cowboy
03/23/04 01:20 AM
198.81.26.77
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Type/Model: Ares Prime Tech: Mixed Tech / 3067 Config: Biped BattleMech Rules: Level 3, Custom design
Mass: 100 tons Chassis: Composite (C) Power Plant: 400 XL Fusion (C) Walking Speed: 43.2 km/h Maximum Speed: 64.8 km/h Jump Jets: None Jump Capacity: 0 meters Armor Type: Ferro-Fibrous Armament: 4 Wolf ER Med Pulses*(C) 4 ER Medium Lasers(C) 1 Snub NoseAC/10*(C) 1 Active Probe(C) 1 LRM 20 w/ Artemis IV(C) 1 Wolf Watchdog ECM*(C) Manufacturer: (Unknown) Location: (Unknown) Communications System: (Unknown) Targeting & Tracking System: (Unknown) Enhanced Imaging Display
-------------------------------------------------------- Type/Model: Ares Prime Mass: 100 tons Construction Options: Fractional Accounting
Equipment: Crits Mass Int. Struct.: 152 pts Composite (C) 0 5.00 Engine: 400 XL Fusion 10 26.25 Walking MP: 4 Running MP: 6 Jumping MP: 0 Heat Sinks: 21 Laser (C) [42] 10 11.00 (Heat Sink Loc: 2 LA, 2 RA, 4 RT, 2 CT) Heavy Duty Gyro: 4 8.00 Cockpit, Life Supt., Sensors: 5 3.00 Enhanced Imaging Display: 0 .00 Actuators: L: Sh+UA R: Sh+UA 12 .00 Armor Factor: 304 (C) 7 15.83 (Armor Crit Loc: 1 LA, 1 RA, 1 LT, 2 LL, 2 RL)
Internal Armor Structure Value Head: 3 9 Center Torso: 31 47 Center Torso (Rear): 14 L/R Side Torso: 21 32/32 L/R Side Torso (Rear): 10/10 L/R Arm: 17 34/34 L/R Leg: 21 41/41
Weapons and Equipment Loc Heat Ammo Crits Mass -------------------------------------------------------- 2 Wolf ER Med Pulses* (C)RA 6 2 2.00 2 ER Medium Lasers (C) RA 10 2 2.00 2 Wolf ER Med Pulses* (C)LA 6 2 2.00 2 ER Medium Lasers (C) LA 10 2 2.00 1 Snub NoseAC/10* (C) RT 2 20 5 10.00 (Ammo Locations: 2 RT) 1 Active Probe (C) RT 0 1 1.00 1 LRM 20 w/ Artemis IV (CLT 6 24 9 10.00 (Ammo Locations: 4 LT) 1 Wolf Watchdog ECM* (C) HD 0 1 1.00 -------------------------------------------------------- TOTALS: 40 72 99.08 Crits & Tons Left: 6 .92
Calculated Factors: Total Cost: 42,190,534 C-Bills Battle Value: 3,860 Cost per BV: 10,930.19 Weapon Value: 9,945 / 9,740 (Ratio = 2.58 / 2.52) Damage Factors: SRDmg = 86; MRDmg = 66; LRDmg = 41 BattleForce2: MP: 4, Armor/Structure: 8/6 Damage PB/M/L: 12/10/6, Overheat: 0 Class: MA; Point Value: 39 Specials: prb
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LordChaos
03/23/04 04:46 AM
66.188.197.78
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Fluf! I need fluf!!!!!!!!!!!!!!!!
Real mechwariors pilot IS mechs.
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Cray
03/23/04 06:21 AM
68.200.106.54
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Quote:
Fluf! I need fluf!!!!!!!!!!!!!!!!
Yeah. Cowboy, if ya'll could provide a backstory to the super-weapons on these mechs and how this custom faction rated mixed tech, it'd probably help us understand these ultra mechs a little better.
Mike Miller, Materials Engineer
Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.
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tgsofgc
03/24/04 02:25 AM
67.4.201.25
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I'll join the pro-fluff/explanation party.... else my head is likely to swirl about and self destruct.
I find that 'pinpoint' accuracy during a bombing run increases proportionally with the amount of munitions used.
-Commander Nathaniel Klepper,
Avanti's Angels, 3058
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