Lightning Bug LBG-1K, -2K, and -3K

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CarcerKango
10/16/18 10:47 AM
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Lightning Bug LBG-1K
Base Tech Level: Introductory (IS)
Level Era
-------------------
Experimental -
Advanced -
Standard 3025+
Tech Rating: D/X-E-D-X

Weight: 40 tons
BV: 989
Cost: 3,613,750 C-bills

Movement: 6/9/6
Engine: 240
Heat Sinks: 10
Gyro: Standard Gyro

Internal: 67
Armor: 128/137
Internal Armor
----------------------------------------
Head 3 9
Center Torso 12 18
Center Torso (rear) 5
Right Torso 10 16
Right Torso (rear) 4
Left Torso 10 16
Left Torso (rear) 4
Right Arm 6 10
Left Arm 6 10
Right Leg 10 18
Left Leg 10 18

Weapons Loc Heat
------------------------
PPC RT 10
Small Laser HD 1





I could see this being used by House Kurita as a counter to 'mechs like the Wolfhound when it becomes apparent that the Panther lacks the agility to do so on an open field, while having more range than a Jenner and more armor and firepower than a Cicada or Clint, with which it shares its tonnage bracket and (in the case of the Clint) movement profile.

Lightning Bug LBG-2K
Base Tech Level: Standard (IS)
Level Era
-----------------------
Experimental 3049
Advanced 3050-3064
Standard 3065+
Tech Rating: E/X-X-E-D

Weight: 40 tons
BV: 1,146
Cost: 4,382,000 C-bills

Movement: 6/9/6
Engine: 240
Double Heat Sinks: 10 [20]
Gyro: Standard Gyro

Internal: 67 (Endo-Steel)
Armor: 134/137 (Ferro-Fibrous)
Internal Armor
----------------------------------------
Head 3 9
Center Torso 12 18
Center Torso (rear) 5
Right Torso 10 16
Right Torso (rear) 4
Left Torso 10 16
Left Torso (rear) 4
Right Arm 6 11
Left Arm 6 11
Right Leg 10 20
Left Leg 10 20

Weapons Loc Heat
------------------------------
Small Pulse Laser LA 2
Small Pulse Laser RA 2
ER PPC RT 15

Equipment Loc
--------------------------
C3 Computer [Slave] CT




A Clan Invasion-era refit. Small Laser upgraded to a pulse version, then a second one was added, and both were allocated to the arms, allowing a better arc of fire and due to their rapid fire nature, more defense against conventional infantry. PPC upgraded to an ER version, meaning that this 'Mech will have trouble if it jumps and shoots immediately after, but with the accuracy problems inherent to shooting and jumping, it's unlikely that a reasonably skilled pilot would consider doing so in most circumstances if possible. A C3 slave rounds off the overall Kuritan feel of the 'Mech and allows improved coordination between lancemates. A lance of three Lightning Bug -2K's with a C3 Master-bearing 'Mech for support could be quite annoying to deal with!

Lightning Bug LBG-3K
Base Tech Level: Standard (IS)
Level Era
-------------------
Experimental -
Advanced 3067
Standard 3068+
Tech Rating: E/X-X-E-D

Weight: 40 tons
BV: 1,250
Cost: 6,090,000 C-bills

Movement: 6/9/6
Engine: 240 Light
Double Heat Sinks: 10 [20]
Gyro: Standard Gyro

Internal: 67 (Endo-Steel)
Armor: 125/137 (Ferro-Fibrous)
Internal Armor
----------------------------------------
Head 3 9
Center Torso 12 17
Center Torso (rear) 5
Right Torso 10 15
Right Torso (rear) 4
Left Torso 10 15
Left Torso (rear) 4
Right Arm 6 10
Left Arm 6 10
Right Leg 10 18
Left Leg 10 18

Weapons Loc Heat
------------------------------
Small Pulse Laser LA 2
Small Pulse Laser RA 2
Heavy PPC RT 15

Equipment Loc
--------------------------
C3 Computer [Slave] CT




A similar build for the Jihad era, swapping range and some armor for the raw firepower of a Heavy PPC, supported by the same two small pulse lasers as the -2K, retaining the C3 Slave. It wouldn't be out of the question to swap the C3 Slave for a Capacitor on the Heavy PPC, but that would require taking it up to the Experimental tech level.
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