Karagin
09/07/09 11:53 AM
72.178.75.99
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Following the interesting and fun discussion of the Atlas II, I felt that given how we can all point out that some mechs change when you monkey with the weapons or weight etc...and if their given names are kept folks will assume or expect that new mech follows the same or similar weapons pattern etc...of the original, so in the sense I am giving you the 100 ton Victor II.
Code:
BattleMech Technical Readout
Type/Model: Victor II VTR-19B Tech: Inner Sphere / 3025 Config: Biped BattleMech Rules: Level 1, Standard design
Mass: 100 tons Chassis: HildCo Type V Standard Power Plant: 300 Pitban Fusion Walking Speed: 32.4 km/h Maximum Speed: 54.0 km/h Jump Jets: 3 HildCo Model 12 Standard Jump Jets Jump Capacity: 90 meters Armor Type: Durallex Heavy Standard Armament: 1 Autocannon/20 2 Medium Lasers 1 SRM 4 1 PPC 1 Small Laser Manufacturer: HildCo Interplanetary Location: (Unknown) Communications System: Opus III Highbeam Targeting & Tracking System: MaLandry 34
-------------------------------------------------------- Type/Model: Victor II VTR-19B Mass: 100 tons
Equipment: Crits Mass Int. Struct.: 152 pts Standard 0 10.00 Engine: 300 Fusion 6 19.00 Walking MP: 3 Running MP: 5 Jumping MP: 3 Heat Sinks: 20 Single 8 10.00 (Heat Sink Loc: 1 LT, 1 RT, 1 CT, 2 LL, 2 RL) Gyro: 4 3.00 Cockpit, Life Supt., Sensors: 5 3.00 Actuators: L: Sh+UA+LA+H R: Sh+UA 14 .00 Armor Factor: 307 pts Standard 0 19.50
Internal Armor Structure Value Head: 3 9 Center Torso: 31 46 Center Torso (Rear): 16 L/R Side Torso: 21 32/32 L/R Side Torso (Rear): 10/10 L/R Arm: 17 34/34 L/R Leg: 21 42/42
Weapons and Equipment Loc Heat Ammo Crits Mass -------------------------------------------------------- 1 Autocannon/20 RA 7 15 13 17.00 (Ammo Locations: 3 RT) 2 Medium Lasers LA 6 2 2.00 1 SRM 4 LT 3 25 2 3.00 (Ammo Locations: 1 LT) 1 PPC LT 10 3 7.00 1 Small Laser HD 1 1 .50 3 Standard Jump Jets: 3 6.00 (Jump Jet Loc: 1 LT, 1 RT, 1 CT) -------------------------------------------------------- TOTALS: 27 61 100.00 Crits & Tons Left: 17 .00
Calculated Factors: Total Cost: 9,592,500 C-Bills Battle Value 2: 1,977 (old BV = 1,619) Cost per BV2: 4,852.05 Weapon Value: 1,821 / 1,821 (Ratio = .92 / .92) Damage Factors: SRDmg = 29; MRDmg = 9; LRDmg = 2 BattleForce2: MP: 3J, Armor/Structure: 8/8 Damage PB/M/L: 5/4/1, Overheat: 2 Class: MA; Point Value: 20
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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