White Hand Stables

Logo of White Hand Stables
White Hand Stables
Team Profile
Sport Mech Dueling
League Solaris Games
Affiliation Federated Suns
Home Solaris VII
Colors black and silver

Description

White Hand Stables was a House Davion-affiliated 'Mech fighting Stable based on Solaris VII with a history of fair treatment for its 'MechWarriors. The Stable is based in Black Hills.[1]

History

The Stable was formed in 2907.[1]

The Stable was able to navigate the complex 3050s and early 3060s though nevertheless they suffered losses in the 3062 Solaris Riots.[2]

The Stable merged with Banshees Stables on 3071, announced by Jason Bloch[3] with Tanya O'Bannon in charge. After that sometimes the stable was called Banshee-Gemini Stables.[4]

Operations

To keep the Stable's MechWarriors fit and their skills honed, White Hand runs an annual six-week training camp at their Wolf Creek training grounds.

Leadership

  • Fiona Louden leads the Stable with skill and fair treatment of her personal.[2]

Notable Personnel

Master Technician

Stable Instructor

The Stable is known for his ruthless tasksmasters.

MechWarriors

In 3051 46 MechWarriors were fighting for White Hand Stables.[5]

In 3067 40 MechWarriors were fighting for White Hand Stables.[2]

Known MechWarriors

MechWarrior Era Comments References
Rich Blane Civil War [6]
Rhian Caselton Succession Wars Solaris VII Grand Champion from 2928 to 2931 [7]
Manfred Holm Clan Invasion Ranked 7th in Solaris Top Twenty [5]
Alley MacLanahan Civil War
Jihad
[8]
Stephen Neils Clan Invasion
Civil War
Ranked 16th in the Top 20 Unlimited Class List [9]
Elizabeth O'Bannon Succession Wars
Clan Invasion
Solaris VII Grand Champion from 3051 to 3053 [10]
Tanya O'Bannon Succession Wars
Clan Invasion
Solaris VII Grand Champion from 3051 to 3053 [10]
Talia Stetsmann Civil War [11]
Byron Ulmer Dark Age [12]

Tactics and Style

The Stables favors long-range firepower over close-in slugfests. They are known to be crack shots, though they are discouraged from taking aim at an opponent's cockpit.[2]

Facility

The Stables own the Wolf Creek and smaller facilities throughout the city . This main facility is located 200 km outside of Solaris City in pleasant woodland area.[5]

Stable Characteristics

  • Experience = Veteran, and Elite in 3067
  • Rating = AA in 3054 and A in 3067
  • BattleMech = 38 in 3053 and 33 in 3067

Notes

In 3053 the Stable has a 20% cut of winning gained by its MechWarriors and the MechWarriors receive a 1.000 C-Bill salary a month. These contracts are noted for being long term & unbreakable. MechWarriors are treated in luxury, but should they not live up to the stables' standard, they would be shuffled away back to lower ranking arenas where grunt work is done.[5]

In 3067 the Stable has a 30% cut of winning gained by its MechWarriors and the MechWarriors receive a 1.000 C-Bill salary a month.

Rules

Game Rules

The Stable as of 3067 has access to A Rated Equipment.

White Hand MechWarriors gain a -1 to-hit modifier for attacks made at long range, but suffer a +1 to-hit penalty when firing and short range and also in physical attacks

When resolving hit locations, reroll any head shots once, taking the second result (even if another head hit).[13]

References

  1. 1.0 1.1 Record Sheets: 3055 Upgrade, p. 21 "Stable-Specific Rules"
  2. 2.0 2.1 2.2 2.3 MapPack: Solaris VII, p. 31: "Stables of Solaris VII - White Hand Stables"
  3. Jihad Hot Spots: 3072, p.55 "Game Over"
  4. Experimental Technical Readout: Gladiators
  5. 5.0 5.1 5.2 5.3 5.4 Solaris VII: The Game World – Gamemaster's Book p. 16: "White Hand Stables"
  6. Technical Readout 3055 Upgrade, p.138 "SVR-5X Silver Fox"
  7. Solaris VII Box Set – Player's Book, p. 16: "The Legends"
  8. Solaris Broadcasting Co., 13/11/3071: "Spotlight: Alley MacLanahan"
  9. MechWarrior's Guide to Solaris VII, p. 64: "BattleMech Stable Table"
  10. 10.0 10.1 MechWarrior's Guide to Solaris VII, p. 65.
  11. Operation: Stiletto (scenario pack), p. 9 "BOUTS HEAT; ATTENDANCE UP"
  12. Dark Age: 3132-3134 INN, p. 288: "3132 Solaris VII Championships Season Review (Part 4)"
  13. MapPack: Solaris VII, p. 44: Rules/Stable-Specific Rules - White Hand Stables special abilities

Bibliography