BattleMech Technical Readout Type/Model: Type-13 Type-13 Tech: Inner Sphere / 3067 Config: Biped BattleMech Rules: Level 3, Standard design Mass: 65 tons Chassis: Composite Power Plant: 325 VOX XL Fusion Walking Speed: 54.0 km/h Maximum Speed: 86.4 km/h Jump Jets: None Jump Capacity: 0 meters Armor Type: Heavy Ferro-Fibrous Armament: 2 LRM 10s w/ Artemis IV 2 Med X-Pulse Lasers 2 Small X-Pulse Lasers 1 TAG 1 Improved C³ CPU 1 Guardian ECM 2 Anti-Personnel Pods Manufacturer: (Unknown) Location: (Unknown) Communications System: (Unknown) Targeting & Tracking System: (Unknown) -------------------------------------------------------- Type/Model: Type-13 Type-13 Mass: 65 tons Equipment: Crits Mass Int. Struct.: 104 pts Composite 0 3.50 Engine: 325 XL Fusion 12 12.00 Walking MP: 5 Running MP: 8 Jumping MP: 0 Heat Sinks: 13 Double [26] 0 3.00 Compact Gyro: 2 6.00 Torso-Mounted Cockpit, Life Supt., Sensors: 6 4.00 Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00 Armor Factor: 169 pts Heavy Ferro-Fibrous 21 8.50 (Armor Crit Loc: 6 LA, 6 RA, 3 LT, 3 RT, 1 CT, 1 LL, 1 RL) Internal Armor Structure Value Head: 3 9 Center Torso: 21 24 Center Torso (Rear): 8 L/R Side Torso: 15 18/18 L/R Side Torso (Rear): 6/6 L/R Arm: 10 16/16 L/R Leg: 15 24/24 Weapons and Equipment Loc Heat Ammo Crits Mass -------------------------------------------------------- 1 LRM 10 w/ Artemis IV RT 4 24 5 8.00 (Ammo Locations: 1 LA, 1 RA) 1 Med X-Pulse Laser RT 6 1 2.00 1 Small X-Pulse Laser RT 3 1 1.00 1 LRM 10 w/ Artemis IV LT 4 3 6.00 1 Med X-Pulse Laser LT 6 1 2.00 1 Small X-Pulse Laser LT 3 1 1.00 1 TAG CT 0 1 1.00 1 Improved C³ CPU HD 0 2 2.50 1 Guardian ECM HD 0 2 1.50 1 Anti-Personnel Pod LL 0 1 .50 1 Anti-Personnel Pod RL 0 1 .50 CASE II Equipment: 2 2.00 (CASE II Loc: 1 LA, 1 RA) -------------------------------------------------------- TOTALS: 26 78 65.00 Crits & Tons Left: 0 .00 Calculated Factors: Total Cost: 19,335,084 C-Bills Battle Value 2: 1,401 (old BV = 1,220) Cost per BV2: 13,800.92 Weapon Value: 1,271 / 1,170 (Ratio = .91 / .84) Damage Factors: SRDmg = 25; MRDmg = 13; LRDmg = 6 BattleForce2: MP: 5, Armor/Structure: 4/3 Damage PB/M/L: 4/4/2, Overheat: 0 Class: MH; Point Value: 14 Specials: if, ecm, tag, c3i