Danger Landing Craft:
Code:
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Danger Landing Craft [Foot]
Tech: Inner Sphere / 2750
Vessel Type: Aerodyne Small Craft
Rules: Level 1, Standard design
Rules Set: AeroTech2
Mass: 100 tons
Length: 22 meters
Power Plant: Standard
Safe Thrust: 2
Maximum Thrust: 3
Armor Type: Standard
Armament: None
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Class/Model/Name: Danger Landing Craft [Foot]
Mass: 100 tons
Equipment: Mass
Power Plant, Drive & Control: 13.00
Thrust: Safe Thrust: 2
Maximum Thrust: 3
Structural Integrity: 7 3.50
Total Heat Sinks: 0 Single .00
Fuel & Fuel Pumps: 5.50
Bridge, Controls, Radar, Computer & Attitude Thrusters: 1.00
Fire Control Computers: .00
Food & Water: (6 days supply) 3.50
Armor Type: Standard (384 total armor pts) 22.50
Standard Scale Armor Pts
Location: L / R
Fore: 96
Left/Right Wings: 96/96
Aft: 96
Cargo:
Bay 1: Infantry (foot) Platoons (2) with 1 door 10.00
Infantry (foot) Platoons (2) with 1 door 10.00
Cargo (1) with 2 doors 10.00
Crew and Passengers:
3 Crew (3 minimum) 21.00
112 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
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TOTALS: Heat: 0 100.00
Tons Left: .00
Calculated Factors:
Total Cost: 6,081,060 C-Bills
Battle Value: 783
Cost per BV: 7,766.36
Weapon Value: 0 (Ratio = .00)
Damage Factors: SRV = 0; MRV = 0; LRV = 0; ERV = 0
Maintenance: Maintenance Point Value (MPV) = 6,262
(382 Structure, 5,880 Life Support, 0 Weapons)
Support Points (SP) = 12,600 (201% of MPV)
BattleForce2: MP: 2, Armor/Structure: 10 / 0
Damage PB/M/L: -/-/-, Overheat: 0
Class: DH; Point Value: 8
Danger II Landing Craft:
Code:
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Danger II Landing Craft [Jump]
Tech: Inner Sphere / 2750
Vessel Type: Aerodyne Small Craft
Rules: Level 1, Standard design
Rules Set: AeroTech2
Mass: 100 tons
Length: 22 meters
Power Plant: Standard
Safe Thrust: 2
Maximum Thrust: 3
Armor Type: Standard
Armament: None
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Class/Model/Name: Danger II Landing Craft [Jump]
Mass: 100 tons
Equipment: Mass
Power Plant, Drive & Control: 13.00
Thrust: Safe Thrust: 2
Maximum Thrust: 3
Structural Integrity: 7 3.50
Total Heat Sinks: 0 Single .00
Fuel & Fuel Pumps: 4.50
Bridge, Controls, Radar, Computer & Attitude Thrusters: 1.00
Fire Control Computers: .00
Food & Water: (6 days supply) 2.50
Armor Type: Standard (512 total armor pts) 30.50
Standard Scale Armor Pts
Location: L / R
Fore: 128
Left/Right Wings: 128/128
Aft: 128
Cargo:
Bay 1: Infantry (jump) Platoons (1) with 1 door 6.00
Infantry (jump) Platoons (1) with 1 door 6.00
Infantry (jump) Platoons (1) with 1 door 6.00
Infantry (jump) Platoons (1) with 1 door 6.00
Crew and Passengers:
3 Crew (3 minimum) 21.00
84 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
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TOTALS: Heat: 0 100.00
Tons Left: .00
Calculated Factors:
Total Cost: 5,900,448 C-Bills
Battle Value: 1,037
Cost per BV: 5,689.92
Weapon Value: 0 (Ratio = .00)
Damage Factors: SRV = 0; MRV = 0; LRV = 0; ERV = 0
Maintenance: Maintenance Point Value (MPV) = 4,870
(390 Structure, 4,480 Life Support, 0 Weapons)
Support Points (SP) = 12,600 (259% of MPV)
BattleForce2: MP: 2, Armor/Structure: 13 / 0
Damage PB/M/L: -/-/-, Overheat: 0
Class: DH; Point Value: 10
Danger IIC Landing Craft:
Code:
AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Danger IIC Landing Craft [BA]
Tech: Clan / 2750
Vessel Type: Aerodyne Small Craft
Rules: Level 2, Standard design
Rules Set: AeroTech2
Mass: 100 tons
Length: 22 meters
Power Plant: Standard
Safe Thrust: 2
Maximum Thrust: 3
Armor Type: Standard
Armament: None
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Class/Model/Name: Danger IIC Landing Craft [BA]
Mass: 100 tons
Equipment: Mass
Power Plant, Drive & Control: 12.50
Thrust: Safe Thrust: 2
Maximum Thrust: 3
Structural Integrity: 4 2.00
Total Heat Sinks: 0 Single .00
Fuel & Fuel Pumps: 4.50
Bridge, Controls, Radar, Computer & Attitude Thrusters: 1.00
Fire Control Computers: .00
Food & Water: (7 days supply) 1.00
Armor Type: Standard (376 total armor pts) 18.00
Standard Scale Armor Pts
Location: L / R
Fore: 94
Left/Right Wings: 94/94
Aft: 94
Cargo:
Bay 1: Battle Armor Points/Squads (1) with 1 door 10.00
Battle Armor Points/Squads (1) with 1 door 10.00
Battle Armor Points/Squads (1) with 1 door 10.00
Battle Armor Points/Squads (1) with 1 door 10.00
Crew and Passengers:
3 Crew (3 minimum) 21.00
24 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
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TOTALS: Heat: 0 100.00
Tons Left: .00
Calculated Factors:
Total Cost: 3,723,948 C-Bills
Battle Value: 761
Cost per BV: 4,893.49
Weapon Value: 0 (Ratio = .00)
Damage Factors: SRV = 0; MRV = 0; LRV = 0; ERV = 0
Maintenance: Maintenance Point Value (MPV) = 1,703
(228 Structure, 1,475 Life Support, 0 Weapons)
Support Points (SP) = 12,600 (740% of MPV)
BattleForce2: MP: 2, Armor/Structure: 9 / 0
Damage PB/M/L: -/-/-, Overheat: 0
Class: DH; Point Value: 8