Difference between revisions of "Tortoise II"

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{{InfoBoxBattleArmor
 
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| image = Tortoise II.jpg
 
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| Jump Range=  
 
| Jump Range=  
 
| Armament = *1x [[Modular Turret Mount]]  
 
| Armament = *1x [[Modular Turret Mount]]  
*1 x [[Detachable Weapon Pack]] ([[ER Medium Laser]])
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*1x [[Detachable Weapon Pack]] ([[ER Medium Laser]])
 
| Armor Type = [[Improved Stealth|Clan Improved Stealth]]
 
| Armor Type = [[Improved Stealth|Clan Improved Stealth]]
 
| BV (1.0) =  
 
| BV (1.0) =  
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==Description==
 
==Description==
The brainchild of Dr. Stephen Vance, '''''Tortoise II'' Battle Armor''' was a Assault Class Quad Battle Armor developed by the [[Republic of the Sphere]]. It was a hybrid of of Inner Sphere and Clan technologies utilized by the Republic, which was costly for StarCorp Industries of [[Terra]] to develop. This was due to Dr Vance unique design features he incorporated into it. Dr. Vance would utilize instead of rear legs, but wheels assist the design carry it's twin modules of weapons on to the battlefield. Nicknamed the "Wheelbarrel", the original Tortoise prototype was a money pit. After redesign and technology exchange between [[Arc Royal MechWorks]], new Tortoise II would prove to be successful redesign despite it's critics.
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The brainchild of Dr. Stephen Vance, '''''Tortoise II'' Battle Armor''' was an Assault Class Quad Battle Armor developed by the [[Republic of the Sphere]]. It was a hybrid of of Inner Sphere and Clan technologies utilized by the Republic, which was costly for StarCorp Industries of [[Terra]] to develop. This was due to the unique design features Dr. Vance incorporated into it. Dr. Vance utilized wheels instead of rear legs to help the design carry it's twin modules of weapons onto the battlefield. Nicknamed the "Wheelbarrel", the original Tortoise prototype was a money pit. After a redesign and some technology exchanged between [[Arc Royal MechWorks]], the new Tortoise II proved to be successful redesign despite its critics.
  
The unit had been undergoing it's only known public trial demonstration against Republic forces in 3134, when it showed to be a durable and heavy weapons loads prior to events leading to [[Fortress Republic]].<ref>''XTRO:Republic II'', p. 17 - Background information of the Tortoise II.</ref>
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At its only known public trial demonstration against Republic forces in [[3134]], it showed it was a durable heavy weapon platform. This occurred prior to events leading to [[Fortress Republic]].<ref>''XTRO:Republic II'', p. 17 - Background information of the Tortoise II.</ref>
  
 
==Weapons and Equipment==
 
==Weapons and Equipment==
The primary weapon systems the Tortoise II are split between a Modular Turret Mount and Detachable Weapon Mount. Its main weapon is a [[ER Medium Pulse Laser]] located in the Detachable mount in the main body. While number of weapons can be fitted onto the turret mounted.  The four known weapon systems: [[Advanced SRM 3|Advanced SRM 3 Launcher]] with eight rounds of ammunition, Clan [[SRM 6]] launcher with three rounds of ammo, [[LRM 4 (battle armor)|LRM-4]] with seven rounds of ammunition, and lastly a Battle Armor C3 System and pair of [[Light Machine Gun]]s with fifty rounds per gun.
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The primary weapon systems the Tortoise II are split between a Modular Turret Mount and a Detachable Weapon Mount. Its main weapon is a [[ER Medium Pulse Laser]] located in the Detachable mount on the main body. A number of weapons can be fitted onto the turret mount: an [[Advanced SRM 3|Advanced SRM 3 Launcher]] with eight rounds of ammunition, a Clan [[SRM 6]] launcher with three rounds of ammo, an [[LRM 4 (battle armor)|LRM-4]] with seven rounds of ammunition, or a Battle Armor C3 System and pair of [[Light Machine Gun]]s with fifty rounds per gun.
  
Like other Assault weight battle armor, the Tortoise II is slow. However, should pilot need go beyond the armor's 10 k/ph speed, the soldier wearing it would have to detach the suit's Detachable Weapons Mount to double its speed. Utilizing Clan technology, the armor is protected by 350 kilograms of Clan Stealth Armor, allowing the unit to survive and not be easily targeted until enemy can be engaged.<ref>''XTRO:Republic II'', p. 17, - Stats and capabilities.</ref>
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Like other Assault-weight battle armor suits, the Tortoise II is slow. However, should a pilot need go beyond the armor's 10 kph speed, the soldier wearing it could remove the suit's Detachable Weapons Mount to double its speed. The suit is protected by 350 kilograms of Clan Stealth Armor, allowing the unit to survive direct hits and additionally not be easily targeted until the enemy is within range.<ref>''XTRO:Republic II'', p. 17, - Stats and capabilities.</ref>
  
 
==Design Quirks==
 
==Design Quirks==
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==Notes==
 
==Notes==
*As of this writing, the Tortoise II record sheet is only found in Experimental Technical Readout: Republic, Volume 2.
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*As of this writing, the Tortoise II's record sheet is only found in Experimental Technical Readout: Republic, Volume 2.
  
 
==References==
 
==References==

Revision as of 18:46, 7 October 2015

Tortoise II.jpg
Tortoise II
Production information
Manufacturer StarCorps Industries
Use Frontline
City Fighting
Chassis Type Quad
Weight Class Assault
Tech Base Mixed
Introduced 3134[1]
Technical specifications
Mass 2 tons kg
Top Speed 1(2) km/h
Armament
Armor Type Clan Improved Stealth
BV (2.0) 143 (aSRM)
152 (SRM)
143 (LRM)
119 (C3)[2]

Description

The brainchild of Dr. Stephen Vance, Tortoise II Battle Armor was an Assault Class Quad Battle Armor developed by the Republic of the Sphere. It was a hybrid of of Inner Sphere and Clan technologies utilized by the Republic, which was costly for StarCorp Industries of Terra to develop. This was due to the unique design features Dr. Vance incorporated into it. Dr. Vance utilized wheels instead of rear legs to help the design carry it's twin modules of weapons onto the battlefield. Nicknamed the "Wheelbarrel", the original Tortoise prototype was a money pit. After a redesign and some technology exchanged between Arc Royal MechWorks, the new Tortoise II proved to be successful redesign despite its critics.

At its only known public trial demonstration against Republic forces in 3134, it showed it was a durable heavy weapon platform. This occurred prior to events leading to Fortress Republic.[3]

Weapons and Equipment

The primary weapon systems the Tortoise II are split between a Modular Turret Mount and a Detachable Weapon Mount. Its main weapon is a ER Medium Pulse Laser located in the Detachable mount on the main body. A number of weapons can be fitted onto the turret mount: an Advanced SRM 3 Launcher with eight rounds of ammunition, a Clan SRM 6 launcher with three rounds of ammo, an LRM-4 with seven rounds of ammunition, or a Battle Armor C3 System and pair of Light Machine Guns with fifty rounds per gun.

Like other Assault-weight battle armor suits, the Tortoise II is slow. However, should a pilot need go beyond the armor's 10 kph speed, the soldier wearing it could remove the suit's Detachable Weapons Mount to double its speed. The suit is protected by 350 kilograms of Clan Stealth Armor, allowing the unit to survive direct hits and additionally not be easily targeted until the enemy is within range.[4]

Design Quirks

The Tortoise II has the following Design Quirks;

Notes

  • As of this writing, the Tortoise II's record sheet is only found in Experimental Technical Readout: Republic, Volume 2.

References

  1. MUL Profile for the Tortoise II Battle Armor (aSRM)
  2. XTRO: Republic II, P. 17 Tortoise II - BV2 per suit.
  3. XTRO:Republic II, p. 17 - Background information of the Tortoise II.
  4. XTRO:Republic II, p. 17, - Stats and capabilities.

Bibliography