Difference between revisions of "Wasp"

 
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{{Update Needed|[[Combat Manual: Kurita]]}}
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{{otheruses|the 20-ton BattleMech|other uses|Wasp (disambiguation)}}
 
{{InfoBoxBattleMech
 
{{InfoBoxBattleMech
|image=3025-Wasp-Classics.jpg
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|image=Wasp_WSP-1S_FSW.jpg
|name=Wasp
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|name=''Wasp''
 
|manufacturer=
 
|manufacturer=
[[General Mechanics]] <br>  
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[[Achernar BattleMechs]]<ref name=TRCIp90f>''Technical Readout: Clan Invasion'', pp. 90–91: "WSP-3L Wasp"</ref> <!-- reprinted from TRO:PP --><ref name=cmk94/>
[[Achernar BattleMechs]] <br>  
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[[Defiance Industries]] <ref>''Objectives: Lyran Alliance'', p.12</ref><br>  
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[[Bordello Military Goods, Inc.]]<ref name=OB:Pp31>''Objectives: Periphery'', p. 31, "Bordello Military Goods, Inc."</ref>
[[Detroit Consolidated MechWorks]] <br>  
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[[Diplass BattleMechs]]<ref name="FR2765:Pp11">''Field Report 2765: Periphery'', p. 11, "Infrastructural Integrity"</ref> <br>
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[[Defiance Industries]]<ref name=TRCIp90f /><ref>''Objectives: Lyran Alliance'', p. 12</ref><ref name=cmk94>''Combat Manual: Kurita'', p. 94</ref>
[[Hellespont Industrials]] <br>  
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[[Interstellar Arms]]<ref name="FM:3145p189">''Field Manual: 3145'', p. 189, "Fronc Reaches"</ref> <br>
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[[Detroit Consolidated MechWorks]]<ref name=TRCIp90f />
[[Irian BattleMechs Unlimited]] <br>
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[[Kali Yama Weapons Industries]] <br>
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[[Diplass BattleMechs]]<ref name="FR2765:Pp11">''Field Report 2765: Periphery'', p. 11: "Infrastructural Integrity"</ref>
[[Taurus Territorial Industries]]<br />
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[[General Motors]]<ref>''Handbook House Davion'' p.187</ref>
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[[General Mechanics]]
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[[General Motors]]<ref>''Handbook: House Davion'', p. 187</ref>
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[[Hellespont Industrials]]<ref name=TRCIp90f />
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[[Interstellar Arms]]<ref name="FM:3145p189">''Field Manual: 3145'', p. 189: "Fronc Reaches"</ref>
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[[Irian BattleMechs Unlimited]]
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[[Kali Yama Weapons Industries]]
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[[King Dumount Defense Facility]]<ref>''Objectives: Periphery'', p. 31, "King Dumount Defense Facility"</ref>
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[[Pride of Granada Industries]]<ref>''Objectives: Periphery'', p. 32, "Pride of Granada Industries"</ref>
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[[Taurus Territorial Industries]]<ref name=TRCIp90f />
 
|production year=2464
 
|production year=2464
|year reference=<ref name=XTRO>''Experimental Technical Readout: Primitives, Volume 2'', p. 3</ref><ref name=ED>''Era Digest: Age of War'', p. 11</ref>
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|year reference= <ref name=XTRO>''Experimental Technical Readout: Primitives, Volume 2'', p. 3</ref><ref name=ED>''Era Digest: Age of War'', p. 11</ref>
 
|model=WSP-1A
 
|model=WSP-1A
|class=Light
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|cost = 1,646,640 [[C-bill]]s
|cost = 1,646,640 C-bills
 
 
|Tech Base = Inner Sphere
 
|Tech Base = Inner Sphere
 
|mech type =BattleMech
 
|mech type =BattleMech
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|feet=biped
 
|mass=20
 
|mass=20
 
|chassis=1A Type 3
 
|chassis=1A Type 3
|armor=Durallex Light
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|armor=[[Durallex Light]]
 
|engine=[[GM 120]]
 
|engine=[[GM 120]]
 
|comsys=[[Duotech 65]]
 
|comsys=[[Duotech 65]]
|heat sinks=10
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|T&T=[[RadCom TXX]]
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|heat sinks=10 [[single heat sink]]s
 
|speed=95.1
 
|speed=95.1
 
|jumpjets=[[Rawlings 52]]
 
|jumpjets=[[Rawlings 52]]
 
|armament=  
 
|armament=  
*1x [[Medium Laser]]
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* 1x [[Medium laser]]
*1x [[SRM-2]]
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* 1x [[SRM-2]]
|BV (1.0)=335
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|BV (1.0) = 335
|BV (2.0)=384<ref name=TRO3039-283>''Technical Readout: 3039'', p. 283</ref><ref>''Record Sheets: 3039 Unabridged'', p. 444</ref>
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|BV (2.0) = 384<ref name=TRO3039-283>''Technical Readout: 3039'', p. 283</ref><ref>''Record Sheets: 3039 Unabridged'', p. 444</ref>
 
}}
 
}}
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==Description==
 
==Description==
Introduced in [[2464]] as an attempt by [[General Mechanics]] to create a fast and maneuverable recon BattleMech for the [[Terran Hegemony]], the '''''Wasp''''' was revolutionary for being the first 'Mech capable of jumping, sporting a prototype [[Jump Jet|Jump Jet system]]; however, the system was not perfected for most of the next decade.<ref name=XTRO/><ref name=ED/> With improvements in production and Jump Jet technology, the modern WSP-1A ''Wasp'' began production in [[2471]]. Centuries later, it is still considered a valued asset for recon work and is one of the most numerous 'Mech in existence.<ref name=TRO3025-10>''Technical Readout: 3025'', p. 10</ref>
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Introduced in [[Introduction Year::2464]] as an attempt by [[General Mechanics]] to create a fast and maneuverable recon [[BattleMech]] for the [[Terran Hegemony]], the '''''Wasp''''' was revolutionary for being the first 'Mech capable of jumping, sporting a prototype [[jump jet]] system; however, the system was not perfected for most of the next decade.<ref name=XTRO/><ref name=ED/> After improvements in production and jump jet technology progressed, the modern WSP-1A ''Wasp'' began production in [[2471]]. Centuries later, it is still considered a valued asset for recon work and is one of the most numerous 'Mechs in existence.<ref name=TRO3025-10>''Technical Readout: 3025'', p. 10</ref>
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The initial design was built without monomolecular stress-resistant materials (MMSR) in the lower leg actuator. This wasn't identified as a flaw until the [[2580]] [[Battle of Imbros III (2580)|Battle of Imbros III]] when many ''Wasp'' MechWarriors practiced the [[jump-kick]] maneuver. After performing the maneuver even once, so much stress was put on the actuator that any subsequent jump-kicks immediately amputated the lower leg upon impact. By [[2610]] nearly all ''Wasps'' had been retrofitted with MMSR actuator bars.<ref name=TRO3025-10/><ref name=rg4p4/>
  
The classic WSP-1A had a ground speed that could be considered lackluster when compared to most modern light 'Mechs, but this was offset by its jump capability. While carrying heavier weapons than 'Mechs like the ''[[Locust]]'', the ''Wasp'' would generally only engage other light 'Mechs, using its jumping capabilities to avoid conflicts with larger foes. The ''Wasp'' was also used in the role of raider because of its ability to hit and fade in rough terrain.<ref name=TRO3039-283/><ref name=TRO3025-10/>
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The classic WSP-1A has a ground speed that could be considered lackluster when compared to many modern light 'Mechs, but this was offset by its jump capability. While carrying heavier weapons than 'Mechs like the ''[[Locust]]'', the ''Wasp'' would generally only engage other light 'Mechs, using its jump capabilities to avoid conflicts with larger foes. The ''Wasp'' was also used in the role of raider because of its ability to hit and fade in rough terrain.<ref name=TRO3039-283/><ref name=TRO3025-10/>
  
Even after the sheer destruction of the [[Succession Wars (History)|Succession Wars]], the ''Wasp'' still remained the most numerous 'Mech ahead of the ''Locust'' and ''[[Stinger]]''; many thousands were in use by all of the [[Great Houses]] and in the [[Periphery]] while a hundred more were built each year from factories across known space. Nearly half of all newly-built ''Wasps'' came from IBMU's and Kali Yama's factories located in the [[Free Worlds League]] on [[Shiro III]] and [[Kalidasa]] respectively. Among other major [[Inner Sphere]] ''Wasp'' manufacturing sites were [[Defiance Industries]]' [[Furillo]] factory within the [[Lyran Commonwealth]] and [[Achernar_BattleMechs|Archenar BattleMechs]] on [[New Avalon]] within the [[Federated Suns]]. Many of the Great Houses had ''Wasp'' variants built specifically for them, as did [[Wolf's Dragoons]]. Out in the Periphery the ''Wasp'' was manufactured on [[Taurus]], [[Perdition]], [[Canopus IV]] and [[Alpheratz]], making it equally common among the [[Periphery States]].<ref name=TRO3039-283/><ref name=TRO3050-60>''Technical Readout: 3050'', p. 60</ref>
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Even after the sheer destruction of the [[Succession Wars (History)|Succession Wars]], the ''Wasp'' still remained the most numerous 'Mech ahead of the ''Locust'' and ''[[Stinger]]''; many thousands were in use by all of the [[Great Houses]] and in the [[Periphery]] while 100 or more were built each year from factories across known space. Nearly half of all newly built ''Wasps'' came from IBMU's and Kali Yama's factories located in the [[Free Worlds League]] on [[Shiro III]] and [[Kalidasa]] respectively. Among other major [[Inner Sphere]] ''Wasp'' manufacturing sites were [[Defiance Industries]]' [[Furillo]] factory in the [[Lyran Commonwealth]] and [[Achernar BattleMechs]] on [[New Avalon]] in the [[Federated Suns]]. Many of the Great Houses had ''Wasp'' variants built specifically for them, as did [[Wolf's Dragoons]]. Even out in the Periphery the ''Wasp'' was manufactured on [[Taurus]], [[Perdition]], [[Canopus IV]] and [[Alpheratz]], making it equally common among the [[Periphery States]].<ref name=TRO3039-283/><ref name=TRO3050-60>''Technical Readout: 3050'', p. 60</ref>
  
The reintroduction of [[Star League]] [[lostech]] was used to update the ancient design with modern improvements, starting first with the WSP-1S built by Defiance for the [[Federated Commonwealth]]. This was followed by the new WSP-3W built specifically for Wolf's Dragoons by Archenar, then the WSP-3M built by IBMU and Kali Yama.<ref name=TRO3050-60/> Another wave of updates came when [[Vicore Industries]] began to peddle their "[[Project Phoenix]]" program and found a willing buyer in [[Hellespont Industries]]. Requiring only minor changes to their production line, these new more mobile, more stealthy WSP-3Ls debuted in late July of [[3067]], and within the [[Capellan Confederation Armed Forces]] was used with new ''[[Raven]]'' and ''[[Phoenix Hawk]]'' models to form Shadow Lances. Taurus Territorial and Detroit Consolidated also began building these new ''Wasps'' under license from Hellespont, while Defiance designed their own updated version of the ''Wasp'', the WSP-3S, which was then licensed to Archenar.<ref name=TROPP-18>''Technical Readout: Project Phoenix'', p. 18</ref>
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The reintroduction of [[Star League]] [[lostech]] was used to update the ancient design with modern improvements, starting first with the WSP-1S built by Defiance for the [[Federated Commonwealth]]. This was followed by the new WSP-3W built specifically for Wolf's Dragoons by Achernar, then the WSP-3M built by IBMU and Kali Yama.<ref name=TRO3050-60/> Another wave of updates came when [[Vicore Industries]] began to peddle their "[[Project Phoenix]]" program and found a willing buyer in [[Hellespont Industries]]. Requiring only minor changes to their production line, the new WSP-3L was more mobile and more stealthy; it debuted in late July of [[3067]], and the [[Capellan Confederation Armed Forces]] used it alongside new ''[[Raven]]'' and ''[[Phoenix Hawk]]'' models to form Shadow Lances. Taurus Territorial and Detroit Consolidated also began building these new ''Wasps'' under license from Hellespont, while Defiance designed their own updated version of the ''Wasp'', the WSP-3S, which was then licensed to Achernar.<ref name=TROPP-18>''Technical Readout: Project Phoenix'', p. 18</ref>
  
 
==Weapons and Equipment==
 
==Weapons and Equipment==
The WSP-1A ''Wasp'' was not designed as a line combat unit. It carries a light weapons payload meant primarily for self-defense against other [[Light 'Mech]]s and was not meant to be used to engage heavier 'Mechs, resulting in tactics such as the [[Jump-Kick]] in order to deal more damage. The primary weapon is a Diverse Optics Type 2 [[Medium Laser]] carried in the right arm. This is backed up by a Bical [[SRM-2]] launcher in the left leg which can carry one ton of standard and/or [[Inferno]] rounds in the left torso, making it useful against enemy 'Mechs and a good deterrent against [[infantry]] and [[vehicle]]s.<ref name=TRO3025-10/><ref name=TRO3039-283/> Published schematics indicate that the leg-mounted SRM-2 launcher is located near the hip.
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The WSP-1A ''Wasp'' was not designed as a line combat unit. It carries a light weapons payload meant primarily for self-defense against other [[light 'Mech]]s and was not meant to engage heavier 'Mechs, resulting in tactics such as the jump-kick in order to deal more damage. The primary weapon is a [[Diverse Optics Type 2]] [[medium laser]] carried in the right arm, backed up by a [[SRM-2#Bical|Bical]] [[SRM-2]] launcher that is curiously mounted in the left leg which can carry one ton of standard or [[Inferno (Missile)|Inferno]] rounds in the left torso, making it useful against enemy 'Mechs and a good deterrent against [[infantry]] and [[vehicle]]s.<ref name=TRO3025-10/><ref name=TRO3039-283/> Published schematics indicate that the leg-mounted SRM-2 launcher is located near the hip (see Notes).
  
The six [[Jump Jets]] split between the ''Wasp'''s left and right leg are responsible for its jumping distance of 180 meters and its longevity as a recon 'Mech. It also makes up for the relatively slow 66.5 km/h cruising speed produced by its four-ton [[fusion engine]]. Ten standard [[heat sinks]] are more than enough for the ''Wasp'' - it can actually fire both of its weapon systems continuously with little to no issue unless the jump jets have been overused. The three tons of armor protection is average for light 'Mechs, and with its placement around the chassis essentially two shots to the same spot anywhere will punch through and cause damage.<ref name=TRO3025-10/>
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The six [[jump jet]]s, split between the ''Wasp''<nowiki>'</nowiki>s legs and torso sections, are responsible for its jumping distance of 180 meters and its longevity as a recon 'Mech. These also make up for the relatively slow 66.5 km/h cruising speed produced by its four-ton [[fusion engine]]. 10 [[single heat sink]]s are more than enough for the ''Wasp'' - it can actually fire both of its weapon systems continuously with little to no issue unless the jump jets have been overused. The three tons of armor protection is average for light 'Mechs, and with its placement around the chassis essentially two shots to the same spot anywhere will punch through and cause damage.<ref name=TRO3025-10/>
  
 
==Variants==
 
==Variants==
*;WSP-1 : Developed by General Mechanics on [[Terra#Manufacturing_Centers_Mars|Mars]] in [[2464]] as the first generation ''Wasp'', this version used several [[Primitive Technology|primitive]] components. The primitive engine reduced the top speed to 85 km/h and meant that only a single medium laser was carried. The prototype jump jets could only cover 150 meters in a jump. The primitive armor provided much less protection than the later [[BattleTech eras|Succession Wars]]-era ''Wasp''s, even though it carried three and a half tons of armor.<ref name=XTRO/>
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*; WSP-1 : Developed by General Mechanics on [[Terra#Manufacturing_Centers_Mars|Mars]] in [[2464]] as the first generation ''Wasp'', this version used several [[Primitive Technology|primitive]] components. The primitive engine reduced the top speed to 85 km/h and meant that only a single [[medium laser]] was carried, the prototype jump jets could only cover 150 meters in a jump, and the primitive armor provided much less protection than the later [[BattleTech eras|Succession Wars]]-era ''Wasp''s, even though it carried three and a half tons of armor.<ref name=XTRO/>
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*; WSP-1D : Developed in response to logistical attrition during the later years of the [[First Succession War]], this [[Federated Suns]] variant developed in [[2823]] exchanges the [[SRM-2]] launcher for two [[ChisComp 32]] [[small laser]]s in the left torso and an [[Olympian]] [[flamer]] in the left leg. While firing these additional weapons leads to an increased heat output, it is not enough to pose a serious risk.<ref name=TRO3025-10/><ref name=TRO3039-283/><ref name=FSW-156>''First Succession War'', p. 156: "Rules Annex - Technical Readout: - WSP-1D/1K/1L Wasp"</ref> BV (1.0) = 327; BV (2.0) = 403<ref>''Record Sheets: 3039 Unabridged'', p. 445</ref>
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*; WSP-1K : Another variant intended to ease logistical requirements as the First Succession War dragged on, the [[Draconis Combine]]'s 1K ''Wasp'' was introduced in [[2818]], improving protection while sacrificing firepower.<ref name=TRO3025-10/> It retains the [[medium laser]] but replaces the [[SRM-2]] launcher with a [[Sperry Browning]] [[machine gun]] and one ton of ammunition in the left torso. The saved weight was used to upgrade the armor by half a ton.<ref name=TRO3039-283/><ref name=FSW-156/> BV (1.0) = 330; BV (2.0) = 376<ref>''Record Sheets: 3039 Unabridged'', p. 446</ref>
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*; WSP-1L : A variant of the ''Wasp'' produced by [[Hellespont]] for [[Capellan Confederation]] in [[2799]], the 1L replaced the [[medium laser]] and [[SRM-2]] launcher with a single [[Holly (SRM-4)|Holly]] [[SRM-4]] launcher carried in the right arm supplied with a single ton of reloads in the right torso. Envisioning a variant highly adaptable to the raiding actions of the First Succession War, the Capellan [[Strategios]] deployed the 1L with multiple munition types based on their intended mission role, such as incendiary or gas SRMs for anti-infantry support or smoke SRMs for recon concealment. The reduction in overall firepower made the 1L an adequate though not spectacular combatant.<ref name=TRO3025-10/><ref name=TRO3039-283/><ref name=FSW-156/> BV (1.0) = 290; BV (2.0) = 335<ref>''Record Sheets: 3039 Unabridged'', p. 447</ref>
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*; WSP-1S : The Federated Commonwealth's model of choice starting in [[3049]], Defiance Industries of Furillo upgraded the chassis to [[endo steel]] and the armor to three and a half tons of [[ferro-fibrous]]. This variant uses the weight savings to carry a [[medium pulse laser]] in its right arm, two [[Defiance B3S]] [[small laser]]s in the right torso, and a [[Zippo]] [[flamer]] in the left torso.<ref name=TRO3050-60/> BV (1.0) = 336; BV (2.0) = 423<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 24</ref>
  
*;WSP-1D : Developed in response to logistical attrition during the later years of the [[First Succession War]], this [[House Davion]] variant developed in [[2823]] exchanges the SRM-2 launcher for two [[ChisComp 32]] [[Small Laser]]s in the left torso and a Olympian [[Flamer]] in the left leg. While firing these additional weapons leads to an increased heat output, it is not enough to pose a serious risk.<ref name=TRO3025-10/><ref name=TRO3039-283/><ref name=FSW-156>''First Succession War (Source Book)'', p. 156 "Rules Annex - Technical Readout - WSP-1D/1K/1L Wasp"</ref> BV (1.0) = 327, BV (2.0) = 403<ref>''Record Sheets: 3039 Unabridged'', p. 445</ref>  
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*; WSP-1W : Associated with [[Wolf's Dragoons]] and debuting in [[3009]], the 1W ''Wasp'' replaced all of the weapons with six [[small laser]]s, two each split between the right arm, right torso, and left torso. While sacrificing long-range capability this gives the 1W superior close-range firepower.<ref name=TRO3025-10/><ref name=TRO3039-283/> BV (1.0) = 316; BV (2.0) = 373<ref>''Record Sheets: 3039 Unabridged'', p. 448</ref>
  
*;WSP-1K : Another variant intended to ease logistical requirements as the First Succession War dragged on, [[House Kurita]]'s 1K ''Wasp'' was introduced in [[2818]], improving protection while sacrificing firepower. It retains the medium laser but replaces the missile launcher with a [[SperryBrowning]] [[Machine Gun]] and one ton of reloads in the left torso. The saved weight was used to upgrade the armor by half a ton.<ref name=TRO3025-10/><ref name=TRO3039-283/><ref name=FSW-156/> BV (1.0) = 330, BV (2.0) = 376<ref>''Record Sheets: 3039 Unabridged'', p. 446</ref>
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*; WSP-3A : Developed by the [[Outworlds Alliance]] in [[3082]], the 3A was armed with a single [[medium pulse laser]]. It also utilizes [[endo steel]] and an [[XL gyro]] to save weight. While using a smaller engine, its reduced ground speed was offset by [[improved jump jet]]s allowing it to jump 240 meters at a time.<ref name=TRO3085-231>''Technical Readout: 3085'', p. 231</ref> It also includes a [[Full-Head Ejection System]]. BV (2.0) = 401<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 25</ref>
  
*;WSP-1L : A variant of the ''Wasp'' produced by Hellspoint for [[House Liao]] in [[2799]], the 1L replaced the medium laser and SRM-2 launcher with a single Holly [[SRM-4]] launcher carried in the right arm supplied with a single ton of reloads in the right torso. Envisioning a variant highly adaptable to the raiding actions of the First Succession War, the Capellan [[Strategios]] deployed the 1L with multiple munition types based on their intended mission role, such as incendiary or gas SRMs for anti-infantry support or smoke SRMs for recon-concealment. The reduction in overall firepower made the 1L a adequate though not spectacular combatant. <ref name=TRO3025-10/><ref name=TRO3039-283/><ref name=FSW-156/> BV (1.0) = 290, BV (2.0) = 335<ref>''Record Sheets: 3039 Unabridged'', p. 447</ref>
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*; WSP-3K : This variant was introduced in the [[Dark Age]] era. It carries a single [[medium laser]] and an [[MRM-10]] into combat on an [[endo steel]] frame. It uses an [[XL engine]] and 10 [[single heat sink]]s. Most importantly, it's equipped with a [[Full Head Ejection System]] to protect the pilot. BV (2.0) = 477<ref>''Record Sheets: 3145 New Tech, New Upgrades'', p. 75</ref>
  
*;WSP-1S : The Federated Commonwealth's model of choice starting in [[3049]], Defiance Industries of Furillo upgraded the chassis to [[Endo Steel]] and the armor to three and a half tons of [[Ferro-Fibrous]]. This variant carries a [[Medium Pulse Laser]] in its right arm, two Defiance B3S small lasers in the right torso, and a Zippo flamer in the left torso.<ref name=TRO3050-60/> BV (1.0) = 336, BV (2.0) = 423<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 24</ref>
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*; WSP-3L : Developed by Vicore Industries from [[Word of Blake]] plans and manufactured by Hellespont Industrials of [[Sian]], TTI on [[Taurus]], and DCM on [[Detroit]], the 3L variant uses the [[Capellan Confederation]]'s new [[stealth armor]] and a [[Hellespont Type W Endo Steel]] chassis to make it more stealthy, mobile and survivable. Four tons of [[Hellespont Lite Stealth Armor]] provide superior protection and, along with a [[Guardian ECM suite]], makes it harder to locate and hit the ''Wasp''. The six [[jump jet]]s were also relocated to the rear torso to better protect them and decrease cost. A [[Diverse Optics (ERML)|Diverse Optics]] [[ER medium laser]] is carried in the right arm and a [[Death Bloom]] [[RL-10]] is mounted in the right torso; the inclusion of a [[Marian Hegemony|Marian]] weapon to the 'Mech was controversial but nevertheless provided additional firepower. Despite other improvements, the 3L variant still carries 10 [[single heat sink]]s, a cost-cutting measure to take advantage of the Capellans' massive stockpile of these components. For communications this variant mounts a [[Hellespont Tight Beam]] system and a [[RadCom TXXI]] for targeting-tracking.<ref name=TRCIp90f /> It is also equipped with a [[Full Head Ejection System]].<ref name="rs3085-26">''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 26</ref> First appearing in [[3067]], the WSP-3L was the first model featuring the new "Project Phoenix" makeover. BV (1.0) = 441; BV (2.0) = 610<ref name="rs3085-26"/>
  
*;WSP-1W : Associated with [[Wolf's Dragoons]] and debuting in [[3009]], the 1W ''Wasp'' replaced all of the weapons with six small lasers, two each split between the right arm, right torso and left torso.  While sacrificing long-range capability this gives the 1W superior close-range firepower.<ref name=TRO3025-10/><ref name=TRO3039-283/>. BV (1.0) = 316, BV (2.0) = 373<ref>''Record Sheets: 3039 Unabridged'', p. 448</ref>
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*; WSP-3M : The post–[[Helm Memory Core]] [[House Marik]] variant introduced in [[3051]], the 3M ''Wasp'' upgrades the chassis to [[Irian Chassis Second Generation Class 20]] [[endo steel]] and the armor to [[ferro-fibrous]]. This variant carries an [[Intek (MPL)|Intek]] [[medium pulse laser]] in its right arm and a single [[Irian Weapons Works (SRM-2)|Irian Weapons Works]] [[SRM-2]] launcher in the right torso with CASE for the ammunition. The variant is also equipped with the potent [[Irian E.A.R.]] communications system and the [[Wasat Aggressor]] targeting-tracking system.<ref name=TRO3050-60/> BV (1.0) = 346; BV (2.0) = 394<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 27</ref>
  
*;WSP-3A : Developed by the [[Outworlds Alliance]] in [[3082]], the 3A was armed with a single medium pulse laser. While using a smaller engine, its reduced ground speed was off-set by [[Improved Jump Jet]]s allowing it to jump 240 meters at a time.<ref name=TRO3085-231>''Technical Readout: 3085'', p. 231</ref> It also includes a [[Full-Head Ejection System]]. BV (2.0) = 401<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 25</ref>
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*; WSP-3P : Another Dark Age era variant, this model has a top speed of 110 km/h and can cover 210 meters in a jump. It's also equipped with a [[Full-Head Ejection System]]. For offensive operations it carries an [[ER medium laser]] and a [[RL-10]]. BV (2.0) = 537<ref>''Record Sheets: 3145 New Tech, New Upgrades'', p. 76</ref>
  
*;WSP-3K : This variant was introduced in the [[Dark Age era]]. It carries a single medium laser and an [[MRM-10]] into combat on an Endo Steel frame. It uses an XL Engine and ten single heat sinks. Most importantly, it's equipped with a [[Full Head Ejection System]] to protect the pilot. BV (2.0) = 477<ref>''Record Sheets: 3145 New Tech, New Upgrades'', p. 75</ref>
+
*; WSP-3S : The [[Lyran Alliance]]'s Project Phoenix rebuild, the 3S variant of the ''Wasp'' introduced in 3067 upgrades the engine to a [[Light fusion engine|light]] version and carries two [[ER medium laser]]s, a [[Full-Head Ejection System]], a [[Guardian ECM suite]], and a [[Target Acquisition Gear|TAG]] target designator. Defiance also licensed this version to Achernar on New Avalon.<ref name=TRCIp90f /> BV (1.0) = 584; BV (2.0) = 595<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 28</ref>
  
*;WSP-3L : Developed by Vicore Industries from [[Word of Blake]] plans and manufactured by Hellespont Industrials of [[Sian]], the 3L variant uses the [[Capellan Confederation]]'s new [[Stealth Armor]] and a Hellespont Type W Endo Steel chassis to make it more stealthy, mobile and survivable.  Four tons of Hellespont Lite stealth armor provide superior protection and, along with a [[Guardian ECM Suite]], makes it harder to locate and hit the ''Wasp''.  The six jump jets were also relocated to the rear torso to better protect them and decrease costs.  A [[Diverse Optics]] [[ER Medium Laser]] is carried in the right arm and a Death Bloom [[Rocket Launcher 10]] is mounted in the right torso; the inclusion of a [[Marian Hegemony|Marian]] weapon to the 'Mech was controversial but nevertheless provided additional firepower.  Despite other improvements the 3L variant still carries ten standard heat sinks, a cost-cutting measure to take advantage of the Capellan's massive unused stockpile of these components.  For communications this variant mounts a [[Hellespont Tight Beam]] system and a [[RadCom TXXI]] for targeting-tracking.<ref name=TROPP-18/> It is also equipped with a Full Head Ejection System.<ref name="rs3085-26">''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 26</ref> First appearing in [[3067]], the WSP-3L was the first model featuring the new "Project Phoenix" makeover. BV (1.0) = 441, BV (2.0) = 610<ref name="rs3085-26"/>
+
*; WSP-3W : Manufactured by Achernar for Wolf's Dragoons in [[3050]], the [[Clan Invasion era]] 3W upgraded the armor to [[ferro-fibrous]] and carried two [[Sutel Precision Line (SPL)|Sutel Precision Line]] [[small pulse laser]]s in the right arm and four [[ChisComp 32]] [[small laser]]s split between left leg and left torso. This increased firepower came at the cost of reducing armor protection to just two tons.<ref name=TRO3050-60/> BV (1.0) = 276; BV (2.0) = 342<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 29</ref><ref name=rg4p4>''Recognition Guide: ilClan, vol. 4'', p. 4</ref>
  
*;WSP-3M : The post-[[Helm Memory Core]] [[House Marik]] variant introduced in [[3051]], the 3M ''Wasp'' upgrades the chassis to Irian Chassis Second Generation Class 20 Endo Steel and the armor to Ferro-Fibrous. This variant carries an Intek medium pulse laser in its right arm and a single Irian Weapons Works SRM-2 launcher in the right torso.  The variant is also equipped with the potent [[Irian E.A.R.]] communications system and the [[Wasat Aggressor]] targeting-tracking system.<ref name=TRO3050-60/> BV (1.0) = 346, BV (2.0) = 394<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 27</ref>
+
*; WSP-3X : A failed [[Irian BattleMechs Unlimited]] variant designed under the supervision of [[Herbert Sampson]], this model built on the 3M with upgrades to an [[XL engine]] and [[XL gyro]]. It was armed with two [[Thunderbolt 5]] launchers and a [[medium laser]], and it used [[compact heat sink]]s. The weight of the new systems necessitated a reduction to a minimal two tons of armor, and due to high cost and poor performance, the project was scrapped in [[3091]]. BV (2.0) = 521.<ref>''Experimental Technical Readout: Caveat Emptor'', p. 9</ref>
  
*;WSP-3P : Another Dark Age era variant, this model has a top speed of 110km/h. It can cover 210 meters in a jump. It's also equipped with a Full Head ejection system. For offensive operations it carries an ER Medium Laser and a [[Rocket Launcher 10]]. BV (2.0) = 537<ref>''Record Sheets: 3145 New Tech, New Upgrades'', p. 76</ref>
+
*; WSP-4W : A replacement for the 3W, Wolf's Dragoons deployed this improved model shortly before the [[Jihad]] began due to negative combat experiences with its predecessor. Protection is increased to three tons of [[ferro-fibrous]] armor and it is powered by a [[light fusion engine]] with 10 [[double heat sinks]]. The right arm and left torso are equipped with [[ER medium laser]]s and a pair of [[small pulse laser]]s are installed in the left leg. BV (2.0) = 551<ref name=rg4p417>''Recognition Guide: ilClan, vol. 4'', pp. 4, 17</ref>
  
*;WSP-3S : The [[Lyran Alliance]]'s Project Phoenix rebuild, the 3S variant of the ''Wasp'' introduced in 3067 upgrades the structure to an Endo Steel version, replaces the standard heat sinks with [[double heat sink]]s, and carries two ER medium lasers, a Full-Head Ejection System, a Guardian ECM suite, and a [[Target Acquisition Gear|TAG]] target designator.<ref name=TROPP-18/> BV (1.0) = 584, BV (2.0) = 595<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 28</ref>
+
*; WSP-5A : Produced after the [[Dark Age]] began, this ''Wasp'' variant uses an [[ER medium laser]] and [[Streak SRM-2]] as its weaponry. The Streak ammo is protected by [[CASE II]] while the armor is [[ferro-fibrous]]. This variant uses an [[XL engine]] to reach speeds of 120 km/h, and eight [[jump jet]]s are attached to the [[endo-composite]] frame to allow 240 meter jumps. BV (2.0) = 517<ref name=rg4p5>''Recognition Guide: ilClan, vol. 4'', p. 5</ref>
  
*;WSP-3W : Manufactured by Achernar for Wolf's Dragoons in [[3050]], the [[Clan Invasion era]] 3W upgraded the armor to Ferro-Fibrous and carried two [[Sutel Precision Line]] [[Small Pulse Laser]]s in the right arm and four [[ChisComp 32]] small lasers split between left leg and left torso. This increased firepower came at the cost of reducing armor protection to just two tons.<ref name=TRO3050-60/> BV (1.0) = 276, BV (2.0) = 342<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 29</ref>
+
*; WSP-7MAF : This [[3071]] variant uses an [[XL engine]] on a [[Hellespont Type W]] [[endo steel]] frame to propel the ''Wasp'' up to 129 km/h. It also mounts enough [[jump jet]]s to match, with a maximum range of 240 meters per jump. It has to use this speed to good effect, as it is only protected by three tons of [[Jolassa 328]] armor. The right arm [[medium laser]] was upgraded to a [[Diverse Optics (ERML)|Diverse Optics]] [[ER medium laser]], and the design uses 10 [[double heat sink]]s to dissipate waste heat. Finally, a [[Doombud]] [[MML-5]] with two tons of ammunition gives it a decent punch at all ranges. In order to make room for these upgrades, a [[small cockpit]] and [[XL gyro]] are also used. Despite the unit designation, the design was manufactured by all three members of the [[Trinity Alliance]] at [[Hellespont Industries]], [[Taurus Territorial Industries]], and [[Detroit Consolidated MechWorks]].<ref name=TRO3085-231/> BV (2.0) = 488<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 30</ref>
  
*;WSP-7MAF : This [[3071]] variant uses an [[XL Engine]] on a Hellespont Type W [[Endo Steel]] frame to propel the ''Wasp'' up to 129 km/h. It also mounts enough [[jump jet]]s to match, with a maximum range of 240 meters per jump. It has to use this speed to good effect, as it is only protected by three tons of Jolassa 328 armor. The right arm laser was upgraded to a Diverse Optics [[ER medium laser]] and the design uses ten double heat sinks to dissipate waste heat. Finally, a Doombud [[MML 5]] with two tons of ammunition gives it a decent punch at all ranges. In order to make room for these upgrades, a [[small cockpit]] and [[XL Gyro]] are also used. Despite the unit designation, the design was manufactured by all three members of the [[Trinity Alliance]] at [[Hellespont Industries]], [[Taurus Territorial Industries]], and [[Detroit Consolidated MechWorks]].<ref name=TRO3085-231/> <ref>[http://battlecorps.com/BC2/news.html?article=425 Solid Periphery Machinery - WSP-7MAF ''Wasp'' Profile]</ref> BV (2.0) = 488<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 30</ref>
+
*; WSP-8T : Manufactured by Hellespont and Detroit Consolidated in [[3075]], the 8T carries a single [[MML-3]] and a [[light PPC]] to increase the ''Wasp''<nowiki>'</nowiki>s effective range. The increased size of the weaponry forced designers to use a [[small cockpit]] and [[XL engine]]. BV (2.0) = 439<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 31</ref>
  
*;WSP-8T : Manufactured by Hellespont and Detroit Consolidated in [[3075]], the 8T carries a single [[MML-3]] and a [[light PPC]] to increase the ''Wasp'''s effective range. The increased size of the weaponry forced designers to use a [[Small Cockpit]] and [[XL Engine]]. BV (2.0) = 439<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 31</ref>
+
*; ''Wasp C'' : Produced by [[Wolf Empire]] techs, this 'Mech uses a unique blend of [[Clan]] and [[Inner Sphere]] technology. The engine, gyro, [[endo steel]] chassis, and [[jump jet]]s are Inner Sphere quality, while the [[ferro-fibrous]] armor, [[double heat sink]]s, and weapons are Clan grade. The right arm carries a Clan [[ER large laser]] while the left leg has a Clan-built [[Improved One Shot]] [[Streak SRM-2]]. The laser's long range is particularly useful, as the ''Wasp C'' has ground speed and jump radius of Succession Wars era ''Wasp''s. BV (2.0) = 755<ref name=rg4p5/>
  
==Related designs==
+
===Apocryphal Variants===
* WSP-2A ''[[Super Wasp]]'' - Although it carried the designation WSP-2A, this is arguably not a variant but rather a new 'Mech design based on the regular ''Wasp'' in a similar fashion to [[IIC]] evolutions of existing designs (albeit without [[Clan]] level technology). The ''Super Wasp'' weighs in at 25 tons, 25% more than its predecessor.
+
{{ApocryphalContentStart}}
 +
The 1988 video game ''[[BattleTech: The Crescent Hawks' Inception]]'' features two unnamed consecutive modifications that 'Mech techs would perform on WSP-1A at MechIt-Lubes on [[Chara III]], with the impression given that they are standardized and common modifications that are frequently made as of [[3028]]:<br />
 +
"First Modification" - [[SRM-2]] and ammunition exchanged for one [[medium laser]] in the left leg and a ton of armor (+4 to head, +4 to center torso, +3 to each leg, +2 to each side torso and -2 to center torso/rear);<br />
 +
"Second Modification" - In addition to the first modification, all [[jump jet]]s are exchanged for three [[medium laser]]s, with one each installed in the head, center torso, and left arm.
 +
{{ApocryphalContentEnd}}
  
 
==Design Quirks==
 
==Design Quirks==
The ''WSP-1 Wasp'' variant is subject to the following [[Design Quirks]]:<ref name=XTRO/>
+
The ''Wasp'' has the following [[Design Quirk]]s:<ref name=BTMp95>''BattleTech Manual'', p. 95: "BattleMech Quirk Table - Wasp"</ref>
 +
* [[Easy to Maintain]]
 +
* [[Extended Torso Twist]]
 +
* [[Ubiquitous]]
 +
 
 +
The WSP-1 ''Wasp'' variant is subject to the following [[Design Quirks]]:<ref name=XTRO/>
 
* [[Hard to Pilot]]
 
* [[Hard to Pilot]]
 
* [[Weak Legs]]
 
* [[Weak Legs]]
 +
 +
==Related designs==
 +
* WSP-2A ''[[Super Wasp]]'' - Although it carried the designation WSP-2A, this is arguably not a variant but rather a new 'Mech design based on the regular ''Wasp'' in a similar fashion to [[IIC]] evolutions of existing designs, albeit without [[Clan]] level technology. The ''Super Wasp'' weighs in at 25 tons, 25% more than its predecessor.
 +
 +
* ''[[Wasp LAM]]'' - A heavy modification of the ''Wasp'', it was capable of transforming between a 'Mech and an [[aerospace fighter]]. The most successful of the LAMs, it is nonetheless very rare and hard to use, and is almost unseen by the [[thirty-first century]]. While the ''Wasp'' has seen many variants and production over the years, the LAM model was only briefly produced.
 +
 +
==Notable Pilots==
 +
:''See [[:Category:Notable Wasp Pilots]]''
  
 
==Notes==
 
==Notes==
Introduced in [[Battledroids]] with incorrect stats (it was one ton overweight) and then with accurate stats in [[BattleTech, 2nd Edition]], the '''Wasp''' was one of the first [[BattleMech]]s ever. Its original visual representation is now among the [[Unseen]].
+
* Introduced in ''[[Battledroids]]'' with incorrect stats (it was one ton overweight) and then with accurate stats in ''[[BattleTech, 2nd Edition]]'', the ''Wasp'' was one of the first [[BattleMech]]s ever. Its original visual representation is now among the [[Unseen]].
 +
* The placement of the [[SRM-2]] launcher in the left leg of the original WSP-1A is somewhat curious. The weapon is not visible in artwork depicting the 'Mech. An illustration in the ([[apocryphal]]) [[Science Fiction Combat Book Game#WSP-1A Wasp|''Wasp'' combat book]] (Section 63: "Medium Range Firing Missiles") indicates the launcher is mounted high up on the leg, near the hip. (The leg-mounted SRM launchers on the ''[[Crusader]]'', the only other original 'Mech with leg-mounted weapons, are also depicted as being essentially hip-mounted.)
 +
* The [[Marik Zabielski]] dossier, from the ''[[MechWarrior: Dark Age]]'' Counterassault set, cites an unknown variant of the ''Wasp'' with serial number DA4350-11L. This ''Wasp'' has been equipped with [[endo steel]], a 120-rated [[XL engine]], [[jump jet]]s, an [[ER medium laser]], and an [[LRM 10]] launcher. It was noted as being customized with Clan technology and is likely a one-off customization.
 +
* In German products, the unit's proper name was translated to '''''Wespe'''''. The model code was left unchanged.
 +
* In French products, the unit's proper name was translated as '''''Guêpe'''''.
  
In Marik Zabielski's dossier from the ''[[MechWarrior: Dark Age]]'' game set Counter Assault, the file cites a unknown variant of the ''Wasp''. The only given information is its serial number: DA4350-11L. This ''Wasp'' has been equipped with Endo Steel, a 120-rated XL Engine, Jump Jets, an ER medium laser and a [[LRM 10]] launcher.
+
==Gallery==
 
 
==BattleMech Gallery==
 
 
<gallery>
 
<gallery>
Image:Wasp.jpg|Original Unseen WSP-1A ''Wasp'' from ''[[Technical Readout: 3025|TRO:3025]]''.
+
Wasp.jpg|Original [[Unseen]] WSP-1A ''Wasp'' from ''[[Technical Readout: 3025|TRO:3025]]''
Image:WSP-1 Wasp.jpg|Primitive WSP-1 ''Wasp''
+
File:BPWasp.jpg|WSP-1 ''Wasp'' prototype as shown in [[BattleTech Technical Blueprints]]
Image:Wsp-3l wasp.jpg|Reseen WSP-3L ''Wasp''
+
Wasp_WSP-1S_FSW.jpg|WSP-1A ''Wasp'' from ''[[First Succession War (sourcebook)|First Succession War]]''
Image:3050 Wasp.jpg|Unseen WSP-3M ''Wasp'' from ''[[Technical Readout: 3050|TRO:3050]]''.
+
3050 Wasp.jpg|WSP-3M ''Wasp'' from ''[[Technical Readout: 3050|TRO:3050]]''
Image:WSP-3S Wasp.jpg|Reseen WSP-3S ''Wasp''
+
Wsp-3l wasp.jpg|[[Reseen]] WSP-3L ''Wasp'' from ''[[Technical Readout: Project Phoenix|TRO:Phoenix]]''
Image:WSP-8T Wasp.jpg|Reseen WSP-8T ''Wasp''
+
WSP-3S Wasp.jpg|WSP-3S ''Wasp'' from ''TRO:Phoenix''
Image:WaspSchematics.jpg|Unseen ''Wasp'' internal schematics view
+
WSP3XWasp.png|WSP-3X ''Wasp'' from ''[[Experimental Technical Readout: Caveat Emptor|XTRO:Caveat Emptor]]''
Image:WaspCrescentHawksInception.JPG|Unseen ''Wasp'' internal schematics view from Crescent Hawk's Inception guide
+
WSP-1 Wasp.jpg|Primitive WSP-1 ''Wasp'' from ''[[Experimental Technical Readout: Primitives, Volume 2|XTRO:Primitives II]]''
 +
WSP-8T Wasp.jpg|WSP-8T ''Wasp'' from ''[[Technical Readout: 3085|TRO:3085]]''
 +
WaspSchematics.jpg|Schematics of a ''Wasp'' from ''[[BattleForce]]'' rulebook
 +
Camokuritaswordoflight2.png|''Wasp'' in colors of [[Sword of Light]] from ''[[Camo Specs]]''
 +
Wasp_MW1stE.PNG|''Wasp'' from ''[[MechWarrior: The BattleTech Role Playing Game]]''
 +
Wasp MWDA.png|''Wasp'' from ''[[MechWarrior: Liao Incursion|MWDA LI]]'' dossiers
 +
WaspCrescentHawksInception.JPG|Schematics of a ''Wasp'' from ''[[BattleTech: The Crescent Hawks' Inception|Crescent Hawk's Inception Guide]]''
 +
Battledroids-Wasp.jpg|''Wasp'' standee from ''[[Battledroids]]''
 +
BattleTech2e-Wasp.jpg|''Wasp'' standee from ''[[BattleTech, Second Edition]]''
 +
Mechs-Wasp.jpg|''Wasp'' miniature from ''[[...Mechs!]]'' (also used in ''[[BattleTech, Third Edition]]'')
 +
Inner Sphere Battle Lance - Wasp.jpg|''Wasp'' miniature from ''[[BattleTech: Inner Sphere Battle Lance]]''
 
</gallery>
 
</gallery>
  
 
==References==
 
==References==
 
<references />
 
<references />
 +
 
==Bibliography==
 
==Bibliography==
*''[[Experimental Technical Readout: Primitives, Volume 2]]''
+
<div class="desktop-3-col">
*''[[Field Manual: 3145]]''
+
* ''[[BattleMech Manual]]''
 +
* ''[[Combat Manual: Kurita]]''
 +
* ''[[Experimental Technical Readout: Caveat Emptor]]''
 +
* ''[[Experimental Technical Readout: Primitives, Volume 2]]''
 +
* ''[[Field Manual: 3145]]''
 
* ''[[Field Report 2765: Periphery]]''
 
* ''[[Field Report 2765: Periphery]]''
*[[First Succession War (Source Book)|''First Succession War'']]
+
* ''[[First Succession War (sourcebook)|First Succession War]]''
*''[http://cf.sarna.net/docs/mwda_dossiers/counterassault_23.pdf MechWarrior: Dark Age Confederation Reserve Cavalry - Marik Zabielski's dossier]''
+
* ''[[Objectives: Periphery]]''
*''[[Record Sheets: 3039 Unabridged]]''
+
* ''[[Recognition Guide: ilClan, vol. 4]]''
*''[[Record Sheets: 3085 Unabridged — Project Phoenix]]''
+
* ''[[Record Sheets: 3039 Unabridged]]''
*''[[Record Sheets: 3145 New Tech, New Upgrades]]''
+
* ''[[Record Sheets: 3085 Unabridged — Project Phoenix]]''
*''[[Record Sheets: Phoenix Upgrades]]''
+
* ''[[Record Sheets: 3145 New Tech, New Upgrades]]''
*''[http://battlecorps.com/BC2/news.html?article=425 Solid Periphery Machinery - WSP-7MAF ''Wasp'' Profile]''
+
* ''[[Record Sheets: Phoenix Upgrades]]''
*''[[Technical Readout: 3025]]''
+
* ''[[Technical Readout: 3025]]''
*''[[Technical Readout: 3039]]''
+
* ''[[Technical Readout: 3039]]''
*''[[Technical Readout: 3050]]''
+
* ''[[Technical Readout: 3050]]''
*''[[Technical Readout: 3085]]''
+
* ''[[Technical Readout: 3085]]''
*''[[Technical Readout: Project Phoenix]]''
+
* ''[[Technical Readout: Project Phoenix]]''
*''[[Total Warfare Style Record Sheets: Phoenix Upgrades]]''
+
* ''[[Total Warfare Style Record Sheets: Phoenix Upgrades]]''
 
+
</div>
  
[[Category:BattleMechs|Wasp]]
+
[[Category:'Mechs]]
[[Category:Light BattleMechs|Wasp]]
+
[[Category:Federated Suns BattleMechs]]
[[Category:20 ton BattleMechs|Wasp]]
+
[[Category:Free Worlds League BattleMechs]]
[[Category:Scout BattleMechs|Wasp]]
+
[[Category:Lyran Commonwealth BattleMechs]]
[[Category:Primitive BattleMechs|Wasp]]
+
[[Category:Magistracy of Canopus BattleMechs]]
[[Category:Inner Sphere General BattleMechs|Wasp]]
+
[[Category:Star League BattleMechs|Wasp]]
[[Category:SLDF 2750 BattleMechs|Wasp]]
+
[[Category:Terran Hegemony BattleMechs]]
[[Category:Reseen|Wasp]]
+
[[Category:German renamed units]]
[[Category:Unseen|Wasp]]
 
[[Category:MekTek BattleMechs]]
 

Latest revision as of 21:28, 15 April 2024

This article is about the 20-ton BattleMech. For other uses, see Wasp (disambiguation).
Wasp
Wasp
Production information
Manufacturer Achernar BattleMechs[1] [2]

Bordello Military Goods, Inc.[3]


Defiance Industries[1][4][2]


Detroit Consolidated MechWorks[1]


Diplass BattleMechs[5]


General Mechanics


General Motors[6]


Hellespont Industrials[1]


Interstellar Arms[7]


Irian BattleMechs Unlimited


Kali Yama Weapons Industries


King Dumount Defense Facility[8]


Pride of Granada Industries[9]


Taurus Territorial Industries[1]

Production Year 2464[10][11]
Model WSP-1A
Class Light
Cost 1,646,640 C-bills
Technical specifications
'Mech type Inner Sphere BattleMech
Mass 20 tons
Chassis 1A Type 3
Armor Durallex Light
Engine GM 120
Communications System Duotech 65
Targeting Tracking System RadCom TXX
Heat Sinks 10 single heat sinks
Speed 95.1 km/h
Jump Jets Rawlings 52
Armament
BV (1.0) 335
BV (2.0) 384[12][13]


Description[edit]

Introduced in 2464 as an attempt by General Mechanics to create a fast and maneuverable recon BattleMech for the Terran Hegemony, the Wasp was revolutionary for being the first 'Mech capable of jumping, sporting a prototype jump jet system; however, the system was not perfected for most of the next decade.[10][11] After improvements in production and jump jet technology progressed, the modern WSP-1A Wasp began production in 2471. Centuries later, it is still considered a valued asset for recon work and is one of the most numerous 'Mechs in existence.[14]

The initial design was built without monomolecular stress-resistant materials (MMSR) in the lower leg actuator. This wasn't identified as a flaw until the 2580 Battle of Imbros III when many Wasp MechWarriors practiced the jump-kick maneuver. After performing the maneuver even once, so much stress was put on the actuator that any subsequent jump-kicks immediately amputated the lower leg upon impact. By 2610 nearly all Wasps had been retrofitted with MMSR actuator bars.[14][15]

The classic WSP-1A has a ground speed that could be considered lackluster when compared to many modern light 'Mechs, but this was offset by its jump capability. While carrying heavier weapons than 'Mechs like the Locust, the Wasp would generally only engage other light 'Mechs, using its jump capabilities to avoid conflicts with larger foes. The Wasp was also used in the role of raider because of its ability to hit and fade in rough terrain.[12][14]

Even after the sheer destruction of the Succession Wars, the Wasp still remained the most numerous 'Mech ahead of the Locust and Stinger; many thousands were in use by all of the Great Houses and in the Periphery while 100 or more were built each year from factories across known space. Nearly half of all newly built Wasps came from IBMU's and Kali Yama's factories located in the Free Worlds League on Shiro III and Kalidasa respectively. Among other major Inner Sphere Wasp manufacturing sites were Defiance Industries' Furillo factory in the Lyran Commonwealth and Achernar BattleMechs on New Avalon in the Federated Suns. Many of the Great Houses had Wasp variants built specifically for them, as did Wolf's Dragoons. Even out in the Periphery the Wasp was manufactured on Taurus, Perdition, Canopus IV and Alpheratz, making it equally common among the Periphery States.[12][16]

The reintroduction of Star League lostech was used to update the ancient design with modern improvements, starting first with the WSP-1S built by Defiance for the Federated Commonwealth. This was followed by the new WSP-3W built specifically for Wolf's Dragoons by Achernar, then the WSP-3M built by IBMU and Kali Yama.[16] Another wave of updates came when Vicore Industries began to peddle their "Project Phoenix" program and found a willing buyer in Hellespont Industries. Requiring only minor changes to their production line, the new WSP-3L was more mobile and more stealthy; it debuted in late July of 3067, and the Capellan Confederation Armed Forces used it alongside new Raven and Phoenix Hawk models to form Shadow Lances. Taurus Territorial and Detroit Consolidated also began building these new Wasps under license from Hellespont, while Defiance designed their own updated version of the Wasp, the WSP-3S, which was then licensed to Achernar.[17]

Weapons and Equipment[edit]

The WSP-1A Wasp was not designed as a line combat unit. It carries a light weapons payload meant primarily for self-defense against other light 'Mechs and was not meant to engage heavier 'Mechs, resulting in tactics such as the jump-kick in order to deal more damage. The primary weapon is a Diverse Optics Type 2 medium laser carried in the right arm, backed up by a Bical SRM-2 launcher that is curiously mounted in the left leg which can carry one ton of standard or Inferno rounds in the left torso, making it useful against enemy 'Mechs and a good deterrent against infantry and vehicles.[14][12] Published schematics indicate that the leg-mounted SRM-2 launcher is located near the hip (see Notes).

The six jump jets, split between the Wasp's legs and torso sections, are responsible for its jumping distance of 180 meters and its longevity as a recon 'Mech. These also make up for the relatively slow 66.5 km/h cruising speed produced by its four-ton fusion engine. 10 single heat sinks are more than enough for the Wasp - it can actually fire both of its weapon systems continuously with little to no issue unless the jump jets have been overused. The three tons of armor protection is average for light 'Mechs, and with its placement around the chassis essentially two shots to the same spot anywhere will punch through and cause damage.[14]

Variants[edit]

  • WSP-1 
    Developed by General Mechanics on Mars in 2464 as the first generation Wasp, this version used several primitive components. The primitive engine reduced the top speed to 85 km/h and meant that only a single medium laser was carried, the prototype jump jets could only cover 150 meters in a jump, and the primitive armor provided much less protection than the later Succession Wars-era Wasps, even though it carried three and a half tons of armor.[10]
  • WSP-1K 
    Another variant intended to ease logistical requirements as the First Succession War dragged on, the Draconis Combine's 1K Wasp was introduced in 2818, improving protection while sacrificing firepower.[14] It retains the medium laser but replaces the SRM-2 launcher with a Sperry Browning machine gun and one ton of ammunition in the left torso. The saved weight was used to upgrade the armor by half a ton.[12][18] BV (1.0) = 330; BV (2.0) = 376[20]
  • WSP-1L 
    A variant of the Wasp produced by Hellespont for Capellan Confederation in 2799, the 1L replaced the medium laser and SRM-2 launcher with a single Holly SRM-4 launcher carried in the right arm supplied with a single ton of reloads in the right torso. Envisioning a variant highly adaptable to the raiding actions of the First Succession War, the Capellan Strategios deployed the 1L with multiple munition types based on their intended mission role, such as incendiary or gas SRMs for anti-infantry support or smoke SRMs for recon concealment. The reduction in overall firepower made the 1L an adequate though not spectacular combatant.[14][12][18] BV (1.0) = 290; BV (2.0) = 335[21]
  • WSP-1W 
    Associated with Wolf's Dragoons and debuting in 3009, the 1W Wasp replaced all of the weapons with six small lasers, two each split between the right arm, right torso, and left torso. While sacrificing long-range capability this gives the 1W superior close-range firepower.[14][12] BV (1.0) = 316; BV (2.0) = 373[23]
  • WSP-3P 
    Another Dark Age era variant, this model has a top speed of 110 km/h and can cover 210 meters in a jump. It's also equipped with a Full-Head Ejection System. For offensive operations it carries an ER medium laser and a RL-10. BV (2.0) = 537[29]
  • WSP-8T 
    Manufactured by Hellespont and Detroit Consolidated in 3075, the 8T carries a single MML-3 and a light PPC to increase the Wasp's effective range. The increased size of the weaponry forced designers to use a small cockpit and XL engine. BV (2.0) = 439[36]

Apocryphal Variants[edit]

Apocryphal Content Starts

The information after this notice comes from apocryphal sources; the canonicity of such information is uncertain.
Please view the reference page for information regarding their canonicity.

The 1988 video game BattleTech: The Crescent Hawks' Inception features two unnamed consecutive modifications that 'Mech techs would perform on WSP-1A at MechIt-Lubes on Chara III, with the impression given that they are standardized and common modifications that are frequently made as of 3028:
"First Modification" - SRM-2 and ammunition exchanged for one medium laser in the left leg and a ton of armor (+4 to head, +4 to center torso, +3 to each leg, +2 to each side torso and -2 to center torso/rear);
"Second Modification" - In addition to the first modification, all jump jets are exchanged for three medium lasers, with one each installed in the head, center torso, and left arm.

Apocryphal Content Ends

Design Quirks[edit]

The Wasp has the following Design Quirks:[37]

The WSP-1 Wasp variant is subject to the following Design Quirks:[10]

Related designs[edit]

  • WSP-2A Super Wasp - Although it carried the designation WSP-2A, this is arguably not a variant but rather a new 'Mech design based on the regular Wasp in a similar fashion to IIC evolutions of existing designs, albeit without Clan level technology. The Super Wasp weighs in at 25 tons, 25% more than its predecessor.
  • Wasp LAM - A heavy modification of the Wasp, it was capable of transforming between a 'Mech and an aerospace fighter. The most successful of the LAMs, it is nonetheless very rare and hard to use, and is almost unseen by the thirty-first century. While the Wasp has seen many variants and production over the years, the LAM model was only briefly produced.

Notable Pilots[edit]

See Category:Notable Wasp Pilots

Notes[edit]

  • Introduced in Battledroids with incorrect stats (it was one ton overweight) and then with accurate stats in BattleTech, 2nd Edition, the Wasp was one of the first BattleMechs ever. Its original visual representation is now among the Unseen.
  • The placement of the SRM-2 launcher in the left leg of the original WSP-1A is somewhat curious. The weapon is not visible in artwork depicting the 'Mech. An illustration in the (apocryphal) Wasp combat book (Section 63: "Medium Range Firing Missiles") indicates the launcher is mounted high up on the leg, near the hip. (The leg-mounted SRM launchers on the Crusader, the only other original 'Mech with leg-mounted weapons, are also depicted as being essentially hip-mounted.)
  • The Marik Zabielski dossier, from the MechWarrior: Dark Age Counterassault set, cites an unknown variant of the Wasp with serial number DA4350-11L. This Wasp has been equipped with endo steel, a 120-rated XL engine, jump jets, an ER medium laser, and an LRM 10 launcher. It was noted as being customized with Clan technology and is likely a one-off customization.
  • In German products, the unit's proper name was translated to Wespe. The model code was left unchanged.
  • In French products, the unit's proper name was translated as Guêpe.

Gallery[edit]

References[edit]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Technical Readout: Clan Invasion, pp. 90–91: "WSP-3L Wasp"
  2. 2.0 2.1 Combat Manual: Kurita, p. 94
  3. Objectives: Periphery, p. 31, "Bordello Military Goods, Inc."
  4. Objectives: Lyran Alliance, p. 12
  5. Field Report 2765: Periphery, p. 11: "Infrastructural Integrity"
  6. Handbook: House Davion, p. 187
  7. Field Manual: 3145, p. 189: "Fronc Reaches"
  8. Objectives: Periphery, p. 31, "King Dumount Defense Facility"
  9. Objectives: Periphery, p. 32, "Pride of Granada Industries"
  10. 10.0 10.1 10.2 10.3 Experimental Technical Readout: Primitives, Volume 2, p. 3
  11. 11.0 11.1 Era Digest: Age of War, p. 11
  12. 12.0 12.1 12.2 12.3 12.4 12.5 12.6 12.7 Technical Readout: 3039, p. 283
  13. Record Sheets: 3039 Unabridged, p. 444
  14. 14.0 14.1 14.2 14.3 14.4 14.5 14.6 14.7 14.8 Technical Readout: 3025, p. 10
  15. 15.0 15.1 Recognition Guide: ilClan, vol. 4, p. 4
  16. 16.0 16.1 16.2 16.3 16.4 Technical Readout: 3050, p. 60
  17. Technical Readout: Project Phoenix, p. 18
  18. 18.0 18.1 18.2 First Succession War, p. 156: "Rules Annex - Technical Readout: - WSP-1D/1K/1L Wasp"
  19. Record Sheets: 3039 Unabridged, p. 445
  20. Record Sheets: 3039 Unabridged, p. 446
  21. Record Sheets: 3039 Unabridged, p. 447
  22. Record Sheets: 3085 Unabridged — Project Phoenix, p. 24
  23. Record Sheets: 3039 Unabridged, p. 448
  24. 24.0 24.1 Technical Readout: 3085, p. 231
  25. Record Sheets: 3085 Unabridged — Project Phoenix, p. 25
  26. Record Sheets: 3145 New Tech, New Upgrades, p. 75
  27. 27.0 27.1 Record Sheets: 3085 Unabridged — Project Phoenix, p. 26
  28. Record Sheets: 3085 Unabridged — Project Phoenix, p. 27
  29. Record Sheets: 3145 New Tech, New Upgrades, p. 76
  30. Record Sheets: 3085 Unabridged — Project Phoenix, p. 28
  31. Record Sheets: 3085 Unabridged — Project Phoenix, p. 29
  32. Experimental Technical Readout: Caveat Emptor, p. 9
  33. Recognition Guide: ilClan, vol. 4, pp. 4, 17
  34. 34.0 34.1 Recognition Guide: ilClan, vol. 4, p. 5
  35. Record Sheets: 3085 Unabridged — Project Phoenix, p. 30
  36. Record Sheets: 3085 Unabridged — Project Phoenix, p. 31
  37. BattleTech Manual, p. 95: "BattleMech Quirk Table - Wasp"

Bibliography[edit]