JackGarrity
09/21/06 08:33 AM
71.207.230.120
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Mngs-100 Morningstar
Chassis: GM Marauder Special MD Power Plant: XL 200 XL (Clan) Cruising Speed: 21.5 Maximum Speed: 32.25 Jump Jets: none Jump Capacity: none Armor: StarSlab 5 Ferro-Fibrous Armament: 2 LB 2-X ACs 2 Large Pulse Lasers 2 ATM-6s Manufacturer: Unknown Primary Factory: Talon Communications System: Tek BattleCom with Guardian ECM Suite Targeting and Tracking System: Starlight LX-1
Overview: Build me a better Maruder. Sounds like a simple idea, take one of the famous battlemech designs and give it a complete overhaul, while maintaining the look and toughness of the orginal. In application the actual production was a test of JMY's manufacturing yard and supply depot. Nine different variants at varying tonnages were created, of the nine, only this design ever saw finalized production. Starting with the distinctive look, the design lost its LRM racks, each being replaced by a longer reaching, harder punching ATM series; loaded with a decent amount of ER rounds, allowing the loss in swarm factor that the LRMs allowed, to be replaced by a more accurate and deadly ER's.
The cockpit was also moved, being placed within the armoring of the center torso itself, the head section gaining much needed ECM hardware. Armoring the rebuild is roughly 12 tons of Starslab Ferro, while differing in tonnage of the earlier model, this type was chosen for durability and space concerns. Internally the 'mech also received a engine and heat sink upgrade; compact 'sinks being used to generate a 4 point higher heat curve then the 'mech generates, allowing the delicate systems to remain balanced in high thermal situations. giving the mech 'Punch' capacity are a pair of LB-X ac2's with a generous amount of both Slug and Cluster rounds to allow a 'warrior the ability to choose based on the combat situation. Underslung within the same tublar arms that make this design infamous are Pulse lasers, large; giving the 'mech a dangerous firepower rate at almost any range. Oppoents of the design state that its overall damage capacity is reduced from the 'one shot one kill' tendacy of the orginal, stating that the design has lost some of its infamy. Supporters of the design list both its extended heat capacty, weapons reach and the advanced systems now included in the design, calling it the 'Morningstar' as it can reach out and punch holes through many battlemechs at extreame ranges, accurately. Against the design again are its low speed factor, common to many assault mechs and the compact gyro has been known to overstress under air drops or during a sudden and hard heat spike though the occurances of this are rare. Some also claim that though carrying dual AC ammunition does allow selective firing the rather low damage, long range, potential of the /2 variant is a hard sell among those who are used to the orginals massive damage capacity.
Favoring the build are both the ATM racks, giving the mech the abilty to pepper mobile targets and structures, and the high damage/ROF of its large clan issue pulse lasers that allow it to operate on extended range missons and the extensive use of compact heat sinks, a JMY signature, allow it a generous and stable heat curve.
Capabilities: Assault, long to medium range combat.
Deployment: 800 units have been thus far put into production, roughly a 3rd of these have been bought by house Steiner, the rest have either gone to JMY affiliated merc groups or the DCMS.
Battle History: Live combat trials, Solaris7, Talon III Mech Combat and Testing Arena (MCTA).
Mngs-100 Morningstar
Technology Base: - Mixed (IS Chassis) - Level 3 Equipment Mass Internal Structure: 10 Engine: 200 XL (Clan) 4.5 Walking MP: 2 Running MP: 3 Jumping MP: 0 Heat Sinks: 18(36) - Compact (2) 24 Gyro: - Compact 3 Cockpit: - Torso-Mounted 4 Armor Factor: 211 - (C) Ferro-Fibrous 11
Internal Armor Structure Value Head 3 9 Center Torso 31 32 Center Torso(rear) 10 R/L Torso 21 22 R/L Torso(rear) 6 R/L Arm 17 23 R/L Leg 21 29
Weapons and Ammo Location Critical Tonnage (C) LB 2-X AC LA 3 5 (C) LB 2-X AC Ammo - Cluster LA 2 2 (C) Large Pulse Laser LA 2 6 (C) ATM-6 LT 3 3.5 (C) ATM-6 ER Ammo LT 2 2 (C) LB 2-X AC Ammo - Slug LT 2 2 (C) A-Pod LL 1 0.5 (C) A-Pod RL 1 0.5 (C) ATM-6 RT 3 3.5 (C) ATM-6 ER Ammo RT 2 2 (C) LB 2-X AC Ammo - Slug RT 2 2 (C) LB 2-X AC RA 3 5 (C) LB 2-X AC Ammo - Cluster RA 2 2 (C) Large Pulse Laser RA 2 6 (C) ECM Suite H 1 1
Greetings Mechwarrior.
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JackGarrity
09/21/06 08:58 AM
71.207.230.120
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D'oh!!! I meant the MAULER not the MARUDER when I did this.. Sorry o.O! speccing at 6am when you got this building bug, isnt the best >.>. Hehe,enjoy anyways.
Greetings Mechwarrior.
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