Temporary Cease-Fire (CCG - Unlimited)

Rarity: Uncommon

Temporary Cease-Fire
Temporary Cease-Fire CCG Unlimited.jpg
Mission - None

Play only during battle.

Roll a die: 1, your 'Mechs deal no damage and draw a card after mission; 2-6, all 'Mechs deal no damage.

The Clans stopped advancing after suffering defeat on two worlds, but not because the Inner Sphere forces had proved themselves superior.
  — Colonel Jaime Wolf, Wolf's Dragoons, Outreach, 15 Jan 3051
Illus: Mark Poole
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