l0rDn0o8sKiLlZ
08/09/19 05:47 AM
73.216.131.208
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- Barrage BAR-6G, 40 Ton Striker-Role Medium 'Mech -
Code: BattleMech Technical Readout
Type/Model: Barrage BAR-6G Tech: Inner Sphere / 2750 Config: Biped BattleMech Rules: Level 2, Standard design
Mass: 40 tons Chassis: Standard Power Plant: 200 Nissan Fusion Walking Speed: 54.0 km/h Maximum Speed: 86.4 km/h Jump Jets: None Jump Capacity: 0 meters Armor Type: Standard Armament: 6 SRM 4s Manufacturer: (Unknown) Location: (Unknown) Communications System: (Unknown) Targeting & Tracking System: (Unknown)
------------------------------------------------------------------------------ ==Capabilities:== --- A straightforward design, the BAR-6G Barrage is a 40 Ton Medium BattleMech built around an armament consisting purely of Short Range Missiles. To this effect it mounts a trio of Four Tube Short Range Missile launchers in each of the unit's Side Torsos, for a total of six launchers. These are provided for by an adequately deep two ton magazine in each Side Torso and provide the BAR-6G with the means to dish out sever punishment to anything that it closes with.
--- Ten Double Strength Heat Sinks keep the BAR-6G chilly even when engaged in sustained fire, while it's 200 Rated Fusion Engine pushes it up to 86.4 km/h when sprinting. when it comes to protection however, the Barrage is severely lacking; a meager six and half tons means that the 'Mech cannot stand up to enemy fire for very long, and while it is a decently mobile platform the Barrage still struggles to catch up to 'Mech lighter than itself.
==Variants:== - BAR-3F - Cost: 2,994,226 - BV2: 793
--- A variant introduced during the technological decline of the Succession Wars which removes the BAR-6G's Heat Sinks and replaces them with Single Strength versions. The Heat Sinks remain mounted in the arms as the BAR-6G's were.
==Deployment== --- A well loved design by well to do Mercenary Units for it's utility in urban combat, the Barrage has seen widespread deployment throughout the Inner Sphere. Notably a staple of the minor Great Houses, the Barrage is heavily favored by the Capellan Confederation with the DCMS being another major employer of the design.
--- The FWL maintains a fair a number of the chassis' as well, with a majority of them being downgraded BAR-3F models. These mostly see second-line use in defensive formations, with the BAR-6G models seeing use among commanders of such formations.
--- Major Periphery nations also tend to field large numbers of model -6G Barrages to supplement garrison units on more populated or mountainous worlds. Both the Free Rasalhague Republic and the Magistracy of Canopus are known to favor the design.
--- Despite the Lyrans being one of the biggest exporters of the design to the mercenary and paramilitary market, they don't even field one of them. Among the Davions the design is only fielded in extremely small numbers; although notably they are often as part of high-profile commando operations.
-------------------------------------------------------- Type/Model: Barrage BAR-6G Mass: 40 tons
Equipment: Crits Mass Int. Struct.: 67 pts Standard 0 4.00 Engine: 200 Fusion 6 8.50 Walking MP: 5 Running MP: 8 Jumping MP: 0 Heat Sinks: 10 Double [20] 6 .00 (Heat Sink Loc: 1 LA, 1 RA) Gyro: 4 2.00 Cockpit, Life Supt., Sensors: 5 3.00 Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00 Armor Factor: 104 pts Standard 0 6.50
Internal Armor Structure Value Head: 3 8 Center Torso: 12 16 Center Torso (Rear): 4 L/R Side Torso: 10 12/12 L/R Side Torso (Rear): 2/2 L/R Arm: 6 8/8 L/R Leg: 10 16/16
Weapons and Equipment Loc Heat Ammo Crits Mass -------------------------------------------------------- 3 SRM 4s RT 9 100 7 10.00 (Ammo Locations: 2 LT, 2 RT) 3 SRM 4s LT 9 3 6.00 -------------------------------------------------------- TOTALS: 18 47 40.00 Crits & Tons Left: 31 .00
Calculated Factors: Total Cost: 3,078,226 C-Bills Battle Value 2: 819 (old BV = 697) Cost per BV2: 3,758.52 Weapon Value: 578 / 578 (Ratio = .71 / .71) Damage Factors: SRDmg = 25; MRDmg = 4; LRDmg = 0 BattleForce2: MP: 5, Armor/Structure: 3/3 Damage PB/M/L: 4/4/-, Overheat: 0 Class: MM; Point Value: 8
"Woad Raider, kill things today."
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ghostrider
08/09/19 01:10 PM
66.74.60.165
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Would suggest trying the lrm version of it as well.
Also another suggestion is move a launcher into each arm. Wider firing arcs, especially if you have to run.
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