Thunder-Augmented

Thunder Long Range Missile

Thunder-Augmented LRMs are an alternate ammunition type available for long range missile launchers.

Overview[edit]

The original Thunder LRM system was first fielded in 2621, allowing LRM launchers to scatter minefields at long range. While the other Great Houses view their indiscriminate destructive nature as dishonorable, the Capellan Confederation has long relied on mines to make up for its lack of military forces. The CCAF is the largest user of Thunder LRMs in the Inner Sphere, which led Capellan researchers to develop the Thunder-Augmented variant in 3057, along with several other variations (Thunder-Vibrabomb, Thunder-Inferno, and Thunder-Active).

Rules[edit]

Game Rules[edit]

Thunder LRMs fire like artillery in that they target hexes, not enemies. They deliver a minefield equal to half the size of the LRM launcher that fired them, rounded up (for example Thunder rounds fired from an LRM-5 would generate a 3-point minefield, an LRM-20, a 10 point field) to the targeted hex and to all adjacent hexes, instead of doing damage to the hex.[1]

Thunder-Augmented ammunition bins store half as many shots per ton as standard LRM ammunition bins.

References[edit]

  1. Tactical Operations, p. 373, "Thunder LRMs"

Bibliography[edit]