Kyrie KY-3E

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Karagin
01/16/19 10:51 PM
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               BattleMech Technical Readout

Type/Model: Kyrie KY-3E
Tech: Inner Sphere / 3060
Config: Biped BattleMech
Rules: Level 2, Standard design

Mass: 60 tons
Chassis: Bachamn Turner Endo Steel
Power Plant: 300 Crenshaw XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Wakazashi Standard Plate with CASE Standard
Armament:
2 Delta Dart LRM 10s w/ Artemis IV
2 Bical-6 SRM 6s
2 Diverse Optics Type 20X ER Medium Lasers
1 Diverse Optics Sunbeam ER Small Laser
Manufacturer: Robinson Standard BattleWorks
Location: Robinson
Communications System: Ngiht Ranger Command System
Targeting & Tracking System: Dynatec 128C

--------------------------------------------------------
Type/Model: Kyrie KY-3E
Mass: 60 tons

Equipment: Crits Mass
Int. Struct.: 99 pts Endo Steel 14 3.00
(Endo Steel Loc: 2 LA, 2 RA, 2 LT, 2 RT, 2 CT, 2 LL, 2 RL)
Engine: 300 XL Fusion 12 9.50
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: 11 Double [22] 0 1.00
Gyro: 4 3.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 201 pts Standard 0 13.00

Internal Armor
Structure Value
Head: 3 9
Center Torso: 20 30
Center Torso (Rear): 10
L/R Side Torso: 14 21/21
L/R Side Torso (Rear): 7/7
L/R Arm: 10 20/20
L/R Leg: 14 28/28

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
1 LRM 10 w/ Artemis IV RA 4 48 7 10.00
(Ammo Locations: 2 LA, 2 RA)
1 LRM 10 w/ Artemis IV LA 4 3 6.00
1 SRM 6 RT 4 30 4 5.00
(Ammo Locations: 1 LT, 1 RT)
1 ER Medium Laser RT 5 1 1.00
1 SRM 6 LT 4 2 3.00
1 ER Medium Laser LT 5 1 1.00
1 ER Small Laser HD 2 1 .50
CASE Equipment: LT RT 2 1.00
--------------------------------------------------------
TOTALS: 28 72 60.00
Crits & Tons Left: 6 .00

Calculated Factors:
Total Cost: 12,282,960 C-Bills
Battle Value 2: 1,473 (old BV = 1,122)
Cost per BV2: 8,338.74
Weapon Value: 1,632 / 1,524 (Ratio = 1.11 / 1.03)
Damage Factors: SRDmg = 26; MRDmg = 15; LRDmg = 6
BattleForce2: MP: 5, Armor/Structure: 5/2
Damage PB/M/L: 4/4/1, Overheat: 1
Class: MH; Point Value: 15
Specials: if
Karagin

Given time and plenty of paper, a philosopher can prove anything.
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