AmaroqStarwind
01/15/23 12:09 AM
104.28.202.78
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Code:Field Recovery 'Mech
Mass: 55 tons Tech Base: Mixed Chassis Config: Biped IndustrialMech Rules Level: Era Specific Era: All Eras (non-canon) Tech Rating/Era Availability: X/X-X-X-X Production Year: 3160 Dry Cost: 5,666,276 C-Bills Total Cost: 5,666,276 C-Bills Battle Value: 804
Chassis: Unknown Industrial Power Plant: Unknown 220 Fuel Cell Engine Walking Speed: 43.2 km/h Maximum Speed: 64.8 km/h (86.4 km/h) Jump Jets: None Jump Capacity: 0 meters Armor: Unknown Ferro-Fibrous Armament: None Manufacturer: Unknown Primary Factory: Unknown Communications System: Unknown Targeting and Tracking System: Unknown
Additional: Subject to the "Compact 'Mech" design quirk
================================================================================ Equipment Type Rating Mass -------------------------------------------------------------------------------- Internal Structure: Industrial 91 points 11.00 Engine: Fuel-Cell Engine 220 12.00 Walking MP: 4 Running MP: 6 (8) Jumping MP: 0 Heat Sinks: (IS) Single Heat Sink 1 0.00 Gyro: Standard 3.00 Cockpit: Industrial 3.00 Actuators: L: SH+UA+LA+H R: SH+UA+LA+H TSM Locations: 5 LT, 3 RT, 4 RA Armor: Ferro-Fibrous AV - 185 10.00 Armor Locations: 1 LT, 3 RT, 1 LA, 2 RA
Internal Armor Structure Factor Head 3 9 Center Torso 18 27 Center Torso (rear) 9 L/R Torso 13 20 L/R Torso (rear) 6 L/R Arm 9 18 L/R Leg 13 26
================================================================================ Equipment Location Heat Critical Mass -------------------------------------------------------------------------------- Lift Hoist RT 0 3 3.00 Extended Fuel Tank RT 0 2 1.50 Lift Hoist LT 0 3 3.00 Extended Fuel Tank LT 0 2 1.50 Supercharger CT - 1 1.50 Environmental Sealing * - 8 0.00 Free Critical Slots: 9
* The Environmental Sealing occupies 1 slot in every location.
BattleForce Statistics MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 8 5 0 0 0 0 2 0 Structure: 5 Special Abilities: I-TSM, ENE, SRCH, EE, SEAL, SOA It was originally going to be a field *repair* 'mech, but the BattleTech Discord ripped my design a new one until we arrived at this.
A pair of these guys can grab a damaged Atlas, and haul back to your dropship. The Supercharger helps them get out of dodge faster, but it does contribute about 2 million C-Bills to the total cost. So you can feel free to remove it.
Hmm... needs a name.
Discord: Amaroq the Kitsune#1092
Telegram: @Lycanphoenix
MechEngine (Alpha) -- On Hiatus
The Scientist Caste has determined that time travel is dishonorable.
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ghostrider
01/15/23 01:22 AM
45.51.181.83
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Tell the discord... Well, I can't type that and get away with it.
I would think there should be something to co-ordinate the units when needing to work in tandem to move something. Otherwise, you could very well separate them with missteps. Might suggest a deployable trailer, so they can move the larger units by themselves. This should help avoid two pilots making different decisions when moving. Much like the hook and ladder trucks having a second steering mechanism in the rear of the fire truck.
Would also suggest making it a quad, but that might cut into what is already figured.
For a name, that requires a little more thought. Maybe Recovery Mech would work, as they have the recovery vehicles. Maybe Joe's Towing Service. We Haul All? Mech Recycling Services?
Does it have to be a mech owned by the person looking to have it moved?
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Karagin
01/15/23 02:18 PM
70.118.172.64
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The concept isn't a bad one, given that the idea would be there. It's a recovery vehicle; it goes out and brings in broken-down mechs. Or gets mechs that are stuck unstuck. Similar to what the M88 Hercules does for tanks or a host of identical recovery vehicles do.
Why a bunch of folks on Discord tore it apart no idea, but as a guy who was in the military and worked around and with armor and other vehicles, having recovery units is a must. Also, a repair crew aka mechanics are who go out with the vehicle, and they don't go alone so they would have a team. So yeah repairs could be done on the spot for minor stuff.
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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