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03/16/20 05:35 AM
73.216.131.208
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- I decided to take a leaf out of ATN's book and build BIG. The Machiavelli-Class was a proposed 2,500,000 Ton Super Carrier which unfortunately never saw the starlit void. Clan Snow Raven had planned to build three of these vessels using the knowledge gained during their collaboration with the Ghost Bears on their Leviathan-Class warships. It is rumored however, that Can Snow Raven did in fact build two of the planned three, the Machiavelli and the Caesar Borgia, but these rumors have never been substantiated. The Snow Ravens themselves have also denied all allegations of the design's existence, much less any completed examples.
Machiavelli Class Supercarrier
Code: AeroTech 2 Vessel Technical Readout VALIDATED
Class/Model/Name: Machiavelli-Class [Supercarrier] Tech: Clan / 3050 Vessel Type: WarShip Rules: Level 2, Standard design Rules Set: AeroTech2
Mass: 2,500,000 tons K-F Drive System: (Unknown) Length: 1,652 meters Sail Diameter: 1,739 meters Power Plant: Standard Safe Thrust: 5 Maximum Thrust: 8 Armor Type: Lamellor Ferro-carbide Armament: 4 NAC/25 4 NAC/10 20 AMS 24 NL55 48 Small Pulse Laser 24 LRM 20+ArtIV 24 SRM 4+ArtIV 16 Killer Whale 32 Large Pulse Laser 64 Medium Pulse Laser 8 Heavy NPPC ------------------------------------------------------------------------------ Class/Model/Name: Machiavelli-Class [Supercarrier] Mass: 2,500,000 tons
Equipment: Mass Power Plant, Drive & Control: 750,000.00 Thrust: Safe Thrust: 5 Maximum Thrust: 8 Kearny-Fuchida Hyperdrive: Compact (Integrity = 47) 1,131,250.00 Lithium Fusion Battery 25,000.00 Jump Sail (Detachable): (Integrity = 9) 155.00 Structural Integrity: 83 207,500.00 Total Heat Sinks: 2,763 Double 1,494.00 Fuel & Fuel Pumps: 17,340.00 Bridge, Controls, Radar, Computer & Attitude Thrusters: 6,250.00 Fire Control Computers: 3,492.00 Food & Water: (368 days supply) 8,527.00 Hyperpulse Generator: 50.00 Armor Type: Lamellor Ferro-carbide (4,566 total armor pts) 4,107.00 Capital Scale Armor Pts Location: L / R Fore: 761 Fore-Left/Right: 761/761 Aft-Left/Right: 761/761 Aft: 761
Cargo: Bay 1: Fighters (20) with 2 doors 3,000.00 Fighters (20) with 2 doors 3,000.00 Small Craft (20) 4,000.00 Cargo (1) with 1 door 10,000.00 Bay 2: Fighters (20) with 2 doors 3,000.00 Fighters (20) with 2 doors 3,000.00 Small Craft (20) 4,000.00 Cargo (1) with 1 door 10,000.00 Bay 3: BattleMechs (5) with 4 doors 750.00 BattleMechs (5) with 4 doors 750.00 Cargo (1) 1,500.00 Bay 4: Battle Armor Points/Squads (10) 100.00 Infantry (foot) Platoons (5) 25.00 Infantry (jump) Platoons (5) 30.00 Cargo (1) 155.00 Bay 5: Cargo (2) 12,500.00 Cargo (1) with 3 doors 50,000.00 Cargo (1) with 3 doors 50,000.00
DropShip Capacity: 10 Docking Hardpoints 10,000.00 Grav Decks #1 - 4: (225-meter diameter) 400.00 Grav Decks #5 - 6: (225-meter diameter) 200.00 Grav Decks #7 - 10: (225-meter diameter) 400.00 Life Boats: 800 (7 tons each) 5,600.00 Escape Pods: 800 (7 tons each) 5,600.00
Crew and Passengers: 1,500 Officers (420 minimum) 15,000.00 1,800 Crew (0 minimum) 12,600.00 300 Gunners (92 minimum) 2,100.00 250 Marines 1,250.00 100 Marine Battle Armor Troopers/Elementals 700.00 1 Star Admiral's Quarters 50.00 1 Star Commodore's Quarters 25.00 685 Bay Personnel .00 Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass ------------------------------------------------------------------------------ 2 NAC/25(60 rounds) Nose 70 70 70 -- 170 6,036.00 2 NAC/10(60 rounds) 60 4,012.00 2 NAC/25(60 rounds) Nose 70 70 70 -- 170 6,036.00 2 NAC/10(60 rounds) 60 4,012.00 2 AMS(48 rounds) Nose -- -- -- -- 2 3.00 3 NL55 FL/R 17 17 17 17 510 6,600.00 3 NL55 FL/R 17 17 17 17 510 6,600.00 6 Small Pulse Laser FL/R 2(18) -- -- -- 24 12.00 6 Small Pulse Laser FL/R 2(18) -- -- -- 24 12.00 3 LRM 20+ArtIV(90 rounds) FL/R 5(48) 5(48) 5(48) -- 36 66.00 3 SRM 4+ArtIV(75 rounds) FL/R 2(18) -- -- -- 18 18.00 4 Killer Whale(120 msls) L/RBS 16 16 16 16 160 13,200.00 4 Killer Whale(120 msls) L/RBS 16 16 16 16 160 13,200.00 4 Large Pulse Laser L/RBS 10(96) 10(96) 4(40) -- 80 48.00 8 Medium Pulse Laser 64 32.00 4 Large Pulse Laser L/RBS 10(96) 10(96) 4(40) -- 80 48.00 8 Medium Pulse Laser 64 32.00 4 Large Pulse Laser L/RBS 10(96) 10(96) 4(40) -- 80 48.00 8 Medium Pulse Laser 64 32.00 4 Large Pulse Laser L/RBS 10(96) 10(96) 4(40) -- 80 48.00 8 Medium Pulse Laser 64 32.00 3 AMS(72 rounds) L/RBS -- -- -- -- 6 9.00 3 AMS(72 rounds) L/RBS -- -- -- -- 6 9.00 6 LRM 20+ArtIV(90 rounds) L/RBS 10(96) 10(96) 10(96) -- 72 102.00 6 SRM 4+ArtIV(150 rounds) L/RBS 4(36) -- -- -- 36 36.00 3 NL55 AL/R 17 17 17 17 510 6,600.00 3 NL55 AL/R 17 17 17 17 510 6,600.00 6 Small Pulse Laser AL/R 2(18) -- -- -- 24 12.00 6 Small Pulse Laser AL/R 2(18) -- -- -- 24 12.00 3 LRM 20+ArtIV(90 rounds) AL/R 5(48) 5(48) 5(48) -- 36 66.00 3 SRM 4+ArtIV(75 rounds) AL/R 2(18) -- -- -- 18 18.00 4 Heavy NPPC Aft 60 60 60 60 900 12,000.00 4 Heavy NPPC Aft 60 60 60 60 900 12,000.00 3 AMS(72 rounds) Aft -- -- -- -- 3 4.50 3 AMS(72 rounds) Aft -- -- -- -- 3 4.50 1 Lot Spare Parts (1.50%) 37,500.00 ------------------------------------------------------------------------------ TOTALS: Heat: 5,528 2,500,000.00 Tons Left: .00
Calculated Factors: Total Cost: 33,631,490,000 C-Bills Battle Value: 215,345 Cost per BV: 156,174.93 Weapon Value: 174,359 (Ratio = .81) Damage Factors: SRV = 5,666; MRV = 5,159; LRV = 3,553; ERV = 1,303 Maintenance: Maintenance Point Value (MPV) = 1,517,570 (253,249 Structure, 1,094,975 Life Support, 169,346 Weapons) Support Points (SP) = 4,287,300 (283% of MPV) BattleForce2: Not applicable
Long Overview:
- The ship resembles a letter "H", but with one set of the prongs elongated. The ship's engines are mounted aft, with a pair of enormous (and well armored) cargo doors serving it's two 50,000 Ton cargo Bays. A brace of eight Heavy NPCCs protect the aft section from capital ships, while the massive power plants afford the ship an incredible 4 Gs of acceleration. 17,000 Tons of Fuel, 37,500 Tons of Spare Parts, and 8,527 Tons of Food & Water give the Machiavelli-Class long legs for her speed and disposition. A Supernova serves the vessel as an expeditionary force, while it's Lithium-Fusion Battery provides flexibility in their deployment.
- Ten DropShip Collars line the longer fork of the "H" shaped hull, with five each lining the inside of the prongs. Two bays housing a full Cluster of AeroSpace Fighters in total adorn the end of each of the longer prongs, while each of these bays is served by an additional Binary of Small Craft. Two 10,000 Ton Cargo Bays form a buffer between the DropShip Collars and the Flight Decks, with an access door apiece located at the base of the longer prongs. The supermajority of the ships weaponry is found on the outer side of these longer prongs, with the NACs, Killer Whales and a majority of the Anti-ASF Armaments being mounted to this section. The 10,000 Ton Cargo Bays also feature airlocks to serve the ship's Docking Collars.
- The outer side of the prong also has a "trench", with the LRM / SRM Bays and Capital Missiles all being mounted "within" the trench. The Fore and Aft AMS Bays are mounted on the "outer lip" of the trench, with the Fore AMS Bays mounted out on a boom which allows them to clear the inner prongs. The other AMS Bays are mounted "within" the trench, betwixt the Killer Whale Launchers. The broadside Pulse Laser Bays are mounted in recessions along the top and bottom edges of the prongs, which themselves are square-ish in shape. This gives each broadside's energy-based Anti-ASF weapons excellent coverage. The Small Pulse Lasers are fitted in weapon bays "within" the trench, mounted under the Naval Lasers to provide an energy-based Anti-ASF support.
- The BattleMech bays line the top and bottom of the ship, and dropping all of them from orbit requires rolling the ship. The Cargo Lift doors on the top and bottom of the ship, which help to feed the 50,000 Ton cargo Bays, can also be accessed by the BattleMech Bays, allowing the BattleMechs to be deployed on each of the vessel's relatively flat dorsal hulls. The ship's complement of Elementals, Infantry, and Marines are found between the BattleMech Bays. Both of these Bays have their own cargo complements, with 1,500 Tons allocated to the BattleMech Bay and 155 Tons to the collective Infantry / Elemental Bay, respectively. A pair of 6,250 Ton internal Cargo Bay serves as a buffer between these bays and the Aft section of the ship. An HPG system in the ship's "core" rounds out the Machiavelli-Class's capabilites.
- No expense for this ship is spared, with the hull clad in over 4,000 Tons of Lamellor Ferro-Carbide armor and featuring a whopping ten grav-decks. These decks are split up across the ship, with four allocated per prong and two in the "central" part. The ship sports 800 Life Boats and 800 Escape Pods, divvied out across the ship with 400 each on the left and right side, themselves split up again with 200 per top and bottom facing per side. It's ammunition based weapons are supplied by a generous 30 shots each, while each AMS system is provided with enough munitions for 24 shots apiece.
- The Machiavelli-Class was conceived as a Supercarrier and designed to carry out and/or support large to medium scale invasions and assaults. The ship would, naturally, serve as a Flagship as well. It's high speed, HPG, Lithium-Fusion Battery, and dedicated quarters for high-ranking officers made it an excellent command ship. The inclusion of a detachable Jump Sail meant that the ship could reserve it's LF Jump, begin recharging, and just jettison the sail if it got caught out during a recharge. The ships large quantity of Double Heat Sinks would have kept it heat neutral in combat.
"Woad Raider, kill things today."
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