Target Acquisition Gear

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Target Acquisition Gear
Production information
Type Equipment
Tech Base Clan / Inner Sphere (IS)[1]
Year Availability Clan = 2830

IS = 3044[2][3]

Year Introduced Clan = 2830 CHH

IS = 2593 TH [4]

Year Extinction IS = 2835 IS[2]
Year Reintroduced IS = 3044 FC[2][3]
Technology Rating E[5]
Availability Ratings E[2]/F[2]/D[2]
Technical specifications
Heat 0[5]
Damage N/A[5]
Minimum Range 0[5]
Short Range 1-5[5]
Medium Range 6-9[5]
Long Range 10-15[5]
Tons 1[5]
Critical Slots 1[5]
Ammo Per Ton N/A
Cost (unloaded) 50,000[2]
Ammo Cost (per ton) N/A[5]
BV (1.0) N/A
BV (2.0) See Semi-Guided LRM



Description[edit]

Target Acquisition Gear (TAG) is an advanced targeting device for use by artillery spotters. While laser designators had been in use for centuries, the development of laser-spoofing systems had decreased their usability by the 26th century. To foil these countermeasures TAG utilizes several systems at once to accurately mark the target. The first is a multi-frequency laser emission diode which paints the target with an infrared laser beam for a smart weapon to track. Mated to the designator is a highly-sensitive polarized electromagnetic sensor which detects if the target starts emitting corresponding laser beams to throw off the incoming smart weapon. If the sensor does detect these countermeasures in action, the targeting laser begins quickly shifting the frequency of its beam at random to throw off the countermeasures. Information on the changing frequencies are continually transmitted to the smart weapon via tight-beam, multi-frequency laser communication system so that it tracks the correct laser designator.[6][1]

One drawback to using TAG is that it emits enough electromagnetic energy to reveal the location of the unit using it. Additionally, aircraft using TAG to paint a target are forced to fly straight and level to maintain an accurate lock, putting them in greater danger from air defenses.[7]

The system was first introduced by the Terran Hegemony in 2593 as a bulkier prototype, and then mass produced in 2600, but it became lostech during the Succession Wars until it was recovered by the Federated Commonwealth in 3044. TAG is compatible with systems such as Arrow IV Homing Missiles or Semi-Guided LRM munitions.[1][4]

Game Rules[edit]

TAG has it's own special phase, in which it must be fired immediately after the movement phase, but before the actual fire phase. The weapon to hit is identical to any other standard laser weapon. If the TAG hits, the target is tagged for any potential allied homing missiles, artillery and shells to target. If the TAG misses however, nothing happens and play continues as normal.[8]

Models[edit]

The Target Acquisition Gear is manufactured on the following planets:

Brand Planet Company Used by References
Apple Churchill 442x TAG Capella Ceres Metals Industries  ??? [citation needed]
CherrySeed Bullseye Arc-Royal Winston-CherrySeed Consolidated  ??? [citation needed]
Garret Mole Mendham Mendham Electronics  ??? [citation needed]
Garret Mole Dalton Garret SatComm  ??? [citation needed]
Tanadi Forward-1 Hachiman Tanadi Computers  ??? [citation needed]

References[edit]

  1. 1.0 1.1 1.2 TechManual, p. 238, "Target Acquisition Gear (Tag)"
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 TechManual, p. 292, "Heavy Weapons And Equipment (Cont) - Table"
  3. 3.0 3.1 TechManual Errata v3.1, p. 20
  4. 4.0 4.1 Interstellar Operations, p. 73, "TAG-P"
  5. 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 5.8 5.9 TechManual, p. 342, "Inner Sphere Heavy Weapons And Equipment Table"
  6. Era Report: 2750, p. 103, "TAG"
  7. Shadows of War, ch. 16
  8. Total Warfare p. 142 "TAG"

Bibliography[edit]