happyguy49
01/15/19 03:44 PM
194.59.251.80
|
HBS King Crab variant
Mass: 100 tons Tech Base: Inner Sphere Chassis Config: Biped Rules Level: Tournament Legal Era: Age of War/Star League Tech Rating/Era Availability: D/C-E-D-A Production Year: 2750 Cost: 9,372,000 C-Bills Battle Value: 1,629
Chassis: Unknown Standard Power Plant: Unknown 300 Fusion Engine Walking Speed: 32.4 km/h Maximum Speed: 54.0 km/h Jump Jets: None Jump Capacity: 0 meters Armor: Unknown Standard Armor Armament: 2 Autocannon/10s 4 SRM-6s 3 Medium Lasers Manufacturer: Unknown Primary Factory: Unknown Communications System: Unknown Targeting and Tracking System: Unknown
================================================================================ Equipment Type Rating Mass -------------------------------------------------------------------------------- Internal Structure: Standard 152 points 10.00 Engine: Fusion Engine 300 19.00 Walking MP: 3 Running MP: 5 Jumping MP: 0 Heat Sinks: Single Heat Sink 18 8.00 Heat Sink Locations: 2 CT, 2 LL, 2 RL Gyro: Standard 3.00 Cockpit: Standard 3.00 Actuators: L: SH+UA+LA R: SH+UA+LA Armor: Standard Armor AV - 224 14.00
Internal Armor Structure Factor Head 3 9 Center Torso 31 34 Center Torso (rear) 9 L/R Torso 21 30 L/R Torso (rear) 8 L/R Arm 17 21 L/R Leg 21 27
================================================================================ Equipment Location Heat Critical Mass -------------------------------------------------------------------------------- 3 Medium Lasers RT 9 3 3.00 4 SRM-6s LT 16 8 12.00 Autocannon/10 RA 3 7 12.00 Autocannon/10 LA 3 7 12.00 @SRM-6 (30) LT - 2 2.00 @AC/10 (10) RA - 1 1.00 @AC/10 (10) LA - 1 1.00 Free Critical Slots: 14
BattleForce Statistics MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 16 3 4 4 0 0 4 0 Structure: 8 Special Abilities: SRCH, ES, SEAL, SOA, AC 1/1/0, SRM 2/2/0
(same as the LRM boat Highlander, in the HBS game it has 3 fewer heat sinks but has an Exchanger and a Heat Bank.)
In HBS Battletech this one acts as my 'headcapper' about 30% of the time, the AC/10's are "AC/10 ++" versions that do 70 damage, or in TT translation, about 12 points of damage. (9 head armor + 3 head structure = dead enemy pilot)
Unlike the hot-running not-enough-ammo LRM Highlander, this King Crab variant would actually be vaguely practical in TT. It's cannons have more range than AC/20's, and 24 SRMs would make it a horrific short range fighter. Still runs way too hot.
|