ATN082268
06/20/13 12:56 AM
69.128.58.222
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AeroTech 2 Vessel Technical Readout VALIDATED
Class/Model/Name: Charon II Tech: Inner Sphere / 2750 Vessel Type: WarShip Rules: Level 3, Custom design Rules Set: AeroTech2
Mass: 2,500,000 tons K-F Drive System: (Unknown) Length: 2,500 meters Sail Diameter: 2,000 meters Power Plant: Standard Safe Thrust: 3 Maximum Thrust: 5 Armor Type: Lamellor Ferro-carbide
Armament: 84 Heavy NPPC 120 Laser AMS
------------------------------------------------------------------------------ ==Overview:==
For years unstable Lord Jonathan Cameron devoted vast Star League Defense Force (SLDF) resources towards automated space defense systems which helped the League’s focus of fortifying Hegemony worlds. Mother Jocasta Cameron assumed most of the first Lord’s duties in 2734 and, in response to the increase of the Star League Member States militaries, issued the New Arms Order of 2735 which would help the SLDF maintain its superiority with new ships and weapons. Before Jocasta Cameron took control of the finances, Lord Cameron embarked on a number of automated space defense projects, including one code named Charon. It is thought that the fearsome machine was named after the ferryman in Terran Greek mythology who carried the newly arrived dead across the river Styx to the world of the dead.
The Charon is an automated warship designed to take on an entire fleet if necessary. The automation was made possible through the installation of a prototype artificial intelligence (AI) system which enables the ship to conduct maintenance and perform repairs via small robots. The interior is heavily compartmentalized and defended by robots and weapon turrets with a layout similar to a conventional Warship. The automated systems and robots taking up the rough equivalent in tonnage and requirements of a normal crew.
The Charon prototype automated warship can perform any of the functions, including a KF Jump, that a manned warship is capable of. The design has two main weaknesses. The first is its ammunition dependence. When the Charon runs out of missiles, its energy backup weapons are woefully inadequate for a ship of its size. The second is its actions are limited to its programming. All of the ships systems are heavily shielded against ECM type effects and, for security reasons, its programming can only be altered by boarding the vessel. There may be emergency situations where the Charon could be used elsewhere and an intelligent enemy may be able to predict and exploit the design's behavioral patterns.
Due to secrecy and the awesome destructive power of the design, it was built and supposed to be tested on an asteroid approximately 16 parsecs Coreward of Hood IV. The testing facility was essentially a space dock housed in an asteroid which would make it very difficult to detect. When the Charon began its testing, it went berserk, and disappeared after destroying the testing facility and a SLDF Cruiser. Rumors persist of a second design with a radically different configuration.
------------------------------------------------------------------------------ Class/Model/Name: Charon II Mass: 2,500,000 tons
Equipment: Mass Power Plant, Drive & Control: 450,000.00 Thrust: Safe Thrust: 3 Maximum Thrust: 5 Kearny-Fuchida Hyperdrive: Compact (Integrity = 47) 1,131,250.00 Lithium Fusion Battery 25,000.00 Jump Sail (Detachable): (Integrity = 9) 155.00 Structural Integrity: 150 375,000.00 Total Heat Sinks: 15,500 Double 14,507.00 Fuel & Fuel Pumps: 39,299.00 Bridge, Controls, Radar, Computer & Attitude Thrusters: 6,250.00 Fire Control Computers: 100,809.00 Food & Water: (900 days supply) 9,450.00 Hyperpulse Generator: 50.00 Armor Type: Lamellor Ferro-carbide (7,590 total armor pts) 7,500.00
Capital Scale Armor Pts Location: L / R Fore: 1,490 Fore-Left/Right: 1,300/1,300 Aft-Left/Right: 1,200/1,200 Aft: 1,100
Cargo: Bay 1: Fighters (100) with 4 doors 15,000.00 Cargo (1) 10,000.00 Bay 2: Fighters (100) with 4 doors 15,000.00 Cargo (1) 10,000.00
DropShip Capacity: 1 Docking Hardpoints 1,000.00
Crew and Passengers: 250 Officers (230 minimum) 2,500.00 1,000 Crew (295 minimum) 7,000.00 150 Gunners (104 minimum) 1,050.00 300 Marines 1,500.00 400 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass ------------------------------------------------------------------------------ 4 Heavy NPPC Nose 60 60 60 60 900 12,000.00 4 Heavy NPPC Nose 60 60 60 60 900 12,000.00 4 Heavy NPPC Nose 60 60 60 60 900 12,000.00 4 Heavy NPPC Nose 60 60 60 60 900 12,000.00 4 Heavy NPPC Nose 60 60 60 60 900 12,000.00 4 Heavy NPPC Nose 60 60 60 60 900 12,000.00 4 Heavy NPPC Nose 60 60 60 60 900 12,000.00 4 Heavy NPPC Nose 60 60 60 60 900 12,000.00 4 Heavy NPPC Nose 60 60 60 60 900 12,000.00 4 Heavy NPPC Nose 60 60 60 60 900 12,000.00 4 Heavy NPPC Nose 60 60 60 60 900 12,000.00 4 Heavy NPPC Nose 60 60 60 60 900 12,000.00 4 Heavy NPPC Nose 60 60 60 60 900 12,000.00 4 Heavy NPPC Nose 60 60 60 60 900 12,000.00 4 Heavy NPPC Nose 60 60 60 60 900 12,000.00 4 Heavy NPPC Nose 60 60 60 60 900 12,000.00 4 Heavy NPPC Nose 60 60 60 60 900 12,000.00 4 Heavy NPPC Nose 60 60 60 60 900 12,000.00 4 Heavy NPPC Nose 60 60 60 60 900 12,000.00 4 Heavy NPPC Nose 60 60 60 60 900 12,000.00 4 Heavy NPPC Nose 60 60 60 60 900 12,000.00 15 Laser AMS Nose -- -- -- -- 180 22.50 15 Laser AMS FL/R -- -- -- -- 360 45.00 15 Laser AMS L/RBS -- -- -- -- 360 45.00 15 Laser AMS AL/R -- -- -- -- 360 45.00 15 Laser AMS Aft -- -- -- -- 180 22.50 1 Lot Spare Parts (1.00%) 25,000.00 1 Large Naval Comm-Scanner 500.00 ------------------------------------------------------------------------------ TOTALS: Heat: 20,340 2,500,000.00 Tons Left: .00
Calculated Factors: Total Cost: 13,635,707,424 C-Bills Battle Value: 304,759 Cost per BV: 44,742.59 Weapon Value: 331,934 (Ratio = 1.09) Damage Factors: SRV = 12,320; MRV = 11,550; LRV = 9,100; ERV = 3,646 Maintenance: Maintenance Point Value (MPV) = 1,616,025 (420,600 Structure, 668,125 Life Support, 527,300 Weapons) Support Points (SP) = 1,637,450 (101% of MPV) BattleForce2: Not applicable
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Karagin
06/20/13 06:17 AM
72.178.85.122
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Wow...this actually got worse. Do you really think any faction is going truly build these things? For the amount of time and resources invested they could build dozens of smaller designs that would be more useful. Same issues that your super heavy tanks have this thing has. NO faction is going to build automated warships, they cost a lot, and the idea that they are fool proof is a joke. Noting that in canon BT the SDS ships WERE LIMITED in that only ONE power had them and they weren't built in massive numbers.
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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