Yammot YAM-T8

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12/05/01 09:10 PM

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Type/Model: Yammot YAM-T8
Tech: Inner Sphere / 3050
Config: Biped BattleMech
Rules: Level 2, Standard design

Mass: 25 tons
Chassis: Brigadier 800F Endo Steel
Power Plant: 200 ConLee XL Fusion
Walking Speed: 86.4 km/h
Maximum Speed: 129.6 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor Type: Grumman-3 Ferro-Fibrous Ferro-Fibrous
1 Maxell ER Large Laser
1 Federated 5-Shot LRM 5
2 Defiance B-1A Small Lasers
Manufacturer: Dos Santos Aeronautic Combine
Location: Azania, Terra
Communications System: DataTech 401
Targeting & Tracking System: Digital Scanlok 347

The YAM-T8 is a light mech who's sole mission is to cause chaos and confusion in the enemy's rear areas.

It meets the requirements of the latest SLDF call for a light mech that can meet or exceed the abilites of the Commando and Mongoose.

Well armed with two ranged weapons, the Yammot has the ability to hit from afar and not need to close, thus it is able to preform it's mission and not fight a battle it can not win.

The LRM gives it the ability to hit indirectly and also gives it the option of warheads that can cause more havoc then standard HE, like Thunder etc...

The ER Large Laser gives it added fire power and staying power.

The two small lasers are mostly there for anti-infantry use, but do come in handy for cause damage to buildings and other targets as needed.

==Battle History:==
Just out of the testing stage, and just being to enter the ranks of the SLDF, it hoped that the Yammot will soon see action as the Civil War in the Fed-Com spins toward heavying fighting.

The only variant, and every fifth mech, has one of the small lasers drop and CASE added in to protect the LRM Ammo. This version the YAM-T9.

So far the Yammot has been delivered to the SLDF as is seeing wide spread use in all units.

Also a company's worth were bought by Wolf's Dragoons, reasons for this are not know at this time.

Type/Model: Yammot YAM-T8
Mass: 25 tons

Equipment: Crits Mass
Int. Struct.: 43 pts Endo Steel 14 1.50
(Endo Steel Loc: 3 LA, 3 RA, 2 LT, 2 RT, 1 CT, 1 LL, 2 RL)
Engine: 200 XL 12 4.50
Walking MP: 8
Running MP: 12
Jumping MP: 0
Heat Sinks: 10 Double [20] 6 .00
(Heat Sink Loc: 1 LT, 1 RT)
Gyro: 4 2.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 89 pts Ferro-Fibrous 14 5.00
(Armor Crit Loc: 4 LA, 3 RA, 4 LT, 2 RT, 1 LL)

Internal Armor
Structure Value
Head: 3 9
Center Torso: 8 12
Center Torso (Rear): 4
L/R Side Torso: 6 9/9
L/R Side Torso (Rear): 3/3
L/R Arm: 4 8/8
L/R Leg: 6 12/12

Weapons and Equipment Loc Heat Ammo Crits Mass
1 ER Large Laser RA 12 2 5.00
1 LRM 5 RT 2 24 2 3.00
(Ammo Locations: 1 RT)
1 Small Laser CT 1 1 .50
1 Small Laser HD 1 1 .50
TOTALS: 16 77 25.00
Crits & Tons Left: 1 .00

Calculated Factors:
Total Cost: 3,493,541 C-Bills
Battle Value: 740
Cost per BV: 4,721.0
Weapon Value: 462 / 462 (Ratio = .62 / .62)
Damage Factors: SRDmg = 10; MRDmg = 8; LRDmg = 4
BattleForce2: MP: 8, Armor/Structure: 2/1
Damage PB/M/L: 2/1/1, Overheat: 0
Class: ML; Point Value: 7

Given time and plenty of paper, a philosopher can prove anything.
12/05/01 09:27 PM

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My friend Jon, suggested a Sm. Pulse instead, but I am not keen on the IS pulse weapons...

An electronics setup might be worth looking into though.

Given time and plenty of paper, a philosopher can prove anything.
12/05/01 11:09 PM

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But I gotta go with PP on those small lasers. Me I'd be looking at another ton of LRM-5 ammo or maybe rip a ton of armor off of it to tack on another LRM-5, at which point it's a super locust 1M.
Kept my cool under lock and key,
and I never shed a tear,
another sign of my condidtion.
01/27/07 12:53 AM

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Now this would make an itneresting idea for a variant.

Given time and plenty of paper, a philosopher can prove anything.
06/21/22 12:16 AM

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Okay, update on this and it's funny that a bot is looking at it. I did go with the Sm. Pulse Lasers as anti-infantry weapons a few years ago. Turned out for the better.

Given time and plenty of paper, a philosopher can prove anything.
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