I just started

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Susan88
10/13/20 05:16 AM
185.224.2.196

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I just started and was woundering how to post a mech and where I can start playing

Thanks for any help


Edited by Susan88 (10/19/20 07:36 AM)
CrayModerator
10/13/20 07:59 PM
71.47.151.234

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Ground vehicles can be posted in the "Designs" forum. Aerospace vehicles go in the BattleSpace/AT2 forum.

Where to start playing? You'll need to find a BattleTech group. The BT Facebook groups and heavily trafficked forums generally have some people looking for a game, and there's always your friendly local game store. MegaMek, the free, fan-made computerized version of BattleTech is another way to find matches and get some experience.
Mike Miller, Materials Engineer

Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.
Wick
10/17/20 01:26 PM
173.247.25.195

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MegaMek would be a good place to start - you can play against the computer to learn the basics before competing against another person. It will manage all the dice rolls and record keeping for you, too.

When you start game, Click Add Bot at left and add PrincessBot. TestBot is a terrible player. PrincessBot makes proper moves about 95% of the time - less perfect than good human players, but usually suitable for testing purposes. It occasionally makes grievous errors though. Then add combat units, a mech for yourself and a mech for your bot opponent. Do a 1v1 match first before attempting multiple units per side (or multiple opponents.)

Some good, simple units to learn the basics are Shadow Hawk SHD-2H, Thunderbolt TDR-5S, Panther PNT-9R, and Centurion CN9-A - not just for MegaMek but in tabletop play as well. Once you've tried these and gotten used to things, you can try other mechs with more radical weapon layouts or newer technology like pulse lasers. Jumping right in to use your favorite mech you've read about isn't really a good idea - most are information-overload to new players and you'll be ill-prepared to plan out an effective attack strategy if you don't understand the basics of movement, cover, firing ranges, heat management, and initiative as the above mechs can more simply demonstrate.

MegaMek is nearly 100% tabletop rules accurate. The turn-by-turn Harebrained Schemes Battletech game is a loose interpretation of these rules - a lot of the same skills overlap so if you've played it the tabletop rules are fairly easy to pick up. However, the MechWarrior and MechCommander video games are very loose interpretations and there's little carryover between them and tabletop. The real-time battle nature of these games forces too many significant changes.
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