Difference between revisions of "Ultra AC/2"

Line 71: Line 71:
  
 
==References==
 
==References==
 +
<references/>
 +
 +
==Bibliography==
 
*''[[BattleTech Master Rules]]''
 
*''[[BattleTech Master Rules]]''
 
*''[[Tactical Handbook]]''
 
*''[[Tactical Handbook]]''
 
*''[[Technical Readout: 3067]]''
 
*''[[Technical Readout: 3067]]''
 
*''[[Total Warfare]]''
 
*''[[Total Warfare]]''
 +
  
 
[[Category:Weapons]]
 
[[Category:Weapons]]
 
[[Category:Autocannon]]
 
[[Category:Autocannon]]

Revision as of 15:46, 7 April 2011

Ultra Autocannon.jpg
Ultra AC/2
Production information
Type Ballistic (Rapid-Fire)
Tech Base Clan / Inner Sphere (IS)
Year Availability Clan = Unknown

IS = ???

Technical specifications
Heat Clan = 1/shot

IS = 1/shot

Damage Clan = 2/shot

IS = 2/shot

Minimum Range Clan = 2

IS = 3

Short Range Clan = 1-9

IS = 1-8

Medium Range Clan = 10-18

IS = 9-17

Long Range Clan = 19-27

IS = 18-25

Tons Clan = 5

IS = 7

Critical Slots Clan = 2

IS = 3

Ammo Per Ton Clan = 45

IS = 45

Cost (unloaded) Clan = 120,000

IS = 120,000

Ammo Cost (per ton) Clan = 2,000

IS = 2,000

BV (1.0) Clan = 62

IS = 56

Description

The Ultra AC/2 is the smallest bore autocannon of the Ultra series. Ultra autocannon are capable of firing twice in a turn, doubling heat and--potentially--damage. Since it is the smallest, the Ultra AC/2 also has the longest range and most ammo per ton of any Ultra autocannon, however it also deals the least amount of damage.

Models

Brand Planet Company
Mydron Model D-rf Gulkana Yeffters Weapons Factory

Technical Availability

Weapon / Item: Ultra AC/2
Cost: 120
Age of War –Star League :does not exist
Succession War: does not exist
Clan Invasion – Present: very rare
Introduced: 3057 FW / 2827 CGS
Extinction: — / —
Reintroduced: NA / NA

[1]

References

  1. Techmanual p. 289

Bibliography