Rotwang
07/29/04 06:17 PM
213.118.112.57
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BattleMech Technical Readout
Type/Model: Lancer LC-4AA Tech: Inner Sphere / 2750 Config: Biped BattleMech Rules: Level 2, Standard design
Mass: 95 tons Chassis: Standard Power Plant: 380 GM XL Fusion Walking Speed: 43,2 km/h Maximum Speed: 64,8 km/h Jump Jets: None Jump Capacity: 0 meters Armor Type: Standard Armament: 4 Large Lasers 4 Medium Lasers 4 Small Lasers 1 TAG Manufacturer: (Unknown) Location: (Unknown) Communications System: (Unknown) Targeting & Tracking System: (Unknown)
------------------------------------------------------------------------------ ==Overview:== in 3066, exactly one year after the mysterious dropships carrying the salesmen and Battlemechs of Uncle Bob's mech workshop appeared on Outreach. They returned with 106 Lancer mechs for sale, with 30% off the regular price.
A quick demonstration later saw dozens of models being sold in mere hours and all 106 mechs were sold out in a day.
Again the sales representatives refused to make any comments about the mysterious Uncle Bob and his designs. Just like the year before when they sold the Sherman medium mech.
==Capabilities:== The Lancer mounts a fearsome battery of lasers with enough heat sinks to use almost all of them simultaniously.
Like the Sherman, the Lancer is a smooth-handling, but rugged mech, capable of taking all but the heaviest punishment, and capable of dealing out a lot in the process.
Fast for a mech its size, it can close quickly with most heavies and assaults.
Designed as a close range fighter it is handicapped when confronted by mechs with longer ranged weapons, but most units are providing the Lancer with bodyguard mechs armed with weapons such as LRM's and Gauss Rifles.
==Battle History:== Lancers fought in a number of engagements in the closing stages of the Fed Com Civil war and proved to be quite lethal when used properly.
At one point did a Lancer and a Sagittaire meet. The Sagittaire had the initial advantage, with higher accuracy, but the Lancer's brutal barrages quickly melted away the other mech's armour, knocking out the targeting computer and forcing the pilot to surrender.
==Variants:== No known variants of the Lancer are known to exist. A reference to a battlemech bearing the same name being produced during the Star League era has recently been found in the Comstar archives although nothing is known about this unit due to is fragmentary nature.
Investigation by Wolfnet agents indicate that the mechs are brand-new and not Star League relics. The mystery surrounding Uncle Bob's Mech Workshop remains ...
-------------------------------------------------------- Type/Model: Lancer LC-4AA Mass: 95 tons
Equipment: Crits Mass Int. Struct.: 145 pts Standard 0 9,50 Engine: 380 XL Fusion 12 20,50 Walking MP: 4 Running MP: 6 Jumping MP: 0 Heat Sinks: 23 Double [46] 24 13,00 (Heat Sink Loc: 2 LA, 2 RA, 2 LT, 2 RT) Gyro: 4 4,00 Cockpit, Life Supt., Sensors: 5 3,00 Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 ,00 Armor Factor: 288 pts Standard 0 18,00
Internal Armor Structure Value Head: 3 9 Center Torso: 30 44 Center Torso (Rear): 15 L/R Side Torso: 20 29/29 L/R Side Torso (Rear): 10/10 L/R Arm: 16 32/32 L/R Leg: 20 39/39
Weapons and Equipment Loc Heat Ammo Crits Mass -------------------------------------------------------- 1 Large Laser RA 8 2 5,00 1 Medium Laser RA 3 1 1,00 1 Large Laser LA 8 2 5,00 1 Medium Laser LA 3 1 1,00 1 Large Laser RT 8 2 5,00 1 Medium Laser RT 3 1 1,00 1 Large Laser LT 8 2 5,00 1 Medium Laser LT 3 1 1,00 2 Small Lasers CT 2 2 1,00 1 TAG HD 0 1 1,00 1 Small Laser LL 1 1 ,50 1 Small Laser RL 1 1 ,50 -------------------------------------------------------- TOTALS: 48 76 95,00 Crits & Tons Left: 2 ,00
Calculated Factors: Total Cost: 24.497.201 C-Bills Battle Value: 1.682 Cost per BV: 14.564,33 Weapon Value: 4.183 / 4.183 (Ratio = 2,49 / 2,49) Damage Factors: SRDmg = 46; MRDmg = 20; LRDmg = 2 BattleForce2: MP: 4, Armor/Structure: 7/4 Damage PB/M/L: 8/5/-, Overheat: 0 Class: MA; Point Value: 17 Specials: tag
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Karagin
11/03/05 09:34 PM
24.243.178.223
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I like this one mainly because it has the 2750 era feel to it. It doesn't go over board on SL tech and has balanced weapons. Yes it can cover most of it's heat but it's not trying to be the uber mech.
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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