User talk:Mendrugo

Revision as of 16:00, 8 June 2016 by Mendrugo (talk | contribs) (→‎Hi)

Welcome

Welcome, Mendrugo, to BattleTechWiki!

We look forward to your contributions and want to help you get off to a good strong start. Hopefully you will soon join the army of BattleTech Editors! If you need help formatting the pages, visit the manual of style. For general questions go to the Help section or the FAQ. If you can't find your answer there, please ask an Admin.


Additional tips
Here's some extra tips to help you get around in the wiki:

  • For policies and guidelines, see The Five Core Policies of BattleTechWiki and the BTW Policies. Another good place to check out is our market of Projects, to see how the smaller communities within BTW do things in their particular niche areas.
  • Each and every page (articles, policies, projects, images, etc.) has its very own discussion/talk page, found on the tab line at the top of the page. This is a great place to find out what the community is discussing along that subject and what previous issues have already been solved.
  • If you want to play around with your new wiki skills, the Sandbox is for you. Don't worry: you won't break anything. A great resource for printing out is the Wiki Cheat Sheet.
  • If you're not registered, then please consider doing so. At the very least, you'll have a UserPage that you own, rather than sharing one with the community.
  • Also consider writing something about yourself on your UserPage (marked as "Mendrugo" at the top of the page, though only do this if you're registered). You'll go from being a 'redshirt' to a 'blueshirt,' with the respect of a more permanent member.
    • This is really helpful for the admins, as it gives your account that touch of "humanity" that assists us in our never-ending battle with spambots.
  • For your first few edits on the wiki, please do not add any URLs (which can be an indicator of SPAM).
  • Consider introducing yourself on our Discord server.
  • In your Preferences, under the edit tab, consider checking Add pages I create to my watchlist and Add pages I edit to my watchlist, so that you can see how your efforts have affected the community. Check back on following visits by clicking on watchlist.
  • If you're bored and want to find something to do, try the Random button in the sidebar, or check out the List of Wanted Pages. Or even go to Special Pages to see what weird stuff is actually tracked by this wiki.
  • Please sign your name on Talk pages using four tildes (~~~~) or by clicking on the circled button in this image; this will automatically produce your name (or IP address, if you are editing anonymously) and the date.


Again, welcome to Sarna's BattleTechWiki!

*******Be Bold*******

Hi!

  • There you are! :) Need any guidance? Just give a shout. Frabby (talk) 01:48, 24 May 2013 (PDT)
  • I, too, welcome you. I've been thinking for years you'd be extremely beneficial to this project. I decided to leave you alone, as I'm aware of your professional and Succession Wars obligations, but I'm definitely glad to see you here. You might also take some interest in our planets categories. I was probably first driven here by the work I did for you on the USIIR project, thinking I could easily drop your compiled planetary information into the articles that made up the vast majority of pages here in 2006. Again, welcome. --Revanche (talk|contribs) 05:53, 25 May 2013 (PDT)
Glad to be here. Succession Wars is just on hiatus. I learned during Ukrainian class that development and competent linguistic mastery don't mix. Russian's going well, so I plan to kick it back into gear once I get to Dushanbe. The main issue I ran into when trying to set up the abortive playtest was that micromanaging the planetary-level maneuvers doesn't work. Whoever's on offense can run circles around the defenders, which couldn't react until the following turn. I need to beef up my meta-coding skills and come up with some good AI routines, then just let players set goals for their units and let the AI determine how it reacts to changing stimuli as the unit attempts to carry out its orders.— The preceding unsigned comment was posted by Mendrugo (talkcontribs) 13:39, 26 May 2013‎.
I hear you...sometimes you have to let ideas sit fallow. Have you tried playing Scrapyard Armory's version of the tabletop game Succession Wars? While degrees simplistic in comparison to your concept, you might catch an idea (or least enjoy yourself). --Revanche (talk|contribs) 12:06, 26 May 2013 (PDT)
Welcome to Sarna.net, Mendrugo! -- Wrangler (talk) 12:14, 26 May 2013 (PDT)

Excellent writing!

Just wanted to say that I'm very happy with the plot summaries you're putting up, especially Fall from Grace. I like your style very much - very good, readable and concise writing there. I don't know if you're an award hound, but you've certainly earned this one: Substantial Addition Award, 1st ribbon Frabby (talk) 05:14, 29 May 2013 (PDT)

I was just about to give you this award, but I noticed you got one a few days ago! Your work on some of the video game pages is absolutely amazing. Thank you so much for helping out on those; they're finally getting the detail they deserve, thanks to you :) -BobTheZombie (talk) 10:13, 3 June 2016 (PDT)

Hi

Hi there, great edits on the game pages i love it, is there any chance when you finished the game edits to involve on our BattleTechWiki:Project Planets project?--Doneve (talk) 14:12, 7 June 2016 (PDT)

Quite possible. The only issue is that my main database file is full of verbatim text, so everything would have to be rewritten to avoid copyright issues.

Computer Game Project

It's hard to express just how immensely glad and thankful I am that you've taken up the quest of generating content-heavy articles on the computer game series. I archived your playthrough transcripts with the intention of doing this myself eventually... but "eventually" has increasingly become a point in time that keeps moving away from me, with just too many projects I'm working on at this time, BattleTech and life. So yeah, good to see this important project in competent hands. You're eligible for a number of Awards that Revanche never got around to creating (diligence, tireless contributor, project), so I'll settle for this in the meantime. :) Good Article Award, 1st ribbon Frabby (talk) 05:35, 8 June 2016 (PDT)