Galatea Class Missile Cruiser, 2750-Era

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l0rDn0o8sKiLlZ
03/13/20 04:39 AM
73.216.131.208

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- (very) Loosely inspired by the Athena Class Cruiser. I basically saw the 30x Whitesharks and thought, "Hey! I wanna make a Missile Cruiser!" And so I did, and this is it. It has 18 Aerospace Fighters, 4 Small Craft alongside 5,000 Tons of Cargo. The massive engines give it 4/6 movement profile while 8,400 tons of Fuel and 1,884 Tons of Food & Water give her exceptionally long legs.

- 260 Life Boats allow her complement of 1,560 Crew Members to bail out in an emergency, while four squads of Marines and four squads of Battle Armor Marines provide defense to them. Ten Grav Decks provide plenty of room for the crew to stretch out and relax, while having such a large complement allows for more freedom in rotations and by extension, a less stressful environment.

- 4 Docking Collars and a massive complement of Whiteshark Missiles give the vessel her teeth, while four Naval PPCs and a smattering of Naval Autocannons round it out. A complement of eighteen LRM-20s and 18 SRM-4s provide the ship with a deterrent for enemy AeroSpace Fighters. 1,222 Tons of Ferro-Carbide armor afford the ship modest protection, which is supplemented by a pair of Nose mounted AMS systems.

Code:

AeroTech 2 Vessel Technical Readout
VALIDATED

Class/Model/Name: Galatea Missile Cruiser
Tech: Inner Sphere / 2750
Vessel Type: WarShip
Rules: Level 2, Standard design
Rules Set: AeroTech2

Mass: 800,000 tons
K-F Drive System: (Unknown)
Length: 791 meters
Sail Diameter: 1,134 meters
Power Plant: Standard
Safe Thrust: 4
Maximum Thrust: 6
Armor Type: Ferro-carbide
Armament:
60 White Shark
2 AMS
18 LRM 20
18 SRM 4
8 NAC/10
8 NAC/25
4 Heavy NPPC
------------------------------------------------------------------------------
Class/Model/Name: Galatea Missile Cruiser
Mass: 800,000 tons

Equipment: Mass
Power Plant, Drive & Control: 192,000.00
Thrust: Safe Thrust: 4
Maximum Thrust: 6
Kearny-Fuchida Hyperdrive: Compact (Integrity = 16) 362,000.00
Jump Sail: (Integrity = 4) 70.00
Structural Integrity: 79 63,200.00
Total Heat Sinks: 2,884 Single 2,220.00
Fuel & Fuel Pumps: 8,568.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 2,000.00
Fire Control Computers: 241.00
Food & Water: (242 days supply) 1,884.00
Armor Type: Ferro-carbide (1,026 total armor pts) 1,222.00
Capital Scale Armor Pts
Location: L / R
Fore: 171
Fore-Left/Right: 171/171
Aft-Left/Right: 171/171
Aft: 171

Cargo:
Bay 1: Fighters (6) with 2 doors 900.00
Small Craft (2) with 1 door 400.00
Cargo (1) 200.00
Bay 2: Fighters (6) with 2 doors 900.00
Small Craft (2) with 1 door 400.00
Cargo (1) 200.00
Bay 3: Fighters (6) with 2 doors 900.00
Cargo (1) 600.00
Bay 4: Cargo (1) with 1 door 4,000.00

DropShip Capacity: 4 Docking Hardpoints 4,000.00
Grav Decks #1 - 3: (90-meter diameter) 150.00
Grav Decks #4 - 7: (80-meter diameter) 200.00
Grav Decks #8 - 10: (90-meter diameter) 150.00
Life Boats: 260 (7 tons each) 1,820.00

Crew and Passengers:
540 Officers (180 minimum) 5,400.00
630 Crew (0 minimum) 4,410.00
270 Gunners (87 minimum) 1,890.00
48 Marines 240.00
16 Marine Battle Armor Troopers/Elementals 112.00
56 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
5 White Shark(150 msls) Nose 15 15 15 15 75 6,600.00
5 White Shark(150 msls) Nose 15 15 15 15 75 6,600.00
5 White Shark(150 msls) Nose 15 15 15 15 75 6,600.00
5 White Shark(150 msls) Nose 15 15 15 15 75 6,600.00
1 AMS(36 rounds) Nose -- -- -- -- 1 3.50
1 AMS(36 rounds) Nose -- -- -- -- 1 3.50
10 White Shark(300 msls) FL/R 30 30 30 30 300 26,400.00
10 White Shark(300 msls) FL/R 30 30 30 30 300 26,400.00
3 LRM 20(90 rounds) L/RBS 4(36) 4(36) 4(36) -- 36 90.00
3 LRM 20(90 rounds) L/RBS 4(36) 4(36) 4(36) -- 36 90.00
3 LRM 20(90 rounds) L/RBS 4(36) 4(36) 4(36) -- 36 90.00
3 SRM 4(75 rounds) L/RBS 2(18) -- -- -- 18 18.00
3 SRM 4(75 rounds) L/RBS 2(18) -- -- -- 18 18.00
3 SRM 4(75 rounds) L/RBS 2(18) -- -- -- 18 18.00
2 NAC/10(60 rounds) AL/R 70 70 70 -- 120 8,024.00
2 NAC/25(60 rounds) 340 12,072.00
2 NAC/10(60 rounds) AL/R 70 70 70 -- 120 8,024.00
2 NAC/25(60 rounds) 340 12,072.00
2 Heavy NPPC AL/R 30 30 30 30 900 12,000.00
1 Lot Spare Parts (1.00%) 8,000.00
------------------------------------------------------------------------------
TOTALS: Heat: 2,884 800,000.00
Tons Left: .00

Calculated Factors:
Total Cost: 5,706,149,200 C-Bills
Battle Value: 166,377
Cost per BV: 34,296.5
Weapon Value: 71,501 (Ratio = .43)
Damage Factors: SRV = 5,069; MRV = 4,923; LRV = 3,816; ERV = 1,472
Maintenance: Maintenance Point Value (MPV) = 568,750
(76,072 Structure, 306,200 Life Support, 186,478 Weapons)
Support Points (SP) = 932,220 (164% of MPV)
BattleForce2: Not applicable


*This ship lacks a Lithium-Fusion Battery, making it much, MUCH cheaper at the cost of being able to Jump twice w/o charging.
"Woad Raider, kill things today."
CrayModerator
03/13/20 05:54 AM
71.47.151.234

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I inspired somebody! Yay!



It's a cool ship, very much one of those Terran Alliance theoretical WarShips.
Mike Miller, Materials Engineer

Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.
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