Field Recovery 'Mech

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AmaroqStarwind
01/15/23 12:09 AM
104.28.202.78

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Code:
Field Recovery  'Mech 

Mass: 55 tons
Tech Base: Mixed
Chassis Config: Biped IndustrialMech
Rules Level: Era Specific
Era: All Eras (non-canon)
Tech Rating/Era Availability: X/X-X-X-X
Production Year: 3160
Dry Cost: 5,666,276 C-Bills
Total Cost: 5,666,276 C-Bills
Battle Value: 804

Chassis: Unknown Industrial
Power Plant: Unknown 220 Fuel Cell Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h (86.4 km/h)
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Ferro-Fibrous
Armament:
None
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

Additional:
Subject to the "Compact 'Mech" design quirk


================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Industrial 91 points 11.00
Engine: Fuel-Cell Engine 220 12.00
Walking MP: 4
Running MP: 6 (8)
Jumping MP: 0
Heat Sinks: (IS) Single Heat Sink 1 0.00
Gyro: Standard 3.00
Cockpit: Industrial 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
TSM Locations: 5 LT, 3 RT, 4 RA
Armor: Ferro-Fibrous AV - 185 10.00
Armor Locations: 1 LT, 3 RT, 1 LA, 2 RA

Internal Armor
Structure Factor
Head 3 9
Center Torso 18 27
Center Torso (rear) 9
L/R Torso 13 20
L/R Torso (rear) 6
L/R Arm 9 18
L/R Leg 13 26

================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Lift Hoist RT 0 3 3.00
Extended Fuel Tank RT 0 2 1.50
Lift Hoist LT 0 3 3.00
Extended Fuel Tank LT 0 2 1.50
Supercharger CT - 1 1.50
Environmental Sealing * - 8 0.00
Free Critical Slots: 9

* The Environmental Sealing occupies 1 slot in every location.

BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 8
5 0 0 0 0 2 0 Structure: 5
Special Abilities: I-TSM, ENE, SRCH, EE, SEAL, SOA

It was originally going to be a field *repair* 'mech, but the BattleTech Discord ripped my design a new one until we arrived at this.

A pair of these guys can grab a damaged Atlas, and haul back to your dropship. The Supercharger helps them get out of dodge faster, but it does contribute about 2 million C-Bills to the total cost. So you can feel free to remove it.

Hmm... needs a name.
Discord: Amaroq the Kitsune#1092
Telegram: @Lycanphoenix
MechEngine (Alpha) -- On Hiatus

The Scientist Caste has determined that time travel is dishonorable.
ghostrider
01/15/23 01:22 AM
45.51.181.83

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Tell the discord... Well, I can't type that and get away with it.

I would think there should be something to co-ordinate the units when needing to work in tandem to move something. Otherwise, you could very well separate them with missteps. Might suggest a deployable trailer, so they can move the larger units by themselves. This should help avoid two pilots making different decisions when moving. Much like the hook and ladder trucks having a second steering mechanism in the rear of the fire truck.

Would also suggest making it a quad, but that might cut into what is already figured.

For a name, that requires a little more thought.
Maybe Recovery Mech would work, as they have the recovery vehicles.
Maybe Joe's Towing Service.
We Haul All?
Mech Recycling Services?

Does it have to be a mech owned by the person looking to have it moved?
Karagin
01/15/23 02:18 PM
70.118.172.64

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The concept isn't a bad one, given that the idea would be there. It's a recovery vehicle; it goes out and brings in broken-down mechs. Or gets mechs that are stuck unstuck. Similar to what the M88 Hercules does for tanks or a host of identical recovery vehicles do.

Why a bunch of folks on Discord tore it apart no idea, but as a guy who was in the military and worked around and with armor and other vehicles, having recovery units is a must. Also, a repair crew aka mechanics are who go out with the vehicle, and they don't go alone so they would have a team. So yeah repairs could be done on the spot for minor stuff.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
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