Since you can't seem to understand roles or useage of vehicles here is your vehicle on an 80 ton chassis that actually is cheaper has the same load out of weapons and also same 80 tonner fixing the short falls of your design and still coming in far cheaper...
Code:
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Pulverizer 9000
Tech: Inner Sphere / 3060
Config: Tracked Vehicle
Rules: Level 3, Standard design
Mass: 80 tons
Power Plant: 240 Pitban Fusion
Cruise Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type: Standard
Armament:
1 PPC
1 Autocannon/10
1 LRM 20
1 SRM 6
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Pulverizer 9000
Mass: 80 tons
Equipment: Items Mass
Int. Struct.: 40 pts Standard 0 8.00
Engine: 240 Fusion 0 11.50
Shielding & Transmission Equipment: 0 6.00
Cruise MP: 3
Flank MP: 5
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 4.00
Crew: 6 Members 0 .00
Turret Equipment: 0 3.00
Armor Factor: 184 pts Standard 0 11.50
Internal Armor
Structure Value
Front: 8 48
Left / Right Sides: 8 37/37
Rear: 8 22
Turret: 8 40
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 PPC Turret 10 1 7.00
1 Autocannon/10 Turret 0 20 2 14.00
1 LRM 20 Turret 0 6 2 11.00
1 SRM 6 Front 0 15 2 4.00
1 Trailer Hitch Rear 1 .00
--------------------------------------------------------
TOTALS: 10 8 80.00
Items & Tons Left: 13 .00
Calculated Factors:
Total Cost: 4,192,200 C-Bills
Battle Value 2: 1,201 (old BV = 795)
Cost per BV: 3,490.59
Weapon Value: 994 / 994 (Ratio = .83 / .83)
Damage Factors: SRDmg = 30; MRDmg = 22; LRDmg = 8
BattleForce2: MP: 3T, Armor/Structure: 0 / 7
Damage PB/M/L: 3/4/2, Overheat: 0
Class: GA; Point Value: 12
Code:
BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Pulverizer 5000
Tech: Inner Sphere / 3060
Config: Tracked Vehicle
Rules: Level 3, Standard design
Mass: 80 tons
Power Plant: 240 Pitban Fusion
Cruise Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type: Standard
Armament:
1 PPC
1 Autocannon/10
1 LRM 15
1 SRM 6
2 Machine Guns
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
--------------------------------------------------------
Type/Model: Pulverizer 5000
Mass: 80 tons
Equipment: Items Mass
Int. Struct.: 40 pts Standard 0 8.00
Engine: 240 Fusion 0 11.50
Shielding & Transmission Equipment: 0 6.00
Cruise MP: 3
Flank MP: 5
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 4.00
Crew: 6 Members 0 .00
Turret Equipment: 0 2.00
Armor Factor: 208 pts Standard 0 13.00
Internal Armor
Structure Value
Front: 8 63
Left / Right Sides: 8 41/41
Rear: 8 28
Turret: 8 35
Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 PPC Turret 10 1 7.00
1 Autocannon/10 Turret 0 20 2 14.00
1 LRM 15 Front 0 16 2 9.00
1 SRM 6 Front 0 15 2 4.00
1 Machine Gun Turret 0 100 2 1.00
1 Machine Gun Front 0 1 .50
1 Trailer Hitch Rear 1 .00
--------------------------------------------------------
TOTALS: 10 11 80.00
Items & Tons Left: 10 .00
Calculated Factors:
Total Cost: 4,148,100 C-Bills
Battle Value 2: 1,242 (old BV = 794)
Cost per BV: 3,339.86
Weapon Value: 1,067 / 1,067 (Ratio = .86 / .86)
Damage Factors: SRDmg = 29; MRDmg = 20; LRDmg = 7
BattleForce2: MP: 3T, Armor/Structure: 0 / 8
Damage PB/M/L: 3/4/2, Overheat: 0
Class: GA; Point Value: 12