Rotwang
12/03/14 04:55 PM
94.226.248.136
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Grand Dragon DRG-4K
Mass: 60 tons Tech Base: Inner Sphere Chassis Config: Biped Rules Level: Tournament Legal Era: Dark Ages Tech Rating/Era Availability: E/X-X-E-A Production Year: 3132 Cost: 9.345.280 C-Bills Battle Value: 1.443
Chassis: Unknown Endo-Steel Power Plant: Unknown 300 Light Fusion Engine Walking Speed: 54,0 km/h Maximum Speed: 86,4 km/h Jump Jets: None Jump Capacity: 0 meters Armor: Unknown Standard Armor w/ CASE Armament: 1 Autocannon/10 1 LRM-10 2 ER Medium Lasers Manufacturer: Unknown Primary Factory: Unknown Communications System: Unknown Targeting and Tracking System: Unknown
Overview: An apparent retread of the Grand Dragon, the 4K is an attempt to provide specialized ammo capability to the battlefield. Although less advanced than current Grand Dragon versions the highly versatile ammo capability makes this a valuable mech for certain operations.
================================================================================ Equipment Type Rating Mass -------------------------------------------------------------------------------- Internal Structure: Endo-Steel 99 points 3,00 Internal Locations: 1 HD, 2 LT, 2 RT, 3 LA, 2 RA, 2 LL, 2 RL Engine: Light Fusion Engine 300 14,50 Walking MP: 5 Running MP: 8 Jumping MP: 0 Heat Sinks: Double Heat Sink 10(20) 0,00 Gyro: Standard 3,00 Cockpit: Standard 3,00 Actuators: L: SH+UA+LA+H R: SH+UA+LA Armor: Standard Armor AV - 192 12,00 CASE Locations: 1 RT 0,50
Internal Armor Structure Factor Head 3 9 Center Torso 20 29 Center Torso (rear) 8 L/R Torso 14 21 L/R Torso (rear) 7 L/R Arm 10 20 L/R Leg 14 25
================================================================================ Equipment Location Heat Critical Mass -------------------------------------------------------------------------------- Autocannon/10 RA 3 7 12,00 2 ER Medium Lasers LT 10 2 2,00 LRM-10 CT 4 2 5,00 @AC/10 (30) RT - 3 3,00 @LRM-10 (24) RT - 2 2,00 Free Critical Slots: 13
BattleForce Statistics MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 14 5 3 3 1 0 3 0 Structure: 3 Special Abilities: CASE, SRCH, ES, SEAL, SOA, AC 1/1/0, IF 1
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KamikazeJohnson
12/06/14 10:13 AM
207.161.146.219
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I've always found the Dragon/Grand Dragon to be badly under-armed for its size. DH help that a lot, as it gains the ability to fire all weapons without overheat.
This version is still a bit light on firepower for my liking, but I like the possibility of specialty ammo for the AC...you can carry Standard, AP, and Precision, for example, which make the AC highly dangerous.
Peace is that glorious moment in history when everyone stands around reloading.
--Thomas Jefferson
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