AmaroqStarwind
01/25/23 03:41 PM
104.28.202.78
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Code:Megafauna Hunter
Mass: 50 tons Tech Base: Mixed Chassis Config: Biped IndustrialMech Rules Level: Era Specific Era: All Eras (non-canon) Tech Rating/Era Availability: X/X-X-X-X Production Year: 3160 Dry Cost: 2,534,778 C-Bills Total Cost: 2,544,278 C-Bills Battle Value: 728
Construction Options: Fractional Accounting
Chassis: Unknown Industrial Power Plant: Unknown 150 Fusion Engine Walking Speed: 32.4 km/h Maximum Speed: 54.0 km/h Jump Jets: Unknown Jump Capacity: 90 meters Armor: Unknown Patchwork w/ CASE Armament: 1 (IS) Heavy Rifle 1 (IS) Medium Laser 1 (IS) Light Machine Gun 1 Light Active Probe Manufacturer: Unknown Primary Factory: Unknown Communications System: Unknown Targeting and Tracking System: Unknown
================================================================================ Equipment Type Rating Mass -------------------------------------------------------------------------------- Internal Structure: Industrial 83 points 10.000 Engine: Fusion Engine 150 5.500 Walking MP: 3 Running MP: 5 Jumping MP: 3 Standard Jump Jet Locations: 1 CT, 1 LT, 1 RT 1.500 Heat Sinks: (IS) Prototype Double Heat Sink 6 + 4(14) 0.000 Heat Sink Locations: 1 LT, 3 RT Gyro: Standard 2.000 Cockpit: Industrial w/ Adv. Fire Control 3.000 Ejection Seat: 0.500 Actuators: L: SH+UA+LA+H R: SH+UA+LA+H Armor: Patchwork AV - 169 7.234 CASE Locations: LT 0.500
Internal Armor Structure Factor Head (Standard Armor) 3 9 Center Torso (Commercial Armor) 16 24 Center Torso (rear) 8 Left Torso (Commercial Armor) 12 18 Left Torso (rear) 6 Right Torso (Commercial Armor) 12 18 Right Torso (rear) 6 Left Arm (Commercial Armor) 8 16 Right Arm (Commercial Armor) 8 16 Left Leg (Commercial Armor) 12 24 Right Leg (Commercial Armor) 12 24
================================================================================ Equipment Location Heat Critical Mass -------------------------------------------------------------------------------- (IS) Heavy Rifle RA 4 3 8.000 (IS) Medium Laser RA 3 1 1.000 A.E.S. RA - 2 1.429 A.E.S. LA - 2 1.429 (T) (IS) Light Machine Gun LT 0 1 0.500 Light Active Probe CT 0 1 0.500 A.E.S. RL - 2 1.429 A.E.S. LL - 2 1.429 @Heavy Rifle (18) LT - 3 3.000 @LMG (200) LT - 1 1.000 Mech Shoulder Turret LT - 1 0.050 Free Critical Slots: 11
BattleForce Statistics MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 7 3j 2 2 1 0 2 0 Structure: 4 Special Abilities: LPRB, RCN, CASE, SRCH, ES
Discord: Amaroq the Kitsune#1092
Telegram: @Lycanphoenix
MechEngine (Alpha) -- On Hiatus
The Scientist Caste has determined that time travel is dishonorable.
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Cray
01/25/23 08:49 PM
71.47.208.18
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Interesting use of AES to make a slow 'Mech more agile and accurate.
Mike Miller, Materials Engineer
Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.
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AmaroqStarwind
01/26/23 10:37 AM
104.28.234.78
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Thanks! I wanted to give AES some love, so I built a design around it that wasn't just a munchkin. I also came up with some fluff: the Light Active Probe is primarily used for its battle replay feature, though sometimes its sensors can occasionally pick up useful information.
Discord: Amaroq the Kitsune#1092
Telegram: @Lycanphoenix
MechEngine (Alpha) -- On Hiatus
The Scientist Caste has determined that time travel is dishonorable.
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