Nemesis NM-1XS

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Rotwang
08/22/13 05:55 PM
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Nemesis NM-1XS

Mass: 100 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Dark Ages
Tech Rating/Era Availability: D/C-E-D
Production Year: 3132
Cost: 9.496.000 C-Bills
Battle Value: 1.759

Chassis: Unknown Standard
Power Plant: Unknown 300 Fusion Engine
Walking Speed: 32,4 km/h
Maximum Speed: 54,0 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
2 PPCs
2 Autocannon/10s
2 Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

Overview:
When Wolf's Dragoons appeared in the Inner Sphere they brought along Mechs that
hadn't been seen for centuries and some had never been seen before. Mechs like
the Annihilator impressed the LCAF to such a degree that they issued a
procurement for a new assault mech with similar capabilities.


The project was assigned the codename Nemesis, though the design never received
an official LCAF designation and was simply tagged as the Nemesis and retained
its X-registery normally assigned to prototypes only.



Capabilities:
The Annihilator was a serious challenge, Defiance Industries picked up the
gauntlet and began work on modifiying an Atlas chassis. The cockpit and life
support assembly came from a Zeus, while the gun arms were lifted from a
Banshee.


The three prototypes were ready by 3017, and secretly field tested in the
Periphery.


The Nemesis mounted a pair of PPC's and Autocannon 10 allowing enough weight to
be saved to increase the speed to 54kph while mounting a very respectable 17
tons of armour. For short range work the Nemesis mounted a pair of medium
lasers in the Center Torso. Fourteen heat sinks struggled hard to keep the
heat gauge under control.


As Lyran industry was still struggling to produce new designs the Nemesis
suffered many delays. Despite attempts by Defiance to get a lance of Nemesis
operational for the offensives of 3028, none were available before the DCMS
counterattacks and were withdrawn for fear the Draconic Combine might capture
and copy the design.


Attempts to redesign the mech with experimental double strength heat sinks
failed and the project was shelved in 3037 after only 27 Nemesis were built.
These were issued to militia units as command mechs. The last remaining
prototype ended up in a museum on Hesperus II


Battle History:
The Nemesis saw little action over the years. One notable action was in 3068,
where the prototype Nemesis "Zeta" was rushed into action to stop the attacking
Blakists. The Nemesis engaged and destroyed a Blakist Grand Titan. The fight
was so intense the Nemesis shut down due to overheating and it was destroyed by
long range fire from a Vanquisher.


Deployment:
Only a few Nemesis still exist and most were deployed in quite sectors and
offered to militia commanders as a prestigious "ride"


Variants:
Due to a lack of spare parts most surviving Nemesis mechs are jury rigged. A
process that makes modifications nearly impossible as the systems can hardly
cope with the standard configuration, let alone handle advanced technology.
The only successful modification was to remove the twin PPC's and replace them
with large lasers and four extra heat sinks, giving this variant a more
effective heat management capability, but this causes some targeting problems
at long range.


Notable 'Mechs & MechWarriors:
"Zeta", the last remaining Nemesis prototype was rushed into combat to stop the
Blakists from taking the Hesperus II factories. It lasted less two hours. By
the time Zeta was on the move the Blakists were regrouping for a new assault
and Zeta was among a group of prototypes and refurbished desigs that took the
brunt of this brutal attack. Zeta and its unknown pilot were destroyed by a
second wave of Blakist mechs breaking through and opening the way to the
factory.


================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 152 points 10,00
Engine: Fusion Engine 300 19,00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks: Single Heat Sink 14 4,00
Heat Sink Locations: 1 LL, 1 RL
Gyro: Standard 3,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA R: SH+UA+LA
Armor: Standard Armor AV - 272 17,00

Internal Armor
Structure Factor
Head 3 9
Center Torso 31 42
Center Torso (rear) 11
L/R Torso 21 31
L/R Torso (rear) 11
L/R Arm 17 28
L/R Leg 21 35

================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Autocannon/10 RA 3 7 12,00
Autocannon/10 LA 3 7 12,00
PPC RT 10 3 7,00
PPC LT 10 3 7,00
2 Medium Lasers CT 6 2 2,00
@AC/10 (20) RT - 2 2,00
@AC/10 (20) LT - 2 2,00
Free Critical Slots: 21

BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 9 Points: 18
3 2 2 1 0 4 0 Structure: 8
Special Abilities: SRCH, ES, SEAL, SOA, AC 1/1/0
Pages: 1
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