l0rDn0o8sKiLlZ
06/05/20 04:14 AM
73.216.131.208
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--- I don't remember when or why I designed this, but when I brought it up it was a hot mess. After some much needed clean up I deemed it a "Heavy Corvette" because it was lightly armed, but fast for it's size and carried a nice compliment of DropShips, ASFs and Cargo all wrapped up into a package that had good range. It seems to me like it would make a nice leader for a corvette squadron or just a good compliment to any fleet, regardless of compostion.
--- While 20 Barracuda Launchers isn't much against ships of similar tonnage, they tend to punch down quite nicely and are an absolute terror to enemy DropShips. The NL45s are okay against lighter ships and the aft facing Heavy NPPCs are a serious threat to anything that might try to chase this little bugger down. The LRMs and Large Lasers make a nice supplement to it's six Small Craft and twelve ASFs.
--- It's really quite bad for independent operations IMO, but I can see it be great to add to just about any kind of fleet for the extra ASF support, DropShip collars and extra oomph against smaller vessels. Not to mention that absolutely absurd 12,000 Ton Cargo Bay which can carry all kinds of supplies. Some feedback on this ship would be welcome, and yes I know the damage numbers are sub-optimal so you can skip that.
Sullen Class Heavy Corvette Code: AeroTech 2 Vessel Technical Readout VALIDATED
Class/Model/Name: Sullen Heavy Corvette Tech: Inner Sphere / 2750 Vessel Type: WarShip Rules: Level 2, Standard design Rules Set: AeroTech2
Mass: 400,000 tons K-F Drive System: (Unknown) Length: 537 meters Sail Diameter: 986 meters Power Plant: Standard Safe Thrust: 4 Maximum Thrust: 6 Armor Type: Standard Armament: 20 Barracuda 24 LRM 20 10 NL45 6 Large Laser 3 Heavy NPPC ------------------------------------------------------------------------------ Class/Model/Name: Sullen Heavy Corvette Mass: 400,000 tons
Equipment: Mass Power Plant, Drive & Control: 96,000.00 Thrust: Safe Thrust: 4 Maximum Thrust: 6 Kearny-Fuchida Hyperdrive: Compact (Integrity = 9) 181,000.00 Jump Sail: (Integrity = 4) 50.00 Structural Integrity: 126 50,400.00 Total Heat Sinks: 884 Double 401.00 Fuel & Fuel Pumps: 6,324.00 Bridge, Controls, Radar, Computer & Attitude Thrusters: 1,000.00 Fire Control Computers: .00 Food & Water: (215 days supply) 482.00 Armor Type: Standard (480 total armor pts) 1,004.00 Capital Scale Armor Pts Location: L / R Fore: 80 Fore-Left/Right: 80/80 Aft-Left/Right: 80/80 Aft: 80
Cargo: Bay 1: Cargo (1) with 1 door 12,000.00 Bay 2: Small Craft (3) with 1 door 600.00 Fighters (6) with 2 doors 900.00 Bay 3: Small Craft (3) with 1 door 600.00 Fighters (6) with 2 doors 900.00 Bay 4: Cargo (1) 300.00 Cargo (1) 9.00
DropShip Capacity: 2 Docking Hardpoints 2,000.00 Grav Deck #1: (150-meter diameter) 100.00 Grav Deck #2: (150-meter diameter) 100.00 Life Boats: 80 (7 tons each) 560.00
Crew and Passengers: 75 Officers (49 minimum) 750.00 188 Crew (50 minimum) 1,316.00 60 Gunners (38 minimum) 420.00 1 2nd Class Passengers 7.00 7 Steerage Passengers 35.00 48 Marines 240.00 16 Marine Battle Armor Troopers/Elementals 112.00 54 Bay Personnel .00 Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass ------------------------------------------------------------------------------ 10 Barracuda(270 msls) Nose 20 20 20 20 100 9,000.00 10 Barracuda(270 msls) Nose 20 20 20 20 100 9,000.00 3 LRM 20(90 rounds) FL/R 4(36) 4(36) 4(36) -- 36 90.00 3 LRM 20(90 rounds) FL/R 4(36) 4(36) 4(36) -- 36 90.00 5 NL45 L/RBS 23 23 23 23 700 9,000.00 3 LRM 20(90 rounds) AL/R 4(36) 4(36) 4(36) -- 36 90.00 3 LRM 20(90 rounds) AL/R 4(36) 4(36) 4(36) -- 36 90.00 3 Large Laser Aft 2(24) 2(24) -- -- 24 15.00 3 Large Laser Aft 2(24) 2(24) -- -- 24 15.00 3 Heavy NPPC Aft 45 45 45 45 675 9,000.00 1 Lot Spare Parts (1.50%) 6,000.00 ------------------------------------------------------------------------------ TOTALS: Heat: 1,767 400,000.00 Tons Left: .00
Calculated Factors: Total Cost: 3,414,653,600 C-Bills Battle Value: 58,381 Cost per BV: 58,489.12 Weapon Value: 36,198 (Ratio = .62) Damage Factors: SRV = 1,533; MRV = 1,468; LRV = 1,097; ERV = 481 Maintenance: Maintenance Point Value (MPV) = 391,356 (108,627 Structure, 232,550 Life Support, 50,179 Weapons) Support Points (SP) = 489,019 (125% of MPV) BattleForce2: Not applicable
"Woad Raider, kill things today."
Edited by l0rDn0o8sKiLlZ (06/05/20 04:16 AM)
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