Bug BG-1UR

Pages: 1
Rotwang
01/17/07 07:10 PM
213.118.77.138

Edit Reply Quote Quick Reply
BattleMech Technical Readout

Type/Model: Bug BG-1UR
Tech: Inner Sphere / 2750
Config: Biped BattleMech
Rules: Level 1, Standard design

Mass: 20 tons
Chassis: Standard
Power Plant: 180 GM Fusion
Walking Speed: 97,2 km/h
Maximum Speed: 151,2 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Standard
Armament:
2 Medium Lasers
2 Small Lasers
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

------------------------------------------------------------------------------
==Overview:==
For many years the Bug was the main competitor to the Locust,

==Capabilities:==
The Bug was designed to outrun and outgun a Locust. While the designers
achieved this goal they had to reduce the armour, making the Bug more
vulnerable to damage.

With a top speed of 147 kph, the Bug can move very swiftly, making it a
difficult target.

The twinned lasers mounted in each arm give the Bug substantial firepower for
a machine its size, though Bug pilots know their weak armour does not give
them much of a chance in a stand-up fight with heavier mechs.

Highly suited as a raider and scout, the Bug was quite popular with the
various house armies but production was halted in an attempt to retool the
factory and produce a new upgraded version. Teething problems and major
budget overruns killed the design shortly before the Amaris Coup.

==Battle History:==
Bugs and Locusts fought many battles over the years. Researchers compiled
data from various engagements and discovered that the Locust won 53% of the
fights against 47%. Some researchers point out that if the Star League
trained Locust pilots are taken out of the equasion, the Bug wins by the
narrowest of margins at 51%. Locust adepts retort that more locust pilots
survived their engegements and so the discussion continues to this day.

The Bug soldiered on during the various Succession wars, but attrition took
its toll and today less than 200 bugs remain in service, most of them rendered
obsolete by new, more advanced designs.

==Variants:==
The only known variant currently in service, replaces the armour with
Ferro-Fibrous plate.

==Notable 'Mechs & MechWarriors:==
Mechwarrior Nathan Quill

Quill's Bug has been in his family for several centuries. His father upgraded
the armour with FF plate before he passed it on to Nathan. During his Tour of
Duty on the Lyran side of the Jade Falcon border in 3067, he acquired a Clan
heavy small laser and spent weeks adapting it to his mech. Though it has a
tendency to overheat his mech, it has given his mech a nasty surprise weapon.

==Deployment==
Bugs are scattered among the various Houses. The Draconis Combine and Lyran
Alliance seem to have about half of them in service. The fewest are in
service with the Capellan Confederation, much of their supply of Bugs having
been destroyed during the Third Successon War in desperate counter raids
against Federated Suns.

--------------------------------------------------------
Type/Model: Bug BG-1UR
Mass: 20 tons

Equipment: Crits Mass
Int. Struct.: 33 pts Standard 0 2,00
Engine: 180 Fusion 6 7,00
Walking MP: 9
Running MP: 14
Jumping MP: 0
Heat Sinks: 10 Single 3 ,00
(Heat Sink Loc: 1 CT, 1 LL, 1 RL)
Gyro: 4 2,00
Cockpit, Life Supt., Sensors: 5 3,00
Actuators: L: Sh+UA+LA R: Sh+UA+LA 14 ,00
Armor Factor: 48 pts Standard 0 3,00

Internal Armor
Structure Value
Head: 3 8
Center Torso: 6 6
Center Torso (Rear): 2
L/R Side Torso: 5 5/5
L/R Side Torso (Rear): 2/2
L/R Arm: 3 4/4
L/R Leg: 4 5/5

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 Medium Laser RA 3 1 1,00
1 Small Laser RA 1 1 ,50
1 Medium Laser LA 3 1 1,00
1 Small Laser LA 1 1 ,50
--------------------------------------------------------
TOTALS: 8 36 20,00
Crits & Tons Left: 42 ,00

Calculated Factors:
Total Cost: 1.596.600 C-Bills
Battle Value: 469
Cost per BV: 3.404,26
Weapon Value: 168 / 168 (Ratio = ,36 / ,36)
Damage Factors: SRDmg = 9; MRDmg = 1; LRDmg = 0
BattleForce2: MP: 9, Armor/Structure: 1/2
Damage PB/M/L: 2/1/-, Overheat: 0
Class: ML; Point Value: 5
strife
01/17/07 07:33 PM
216.40.87.134

Edit Reply Quote Quick Reply
I like the locust-type mechs, though, I'd replace the small lasers with some fricking' armor! Not a bad design though, Level one stuff as its own appeal to it I suppose. Still, you'd have to stay away from anything with a large laser or better if you'd pilot one of these things.

Squish.
"caliber fifty JUSTICE!"
Karagin
01/17/07 08:27 PM
70.123.166.36

Edit Reply Quote Quick Reply
Fluff is really good. The mech reminds me of all engery Locust or a better Commando, but that is still a good thing.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Drasnighta
01/17/07 11:48 PM
24.70.95.203

Edit Reply Quote Quick Reply
Yeah, good Competitor to the 3V Locust Variant indeed... The Light Armour isn't much of an Issue - you should be able to exploit that movement for an advantageous Modifier, plus terrain, plus Medium Range - you could easily have your Enemy at a +6, while you suffer only a +4 for the same.... Thats a significant Bonus... And thats just the beginning...

I'd take it over most Locusts, save the 1V - that Buggles will always have a special place in my Heart...
CEO Heretic BattleMechs.
Pages: 1
Extra information
0 registered and 249 anonymous users are browsing this forum.

Moderator:  Nic Jansma, Cray, Frabby, BobTheZombie 

Print Topic

Forum Permissions
      You cannot start new topics
      You cannot reply to topics
      HTML is disabled
      UBBCode is enabled

Topic views: 4423


Contact Admins Sarna.net