Alternate idea POST-Tukayyid

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Karagin
04/13/20 07:08 PM
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Alright, the Battle of Tukayyid happens, the Clans are forced to halt their drive on Terra for 15 years. That we all can agree on was the outcome of the fighting. ComStar bought in blood the Inner Sphere 15 years to catch up to the Clans in both technology and training. Also, this gives them time to get their armies rebuilt and expanded to face the new fighting.

So the Clans need to figure out a few things, they can fight each other for the next 15 years honing their skills and deal with Inner Sphere forces raiding them. That was the official answer. Or what if...what if the Falcons cut a deal with the Wolves, they would honor the treaty as not to cross the Tukayyid Line but instead what if they pushed towards it and took worlds from that line back towards the invasion corridor? Same for the Jaguars and Nova Cats, they could do the same on their side of the corridor. The losers of this would be to some degree the Wolves and the Bears, but only in that, they could end up fighting each other since they had limited growth space.

Now, this has merit for the Falcons and Jaguars, first, it lets them keep their forces facing the Inner Sphere and gaining from that type of fighting, sooner or later the Falcons would adopt new tactics. Second, it gives them a big boost in the Grand Council as they can say they are DOING something versus sitting on their collective rear ends.

Now this has it's downsides as well, the Wolves and Bears can and will most likely attack the other Invading Clans and the Home Clans will not be happy about the change in the status of things. Especially if the Vipers go off on their own invasion Lyran worlds to get out of the shadow of the Falcons. And the same would be the drive for the Nova Cats, all depending on their visions.

The Home Clans would still be angry over not being in the invasion, Ice Hellions and such. This would likely see them attack one of the Invading Clans or try to strike out for worlds outside of those borders.

This would force both the Fed-Com and the Combine to keep larger military forces in the field, thus tying down a lot of money and loss of production of non-military items and could cause civil unrest and rebellion for both powers to have to deal with. Also, the Combine would be facing the Bears, the Cats, and the Jaguars, as well as the Fed-Com on its borders. This would mean they would still need to defend against all of that, not saying the Fed-Com would attack the Combine, but the chance is still there.

Meanwhile the Fed-Com as much the same issue, but a bit more increased. They have their shared border with the Combine, that has to be manned and defended. Again not saying the Combine would attack but one shouldn't dismiss the off chance that they see a chance to strike they wouldn't take it. The Fed-Com has to face not only the Falcons and the Vipers and the Wolves, but they have the Free Worlds League and the Cap-Con, both of which would enjoy seeing the Fed-Com shattered. And in the case of the Cap-Con, they are still not over their losses from the 4th Succession War. So, the chance that they would pounce on any weakness along their shared borders. Same for the forces of the FWL, they would enjoy gaining worlds back and as well as new ones.

This would leave a lot of interesting events to fill and allow for some very crazy minor factions to popup all over the place, even allowing for the WoB to be a bigger player earlier and thus not be seen as the big mistake setting wise, though YMMV on that. It might lead to the Bears and the Rasalhague reaching terms of merging sooner or maybe even later or not at all. The other side of the coin, no Operation Bulldog as we know it since the two driving forces behind that would be still too busy defending their holdings and the Jaguars would be forced into either better management skills or ground under by the endless fighting. As said above the Home Clans could show up sooner or we could see one try to take out the remaining Home Clans in some kind of War of Reaving that leaves two, maybe three Home Clans when it's done, this might also be a drain on the Invading Clans as well.

This setting is one that a couple of folks I gamed with while in Michigan back in the late 90s early 2000s had thought would be the out the results of the True of Tukayyid and in many ways, it does make sense, the Clans honor the treaty but keep their military moving and growing and able to better handle the rush for Terra 3067. Endless possibilities and offers a lot for the players.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
ghostrider
04/14/20 01:13 PM
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Anything on the formation of the new SL?
Some events like the Nova Cats joining it would change. Would they join, or remain with the clans?
If the SL is formed, does Sun Tzu use it to take back the St. Ives area?

Does the FC and DC move to retake worlds as they have some little advantage like Wolcott. They can retreat back across the line if necessary?
With this, what do you suggest the status be with building clan tech? This one thing is a game changer.

Another big thing. Does operation Scorpion go off? If not, does Walterly remain in control of Comstar? Does Comstar start selling the engine equipment to the houses for their warship building programs? Both with or without Walterly there?
With this, would the IS start using naval weapons for more then just warship parts? The idea of ground batteries and pocket warships would do a lot to change the fighting both before and after the truce ends.

Would the IS start hitting the clans in the FRR area? Or would that remain that only attacks from besides be allowed like in canon?
What is the outcome of Katherine's push to control the FC? Since Victor would not be leading taskforce Serpent, does she go ahead with her plans? This has a major effect on the future of the FC, and the clans. A united FC would very much be that much stronger, and without losing the troops in the civil war, would be far more likely to start taking back their worlds.

Also, what becomes of Omi and her child? This has a very major impact on the future.

Does the Sharks still do their trading with the IS? The sale of clantech to the IS might well cause the other clans to try to annihilate them for doing so.
There are more questions I had, and lost them while typing...
Requiem
04/14/20 06:37 PM
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Keeping everything constant up to that point ….

The Houses will have to form the Star League far earlier than given – ALL houses (and Com Guard) will have to supply forces to battle the Clans.

The FWL will agree and send some forces, however, if your realm still has Sun Tzu he will only join if he can see something in it for himself and the CC.

Plus I hope you ditch the idea that the new First Lord of the Star League can use his forces as they did in the Lyran Thumb and St. Ives otherwise the new Star League will implode – there is no unity in the face of a common enemy when you have leaders in it like Sun Tzu.

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Does the FC and DC move to retake worlds as they have some little advantage like Wolcott.



There must be either a doctrinal shift in the Houses fighting style against the clans or the introduction of greater technology – More Inner Sphere Omis, and earlier than given. I would like to see more real battles where a comparison of the TO&E on both sides are actually used rather than the cringe worthy battles shown during the Invasion.

If not – are you just going to allow the Clans build empires that cannot be sustained by their limited garrison (police) structure as per Canon?

If this war does start – the IS must shift their fighting style to slowing the clans down – Primary Target – Logistics corridor and the Clan Jumpships – if you cannot fight head on then you must look for the “soft underbelly”.

All Inner sphere states WOULD have to shift their infrastructure to a Total War footing (America WW2) – are the IS forces finally going to be allowed to build Clan Tech weapon systems? Ignore the Cost, issue bonds, and make them?

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Would the IS start hitting the clans in the FRR area?



Cannot see this as this violates the 15 years – no movement forward – fighting along the side only policy.

Serpent would no longer be viable!

Omni’s child would still be hidden from everyone.
Get thee to Coventry … Now is the winter of our discontent, made glorious by this daughter of Tharkad … Our army shall march through. Well to New Avalon tonight.
Karagin
04/14/20 07:26 PM
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Anything on the formation of the new SL?
Some events like the Nova Cats joining it would change. Would they join, or remain with the clans?
If the SL is formed, does Sun Tzu use it to take back the St. Ives area?



No, the Houses don't have to form the Star League again. That was never a set in stone event. The Nova Cats have a choice at this point, they can push into the Combine or sit where they are, they follow their vision paths, so that is up to how the dice fall so to speak on them.

As I said already, the Cap-Con would be more than willing to attack the Fed-Com if they could gain anything. Sun-Tzu would indeed do so if he can.


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Does the FC and DC move to retake worlds as they have some little advantage like Wolcott. They can retreat back across the line if necessary?
With this, what do you suggest the status be with building clan tech? This one thing is a game changer.



The only thing the Truce did was stop the Clans from crossing the line, NOTHING was there to stop either side form fighting over the worlds above it.

Tech-wise, the Inner Sphere has to figure it out, is it worth it to copy the Clans or come up with their own stuff? Recall that they can still make new stuff in the worlds below the line and thus they can refit things and rotate units. The ones who still gain are the League and the Fed-Suns side of things. The Cap-Con gains as well since they would be stealing or inventing their own tech. And the Combine will be doing all it cane to gain an edge.

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Another big thing. Does operation Scorpion go off? If not, does Walterly remain in control of Comstar? Does Comstar start selling the engine equipment to the houses for their warship building programs? Both with or without Walterly there?



Fotch will still have his coup, Walterly is to caught up in her silliness not to try her scheme, but the outcome with regards to the WoB could be delayed depending on how he plays things out or it could go as it happen in canon. The idea is the truce held in canon, and it would have held here.

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With this, would the IS start using naval weapons for more then just warship parts? The idea of ground batteries and pocket warships would do a lot to change the fighting both before and after the truce ends.



They were already looking into these things, so it would most likely follow the norm. Not seeing them getting massive fleets if that is what you are asking.

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Would the IS start hitting the clans in the FRR area? Or would that remain that only attacks from besides be allowed like in canon?




Already answered but so I can make it clearly the truce limited the Clans, not the Houses, they took the breathing space offered and honored the truce overall. Again nothing is stopping either side(s) from taking worlds ABOVE the truce line, so if the Combine or the Fed-Com want to go on the offensive then hey that's on them.

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What is the outcome of Katherine's push to control the FC? Since Victor would not be leading taskforce Serpent, does she go ahead with her plans? This has a major effect on the future of the FC, and the clans. A united FC would very much be that much stronger, and without losing the troops in the civil war, would be far more likely to start taking back their worlds.



Odds are she tries, but fails at her coup deal, and ends up playing it off onto one of the minor freedom movements in the Fed-Com or pointing things to the Combine or the League.

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Also, what becomes of Omi and her child? This has a very major impact on the future.



She could still meet and marry Victor, Theodore might figure out a way to work with Victor verse against him. Overall I don't see her as a major anything.

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Does the Sharks still do their trading with the IS? The sale of clantech to the IS might well cause the other clans to try to annihilate them for doing so.
There are more questions I had, and lost them while typing...



The Sharks are the oddballs, sure I could see them selling stuff but not large scale since they fighting is still going on ABOVE the truce line and thus the need to keep the Clans resupplied and all that means they don't have the need to jump into the Inner Sphere to sell military hardware, not saying the wouldn't but it's not on the scale of the canon.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Karagin
04/14/20 07:34 PM
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Keeping everything constant up to that point ….

The Houses will have to form the Star League far earlier than given – ALL houses (and Com Guard) will have to supply forces to battle the Clans.



That was NEVER anything taken seriously in our group so NO they won't be forming anything like it. The idea of an enemy of my enemy is my ally is more in line with the established Inner Sphere thinking.

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The FWL will agree and send some forces, however, if your realm still has Sun Tzu he will only join if he can see something in it for himself and the CC.

Plus I hope you ditch the idea that the new First Lord of the Star League can use his forces as they did in the Lyran Thumb and St. Ives otherwise the new Star League will implode – there is no unity in the face of a common enemy when you have leaders in it like Sun Tzu.



Again won't happen, we didn't come with that and we would not have considered it since the Cap-Con was always the wild card and more issues closer to home. So thanks for the idea but it would never work.

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There must be either a doctrinal shift in the Houses fighting style against the clans or the introduction of greater technology – More Inner Sphere Omis, and earlier than given. I would like to see more real battles where a comparison of the TO&E on both sides are actually used rather than the cringe worthy battles shown during the Invasion.

If not – are you just going to allow the Clans build empires that cannot be sustained by their limited garrison (police) structure as per Canon?



Nothing has changed in how the Clans hold their worlds, they would follow their doctrine for that. As they attack and take or defend worlds they would be moving their forces around. The idea was the Clans that kept the push up to the line aka east and west then south to it, would have better troop skills and tactics long term than say the Wolves or Bears that are limited in their ability to expand towards the line. Also, this isn't your universe of everything that must be accounted for, this is one that played on the logical moves by the Clans but didn't happen because the TPTB couldn't come up with a logical storyline and felt they had to keep pumping TROS out over anything else.

The rest of your comments don't apply since the War would be still going on for the Combine and the Fed-Com vs the Clans and it would be business as usual for the rest of the Inner Sphere. ComStar would be refitting and fixing their own internal issues and shoring up the FRR.
Karagin

Given time and plenty of paper, a philosopher can prove anything.


Edited by Karagin (04/14/20 07:34 PM)
ghostrider
04/15/20 12:42 AM
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Hadn't really thought of fleets of Naval carrying dropships, as they would become a new problem. I was thinking more along the lines of keeping them on the clan lines to prevent the warships from being part of engagements. And yes, I would think they would get involved in any dropship combat as well. Maybe a few experimental models or refits, but have issues that would prevent a wide spread deployment of them. The desperation concept here. If they work or not, deploy them into battle with the warships.

The reason I asked about Omi isn't so much her, but their child. But then that is assuming the Dragoon meeting takes place. If it doesn't then that whole line is moot. Even not being married, his existence does cause issues.

Does any of the periphery realms cause issues while the FC or even others, are moving troops to fight the clans?

Is there any co op research with the nations? Such as the Gunslinger mech was supposed to be from FC and DC scientist working together?
This also ties into the use of tech from other nations. Does things like the C3 only exist for the DC, but not available to the FC since the rules don't separate them?
Does the FWL get given some tech to make that they didn't have before? So they can make the upgrade kits? Yes, this would eventually be used against the FC, so it is important to have a suggestion or answer.

Comstar.. Do they go on a purely offensive stance against the clans? This would mean the comstar techs behind the lines may well be taken and removed from the com stations.
Or do they play it as neutral as they can to avoid their people from being harmed?
This also has to be asked. Does WOB still take Terra?
The question comes up that if they do, where is Comstar getting replacement units from? Terra plants would now be closed to their orders, so the house realms would be the next logical question.
There is a whole slew of ROM questions, but I guess that is more if you run the covert ops side of combat.
Requiem
04/15/20 03:03 AM
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The Latin phrase bellum se ipsum alit is translated as the war feeds itself.

A massive war of attrition scattered over a vast area – with no real political or military aim other than to continue the war on indefinitely. Remember the issue of sibkos and logistics – if you use the same example as the original clan invasion it will be an incredibly one sided and dull story in that the Clans win 99% and the IS 1%.

Suggest deviating away from the Canon belief in the invincibility of the Clans and adopt a more realistic approach to the backdrop of the story.

Where all houses are extremely hedonistic ....

Both the FWL and the CC will just stay out of the war due to geography – and will just use 3rd parties to obtain Clan Tech to reverse engineer .....

I am sorry to say but the idea of fighting for that sake of itself – just to conquer because you believe you have a right to do so does not interest me.

There needs to be something else that will hook people into this scenario.
Get thee to Coventry … Now is the winter of our discontent, made glorious by this daughter of Tharkad … Our army shall march through. Well to New Avalon tonight.
Karagin
04/15/20 10:01 AM
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There needs to be something else that will hook people into this scenario.



Are you sure you are playing Battletech at all? That is the whole point of the game more or less.

And there is something to keep them hooked, the majority of canon events could still happen only change is the Combine and Fed-Com are still engaged with the Clans. Now the point I think you have is that this doesn't allow for all the super details and counterplots, which while fun at times, are always needed. War for the sake of conquest is always something that happens, sure you need the resources or other things, but when you come down to it war is about who is stronger.

The only changes to canon are the fighting against the Clans for the Inner Sphere continues above the line, that doesn't change everything, it alters how soon things happen, it could push back events and cause new alliances to happen, as the need of the Star League while a grand idea, might not be needed if the Combine and the Fed-Com ally fully together, or maybe not, maybe they end up fighting it out while both still face the Clans, that is not unheard of in history.

And the Clans were not invincible, they were different and had better tech. They would attack more often than not where a more common-sense approach of diplomacy would have worked better. Other Clans would change their fighting styles over time given that they would learn the hard lesson of Tukyyid over and over till they did change or they were defeated completely.

This is a wargame thus it needs a war to work.
Karagin

Given time and plenty of paper, a philosopher can prove anything.


Edited by Karagin (04/15/20 10:30 AM)
Karagin
04/15/20 10:22 AM
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Hadn't really thought of fleets of Naval carrying dropships, as they would become a new problem. I was thinking more along the lines of keeping them on the clan lines to prevent the warships from being part of engagements. And yes, I would think they would get involved in any dropship combat as well. Maybe a few experimental models or refits, but have issues that would prevent a wide spread deployment of them. The desperation concept here. If they work or not, deploy them into battle with the warships.



They are important, however, I don't see things coming down to Star Wars level fleet engagements. The Inner Sphere isn't going to pour money and time into massive fleets and the concept of the fleet in being is more of what both the Clans and the Inner Sphere have. Just enough to be useful but not enough to tip the balance beyond a few engagements.

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The reason I asked about Omi isn't so much her, but their child. But then that is assuming the Dragoon meeting takes place. If it doesn't then that whole line is moot. Even not being married, his existence does cause issues.



The Dragoon meeting happens, remember that meeting happen BEFORE Tukayyid, the thing is he could still have met her, but it's a minor event, the kid doesn't happen till WAY after Serpent and Bulldog, so really meeting her and getting her pregnant isn't important, or it could be if you wanted to spin this off into a Fed-Com/Combine super state to face everyone and then we are pretty much looking at House Cameron all over again. We never gave her or the kid any thought because at the time it was an unknown.

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Does any of the periphery realms cause issues while the FC or even others, are moving troops to fight the clans?



How are things changing for them? They know troops are moving around and really they have just enough force to raid at this point. The Cap-Con could get on to them and offer help but that might not be in their interests either. The ones on the Davion border and Laio border, the Taurians are the only ones that really at this point have the ability to do a few world grabs but even then they will have to worry about counterattacks and the Fed-Com will strike back at them sooner or later.

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Is there any co op research with the nations? Such as the Gunslinger mech was supposed to be from FC and DC scientist working together?
This also ties into the use of tech from other nations. Does things like the C3 only exist for the DC, but not available to the FC since the rules don't separate them?
Does the FWL get given some tech to make that they didn't have before? So they can make the upgrade kits? Yes, this would eventually be used against the FC, so it is important to have a suggestion or answer.



TRO3055 was out when we started tossing this idea together, so to answer your questions above yes. The big changes are the fighting in the Lyran half of the Fed-Com and the Combine is still going on as the Crusader Clans uphold the truce in the letter, not the spirit. Keep in mind that this was a more logical look at things, sure the Clans couldn't push across the truce line but and if you at a map that shows the line note the number of worlds above it. All of that is potential and thus gives whichever Clan can take it more power and ability to wage war come 3067 then the others would have.

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Comstar.. Do they go on a purely offensive stance against the clans? This would mean the comstar techs behind the lines may well be taken and removed from the com stations.
Or do they play it as neutral as they can to avoid their people from being harmed?
This also has to be asked. Does WOB still take Terra?
The question comes up that if they do, where is Comstar getting replacement units from? Terra plants would now be closed to their orders, so the house realms would be the next logical question.
There is a whole slew of ROM questions, but I guess that is more if you run the covert ops side of combat.



ComStar for us was the bad guys with the oddball ideals, they come across as the good guys on the surface but any slight bump and their masks fall off. They would be engaged in rebuilding the FRR, that's not going to change. We tossed around ideas on ComStar and then shrugged and left them alone. They, while the victor, was not in any position to do anything and needed the time bought in blood to rebuild and rearm. The WoB, really they were a minor thing and the need to have a boogieman to rest the playing board is the ONLY reason we saw them go nuts later on. So as I said we left them alone, minus a couple of minor things like they had factories off of Terra and things like that. As for WoB taking Terra, as I said we didn't worry about it at the time.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Requiem
04/15/20 12:55 PM
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Are you sure you are playing Battletech at all? That is the whole point of the game more or less.



They invade en mass – you defend and this goes on and on with no end in sight …..

3rs succession war – punish the CC – create a massive corridor to link Fed-Com together …

3039 – take a massive chunk out of the DC to strengthen the Fed-Com Corridor …..

Ronin war – allowing the establishment of the FRR? They just did not understand their Lords objectives when they and their family have spent generations in holding this area for the DC.

There is an underlying story of why they fight …..

What is the underlying story here, what gives meaning to the Clans invasion? Given their sibko numbers this is a real “_____” of a move – sooner or later the loss depletion report would cause the Clans to implode – where the IS’s Loss depletion report is also expected to be massive.

Why are they doing this? …… now if you said that these Clans had decided to colonize the Inner Sphere and were fighting for a new colony area …. This would make some sense. Except that they only really need two or three highly viable worlds given that the maximum population any one clan has is only 125,000,000 and there are some worlds with the IS that have populations of 20 times in excess of this small number ……

Then when you consider the amount of vehicle production facilities / population within the IS the idea that the Clans could continue a protracted war is quite ludicrous ….

Plus if such a situation did eventuate – unless the IS can make significant gains now and again, how long will it be before they start utilizing atomics …..? especially if the Clans have an overwhelming Warship position.

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war is about who is stronger



Really? …. If this was the case then the Fed-Com should have crushed the DC and the CC by 3039. They should have kept the 4th Succession war going on and on never stopping until all the other houses had finally succumbed to the might of the Fed-Com Military force … with no break in sight ever!. And then they should have moved into the FWL ….. so by 3050 there was only one House for the Clans to fight ….. this is what you want a never ending war so why not here the 4th succession war?

Sometimes there needs to be and end so that the story can create a new arc …..

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it could push back events and cause new alliances to happen



How when you have made it abundantly clear that not one of the other Houses want to help a House that is engaged in fighting the Clans – everyone is alone – and if given the chance any House will attack its rival House if it thought it could take worlds for their House (everyone is just out there for themselves – they do not care about any other House).

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And the Clans were not invincible,



How many battles did the IS win – four / five? Canon history would say otherwise …. They were allowed to win a very high amount in comparison to the IS and they were repeatedly allowed to keep their Logistics and Reinforcement numbers at 100%.

So unless there is a change made to canon …. This is going to get as pitiful as the Clan invasion really quick.

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This is a wargame thus it needs a war to work.



Sorry no, this is a story about the Key people with war as a backdrop – the war is not the be all and end all – if that was so how many of the main characters should be just discussing how to win this never ending war …..? The plots are going to get boring real fast unless there is an underlying story to give it something to keep people interested.

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so really meeting her and getting her pregnant isn't important



She never gets pregnant is the real issue, if there is no de’tente between the Fed-Com and the DC then they will never see each other again (he is First Prince and she is the Head of House Honor) – so, unless there is something else happening behind the scenes this cannot happen! Their two Houses are still at a defacto state of war!

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The ones on the Davion border and Laio border, the Taurians are the only ones that really at this point have the ability to do a few world grabs but even then they will have to worry about counterattacks and the Fed-Com will strike back at them sooner or later.



Could be a long way into the future if they are pre-occupied with the Clans – and need the majority of their Elite units un the Clans front.

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TRO3055 was out when we started tossing this idea together



Can I suggest the following …..

More IS first generation Omni tech earlier than given; and
Pick a date when the IS begin producing second generation Omni-tech – ie. WOB Omni as well as their cyber tech to augment their (IS) pilots against the Clans.

Thus adding a little more spice to the game.

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They would be engaged in rebuilding the FRR, that's not going to change.



Why not turn the remnant of the FRR into the start of Blakeian Theocracy Empire ComStar always wanted as a means of keeping ComStar / WoB as one entity?

WoB could be the new ComGuard – rebuilt from the ashes as it were - they could also wish to create their own empire – new Terran Hegemony anyone?
Get thee to Coventry … Now is the winter of our discontent, made glorious by this daughter of Tharkad … Our army shall march through. Well to New Avalon tonight.
ghostrider
04/15/20 02:43 PM
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The game is BattleTech. Armored combat in the future. Where is it said it is a soap opera? The storyline is put in to give some extra life to the game of beating the stuffing out of each other with big stompy robots. It is not about spy thriller. If you want that, there are games out there that deal with this.
Never ending war is something that happens when egos won't admit they are not the ones for ultimate power over man kind. The cold war was still an armed conflict, using proxy locations and keeping them hidden so no one even knew much about what was going on. That is more likely to be the setting for your spy thriller.
Sorry, this is getting off topic.

So is there going to be the push to finding the route back to the clan homeworlds like the canon story? Or will they just start scouting for supply bases and go from there?

The idea of using the clan tech for making omnis was always going to happen, but will you change the base models to something a little more effective? Maybe even getting rid of the major stumbling blocks for field repairs on them, such as actual effective training for techs that will deal with them?
I never really considered the Blackjack or Firestarter to be a major front line unit. So the omnis based on them seemed to be a poor choice. And with this, a major reorganization of the production lines to try and make the components made be a little easier to fit into equipment made by others may be something to think of.

The IS elemental armor might need to be redone as well. I find the first suits a bit off, and they would not be the main stream after the first few combats they are in.

The idea of the military structure comes to mind. Would the houses adopt the star concept or Comstar units? 4 unit lance is fine, but when you are constantly running into 5 or 6 units, it does get a little outnumbered feel to it.
Yes. I do know this would cause a change to dropships in order to work with it, but this might be a good thing, as it would force them to really update those dropships.

The vehicle state is another question. As it seems canon did not really use them like they should or maybe could have, is there any ideas that came up to fix this?
Karagin
04/15/20 05:29 PM
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Quote:

So is there going to be the push to finding the route back to the clan homeworlds like the canon story? Or will they just start scouting for supply bases and go from there?



When we came up with this, and it wasn't just my group, others we knew in the Grand Rapids area, Nic might have known some of the BT players as well, had similar ideas on this, looking for the Clan Homeworlds wasn't something we cared about and really beyond a long shot action, it wasn't something that was needed.

We had no other changes story-wise for this take on things that were set during the post-Tukayyid setting.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Karagin
04/15/20 05:35 PM
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Quote:

Quote:
war is about who is stronger



Really? …



Yes. It's a move to make your side dominant over your enemy. If you don't like that then write a book and convince humanity of why it's not. I will default to the experts, like Niccoli, Otto, and Claus, Voltaire, Moltke (both of them), Tzu, Lao, and the rest.

Let me say it again, we didn't run the scenario beyond the initial, hey war goes on up to the line and we go from there. It was all for fun, and it shows that you can play this game without the need to follow canon or even give two warm turds about the canon setting. Side note, I know several people who won't play against the Clans, and they convert all the new mechs and such to 3025 maybe 3050 tech and that's it. No Clan tech at all. Works for them, fun to play and shows more flexibility than other games out there on the market like cough WH40K cough.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Karagin
04/30/20 07:28 PM
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So I had the chance to talk to one of the old group and brought this up. Basically we both feel that many of the events south of the line could still happen as canon has them. Minus Bulldog, since the fighting would keep things a bit to close to home for the FedCom and Combine to jump on to such a risky operation. Sam (one of the old group) felt this might be HOW the Jihad gets cemented in the minds of the WoB and thus allowing it to still happen.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
ghostrider
05/01/20 01:49 AM
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Anything that has Comstar ignoring issues at home could be used to get WOB going. Though this would be a more realistic concept to do so. If you keep with WOB doing their strikes, it may well go off sooner then canon.

The biggest issue with the line comes if you do follow the IS worrying about raiding across the line in the invasion corridor area. Do you have the clans nullify the truce because of it? Or do you allow Wolcott to play out here as well.
If the canon story follows thru, one scenario that might be interesting to play out is without Ulric having to deal with the refusal war, would the Wolves have a enemy of my enemy scenario work out? The FC squeezing the Falcons between the two?

Not so much as working with each other, but just some circumstantial strikes that benefit from each other.
And how would that play out with the grand council? Would they force the Falcons and even maybe the Jaguars to have to allow and keep another clan in their areas to avoid losing them to a now undistracted enemy on their flanks? I would think the Bears would love to start removing the Jaguars from a large section of their shared borders.
Karagin
05/01/20 11:01 AM
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The thing is at this point, anything was possible. The Falcons weren't in the best position. Yes, they held a lot of occuiped space, but as you pointed out they have two enemies on each side, plus a hostile population to contend with. I could see as one option the Falcons being hit by the Wolves and the FedCom taking advantage of their distraction or vise versa. Same for the Jaguars.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
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