Alt History - The Wehrmacht Panzer Corps of the Lyran Military Armies.

Pages: 1 | 2 | 3 | (show all)
ghostrider
08/08/21 03:14 AM
45.51.181.83

Edit Reply Quote Quick Reply
A full redesign of ships takes time. But as I stated before. Why wasn't there any capital ship batteries placed on/in other things? Simply make a launcher that can be put on a tower to be fired at ships in orbit.
I know the reason and it comes down to the need for ships to be able to land or there is no game.
And how does this help me in 3050 onwards?
Gee. Isn't 3058 beyond 3050?

The ONLY IS weapon, capable of attacking a warship circa 3050, is the Aerospace fighter and the Nuke!
Theatrics which is covering a false statement. You can attack with dropships as well. They don't survive long, but it can be done. Aerofighters have the better chance, as warships are not really designed to deal with them. That is why most had to have fighters.
And your concept of having dropships plopping out of behinds means they had the ability to engage warships enmasse.

Your time skipping is showing that you need to pay attention before posting again. The Drakkons were not in an age where nukes were dropping like candy. So your statement with that is false. The only time nukes would be on board a ship is if they intend to use them. The Periphery war when it started would have the periphery use them, and only after they were used against the SLDF would the SLDF have started stocking them, not before. You wanted the periphery to return to the fold, not glow in the dark.

Let's see. They started getting items from the core and had to build the components to even start production on the brand new(recently unknown) tech. Testing to make sure they work before the put it into mass production, meaning not everything was worked on at once. Now the history lesson. The NAIS was NOT the first or only facility that had a copy of the core. Duke RIcol (if I remember the name right) from the DC was given a copy so the Grey Death Legion could escape helm. So the DC was more likely to start working on it before the LC or FS. So you need to fix this logic hiccup. The NAIS was used by the FS/FC because the best talent was there teaching. It was easier to secure as well, being on New Avalon. So when you only have maybe a dozen people that can do anything, and you don't want to have the core self destruct by putting in the wrong password, you tend to take time to do much.

Today, nukes are used as a deterrent. All sides know if one goes off, then nuclear winter is next. In the game, there is no reason to have them, as most of the time you are patrolling your own systems. The Coast Guard is not going to have nukes on their ships, but someone parked off the coast of Russia, or Iran might. Even then, they aren't assured to be on board.
And not all ships would carry them anyways.

The knowledge to build something does not always give you the knowledge to to produce a factory to build it. But I do think the FC would have been working as fast as they could on making a factory to do so. I would also think everyone, including people within the FC that didn't want the leaders to get them were working to sabotage said factories.
And yet again, the developers screwed up by bringing them back to life, with the cost and production issues being the main way they were preventing the widespread deployment of them. Look at what happened with the DC/FS in the future. They destroyed the ground game.

And you believe that diplomat had free access to just walk around and do whatever? They were watched and probably had the watchers have orders to kill them if they did anything that looked like spying. Cuba may well have just had the telephone line to get contact with no one being allowed in the country. And they probably even met in a third country to even discuss having talks.

402 warships to patrol over 600 systems. See the math problem here. As stated, you do not have enough to cover the TH. Supplementing them with combat dropships only goes so far.
The king maker is the very one you said was an inept social general. Now he is the most powerful man in the IS. If the house leaders seen him as you suggested he was, why would they not try to take him out?

Why isn't there ports in every coastal city? Why not a car manufacturer in every city?
Funny. I was talking about the real world today. But the answer you gave is pretty much the one that I gave you back when you said every world would not use livestock for things like plowing fields.

Gonna touch the real world for this next statement.
There are laws against using things like the chemical and biological weapons. There are laws against specifically targeting health care workers. There is laws against just executing people that oppose your ideas. There are laws against launching coupes. Have you seen any of this happen in the last 5 or so years? If not, then I suggest you get off forums like this and look at the news.
How many times has the U.N. actually punished those that have done this?
Now back to the game story.

So is the building new factories running on the old canon story line? Or is it part of where the SLDF and SL stay alive in the IS? This is a major fact that needs to be answered before it can be commented on.

Canon fact. The DC had cut off Wolfs Dragoons from the HPG network with Comstar's blessing just before they left the DC's employ. Comstar cut off contact with worlds the clans invaded. The entire interdiction of the 4th war was yet another example. There were other instances where coms were cut off.
And coms doesn't always mean interstellar. Taking a space station at a jump point to prevent the planets knowing there is a hostile force in system.

And how many of those people going to alternative worlds come back to theirs being right? Their world was still destroyed. So no difference.
The nuke example was not saying it ended the war, but the damage prevented other big wars from happening in the future. There have been wars, but nothing like the WW ones. That is because the big boys with nukes know what will happen. No one gets away without heavy damage.

Again with changing the scenario. The canon story did not have a few jumps worth of enemy forces between the FS and LC. If the SL were still alive, it would cut the access between the two. As Comstar in the canon line was still supplying the HPG services, the other three could still communicate.
The alt would have all coms cut off from each other, as the houses would not allow enemy coms to go thru.

There is holes in the baseline, which needs to be fixed. So the foundation of the alt based on canon has holes in it. Something that doesn't seem to sink in.
Requiem
08/08/21 07:40 AM
124.184.171.41

Edit Reply Quote Quick Reply
Quote:
A full redesign of ships takes time.



If any Clan decides to “Palmyra” any world in their path, the reaction is don’t worry we will put them on the ground as anti-warship weapons when any warship can fire their main energy weapons at an oblique angle to the ground from space, and, in all probability, out of range of a capitol missile.
So, for the Eight plus years just remember to sing “Always look on the Bright Side of Life”

Quote:
you can attack with a dropship as well



And the next line was “That is unless you want to turn a dropship into a Fire Ship.”
So, yes using dropships was also suggested!

Quote:
And your concept of having dropships plopping out of behinds means they had the ability to engage warships en-masse.



And here we go down the same rabbit hole, again!
Vengeance carriers - to which there are absolutely no numbers stating how many are within the IS or any single Great House and how many are built in any once year.
Aerospace fighters from across the entire military Army ect. – including Naval fleet arm. Thus, proving many times over that there are available numbers to conduct big wing attacks ….

Quote:
The Drakkons were not in an age where nukes were dropping like candy. So your statement with that is false.



The nuclear navies or earth want to know - as we are in an era where no one are dropping nukes like candy, can they store their nukes at home rather than on their ships?
Also, the merchant marine captains of IS are wanting to know what your plan is to keep them safe from attacking Clan warships is?

Quote:
You wanted the periphery to return to the fold, not glow in the dark.



Problem is that’s now what happened.
Taurin Concordat
2581 - Admiral Janissa Franklin ordered an orbital bombardment of Robsart – killing 30,000 civilians.
2584 – scorched earth tactics against Caldwell and Warren.
2565-86 scorched earth tactics against Montour, Sartu and Mavegh
2588-89 New Vandenburg - The SLDF decided to defoliate the entire northern continent.
Torching the countryside …. Etc etc

And in return - New Vandenberg Uprising
Fuel laden cargo ship detonated …
Many SLDF forced back – refused to surrender - wiped out by nuclear bombardment.
2767 Kerensky had lost 140 divisions – nearly 1,000,000 SLDF soldiers dead!

Quote:
The NAIS was NOT the first or only facility that had a copy



The real question, however, is NOT who got the Helm Memory Core First. The Real question is who deciphered the Helm Memory Core First! So the DC have the same or better computers than NAIS when it comes to code breaking?

https://www.sarna.net/wiki/Helm_Memory_Core
Discovered 1 April 3028
First handed over copies to Free Traders …. The library core thus found its way into every Successior State within a few years … The legion also gave a Core to Duke Richol for aiding their escape.
https://www.sarna.net/wiki/NAIS_College_of_Military_Science
“The NAIS became the most developed and sophisticated military academy in the entirety of the Inner Sphere.”
So no they were the best Hanse could find to decrypt the Core …

Quote:
Today, nukes are used as a deterrent. All sides know if one goes off, then nuclear winter is next. In the game, there is no reason to have them



And just as today they are a deterrent … they are also a deterrent in 3050.
And just as the Coast Guard does not have nukes so would small forces … however just like major army / navy bases and key capitol ships … so too would Key RCTs. Etc.

Quote:
The knowledge to build something does not always give you the knowledge to to produce a factory to build it. But I do think the FC would have been working as fast as they could on making a factory to do so. I would also think everyone, including people within the FC that didn't want the leaders to get them were working to sabotage said factories.



What widget are we manufacturing here? – that is kept at low production numbers? and is being sabotaged which is highly unlikely as profit comes in mass manufacturing at peak amounts and all military industrial facilities come with a massive security clearance required by everyone – no exceptions!

Quote:
and you believe that diplomat had free access to just walk around and do whatever?



And how did you come to this conclusion? When what I said is “You must keep the back doors of communication open this is why even during war diplomats talk with each other – usually in a neutral country.” ie the Outworlds Alliance is the closest thing to a neutral country between the two of them – that is unless they want to go to Terra and discuss it in front of ComStar.

Quote:
Terran Hegemony



https://www.sarna.net/wiki/Terran_Hegemony

Faction Profile states Controlled Systems: 95+ (Lets say an even 100 when you look at the map)

Also, 80% of remaining warships = 402
Therefore 100% of remaining warships = 503 approximately (rounded up)
So the problem is that you can only put 5 ships in every system in the TH.

Quote:
The king maker is the very one you said was an inept social general. Now he is the most powerful man in the IS.



And I have to explain the difference in how Canon views Kerensky to how my Alt (and me personally) view Kerensky?

Quote:
why would they not try to take him out?



For exactly the same reasons as why the Allies never initiated their operation to assassinate Hitler.

Quote:
How many times has the U.N. actually punished those that have done this?



First, it is not the UN – it is the ICC.
Second, If the ICC is not as effective then why is the US government so scared to sign the accords! Could it be they do not want their people brought before a court they do not have control of?
https://www.icc-cpi.int/about
“There have thus far been 30 cases before the Court, with some cases having more than one suspect.”

Quote:
building new factories



As far as canon is concerned only the Periphery States were able to manufacture hidden military industrial facilities during the Star League.
And this is where I laugh at the idea the Great Houses never attempted to establish hidden military industrial facilities of their own as history is becoming even fore farcical.

Quote:
Comstar cut off contact with …



So? Comstar only cuts the lines when it is in their best interest to do so, and only when they can get away with it.
Otherwise - Black Boxes – why wasn’t there a section in the Helm Core as to the manufacture and working of HPGs? If they were built into ships during the star league era why can’t they be built into ships during the Clan Invasion era? Or is it just the idea of removing power from Comstar too frightening a concept?

Quote:
There have been wars, but nothing like the WW ones. That is because the big boys with nukes know what will happen. No one gets away without heavy damage.



Like the destruction of the HPG network.

Quote:
If the SL were still alive, it would cut the access between the two.



Two massive problems with this,
First, Trade – cut the lines and watch your economy go down the drain due to no imports or export contacts.
Second, Spy – cut the lines and you cannot listen in and attempt to use the system to locate enemy spy teams / gather valuable information – also your spy teams in other states will now also be having the same problem of reporting back.
It is in the best interest of everyone to keep communication open otherwise it the Cold War all over again and how did that work out for Russia’s closed economy – and what happened to China after Nixon’s visit and China opened up? They are now no 2 looking at becoming no 1.
So, no I really do not believe that the TH would switch off their coms – not unless they are suicidal.

Quote:
There are holes in the baseline, which needs to be fixed. So, the foundation of the alt based on canon has holes in it. Something that doesn't seem to sink in.



Really? Especially when the recent release is a proforma only – and the majority (if not all) of the others deviate widely away from canon.
Get thee to Coventry … Now is the winter of our discontent, made glorious by this daughter of Tharkad … Our army shall march through. Well to New Avalon tonight.
ghostrider
08/08/21 01:53 PM
45.51.181.83

Edit Reply Quote Quick Reply
Last I knew of, which was a while ago, capital missiles out ranged naval energy weapons. Also, the game has it set up so there is no real difference of diagonal shoots, with the exception of being out of a firing arc. I will say I am not sure if you can fire capital missiles like torpedoes and arc them towards a target. So the best thing to do is make the launcher able to face anywhere it can reach, much like a giant SAM site.

You do not have to turn a dropship into a fire ship in order to fight a warship. Suicide runs should only be done when there is no other choice. Limited though they may be, you do have options with dropships in a fight.

Funny how the argument comes out with the same defense and yet the answer still hasn't changed. Stripping the entire nation of forces to send to on location doesn't work. The Vengeance carrier is much like other vessels. They are not a numerous as you would like them to be in canon. In your alt, you could have them stacked up so they can be set end to end and go from Terra to the periphery. And yet you don't see how this changes the game.

Nuclear ships do carry nukes as a deterrent. They are not packed full of them. As the missiles can be fired to anywhere at anytime in response to the use of them elsewhere. Do all ships carry them? No. When they come into port, do they change out what they carry? Highly likely, otherwise you have people looking to target them when they are on their own for a patrol. Otherwise, you will have some organizations attack those vessels to try and seize the ordinance.
And the merchant marines are never safe. Even before warships were reintroduced, the were not safe. Even worse, during war, they are more likely to be targeted by the enemy, as the enemy is more focused on protecting systems, or ports today, then they are protecting a lone supply ship. Part of why convoys happen, and when they get attacked, they are still not safe. How safe was the merchant marines during the Normandy landing? The ones driving the ducks?
They had warship protection.

Even the best can't do like movies and tv shows and just look at the code and break it down. It requires time. Enter the wrong code at the wrong time, and the whole thing will erase itself. Even copying it may not save the data. Then trying to assemble the parts to make a unit, wether weapon, engine, thruster, heatsink, and what not. Also there were other things that were being looked into besides the military aspect of the data. Medical breakthrus as well as construction, possibly more efficient water purifiers, better sensors, even better construction methods. All have to be tested to make sure something wasn't missing or corrupted. Even misread. Try building a house where you don't add water to the concrete. It doesn't work.

Yes. The atrocities did happen. But when the SLDF went into the periphery, as being explained at that point, they were not trying to make it glow. Nukes would be brought in after they realized the war was going to have such devices used against them. If you think all ships would carry an arsenal of nukes, then why didn't they have weapons that were standard on those ships that used them. Nuclear Killer Whale launchers or Nuclear bomb racks? Nothing has that stated on most ships. The nuclear missile ships of our time does. Nothing in the game has such things stated.

Having nukes stored at a base some where is not the same thing as traveling around the IS with them. So your instant teleporting would have those bases send out a load to a ship say 4 jumps from the base as soon as they wanted them. This does not happen. Nukes are send out in the game when they are going to be potentially used. This means they are on the table, sometimes ordered on the table. It does not mean you MIGHT run into something that could use them. As nukes are weapons of last resort, you would not have them scattered across the IS.

You do understand the concept of testing items before mass production? This statement makes me wonder.
What widget are we manufacturing here? – that is kept at low production numbers? and is being sabotaged which is highly unlikely as profit comes in mass manufacturing at peak amounts and all military industrial facilities come with a massive security clearance required by everyone – no exceptions!
For the widget, let's use the focusing lens for lasers to make the ERLL. Until you know it works properly, you are not going to put out 1 million units. And no matter how much security you have, someone seems to be able to get inside that shouldn't be. This does not include someone just flying over head and bombing the facility to dust. A simple 50 k bribe to the right person can have them turn away from their watch area for a quick bathroom run, and let something in that shouldn't be there. And greedy people that don't really care will snap up this chance.
Understanding human nature seems to be a problem. A majority of people would avoid this, but there is alway someone looking for this opportunity.
ghostrider
08/08/21 02:18 PM
45.51.181.83

Edit Reply Quote Quick Reply
As a side note, when cracking security codes, it helps to know a little about who was part of the programing of it. A simple phrase might well be what helps crack the code. A simple reference like to be or not to be, might lead to understanding the code. If you never dealt with Hamlet, you would miss this.
The movie wargames with the back door password of joshua is a prime example of this.

You must keep the back doors of communication open this is why even during war diplomats talk with each other
This, as well as other information given, makes it look like you think the diplomat is there like it was in a non war setting. That they can do what ever they want. And no. You don't have to keep coms going. It is a smart idea, but it is not necessary.

If the house leaders seen him as you suggested he was
Did you read that part before saying anything in return? Again, the context should have shut down the response of you feelings while showing the fact that the houses wouldn't trust Kerensky.
Now for apples and oranges.
For exactly the same reasons as why the Allies never initiated their operation to assassinate Hitler.
Hitler didn't live past the wars end. Kerensky did. Now Kerensky was in a position to being to tell the houses what to do, and how they would work. Kerensky was a popular figurehead of the IS at this time. Simply making it look like a RWR soldier got to him would suffice. Making it look like another house did the deed and covered it up by making it look like the RWR did it would be even better, as it is likely the SL will find out the RWR didn't do it.
As for the allies and Hitler, with Hitler in command, the war was not going to be a drawn out affair, that would have happened if his generals were freed from his command.

So 30 cases out of thousands. Sounds very effective.
They can not punish those that do not adhere to the agreement. This is something that seems to be missed yet again.

Timeframe is what you are lacking.
Like the destruction of the HPG network.
This happens during the time where only Comstar knows how to deal with it, then it is devastating. When this happens when everyone knows and operates units and don't need the big antenna HPGs, then no. Having the SL survive, the mobile HPGs will be able to bypass the large antenna ones. Now this is not saying that they can do so without changing a whole bunch of coding, as all protocols and security methods.

Wow. The concept of no THRU trade and coms doesn't register? And for the most part, the TH controlled what flowed in and out of the area. They did not require much beyond raw resources, which they would have just taken if the SL fell apart. Much easier then dealing with all sorts of issues with the houses that are now hostile to you.
The TH would still have their programs in the HPG network, so they wouldn't have to just shut down everything to gain intel and such. A simple code that is part of the main coding to run the facitlity so you can't remove it without destroyed the operations of the HPG. Much like adding it into the BIOS of a computer nowadays.

And of all the alts out there, they do NOT suggest that their alts are still based on canon, nor do they demand a rewrite of canon to conform with their alt. When they make theirs, they get away from canon. So by keeping the SL alive, the FC isn't created. The clans don't invade. The jihad doesn't happen. Hmmm. Missed the main point of that?
Requiem
08/08/21 05:12 PM
124.184.171.41

Edit Reply Quote Quick Reply
Quote:
Range Capital Missile Vs Naval energy weapons



Barracuda – extreme Range 50
White Shark – extreme Range 48
Killer Whale – extreme range 48
Naval Laser 55 – extreme range 54
Naval Heavy PPC – extreme Range 52

Quote:
Dropships



Given that naval weapons can engage a Dropship sized target how likely is it to reach close quarters?

Quote:
Funny how the argument comes out with the same defence and yet the answer still hasn't changed.



Especially since I have proven that I am NOT stripping the entire nations aerospace forces.
That all I am suggesting is about 12-14 Vengeance Carriers for both the DC and the FC
And how can the location not work when the Clans are all moving in a straight line?

In addition, I still have not received any tactic / strategy as to how your forces will engage a Clan warship circa 3050-51?

Quote:
Otherwise, you will have some organizations attack those vessels to try and seize the ordinance.



Really – and when what the last time Bond was sent in to do this?

Certain ships do carry them – are we ever told which ones – absolutely not though we could guess Carriers and Subs.
The same for RCTs are we told which ones – absolutely not but we could guess FS – Davion Heavy Guards and Davion Assault Guards – DC – certain Sword of Light units …. And maybe Genyosha …

Quote:
And the merchant marines are never safe. Even before warships were reintroduced, the were not safe.



And here I thought every House had agreed not to fire weapons at Jump-ships. As it is only with the introduction of the Clans do we see Jump-ships becoming targets of enemy fire once more.

Quote:
Even the best can't do like movies and tv shows and just look at the code and break it down. It requires time. Enter the wrong code at the wrong time, and the whole thing will erase itself.



And as demonstrated by ComStars abortive raid upon the New Avalon Institute of Science they were still working on decrypting it … thus no erase function! … especially since the Grey Death Legion proved that you could copy the core as many times as you wanted – As how else did every-one get a copy of it?

https://www.sarna.net/wiki/Helm_Memory_Core

also once decrypted “With the Memory Core's information, many half-understood Star League era documents suddenly made sense.” Therefore, no testing required – all information supplied - it does work!

Quote:
when the SLDF went into the periphery, as being explained at that point, they were not trying to make it glow.



And yet this is exactly what did happen as how many SLDF Generals decided that since the First Lord had decided the Ayres convention was no longer applicable decided to use nukes en masse? (With the exception of Canopus)
So, when New Vandenberg started the second war it was time for payback and Kerensky lost 140 Regiments!

Quote:
Nothing in the game has such things stated.



And yet they get throne around like cady during the Jihad era and a few times even before that – so even though there is nothing in the game to say they are there. There is nothing in the game to say they don’t have them as well.

Quote:
This does not happen. Nukes are sent out in the game when they are going to be potentially used.



Since when does any military use a Just-in-time delivery logistical service for nukes?
Can anyone say for certainty that they will definitely be used in the next campaign unless you are going to use it as a first strike weapon – in which the enemy will then need to send off a HPG message to request theirs so that they can then retaliate in kind ….
Sorry but tis all too ridiculous – there will be certain units who will have nuclear ordinance within them 24/7 for every war as there is no getting around contingency planning – just as there is no way or removing nukes from Ballistic missile submarine – they are and always will be a strategic deterrence against the opposing Great House!
Then there would also be bunkers within the Great House that would also maintain a vast amount of nuclear ordinance for shipping at the same time!

Quote:
lens for lasers to make the ERLL.



R&D has its own set of variables when it comes to establish the product for mass manufacturing …
Existing widgets - And this is why you would have a quality control system built into the production process … so absolutely no delay when it comes to manufacturing, and you maintain a high level of certainty the product being manufactured is being kept to a high level of quality!
So why would production of lenses be kept at a low number and why would people want to sabotage making them?

Quote:
A simple 50 k bribe to the right person



And since when does a military contractor do not have an internal security force + a camera system that would put casinos to shame when it comes to security? … plus checks before you enter and after our leave etc.
Just gaining access would be and incredibly difficult job as it is not like you can just walk up and ask to go in.
Understanding the massive security arrangements that are established to ensure this never occurs seems to be the problem.

Quote:
when cracking security codes



And yet there are a massive number of courses on Cryptography. As well as military units who’s sole purpose it is this very function – where the best and brightest are trolled from universities .. as originally seen in the Israeli / China / Russia / US militaries – where now every military is going down this path … and who are attempting to develop very complex programs to complete this task …. Consider the film Sneakers.

Quote:
That they can do what-ever they want. And no. You don't have to keep coms going. It is a smart idea, but it is not necessary.



Diplomats are very highly trained and educated individuals – it would be very odd for them o go off book – and yes, it is a ‘very smart idea’ to keep comms open one wrong move and you have Armageddon … Consider the old black and white film Fail Safe as well as man others such as The Sum of all Fears.

Quote:
the fact that the houses wouldn't trust Kerensky.



First, it was the mad First Lord’s decision to put him in as Commander over the SLDF. Second, look at the rewards the Great Houses gained from putting him in as an incompetent regent – an incompetent First Lord who was easily swayed, manipulated and quite the paper tiger who is unlikely to go down the military adventurism path – the ability to double their official sizes of all Great House Military Units - greater power for the Council Lords – decreased power for the First Lord … etc … overall initially the House Lords would have been very happy that the Regent didn’t know what he was doing.

Quote:
Hitler didn't live past the wars end. Kerensky did.



And both Hitler and Kerensky have one similar trait – by allowing them to live out the war they both instigated policy that would see both of their armies smashed on the rocks, and almost totally destroyed.
By allowing Hitler to remain alive his plans ensured a quicker end to the war – the Allies viewed him as helping to end the war by enacting plans that ultimately reduced the Wehrmacht’s ability to fight defensively as well as initiating plans that reduced their ability to manufacture appropriate weapons for a defensive battle (Tanks are a good example) … and Kerensky, he killed off 95% of his total army! Thus, for the first time in a very long time the House Lord’s armies have the ability (if combined) to wage a war against the SLDF and the other Houses for the title of First Lord / territory.
If a more competent person was in charge? they may have even maintained the core of the SLDF and where would that put the House Lords? Still at the whim of the SLDF and whomever they decide to put on the throne!
So yes, I do believe the House Lords were very happy by ensuring an incompetent remained in charge of the SLDF!
Also post Amaris war he just slinked off – leaving the House Lords to start the First Succession War – so yes again they would have been very happy that they didn’t have to factor in the SLDF for their dreams of conquest.
Thus by allowing him to be Regent provided the Great Houses with massive rewards for their gamble of letting an incompetent remain as the SLDF commander.

Quote:
So 30 cases out of thousands. Sounds very effective.



Really? As stated each county has to allow the ICC to operate, and if this is not provided they cannot start the case– so countries like the USA do not ratify and thus their soldiers (and President) is effectively protected from the ICC.
So until all countries sign on there is little that can be done!

That said – what would happen if the ICC was run by ComStar and they actually used their power against anyone who broke the Ayres rules of war… Interdiction of the DC until their Coordinator is handed over for war crimes on Kentares? You would get a more ethical war – probably end all nuclear strikes overnight and ComStar would come away with the people’s admiration for being ethical.

Quote:
Timeframe is what you are lacking. Like the destruction of the HPG network. This happens during the time where only Comstar knows how to deal with it, then it is devastating.



No not really – if each house takes control over their section of the HPG then they have the people who know how to run and fix the HPG from the start (as they are not all on Terra) you actually do have people who know how to fix it on site.
Thus they can create a manual and they can understand how it works and they can know how to fix it and keep it working.
Also this gives all Houses the ability to place a massive number of HPGs upon all of their Ships … increased communication in house in the event someone starts destroying on world HPGs.

Quote:
And of all the alts out there, they do NOT suggest that their alts are still based on canon, nor do they demand a rewrite of canon to conform with their alt. When they make theirs, they get away from canon. So by keeping the SL alive, the FC isn't created. The clans don't invade. The jihad doesn't happen. Hmmm. Missed the main point of that?



Problem is that a writer can create a series of events to keep the FC established (how do we know the CC and FWL military are both pushed back time and again during the succession war so that the LA and the FS have a border prior to even discussing forming the FC?) , the new ‘Clans’ arrive (just not SLDF but someone else) The jihad can still happen – this time rather than Comstar and their religion you can create an entire Small House who are devout to one religion or to an important religious figure who actually starts a jihad in the game. As how many areas in space are devout to one type of religion?

So yes, you can deviate from canon and yet still get a similar outcome (or very similar) if so desired by the writer. Anything is plausible if written with style.
Get thee to Coventry … Now is the winter of our discontent, made glorious by this daughter of Tharkad … Our army shall march through. Well to New Avalon tonight.
ghostrider
08/08/21 07:03 PM
45.51.181.83

Edit Reply Quote Quick Reply
Ok. I was wrong on the missiles.

The dropships reaching firing range is dependent on skills of the gunners and dice rolls. Given the target numbers are higher in space fights then on the ground, it is more likely the big guns will be missing a lot. I do understand that the big guns don't need to hit often to destroy the dropships, but there is hope.

Aerospace fighters from across the entire military Army ect. – including Naval fleet arm. Thus, proving many times over that there are available numbers to conduct big wing attacks ….
That sounds like stripping the aerofighters from across the entire army. And with that, dropships and jumpships as well to carry those fighters. And when you remove a warship, invading the worlds they are guarding comes up. That means stripping ground forces. Or does this fly in the face of comprehension of retaking worlds?

Given what was known of the game, the elite units were not sent to deal with the clans, so having them stocked up on nukes doesn't make sense. The units going to fact the clans might, but so far, there has been NO indication anyone had nukes to face the clans. Based on this, nukes were not thought to be the weapon of choice against the clans. You might try it, but again, that changes the conditions of the future.

And here I thought every House had agreed not to fire weapons at Jump-ships. As it is only with the introduction of the Clans do we see Jump-ships becoming targets of enemy fire once more.
This is an outright lie as well. Several times jumpships were destroyed to prevent the enemy from contacting their capitals or other forces. It was done in the Skye rebellion, as well as other sneak attacks in the history. Then we add in pirates, as they try to prevent jumpships from fleeing. The clans did NOT agree to the cease fire on jumpship as well, so that part is only a partial incorrect assumption.
Also the agreement was just an implied one. There is no treaty that states the houses will not fire on them.

Therefore, no testing required – all information supplied - it does work!
Wow. You are easy to fool. The idea that the information might be taken by an enemy of the state, you think they didn't have false information in the files? And you believe to ship out thousands to millions of items without even testing to see if they work? And then add in having to recalibrate all the battle comps that would use them. Hmmm. Programming them to work to top efficiency takes time as well. Extra Coolant flow would be needed as well for things like lasers as the would heat up in spots that weren't properly cooled right. Any concept of what goes into engineering?
I would see all of your research facilities blowing up or melting down from your commands. Even units receiving the items going up in explosions and such.

Yeah. It wasn't expected the TC would use nukes. And what happened? Oh yeah. The nukes had to be shipped out to the SLDF forces for use. And you wonder how the SLDF lost so much when hitting Amaris?

Why would you have nuke launchers on the ships when the SLDF was adamant of keeping the Ares Convention going in their military units? If they were outlawed and your organization supported that, making a permanent thing that would house and launch them makes no sense. That space and weight could be dedicated to things you actually use, like fighter bays.
As for not being written, show me a single ship that has a dedicated launch mechanism devoted to using nukes in specific.

R&D has its own set of variables when it comes to establish the product for mass manufacturing …
Existing widgets - And this is why you would have a quality control system built into the production process … so absolutely no delay when it comes to manufacturing, and you maintain a high level of certainty the product being manufactured is being kept to a high level of quality!
So why would production of lenses be kept at a low number and why would people want to sabotage making them?
This statement makes me wonder why you bothered to even say anything about not testing things and just sending them out to units. It also makes me wonder if you understand WHY sabotage happens. I don't see why it would have to be explained.

You think one access code would allow you to use an entire system? Really? Each security level would have you enter a new code. They may actually have it set up so you couldn't access some parts thru a login code, as each would be separate from each other. Why would someone loading up missiles on a fighter need to know how to fix the fusion engine on a ground vehicle? Some sections would be fanatical in security to keep those from outside their specific field from gaining access.
The memory core was for information across multiple fields. They don't tend to share data on a whim.
And this is not counting the fact that the SL would have more security since the facility was outside the SL.
ghostrider
08/08/21 07:33 PM
45.51.181.83

Edit Reply Quote Quick Reply
Consider this one simple security concept that would be overlooked. Simple finger print scanner or retina scanner attached to the security protocols. Without one hooked up, the program would automatically wipe the drives. You would not even know that unless it prompts you for it.

it is a ‘very smart idea’ to keep comms open one wrong move and you have Armageddon
This is true when you can reach everywhere in a nation, and there being only one place for the leaders to be in. Now put that into context that you don't have to be on a world with the enemy. They can not reach you quickly. You can be on so many different worlds or even bases within a system. So the threat of Armageddon doesn't have the same threat.
As a side not, there are people on earth that think they can win a nuclear war. They are morons, but are ones that would start the war.

Second, look at the rewards the Great Houses gained from putting him in as an incompetent regent
I said this when you said they should have completely gotten rid of him. How did that go?
The problem that came about is Kerensky had his honor of duty quirk and would not give in to the house lords. He spent two years trying to keep the SL together, and did not fall for any one of their tricks.
Given the fact none of the houses helped with Amaris, I serious doubt Kerensky would have even entertained the idea of expanding the house militaries. He would have pushed for the houses to become reliant on the SLDF so this could not happen again.

Conjecture that Kerensky was the fault for the losses. It is possible that with another overall commander, the SLDF would have lost even more, or have sided with Amaris, destroying the SLDF. That is also a what if.
The 140 regiments lost to the TC shows the fight for Terra was going to be nasty. Amaris executed everyone in the throne room and went after the local units that were loyal to the SL. The defenses put up to protect Terra from invasion was set up to make sure invaders didn't reach Terra. If not for the size of the SLDF, Amaris would not have fallen.

Watch the news and see how many dictators have not been prosecuted for crimes against their people. And this is will be the end of the real world issues on my part dealing with this particular subject.

This happens during the time where only Comstar knows how to deal with it, then it is devastating.
No not really – if each house takes control over their section of the HPG then they have the people who know how to run and fix the HPG from the start
Context of what is written has been ignored once again. See where it says during the time only Comstar knows how to run the network?
See your response of no, not really. If each house takes over their section of the HPG? Then this was said: When this happens when everyone knows and operates units and don't need the big antenna HPGs, then no.
Does this not say what you had to suggest?
Again, read what is written including the context before responding. Comprehension need this.
Also this gives all Houses the ability to place a massive number of HPGs upon all of their Ships. it is said the SL did this, but no where in print that I can find says the houses did the same thing.

(how do we know the CC and FWL military are both pushed back time and again during the succession war so that the LA and the FS have a border prior to even discussing forming the FC?)
You do understand the facts that the CC has a border with the FS, and the FWL has a border with the LC? That would mean coms would be erratic at best since both the FWL and CC would have an interest in keeping them from communicating. As the HPG network would be locally run, they would not allow message to be repeated thru their territory just like the SL would prevent it. It is possible to send jumpships thru, but this would be risky at best as well. The unwritten agreement of not taking out jumpships would probably not be in effect. The nasty fighting of the succession wars would not have been there. Too much risk of the TH taking out forces to annex more territories from the houses.
Then the concept of the need to form the FC comes into question. If they can make the corridor to be in contact, would either or both nations reject the alliance, as they would not be in a position to need it? Or risk the TH hitting both to prevent the shift in power from the SL/TH to the FC?
ghostrider
08/08/21 07:40 PM
45.51.181.83

Edit Reply Quote Quick Reply
One last thing about the writing of the canon story line.
It fits most stories that the IS(heroes) comes under attack from a powerful and technologicly superior enemy and has to desperately hold them back while their scientists look for ways to stop them. Then someone helping the enemy invade, decides to fight the enemy and ends up saving the IS for a while.
Is this not the standard concept for a good story?
I am not saying there isn't some major flaws in it.
Sacrifice worlds and soldiers to slow them down is standard.
A mad dash to try and gain the tech to even reach the enemies level is standard.
A powerful force rises up to stop the advance is standard.
So complaining that the IS did not have the forces you wanted means you don't understand why a story develops like it does. In all stories, the heroes are always on the down side. If not then they are the evil invaders.
Requiem
08/09/21 12:38 AM
124.184.171.41

Edit Reply Quote Quick Reply
Quote:
Aerospace fighters from across the entire military Army ect.



Stripping fighters depends upon how the military has been formed – if you are going to use the games set military Units or are you going to recreate / reform the entire military – strip fighters to create big wings – but in my opinion this is the Only thing you can do!

It is interesting to note however - The SLDF uses names Hussar, Lancer etc to designate the unit’s role, and thus the TO&E that is expected with that unit.
All House units and Mercenaries, however, use names Hussars, Lancers etc as just that their names – or to identify where the unit originate from – thus there is no idea as to what the unit’s TO&E may be.
Therefore, I have chosen to re-write all the Houses and all their military – first change the names of their Mechs – as they do not indicate cultural identity (Panther for a Japanese Mech? Come on give it a proper name!) – or a cultural shift towards how each House may views how their military operates at a structural level - and in my opinion the existing military of all Houses does not create / demonstrate what in my opinion would be a professional military …. Thus, the need to fix it!
Consider my Wehrmacht above (or in other Forums the new Japanese, French and even CC versions for possible ideas) – they have a dedicated Luftwaffe Detachment – thus it would be extremely simple to reassign detachments to new force dedicated to a specific task.
However, the RR have dedicate units that are just aerospace fighters, so again it depends on the military / House and how they established their military.

In my opinion the Clan Invasion requires a complete revamp of all House units (if you are using the Canned Units supplied) – As there is now a requirement to form multiple Naval Air Units that were not there originally due to the absence of Warships within the IS. As once warships have been returned so too has carrier tactics and the idea of using aerospace fighters to engage and destroy them.

Which again demonstrates a complete hobbling of the IS to the Clans, in my opinion!

Quote:
the elite units were not sent to deal with the clans



And this makes how much sense?

Quote:
so having them stocked up on nukes doesn't make sense.



Except for when you factor in Turtle Bay and The Falcons using a warship in Lyran Space – these two events are a game changer – EVERY unit post these two incidents within both the DC and the FC, assigned to the Clan Front, WILL be issued with nukes to deal with the threat of Warships!

Quote:
Jumpships as legitimate targets



Ares convention – Appendix B – defined what a valid military target during warfare was.
- Appendix C & D – civilian assets …
Jumpships have always been a no-go target as they are considered lost technology and are extremely precious! Those who did target them – article M through O boards of inquiry and investigative commissions.

If Jumpships are fair game then why hasn’t all trade ceased due to a complete obliteration of certain houses transport capabilities – ie the CC for one.

Quote:
The idea that the information might be taken by an enemy of the state, you think they didn't have false information in the files?



And when verified that they are Star League and all of the experts say they are Star League are you still going to dither about using them or are you going to implement them?

Quote:
And you wonder how the SLDF lost so much when hitting Amaris?



Easy – Kerensky sitting outside the TH for how many years doing nothing whist Amaris built a new Army, dug in and handed nukes out like party favours – so again incompetence on a level that goes beyond ridiculous.

Quote:
Why would you have nuke launchers on the ships when the SLDF was adamant of keeping the Ares Convention going in their military units?



Addendum II 2579 The Star League unilaterally rescinded the Ares Conventions – ie as from 2579 the Ares Conventions no longer exist!

So in all reality the SLDF could have easily have placed nuke launchers wherever they wanted and obliterated whole worlds … however, they were supposed to be the good guys, and killing off Amaris held worlds would tarnish their Rep.

Quote:
As for not being written, show me a single ship that has a dedicated launch mechanism devoted to using nukes in specific.



https://www.sarna.net/wiki/Nuclear_Weapons

Santa Ana (50Kt) can be mounted on a White shark – so launched from a white shark or AR-10 launcher.
Peacemaker (500Kt) can be mounted on a Killer Whale – and can be launched from an appropriate launcher.

Quote:
simple finger print scanner or retina scanner



Suggest having a look at the claims on the web as to how long it takes to hack them.

Quote:
So the threat of Armageddon doesn't have the same threat.



Really – consider the movie Fail Safe, then transpose it into the Battle Tech Realm – a single world killer ship has been give the go code – they are now proceeding to kill off multiple worlds along their assigned route – what’s next just let them kill them go (and start a tit for tat retaliation war) or attempt to stop them? And for this you will need the assistance of enemy leader … and their military …

Quote:
Kerensky had his honor of duty quirk and would not give in to the house lords. He spent two years trying to keep the SL together, and did not fall for any one of their tricks.



And the trick is they completely ignore everything he has to say on the topic … again shows how silly this getting – how many sub branch Cameron Lines are there in the IS? As per above I demonstrated there is one in the FWL – So you pick someone say here is your new first lord – Matter Closed – if you don’t like it I will obliterate you and your House – How simple is this? Star League Reformed … or you obliterate one house just to get the point across.
This is why you need a realist at the helm of a State not a person that has demonstrated that they have failed at one thing they were supposed to do.

Quote:
I serious doubt Kerensky would have even entertained the idea of expanding the house militaries.



And yet during his term as Regent the House Lords conspired to defeat him in Council – which demonstrates that in all reality whist he was regent all political power shifted from the office of First Lord / Regent to the House Lords – so it is a wonder why other more interesting bills were not introduced to ensure this new power dynamic became permanent by permanently removing many of the powers of the First Lord as well as returning military consignments back from the SLDF to the Houses who built then for the SLDF as per the original agreement. Thus expanding the houses military many times over and reducing the SLDF to ?

Quote:
That is also a what if.



Yes it is however how many would have mutinied at such a suggestion given the historical belief the common soldier had in the SLDF?

The 140 regiments lost to the TC shows the fight for the TC was going to nasty as the chain of command in the TC resided with the TC and not Amaris.

At that stage no one knew what Amaris was up to.

Quote:
The defenses put up to protect Terra from invasion was set up to make sure invaders didn't reach Terra.



The problem is that for the first two years Kerensky sat outside the TH those defences were not operational - so if Kerensky had just blitzkrieg the way forward from the get go lives would have been saved units would have been saved ships would have been saved and in all likelihood given how the SLDF numbers would have come out at the end the Star League could have been saved just under a new Cameron (from a sub branch).
But that would actually require a Kerensky who understood military and political strategies / tactics.

Quote:
Context - See where it says during the time only Comstar knows how to run the network?



And before ComStar ever became a reality it was a Star League Department – with Technicians and Operators etc within every HPG site on every world. So if you change their Employer from Star League Department to House Department and you ask then for all previous manuals so that you can learn how to run them / make them … then this becomes a reality. HPG SL becomes HPG FS, DC, LC, FWL, CC and all the periphery states get theirs also – so a conglomerate SL department is broken down by region and run by their House government.
So in the alt universe where comstar never exited – every house can place a HPG on every single ship they own.

Quote:
That would mean coms would be erratic at best since both the FWL and CC would have an interest in keeping them from communicating.



To do this they would both have to invade and retake the worlds they have lost from previous wars.

Quote:
would either or both nations reject the alliance



Again at the discretion of the person writing the story.

Quote:
Is this not the standard concept for a good story?



Depends on the writer and on the readers as to if they like the story.

Quote:
So complaining that the IS did not have the forces you wanted means you don't understand why a story develops like it does. In all stories, the heroes are always on the down side. If not then they are the evil invaders.



Depends on the writer and the story – how it is developed from beginning to end.
Stories can have heroes on both sides – they can also have villains on both sides and both at the same time – as both sides believe they are in the right and they will commit who knows what to win – Good example Homer’s iliad and odyssey (the books – not the TV films that completely make a hash of the original story because some actor does not want to be seen a real SOB and gets killed off half way through the book).
Get thee to Coventry … Now is the winter of our discontent, made glorious by this daughter of Tharkad … Our army shall march through. Well to New Avalon tonight.
ghostrider
08/09/21 01:14 AM
45.51.181.83

Edit Reply Quote Quick Reply
Yet again the topic of canon issues is shown to be in error because the alt did something different. Your complaint that canon did not have anything to fight back with was the context, and your statements shown depleting all units of their fighters to fight the clans, and when called on it, the alt was used to explain this.
Stop trying to use the Alt as a defense when talking about canon issues. The alt does NOT change the facts about canon.

Which again demonstrates a complete hobbling of the IS to the Clans, in my opinion!
Story writing aspect. Maybe the developers brought in a superior enemy for the IS to fight with their current forces? The fact that the clans used such a limited amount of forces gives the IS the chance to stop the invasion by numbers? Yeah. Hobble the IS. Might as well say the IS was one big happy nation and they found the clans home worlds by exploring and went in to kill them.
This goes back to using the end knowledge to try and change the beginning and middle of a story.

It makes a lot of sense in the beginning of the invasion. The clans were originally thought as nothing more then some pirates getting ahold of a cache and striking. As the FC and DC did not know how badly the other was hurt, or just how large the invasion was, thanks to Comstar covering it, they kept the wait and see attitude, as the elites were set up to deal with the other houses attacking. IE, you don't have your elites on the pirate border.

So Turtle Bay was why the SL had to carry nukes onboard a ship? That the ships that were patroling before the clans launched their attacks were to be loaded up with nukes? Unlike the reader, the in game characters did not have the end results available to change their defenses before they knew something was up. Timeline is set for a reason. I am guessing this doesn't make sense to you.

The ares convention was basically thrown out in the succession wars, and even during the rebellion and Amaris war. It was not reinstated as a treaty, but just loosely adhered to. If you want to say that means it was in effect all the time then that is your choice. Events prove otherwise.

And when verified that they are Star League and all of the experts say they are Star League are you still going to dither about using them or are you going to implement them?
Just because they were Star League files, doesn't mean the security wasn't trapped. The concept of testing the blueprints before production is where you find out if they are accurate or fakes. But it seems you take everything as harmless. Surprised you haven't had your computer filled with viruses with this outlook. The Niobian prince needs to move money and asks for your bank account number. For use of it, he will give you 50k. Please click here. Sheesh.

Addendum II 2579 The Star League unilaterally rescinded the Ares Conventions – ie as from 2579 the Ares Conventions no longer exist!
Funny how you continue to spout about the ares convention when it was nullified. Don't bother with it from now on. It was ended before the League fell.

Funny. The white shark launcher does not say nuclear launcher. Basically it is a fitted warhead. So again, where is it written there is a dedicated nuclear launcher on SL ships. Read DEDICATED in both responses.

Don't bother responding if you are not going to read the responses.
The whole paragraph: Consider this one simple security concept that would be overlooked. Simple finger print scanner or retina scanner attached to the security protocols. Without one hooked up, the program would automatically wipe the drives. You would not even know that unless it prompts you for it.
You see where it says without one hooked up, the program would automatically wipe the drives. You would not even know that unless it prompts you for it.
Your response: Suggest having a look at the claims on the web as to how long it takes to hack them.
Comprehension completely lost? Or just not bothering to read what is there?

Now we are back to casting wish spells? As now planet killers are in the game, and can wipe out worlds with a single shot? The threat of being destroyed by nuclear fire lessens as you add in more worlds. The Jihad was complete bs with their actions, as they had used magic jumpships to jump the nukes to worlds beyond their reach.

But you know what. The lack of actual reading and comprehension of responses have finally got me to the point of ignoring this garbage.
Requiem
08/09/21 05:37 AM
124.184.171.41

Edit Reply Quote Quick Reply
Quote:
Timeline is set for a reason. I am guessing this doesn't make sense to you.



Erroneous statement based upon projecting an incorrect assumption.

Quote:
The alt does NOT change the facts about canon.



Yet again the topic of canon issues is shown to be in error because it did … yes what did canon do when it came to the issue the ISs response to that of Warships?
My complaint is valid! … canon failed to produce any strategic / tactical response to the introduction of Clan Warships. The warship by its very existence now the biggest threat on the battlefield, by doing nothing the story by its very nature, now flawed.
It is the right of any player to create alternatives, if they desire, to rectify this! The alt by its very nature my attempt to rectify, what I perceive to be, a flawed and boring narrative.
This goes back to understanding the reality of a naval war when canon refuses to provide the IS with any other tactical / strategic response.

Quote:
they kept the wait and see attitude, as the elites were set up to deal with the other houses attacking.



And again demonstrating how woefully the narrative is going … This is Hanse Davion, Morgan Hasek Davion, Takashi Kurita and Theodore Kurita at the helm of these two realms …. Thus the Elites are being dispatched!

Quote:
That the ships that were patrolling before the clans launched their attacks were to be loaded up with nukes?



Those on the Periphery boarder – In all likelihood, no.

Quote:
Turtle Bay was why the SL had to carry nukes onboard a ship



Yes, The Clans have now demonstrated their ability to use Warships against civilians.
There is also that pesky issue regarding a Samurai’s honour and duty ….

Quote:
The Ares Convention



https://www.sarna.net/wiki/Ares_Conventions

“ … Sheer necessity caused the development of an informal code called "Honors of War" during the Third Succession War. This code, based on the Ares Conventions, was created in an age of ever-decreasing technological knowledge and manufacturing capability, necessitating a code of conduct which would ensure the survival of both knowledge and the increasingly irreplaceable 'Mechs and JumpShips …”

Quote:
and all of the experts say they are Star League



Ie they have been proven to be authentic, that means tested to prove to work!
So does that mean we have to send them to a second and third lab because there is still no trust the information and that will just mean another who knows months testing it to prove what the first lab stated its all good ….
As time wasted on providing what the first lab stated will not matter at all in the scheme of things!

Quote:
anon - Addendum II 2579 The Star League unilaterally rescinded the Ares Conventions – ie as from 2579 the Ares Conventions no longer exist!



Alt – in full effect! Why it is the only way to keep the game civilized!

Quote:
Read DEDICATED in both responses.



FITTED WARHEAD!

Quote:
the program would automatically wipe the drives.



https://www.sarna.net/wiki/Gray_Death_Legion
https://www.sarna.net/wiki/Helm_Memory_Core

You see where it says “… the Legion produced several copies of the library and spread them to the best of their abilities …”
Therefore no finger print scanner or retina scanner attached to the security protocols of the Helm Memory Core as copies can be manufactured with ease!

Your response: Suggest having a look at the claims on the web as to how long it takes to hack them. Comprehension completely lost? Or just not bothering to read what is there?

Really? …

As now planet killers are in the game as a means of providing an extrapolation of the Film Fail Safe into the BattleTech Universe as a means of attempting to explain why channels of communication should be kept open … too adroit?

Still does not change my belief, the cannon story is incredibly flawed and that I highly prefer my version of events as it provides all parties involves with more challenging and fun scenarios and the story has far more interesting characters who actually live up to their past deeds.
Get thee to Coventry … Now is the winter of our discontent, made glorious by this daughter of Tharkad … Our army shall march through. Well to New Avalon tonight.
Requiem
02/23/23 06:01 AM
1.158.193.188

Edit Reply Quote Quick Reply
Lyranische konstitutionelle Monarchie
(‘Lyran Constitutional Monarchy – Das Reich’)

Einigkeit und Recht und Freiheit
(‘Unity and Justice and Freedom’)


Time period: 2341 – present
Capital World: Saxony (Tharkad)
Ruler: Kaiser(in)
Military: Reich Wehrmacht (RW) : Gott mit uns (‘God with us’)
Armed Forces High
Command: Oberkommando der Wehrmacht. (OKW)
Intelligence Agency: Sicherheitsdienst (SD) (‘Security Service’)

Origin:
Originally the Von-Steiner’s home-world was located on Vega, within the Lyran Constellation. A multi-cultural world with individuals from Terra – Asiatic and Europe (primarily Scandinavian).
In the late 23rd Century an invasion led by the expansionist military forces of Ryuujin no Teikoku (Empire of the Dragon King) engaged in a war of liberation of Vega. Their once peaceful and idealistic world became a battleground of survival – though when their neighbouring worlds defected, siding with Ryuujin no Teikoku, this imposed a single punitive course of action. They, therefore, became refugees, fleeing as best they could and the few surviving families began their forced emigration, including the Von-Steiner family and the other original German colonist families.
Over time they emigrated to the new colony world of Saxony where they began forming a new national state. Where resentment for the loss of Vega has in turn created a long-held wish of the Princely House of Von-Steiner, the military, and the citizens to reclaim this world they lost and to exact revenge on Ryuujin no Teikoku by Das Reich.

Monoculturalism:
Muti-culturalism has been deemed a failure by Das Reich. By tolerating cultural diversity through institutionalised legislation in the past has been determined a failure due to the high rate of social anxiety. It was therefore decided that only in a mono-culturist society can an empire remain strong in the face of overwhelming aggression by external sovereign states.
To this end pressure was originally exerted throughout society to conform to the single Germanic culture, – where authorities implemented a Germanisation policy - to demonstrate their Patriotism to Das Reich. Over time, however, this pressure has been relaxed as ultranationalism pride by the population has established a strong regimentation within society ie. a monocultural society has become normalized throughout Das Reich.

Socio-Political Structure
The only waring sovereign state to be nearly surrounded by multiple other waring sovereign states - Ryuujin no Teikoku (Empire of the Dragon King); United Worlds Republic; Ancien – La Cour Du Dauphin(e); The Equinox Alliance; The Canopian Matriarchy; The Andalusian Autonomous Dominion; and lastly the Terran Theocracy.
As a response they have had to institute innovative technological programs and governmental policies to ensure a vast military industrial complex, in order to survive.
The government of the Lyranische konstitutionelle Monarchie (‘Lyran Constitutional Monarchy – Das Reich’) is a stable and remarkably representative government. Its stability is inherent in the strong Steiner Monarchy that allows its citizens personal freedoms despite their ‘martial’ culture.
Despite Das Reich’s dedication to open debate (broader disclosure) the affective atmosphere of the Privy Council, the Estates General and the Bundestag are essentially complicit with intrigue and plots. They will, however, put aside their differences in the event of presenting a united front due to a threat from beyond their borders.
Get thee to Coventry … Now is the winter of our discontent, made glorious by this daughter of Tharkad … Our army shall march through. Well to New Avalon tonight.
Requiem
02/23/23 06:02 AM
1.158.193.188

Edit Reply Quote Quick Reply
Communication
Functionality: Due to the necessity of communication throughout Das Reich – personal, business, security, and government – a single Hyper-Pulse Generators (HPG) state owned and operated contractor is therefore required to establish a single HPG upon every world (and multiple HPGs upon regional command worlds and those worlds linking them with the Capitol world), to allow for the transmission of communication – Thus it is under the command of the Department of Communication.
It is however a necessity for the Government and Military to allow for instantaneous two-way communication to ensure an efficient communication on a hub and spoke approach between Das Reich’s Capital World and that of the Erzherzog(in)’s – Archduke / Archduchess – Regional Capital World.
For this reason, each of these worlds maintain their own …
Armed Forces High Command: Oberkommando der Wehrmacht. (OKW)
Intelligence Agency: Sicherheitsdienst (SD) (‘Security Service’)
Estates General and Bundestag Facilities.
In so doing this, therefore, reduces the necessity transport time and resources if every dignitary was required to be transported every year to Das Reich’s Capital world – and reduces the time of every dignitary may be absent from their respective world.

Government:
Kaiser(in): Constitutional Hierarchical Monarchy system, in which the reigning monarch – through the Constitution - is the commander in chief of the Wehrmacht as well as authority over all Nobilities forces and their logistics requirements / reserves, thus ensuring the security of the realm, all foreign policies, and affirming war upon foreign realms.
All members of the Kaiser(in)’s family are therefore expected to graduate from a military officer’s college and serve within the Reich Wehrmacht for a minimum period of five years.
The Kaiser(in) has the right of control over all Government Agencies through the appointment of their executive officer. Thus they also have control over the economy as a whole through the Federal Reserve. They also have the ability to veto a Bill / providing the need for substantial alterations, and also affirms a Bill into law and may also provide policy proposals in the social / economic / educational interest of the Reich for their general discussion and opinions.
The Kaiser(in)’s special power is the right to enforce her/his will without consulting the Privy Council, the Estates General or the Bundestag once war has been invoked. Recent Kaiser(in)s, however, have taken to informing them of their intentions, both to gain insight into how these policies will be received and to soothe political egos – by contributing towards the governance of Das Reich.
The Kaiser(in)’s use of her / his absolute power is generally considered acceptable by the citizens of Das Reich in times when swift action is necessary.
The position of Kaiser(in) is open to both sexes and the position of heir-apparent is open to any child of the current Kaiser(in) – identified as the most suitable to be the next Kaiser(in) - and is named Kaiser(in)-Designate.

<The children of the Kaiser(in) therefore must compete to prove their worth and thereby prove their candidacy over their fellow siblings as the most appropriate heir by gaining the support of many of the noble families as possible in order to support their bid for the position of Kaiser(in) – through military prowess – foreign and domestic policies – the establishment of internal alliances. The final decision is therefore determined by the Kaiser(in) in consultation with members of their immediate family, the Reich Chancellor, and the Bundestag may be requested.>

The ruling Von-Steiner family also wields economic power – As they have managed to amassed a vast personal fortune in the form of major landholdings on several key worlds early in the formation of Das Reich and controlling shareholdings in key military and civilian industries.
Get thee to Coventry … Now is the winter of our discontent, made glorious by this daughter of Tharkad … Our army shall march through. Well to New Avalon tonight.
Requiem
02/23/23 06:02 AM
1.158.193.188

Edit Reply Quote Quick Reply
Royal Court: The Reich’s Royal Court is the extended household and their courtiers. These courtiers include all those who regularly attend the Kaiser(in), including the monarch or noble’s camarilla and retinue, the household, and nobility, bureaucrats, and those with court appointments, bodyguards, emissaries from other Successor / Periphery States or visitors to the court. Foreign princes / princesses and foreign nobility in exile may also seek refuge at court.

Capital Building (et al): The Royal Court has their seat in Hohenzollern Castle upon Saxony, a modern representation of the ancestral home of the imperial family of Germany on Terra. The vast underground castle incorporates myth, literature, grand opera, and Teutonic chivalry in its architectural and decorative palette. The result is a cross between neo-Romanesque and neo-Gothic mixed with fairy tale. The above ground entry buildings include an exuberant concoction of spires, turrets, battlements with what appears to be pitched roofs set atop a massive rocky crag and surrounded by an evergreen forest incorporating mystical pools and waterfalls to provide the appearance of a mystical woodland.
In the event the Royal Court may is required to be mobile, an itinerant court, as and when the required situation demands the Royal Court is therefore transferred to the Royal Flagship - Kriegsschiff der Majestat (KM) Sigrun.
Formal ceremony settings, etiquette and hierarchy flourish in this highly structured court setting during social settings, featuring, for example, Napoleonic Court Uniforms.
Orders of Chivalry have also formed and are currently an important part of court culture since the early 27th Century.

The Royal Household: The function of the Kaiser(in) is styled like a secular stratocracy. It’s overall objective, therefore, is to demonstrate the highest (allerhochste) majesty, dignity, and military aptitude to her / his subjects and to other sovereignties.

The Imperial House: The members of House Von-Steiner are ranked as princes and princesses of the blood imperial, and then with the honorary tile of Erzherzog(in) – Archduke / Archduchess. Their permanent address, marriage and service (career) to the Das Reich must be agreed to by the Kaiser(in).
In the situation of a Morganatic marriage (people of unequal social rank) as the inherited title is non-hereditary neither the lesser status bride / groom or any progeny will not inherit the higher title or privileges / duties associated with this title – they are however allowed entailed succession property / title / duty from their lower ranked parent.
The lesser status bride / groom will however be provided with the informal title of Consort.

The Imperial Court: The Kaiser(in)’s household, her / his personal officers and the premises where they reside are called Hof – court.
The officials managing the Imperial Court, and drawn from among the nobles and common citizens of Das Reich and chosen based upon their aptitude, from the lowest positions to that of the highest positions and include …
Obersthofmeister The Grand Master (Steward) head of the imperial household as Steward / Chamberlain – managing the imperial household, in charge of all court ceremonies and the arrangements for all state ceremonies.
Obersthofmarschall The Grand Marshal, the official who is charge of supervising all its economic and legal affairs.
Oberstkammerer The Grand Chamberlain, the official who is in charge of supervising all its affairs / correspondence with the Privy Council, the Estates General, the Bundestag, and requests for an audience with the Kaiser(in) by the Nobility or by ordinary citizens.
Get thee to Coventry … Now is the winter of our discontent, made glorious by this daughter of Tharkad … Our army shall march through. Well to New Avalon tonight.
Requiem
02/23/23 06:03 AM
1.158.193.188

Edit Reply Quote Quick Reply
Progeny of the
Kaiser(in): There has been a variety ‘relationships’ between the Kaiser(in) and their children. However as far as society [media] is concerned, they are completely off limits, as the majority of Kaiser(in)s desire to ensure a ‘normal’ as possible childhood / adolescence for them, until they assume their adult position within society.
Their education, however, includes advanced classes to prepare them for their future duties.

Privy Council: A formal body of advisers (agent provocateur) to the Kaiser(in) and a vital part of the government.
Its membership mainly comprises …
The Reich’s Erzherzog(in)s (Archduke / Archduchess).
Armed Forces High Command: The Oberkommando der Wehrmacht. (OKW)
Intelligence Agency: The Sicherheitsdienst (SD) (‘Security Service’)
Senior Politicians from the Bundestag representing each of the Government’s Departments may also be requested to attend when required to present specific information.
The Council has also become the unofficial liaison between the Kaiser(in) and the Estates General (and in reverse when necessary).
It may also perform many of the mundane, yet important, tasks that the Kaiser(in) prefers to delegate.

Nobility: A hereditary peerage / appointment by the Kaiser(in). The Nobility’s role is to act as the Kaiser(in)’s representative and to ensure all Statutes passed by parliament are correctly enforced by their respective planetary government. They also have the right to dismiss their world’s government in the event they fail in their responsibility.

Chivalric Ranks within the Reich Peerage System.
Kaiser(in) – Emperor / Empress.
Kaiser(in)-Designate – Chosen Heir Apparent
Furst(in) – Honorary Title as Prince / Princesses of the Blood Imperial until the Kaiser(in)-Designate is chosen and their ascension is complete. At which time those not chosen will assume the (non-heredity) rank of Erzherzog(in) – Archduke / Archduchess – and thus assume their position / duty in noble society.
Erzherzog(in) – Archduke / Archduchess – has Erzherzog(in) Von preposition before family name and usually are / were a close relative of the current or past Keiser(in) – Provided with a land grant that includes multiple dutchies, called a Bundesland, for which they are responsible to ensure the miliary security force has been established and appropriately equipped upon these multiple dutchy worlds. In addition, they usually are patrons of the arts, universities, hospitals, charities etc.
All other Herzog(in) under the control of a Erzherzog(in) if called to arms in the defence of the Reich – they have no choice but to march to war under their Erzherzog(in)’s Banner.
Herzog(in) – Duke / Duchess – has Herzog(in) Von preposition before family name – Provided with a land grant that includes multiple worlds of importance, called a duchy, for which they are responsible to ensure the miliary security force has been established and appropriately equipped upon these multiple worlds. In addition, they usually are patrons of the arts, universities, hospitals, charities etc.
All other families with Peerage within a duchy are beholden to their Herzog(in) if called to arms in the defence of the Reich – they have no choice but to march to war under their Herzog(in)’s Banner.
Markgraf – Margrave / Marquess – has Markgraf Von preposition before family name – Provided with a land grant that includes a single world of importance for which they are to provide a miliary security force applicable to their status / wealth.
Graf(in) – Count(ess) – intermediate noble rank – has Graf(in) Von preposition before family name – Provided with a land grant that includes a city(s) of importance for which they are to provide a miliary security force applicable to their status / wealth.
Burggraf – Viscount(ess) – has Burggraf Von preposition before family name – Usually provided with a land grant.
Ritter – Knight – Lowest rank within the nobility – has Ritter Von preposition before family name – Usually provided with a small land grant.
Edelfrei – free noble / knight – has Edelfrei Von preposition before family name – A non-hereditary title of a civilian individual, raised from the masses, and placed in a position of responsibility by the Kaiser(in).
des Gewandes – of the robe – eg. Ritter des Gewandes (Knight of the Robe) – If the individual is provided with / has the title of Knight or Vicount(ess) and yet the title does not come with a land grant / or have lost their land grant (world in question has been conquered) they are required to add ‘of the robe’ to their title.
If the individual is a Count(ess) or Margrave / Marquess and they have lost their land grant due to being conquered, they are allowed to form a Mercenary Unit in order to win a new land grant / regain their old land grant from the enemy.
Get thee to Coventry … Now is the winter of our discontent, made glorious by this daughter of Tharkad … Our army shall march through. Well to New Avalon tonight.
Requiem
02/23/23 06:04 AM
1.158.193.188

Edit Reply Quote Quick Reply
Informal terms of endearment …
Juncherre – young noble – the daughter / son of a count or above – a term of respect to their position.
Halter(in) – Retainer –An individual of lower Chivalric Rank is a vassal to their liege-lord – where the lower ranked individual has been provided with a fief (their own land / or lived with their lord / provided a stipend of money etc.) in return for services to their lord – to protect her/him and to do her /him justice in her/his court.
Different Ranks and different duties can apply here …
The Retainer’s status / duties are liked to their military rank.
Assigned permanently to their Lord’s military as a Knight (Lowest Officer Rank) to that of second in command.
Managing the lord’s manor and its estate (Administrative Position) – including supervising the day-to-day tasks of the Lord’s manor staff.
Attending to her/his Lord, specifically whist court was in session (aide-de-camp).

<Nt. Noble children who will not be inheriting their parent’s title usually attempt to become Retainers within other prestigious noble families in order to gain fame / a title of their own through a successful military operation / career.>

Parliament,
The Estates General: Is the second chamber of the Parliament of the Reich.
Membership is by heredity appointment and includes Das Reich’s …
Herzog(in) – Duke / Duchess
Markgraf – Margrave / Marquess
Graf(in) – Count(ess)
The Estates General scrutinizes bills that have been approved by the Bundestag. It regularly reviews and amends Bills from the Bundestag. While it is able to prevent Bills passing into law, in certain limited circumstances, and it can delay Bills and force the Bundestag to reconsider their decisions, thus acting as a check on the more powerful Bundestag.
The Estates General often requests that the Kaiser(in) takes part in important debates about a proposition and may sometimes request an alteration to a Bill to make it more acceptable. The Kaiser(in) is not obliged to do so because allowing the Estates General to comment on the Bill before it is signed into law is its right.

Bundestag: Is the supreme legislative body of the Reich. It is the only federal representative body that is directly elected by the people of the planet they represent every five years under the first-past-the-post system.
Also, in theory, the Estates General, can de jure depose a ruling Kaiser(in) and choose a suitable replacement from their immediate family in the event they have been found incapable of performing their role or are guilty of State Treason.
A super-majority of 80% of both the Bundestag and the Estates General is required to enforce the ruling.

Leader: Reich Chancellor, the head of the federal government of the Reich, and is elected from the members of the Bundestag

Main Organ: Reich Cabinet, its role is to direct government policy and make decisions about national issues (solving current internal national problems). Cabinet meetings, ministers present bills – proposed laws – prepared by their government departments.

List of main contentious political beliefs …
Military’s Operational Budget vs. other department’s budgets (and all the programs that came with a military Budget – including R&D, and new Naval assets, etc) – some suggest it should be capped at a fixed percentage of GDP.
Wants Das Reich Government to play a greater leading status in offensive / defensive strategy.
More / less military raiding strikes against other sovereign states / rejects military missions abroad altogether.
Transfer monies from military to security to fight against organized crime and terrorism
Challenging <sovereign state>‘s growing influence as a possible military threat / growing human rights violations.
Focus on efficient market tools eg. reduced taxation for increased technical development / personnel – reduced unemployment.
Focus on socialist market tools eg. increased welfare / old age pension – a “guaranteed income” minimum wage – Easing taxes on lower / middle incomes and increases taxes for the wealthy.
Infrastructure Development – industry / rental / housing market numbers.
Stronger / decreased market regulation.
Increasing / decreasing aid to outermost / external sovereign states.
Increase Jump-ship development to promote trade / security.
Increase / decrease climate / environmental reforms.
Commitment to the fundamental right to asylum.
Restrictions on who can apply for asylum.
The ability to deport refugees who have committed criminal offensives whist in Das Reich.
Promotion of counter-culture beliefs and attitudes.
Get thee to Coventry … Now is the winter of our discontent, made glorious by this daughter of Tharkad … Our army shall march through. Well to New Avalon tonight.
Requiem
02/23/23 06:04 AM
1.158.193.188

Edit Reply Quote Quick Reply
Verfassung: Grundrechte – Fundamental Rights (addendum.)
(Constitution) I. Basic Rights
Citizenship / Nationalisation under a single monoculturalism doctrine - Human rights – Personal freedoms – Equity before the law – Freedom of faith and conscience – Freedom of expression, arts and sciences – Freedom of assembly – Freedom of association – Privacy of correspondence, and telecommunications – Freedom of movement – Occupational Freedom – Compulsory military and alternative civilian service – Inviolability of the home – Marriage, family, children, educational system – Property and Inheritance – Right of asylum – Right of petition, etc.
II. Obligations and Duties of the Citizens, the Nobility and the Kaiser(in) in a State of Defence –
II.A. Citizens
To support their government in preparation and the defense of the state time of war.
Compulsory military service requires all citizens to enrol for three years, usually at age 18 (later for university-level students or four years part time whist obtaining their degree).
II.B. Nobility
To support their government in preparation and the defense of the state time of war.
Nobility Rank confers compulsory military service in the event of a state of Defence.
Defense Assistance with the establishment of a personal reserve force upon their home-world – allowable size applicable with their rank :-
Though not legally required to maintain a personal reserve force the lowest two ranks are allowed to own their own military vehicles, that then can be assimilated into Noble’s (of higher rank) military force …
Ritter – Knight – As pilot of a single BattleMech / Aerospace fighter etc.
Burggraf – Viscount(ess) – As commander of a single BattleMech / Aerospace Fighter Lance etc.
The following Noble ranks, however, are required by law to maintain a reserve force for the defense of their home-world …
Graf(in) – Count(ess) – A Company Combat Group.
Markgraf – Margrave / Marquess – A Battalion Combat Group.
Herzog(in) – Duke / Duchess – A Regiment Combat Group.
Erzherzog(in) – Archduke / Archduchess – A Brigade Combat Group.
II.C. Kaiser(in)
Articles of Acceptance the command and governance of the Wehrmacht is vested in the Kaiser(in).
Declaration of a state of defence / Emergency Provisions, Power of Command of the Kaiser(in), Use of the Military, Rights and Duties of Member Worlds and their Governments, Rank, Duration of Emergency Provisions, Repeal of emergency measures, Peace measures etc
The Kaiser(in), however, is required by law to maintain a personal honour guard …
Kaiser(in) – Emperor / Empress – At a minimum, a Brigade Combat Group.
III. The Privy Council, The Nobility, The Estates General, The Bundestag, and The Reich Chancellor
Election, Convening, Term, Rules of Procedure, Scrutiny, Committees of inquiry / Internal Affairs / External Affairs / Armed Forces, Petitions Committee, Parliamentary Oversight etc.
IV. Legislation and Legislative Procedure
Bills, Procedure, Passage of Laws, Amendment of Laws, Issuance of statutory instruments, Legislative emergency, Certification, Promulgation, Entry into force, etc
V. Administration
VI. The Judiciary
VII. Finance

Official Language: German (most consider High German or Hochdeutsch to be the most ‘official’ version of the language.)

National Anthem: Nationalhymne – Lyranische Erinnerung – (Lyran Remembrance)

Official Currency: Reichsmark.

Religion: United Protestant (Lutheran, Calvinist) 54.64%
Catholic 23.75%
Other 21.42%

Characteristics: Civilian – Single monoculturalism society.
(Sociology) Many see das Reich as deriving from the Germanic Templar Knights – which has become ingrained in their militaristic cultural aspects to promote their virtues.
Time punctuality seen as a high priority (work and social events).
A ‘directness’ in communication – openness and sincerity that avoids polite superficiality.
The people tend to be thrifty, be sensible, and respect one another’s privacy.
They typically respect the structure and laws of society to an above average degree.
There is no place that this sense of order is more apparent than in business culture.
Traditionally, people tie a lot of importance to the notion of family and community.
They therefore include respecting human dignity, the rule of law, the Kaiser(in)’s role as ruler, democracy and the separation of powers, as well as the obligation to support freedom and peace.
Military
A Terran minister, Ursula von der Leyen, once stated that “Only a military identity that is built on the fundamental values of our Basic Law can be a source of meaning and traditions for our Bundeswehr, which is committed to liberal and democratic objectives”.
Professionalism, honour, and duty are the cornerstone of military culture.
Both within and without the military there is a drive for continual technological improvement to improve their society and their military.
Get thee to Coventry … Now is the winter of our discontent, made glorious by this daughter of Tharkad … Our army shall march through. Well to New Avalon tonight.
Requiem
02/23/23 06:05 AM
1.158.193.188

Edit Reply Quote Quick Reply
(Culture) Single multicultural society with progressive policies.
Culture and people, to a large extent, are about reason and logic.
Residents are expected to respect order and structure as well as the church.
High percentage of population prefer an urban dwelling (close to other family members). Which also propagates urban gardening – even to apartments. Communal gardens are common – known as a schrebergarten.
Commitment towards protecting the environment over business profit.
School and work – ingrained in most people that they should be conscientious and hard working.
Sport is an integral element of society – both in terms of participation and spectating High percentage of population participate / belong to a club).
Take pride in doing a good job.
When not at work they partake in a range of leisure activities and pastimes.
Large array of food and drink, history, and leisure activities that are seen as important aspects of their culture.

(Education) The responsibility of the Department of Education within each Bundesland to adhere to Das Reich’s overall educational policy.
Optional Kindergarten (nursery school) education is provided for all children between one and five years old.
School attendance / school uniforms are thereafter compulsory.
Public schooling is funded by the state and do not charge fees, except for a small one-off semester fee (Semesterbeitrag).
Private schooling individuals required to pay the full fee.
Primary School Grundschule
Age 5 to 9 – Grade 1 to 5 – To prepare the pupil for Lower-Secondary School.
Secondary School Weiterfuhrende Schulen
Lower-Secondary School – Age 10 to 14 – Grades 6 to 10 – To prepare the pupil for Upper-Secondary school.
At the end of the school day most attend club activities / sports activities prior to going home for the day.
Upper-Secondary School – Age 15 to 17 – Grades 11 to 13 – Vast variety of programs …
1. Intensified education stream to prepare pupils for military higher education (Cadet Corp.) – and finishes with the final examination Allgemeine Hochschulereife (Abitur or Abi).
2. Intensified education stream to prepare pupils for civilian higher education – and finishes with the final examination Allgemeine Hochschulereife (Abitur or Abi).
3. A three-year course to provide career-orientated instruction - vocational education and training (VET).
4. A three-year apprenticeship-orientated instruction - vocational education and training (VET).
Military Education General Entry - Compulsory Military Service. In addition to their combat training an individual can also apply to start / continue with their vocational education and training (VET) on completion of basic training. In order to prepare them to enter the workforce as a technician etc upon completion of their compulsory military service or to remain within the military as a career.
Tertiary Education University Admission – minimum Abitur entrance exam qualification score required … where individual, with the pre-requisite score can attend …
Bundeswehr – military university – Officer Corp degree-awarding higher education institution … or
Universitat – university – attending a degree-awarding higher education institution … or
Fachhochschulen – attending a University of Applied Sciences … or
Universitaten – attending a doctorate-awarding higher education institution.
Nt. Compulsory Military Service during or upon completion of degree / doctorate is a legal requirement.
Commercial Planetary
Education As all worlds are technologically self-sufficient Das Reich ensures that any underlying technological development is proliferated to all member worlds as efficiently and effectively as possible. As it does the empire no good to hoard technology within one corporation on one world – thus the Keiser(in) has promoted economic development from one world to multiple worlds and then all worlds of equal technological development by allowing franchises / strategic alignments to be established upon these worlds in exchange for reduced tax rates.
By proliferating technology quickly and efficiently this has established das Reich as the most advanced of all the sovereign states as well as maintaining the most advanced worlds with the most advanced military technology.
Das Reich also maintains the largest Jump-ship fleet of all successor states through establishing a space stations / manufacturing / repair facility within all highly advanced systems – that are also equipped with large naval weapon systems.
Commercial / Military
University Research
and Development Research and innovation drives economic growth, national productivity, and wellbeing within Das Reich. Their research not only leads to new products and new industries, it also improves health and wellbeing and helps solve complex social problems.
<Nt. The military / security agencies conduct missions within other sovereign states to obtain any new technology, in order for it, to be reverse engineered within university R&D facilities to therefore maintain their technological superiority.>

(Food and Drink) One of the few remnants of a once multi-cultural society – good recipes.
Food culture revolves around the preparation of hearty meals – to be eaten as a family unit – at least once a week the entire family (children, parents, grand-parents, aunts and uncles / cousins etc.) may come together for a “Grand-Family-Meal” – to keep the family unit strong. Usually on a Sunday post church or to watch the popular sitcom ‘The Stein-hearts’ together.
Dining out is also popular – most urban dwellings include a vast range of fast-food shops, bakeries, deli outlets and gourmet restaurants – food markets, pop-ups and street food are also popular.
Alcohol consumption is fairly-high and is enjoyed in both bars and at home – Ranked by beer, wine, schnapps, and brandy
Afternoon Tea – ‘kaffee und Kuchen’ – family and friends stop working to come together in the afternoon for coffee and cake.

(Holidays) Passionate about travel – taking holidays is an important part of their lifestyle.
Holidays include (not limited to …) …
Karneval – Carnival – March 1 – full body costumes and masks (wacky regalia), parades, float rides, marching bands, and elaborate dances / costume balls – Women run amuck and are allowed to kiss any unsuspecting man.
Muttertag – Mother’s Day – May 8
Oktoberfest (key tradition) – September 17 to October 3 – beer, sausage, hiking, folk music, traditional dress (Lederhosen (men – knee length set of breeches complete with bracers, worn over a short sleeve shirt) / Dirndl (women – bodice, pinafore, and full skirt).
Volkstrauertag – “Peoples day of mourning” - commemoration two Sundays before the first day of Advent. Commemorates members of the all nations and civilians who died in armed conflict.
Kaisers Geburtstag (Deutsches Kaiserreich) – Emperor’s / Empress’ Birthday – July 22
Christian traditions are observed and celebrated throughout the year.
They take great pride in their motor vehicles – driving is seen as a relaxing pastime.

(Traditions) Schultute – on the first day of school, a traditional gift is provided to the new student.
New Year’s Eve – Fireworks – and using the quote “The same procedure as last year?”, who’s origin / meaning is now long forgotten in time.
In den Geburtstag reinfeiern – the act of celebrating one’s birthday – starts as soon as the clock strikes midnight. That way the Geburtstagkind (‘birthday kid’) is surrounded by her / his loved ones for the first few minutes or hours on her / his birthday.
Tanzverbot – ‘dancing ban’ – dancing on certain Christian Holidays my be forbidden by certain worlds.
The Stein-hearts – a barely fictionalized account of the Von Steiner family – as a foreigner living in the Reich, you can consider yourself truly integrated the first time a friend invites you over to watch The Stein-hearts. Public screenings of the show are often held in bars and people also like to gather at home to watch the weekly episode.

(Economy) The most advanced educational system in the Inner Sphere in which technology is proliferated throughout das Reich has created an impressive economic development - Large and stable (for the most part).
Average working five-day week for 35-40 hours.
At the end of the week many go and have a drink together before going home.
Productivity – high.
Most worlds include an extensive and excellent Autobahn (motorway) network – that includes a lack of national speed limit (reduced insurance as speed increases).
Get thee to Coventry … Now is the winter of our discontent, made glorious by this daughter of Tharkad … Our army shall march through. Well to New Avalon tonight.
Requiem
02/23/23 06:06 AM
1.158.193.188

Edit Reply Quote Quick Reply
Provinces:
Das Reich, as a sovereign state, consists of sixteen Bundesland (federated) states in which their names are derived from Terra – Germany States or Cities.
Each Bundesland also adopts their Liege Lord’s Heraldry to represent their state, and over the centuries has become unique due to Liege House’s influence …

Examples Include:-

Rhineland Bundesland
Liege Lord: Erzherzog(in) Von Croiztier
Capital World: Azure (Skye)
Duchies: 12
Worlds: 43
Location: Outset – Zenith-Sinistral
Adjacent: Orthodox Papal State, Ryuujin, and Tintagel
House Von Croiztier:
An ambitious and cunning family who desire power for the sake of power – dubious loyalty to House Von Steiner. Assumed leaders of a hidden terrorist separatist group who are attempting to subvert local Wehrmacht Commands to their cause.
Military:
As the Rhineland Bundesland has been one of the most frequent targets of invasions, raids and counterattacks as such they field some of the most elite units within the Reich Wehrmacht.



Austria Bundesland
Liege Lord: Erzherzog(in) Von Reinhardt
Capital World: Augusta (Kannon)
Duchies: 7
Worlds: 21
Location: Outset-Zenith
Adjacent: Ryuujin
House Von Reinhardt:
The Erzherzog(in) Von Reinhardt family are driven by a desire to regain both their former wealth and their former planet-holdings.
Military:
Propensity for aerospace units and naval aerospace carriers as their forward strike unit.


Bavaria Bundesland
Liege Lord: Erzherzog(in) Von Sydow
Capital World: Lindau (Alexandria)
Duchies: 7
Worlds: 25
Location: Outset Zenith-Sinistral
Adjacent: Internal – Rhineland, Austria, and Kiaochau
House Von Sydow:
Characterized as a House of inner strength and ethical beliefs.
The Von Sydow family believe in championing those of the lower-class whilst attempting to reform the status conscious society – this has brought them into conflict with many other status conscious families within the region.
The Von Sydow family, however, are considered strongest supporters of the Kaiser(in) - to the point many consider them to be Zealots.
Military:
The Armed Forces are one of the largest government agencies headed by the Erzherzog(in).
Specifically termed as combat service support Bundesland. The Bavarian military’s unique location enables them to provide combat service support / fire support and operational assistance to combat elements within their adjacent Bundesland – Rhineland, Austria, and Kiaochau – as and when requested by their Erzherzog(in).


Luxembourg Bundesland
Liege Lord: Erzherzog(in) Von Kesselring
Capital World: Vienna (Orkney)
Duchies: 6
Worlds: 25
Location: Median Zenith
Adjacent: Ryuujin
House Von Kesselring
In a similar situation as that of their neighbour, Austria Bundesland, the Erzherzog(in) Von Kesselring family are also driven by a desire to regain both their wealth and their former planet-holdings. To this end, however, the Von Kesselring family have increased construction to the number of underground fortress cities within their Bundesland – thus preparing the most formidable defensive positions fortified with key observation positions, gun-pits, concrete bunkers, turreted BattleMech emplacements, minefields, and flooded areas.
Military:
Wehrmacht units within the Luxembourg Bundesland are experts in defensive strategies, in depth and elastic defence – they are masters in the art of attrition warfare.

Essenheim Bundesland
Liege Lord: Erzherzog(in) Von Rommel
Capital World: Morgen (Tamar)
Duchies: 13
Worlds: 47
Location: Medium / Extreme Zenith
Adjacent: Ryuujin, Dauphine, and Asguard
House Von Rommel
Maintains a reputation for chivalry, apolitical, and brilliant commanders
Military:
Fast-developing mobile battle – Beliefs that included…
- taking the initiative and not allowing the enemy forces to regroup leads to victory.
- taking opponents by surprise and creating uncertainty in their minds is a key approach to offensive warfare.
- be aggressive and direct from the front.

<Nt. Due to the battle prowess of House Von Rommel it has become customary for the Furst(in) / Imperial Kaiser(in)-Designate to be assigned to a military unit (for a designated time) within their Bundesland during their military years of service.>

Stuttgart Bundesland
Liege Lord: Erzherzog(in) Von Wolfe
Capital World: Trier (Trell)
Duchies: 10
Worlds: 34
Location: Extreme Zenith
Adjacent: Dauphine
House Von Wolfe
A prestigious and professional family whose professional duty is to safeguard das Reich by any legal means available to them.
Though their neighbours, House Von Kleber’s good natured teasing towards their appearance of being “too-serious / little-fun” (Snobs) whist the Von Wolfe complain that the Von Kleber’s are too egalitarian (‘Beatniks’) is a source of constant irritation between the two families.
Military:
The Wehrmacht of the Stuttgart Bundesland are noted for their special forces. Assigned the task of setting up the force’s headquarters in a secret facility – codenamed - Wolsschanze (“Wolf’s Sconce (Lair)”) these forces (Codename “Werewolf”) have organized into an elite force, to operate in clandestine operations secretly behind enemy lines.

<Nt. Due to the battle prowess of House Von Wolfe it has become customary for the Furst(in) / Imperial Kaiser(in)-Designate to be assigned to a military unit (for a designated time) within their Bundesland during their military years of service.>

Strassburg Bundesland
Liege Lord: Erzherzog(in) Von Kleber
Capital World: Musica (Adelaide)
Duchies: 10
Worlds: 37
Location: Extreme Zenith-Sinistral
Adjacent: Dauphine
House Von Kleber
Secret members of Pandora.

<Nt. Pandora – Members of a secret fraternity that oppose oppressive policies of the Das Reich Government, whilst maintaining deference to the higher authority of the state (the Keiser(in)) and the larger ‘positive’ framework within which their democracy operates. To this end the members of Pandora’s duty is to ensure freedom and justice.>

The Klebers, however, are known for their love of language, literature, music, art, folklore, cuisine and sport – to this end they consider their neighbours, the Von Wolfe, as mere dilatants requiring guidance / education – and as such the Wolfe / Kleber good natured rivalry continues …
In battle they are masters of the set piece strategy, choosing an advantageous battlefield … they are also known for their determination and valour …
Military:
Experts in Manoeuvre Warfare – a military strategy, which attempts to defeat the enemy by incapacitating their decision-making through shock and disruption.
Key requirement – up-to-date accurate intelligence on the disposition of key enemy command, support, and combat units … must be capable of redeploying key forces quickly and discreetly … either as an insurgency or counter-insurgency strategy.
Thus they aim for rapid, focused and unexpected actions …

<Nt. Due to the battle prowess of House Von Kleber it has also become customary for the Imperial Kaiser(in)-Designate to be assigned to a military unit (for a designated time) within their Bundesland during their military years of service.>

Prussia Bundesland (officially the Grand Duchy of …)
Liege Lord: Erzherzog(in) Von Saxe-Steiner
Capital World: Arzberg (Australia)
Dutchies: 15
Worlds: 64
Location: Extreme / Limitless Zenith-Sinistral
Adjacent: Dauphine
House Von Saxe-Steiner
Originally a “secundogeniture” dependent territory given to a younger daughter of the princely house of Von-Steiner and her descendants, creating a cadet branch in order to avoid a generational division – and at the same time a stake in the stability of Das Reich.
Since its establishment House Von Saxe-Steiner has consistently acquitted themselves in valour – and in Dauphine territory – creating many new Dutchies for Das Reich.
House Saxe-Steiner has rapidly begun to exercise their growing influence over other Houses – and at times mediation between Von Wolfe and Von Kleber.
The Von Saxe-Steiner’s military is synonymous with professionalism within the Reich Wehrmacht, and is equal to that of Keiser(in)’s.
Some see them as politically ambitious others staunch monarchists – the truth however is far from being determinable.
Military:
Through a combination of advanced educational reforms, ‘absolutely relentless’ drilling and manoeuvring, iron discipline and the finest commanders within Das Reich the Von Saxe-Steiner Reich Wehrmacht have been transformed into a relentless / veritable killing machine, unmatched in its manoeuvrability.
The Von Saxe-Steiner’s superiority in the art of war would mean nothing if they were inferior in the art of logistics, which fortunately they provided for in spades.
Their maxim “Armatures talk about strategy and tactics. Professionals talk about logistics and sustainability in warfare”

Ravensberg Bundesland
Liege Lord: Erzherzog(in) Von Ritter
Capital World: Leipzig (Sterling)
Dutchies: 11
Worlds: 36
Location: Extreme / Limitless Zenith-Sinistral
Adjacent: Dauphine and Empty Space
House Von Ritter
Military:
Specialize in Kriegsmarine (Navy) and their Panzerschiff (armoured (war) ship).
The training programs, under the House Von Ritter, includes tactical capability enhanced training …
A.
Basic training as a landsman. After a year, a landsman is usually rated as an ordinary seaman.
B.
Command staff courses on Panzerschiff (down to the rank of Leutnant zur See).
i. Understanding the origins of various space naval warship types, and their meanings within the field of modern naval warfare.
ii. Lectures on foreign warships and their weapons, with constant feedback based on intelligence from abroad.
iii. Lectures on the basic means of maintaining your position within the ship – combat manoeuvrability.
iv. The weaponry, and the organisation of protective measures to counter anti-warship attack.
v. Lectures on attack tactics, backed with experience from previous wars.
vi. Etc.
C.
Training of small groups of serving cadet officers, seamen, and engineering etc within the various ships.
Get thee to Coventry … Now is the winter of our discontent, made glorious by this daughter of Tharkad … Our army shall march through. Well to New Avalon tonight.
Requiem
02/23/23 06:06 AM
1.158.193.188

Edit Reply Quote Quick Reply
Wehrmacht

Since the fall of the Star League and the end of the Wars of Succession the Reich’s Oberkommando der Wehrmacht (Armed Forces High Command) was responsible for the expansion of Prussian Kriegsschulen (War Schools) – notable for their formal selection of its officers, by intelligence and proven merit rather than patronage or wealth, and by the exhaustive and rigorously structured training which its staff officers undertook. Its rise and development gave the Wehrmacht a decisive strategic advantage over their adversaries.

The General Staff also enjoys greater freedom from political control than its contemporaries, and this autonomy was enshrined in law on the unification of the Reich.

In a broader sense, the Oberkommando der Wehrmacht staff corps consisted of those officers who undertake training within the Kriegsschulen (War Schools) and are qualified to perform staff duties. Their exhaustive training was designed not only to remove the less motivated or less able candidates, but also to produce a body of professional military experts with common methods and outlook. General Staff – qualified officers alternated between line and staff duties but remained lifelong members of this special organization. It was now institutionally recognized that not only was command leadership important, but effective staff work was a significant key to success in both pre-war planning and in wartime operations.

Each Lyranisches Panzergrenadier Brigade are organized into the following military aspect – a term used for the several different kinds of military organization.
• 41st Panzergrenadier Brigade (Panzergrenadierbrigade 41)
o Staff and Signal Company 41st Panzergrenadier Brigade
o 113th Einherjar – Special Forces Detachment (Einherjar 113)
o 6th Reconnaissance Battalion (Aufklärungsbataillon 6)
o 401st Panzergrenadier Battalion (Panzergrenadierbataillon 401)
o 411th Panzergrenadier Battalion (Panzergrenadierbataillon 411)
o 413th Jäger Battalion (Jägerbataillon 413)
o 908th Panzergrenadier Battalion (Panzergrenadierbataillon 908)
o 803rd Panzer Engineer Battalion (Panzerpionierbataillon 803)
o 142nd Supply Battalion (Versorgungsbataillon 142)
o 52nd Luftwaffe Wing (Jagdgeschwader (JG) 52)
o 54th Luftwaffe Wing (Jagdgeschwader (JG) 54)

Einherjar Detachment – Special Forces Detachment - A multi-Unit formation that consists of Land Air BattleMechs, BattleMechs, combat vehicles, commando infantry, VTOLs, together with Luftwaffe aerospace fighters, that can be reduced / increased in size and scope as per individual mission requirements.

Valkyrie Detachment – (Float Detachment) – A Marines unit (landing force and / or boarding party), as per attached dropships, assigned to single Naval vessel.

Luftwaffe Detachment – On paper considered an individual multi-wing conventional fighter formation (each wing comprising four Jagdstaffel (plural Jagdstaffeln, abbreviated to Jasta) (fighter Staffel squadrons)) – In practice individual wings are assigned to RCT / Carrier Air Wing as per projected battle requirements.

Support Brigade – multiple semi-autonomous departments – responsibilities include …
- Medical
- Engineering
- Logistics
- Transport – Logistics, Recovery, Medical etc.
- Maintenance
- Commissary
- Weapons (maintenance) and Ammunition Storage etc.

High Command – Oberkommando des Heeres (OKH; Army High Command)
Under the Reich constitutional law vested in the Articles of Acceptance the command and governance of the Wehrmacht is vested in the Kaiser(in) and as such he/she holds the highest office in the military chain of command.
As such the Commander-in-Chief (Reichsmarschall) of the Reich Wehrmacht (RW) - refers to the supreme command authority, a military role vested in the Kaiser(in).
The authority to issue orders and give commands to military personnel is delegated by the Kaiser(in) to her/his commanders in the field, however she/ he does retain the right to issue orders personally.

Defense Services Secretary of the Kaiser(in)
The DSS is the primary channel of communication between the Kaiser(in), in her/his capacity as Commander-in-Chief and the officers and commanders of the Reich Wehrmacht (RW). This office provides the Kaiser(in) with the information and documentation related to defense affairs that she/he requires to perform her/his military functions and was created as part of the centralization of military
affairs into a single defense ministry. The DSS maintains a direct link with the officers and chief of staff of the Army, Navy, and Air (space) Force within the Ministry of Defense.

Ministry of Defense - Military Department - Bundeswehr
The Ministry of Defense is the central command and control instrument for the Kaiser(in) in exercising her/his function as commander-in-chief of the armed forces and as head of defense administration.
Responsible for providing the military forces needed to deter war and protect the security of the Reich and their civil administration and procurement authorities.

Primary Regional Commands for Reich Wehrmacht (RW) – Oberbefehlshaber - OB : < Military District – Operational Area > Commander in Chief < Rank, Name >
As of 2750, the Reich was divided into Military Districts which maintained multiple smaller Operational Areas, each with their own assigned forces and military commander as the primary lines of defense for the Reich, and included those worlds within strategic strike range of any of the major powers…
• The Terran Orthodox Papal State (ComStar) (Terran Hegemony);
• Ryuujin no Teikoku (Empire of the Dragon King) (Draconis Combine);
• Tintagel Union (Free Worlds League);
• Baihu zhi jing (Realm of the White Tiger) (Capellan Confederation);
• The United Confederation of Suns (Federated Suns); and
• Dauphine’, Constitutional Republic of (Rim Worlds Republic).
Operational Areas are named after the location of the commanding officer’s headquarters. Their commanders receive the non-hereditary title of Markgraf allowing them to act in the capacity of military commander to protect the people and worlds in their area from invaders, and at the same time protect the Reich.
Get thee to Coventry … Now is the winter of our discontent, made glorious by this daughter of Tharkad … Our army shall march through. Well to New Avalon tonight.
Requiem
02/23/23 06:08 AM
1.158.193.188

Edit Reply Quote Quick Reply
Defence Logistics Agency
A system designed to ensure it meets with wartime demands, minimising supply risks and ensuring successful execution of combat operations.
Combat support agencies – make decisions about the purchase and positioning of their logistics in an effective manner (not a cost effective – just in time – efficiency sense delivered at minimal cost basis) within each operational area.
In the event of periods of heightened operational requirements. Readiness production, stockpiling and the ultimate distribution system requires an assurance of nil shortfalls. Where an automated inventory algorithm is used to make decisions – all suppliers are required to demonstrate that they ‘are able to’ rapidly ramp up production to meet wartime demand.

Research and Development Agency
Responsible for the development of all emerging military technologies. Who collaborates with academia, industry, and government partners to formulate and execute research and development projects to expand the frontiers of technology and science (often beyond the militaries immediate requirements).

Professional Military Education System
Non-commissioned Officer Academy
– Mission – An accelerated three-month course that provides Officer Aspirant / Cadet Ranks, who can manage and lead units, to advance into the Offiziere – Junior Officer Ranks.
Command-Military Bachelor’s Degree
– Optional Courses – Criminal Justice, Cyber-Operations, Diplomacy and Political Science, Economics, Engineering (all fields), Healthcare, Information Systems, Journalism, Logistics (Business Administration), Military Technology (Research and Development), Philosophy, Psychology, Strategic Intelligence, Theology (etc.)
– Mission – Military Education and training to develop and prepare Junior Officers for the national security environment. Its graduates are prepared for complex Junior positions through the study of military strategy, theatre strategy and plans, and military support to those strategies within the context of national security policies and decision-making.
Command Staff College (CSC)
– Mission – A ten-month program for Stabsoffiziere – Senior Officer Ranks – from all military branches, providing education and training to develop critical thinkers, innovative problem solvers, and ethical leaders to serve as commanders and staff officers in individual units and multi-unit military organizational combat teams (emphasizes a multiservice approach).
Senior Leader Development College (SLDC)
– Mission – A ten-month program for General & Flag Officer Ranks – from all military branches, providing education and training to develop skills necessary for senior leaders within all branches.

Other Programs (non-inclusive)
Basic Military Training (BMT)
– Mission – A four-month initial training preparation towards becoming a soldier.
Career Specialised Training (CST)
– Mission – Specialized training requiring military specific skills (duration varies with education requirements).
Enlisted Professional Military Education – Command Preparation
– Mission – Provide enlisted professionals with progressive educational opportunities to assist with advancement in rank / duties. Includes …
Basic Leader – month long non-commissioned leadership course specializing in promotion to (Corporal / Petty Officer) – Oberstabsgefreiter.
Advanced Leader – three month long non-commissioned leadership course specializing in promotion to H/L – Unteroffizier / Stabsunteroffizier – K – Maat / Obermaat (Sergeant / Staff Sergeant / Petty Officer)
Senior Leader – two month long non-commissioned leadership course specializing in promotion to
(Master Sergeant / Chief Petty Officer / Senior Chief Petty Officer) – H/L – Hauptfeldwebel, Stabsfeldwebel – K – Hauptbootsmann, Stabsbootsman.
Advanced Leader – month long non-commissioned leadership course specializing in promotion to (Senior Master Sergeant / Master Chief Petty Officer) – H/L – Oberstabsfeldwebel – K – Oberstabsbootsmann.

Advanced Warfighting (AW)
– Mission – Develop future commanders to solve, employ, design and execute strategic / tactical / logistical skills for Offiziere – Junior Officer Ranks.
School of Void-Land Task Force Logistics (VLTFL)
– Mission – Provide logistics education for all branches, and to manage the logistics education programs in order to increase the combat effectiveness of all operating Corps / Forces, Reserve Forces, Supporting, Forces, and Headquarters.
Einherjar (Ranger) College
– Mission – A six-month high-intensity / advanced training program, for all military branches, to develop military personnel’s unconventional mission skills whilst engaging the enemy in close combat and direct fire battles. Missions includes direct-action operations, raids, personnel and special equipment recovery, counter terrorism, hostage rescue, direct action, and special reconnaissance in addition to conventional or special operations.
Void-borne (Jump) College
– Mission – A three-month training program to prepare Battle-Mech pilots for void-paratrooper (military void jump) certification.
Strike L.A.M. Fighter Tactics College
– Mission – A three-month training program teaching advanced L.A.M. strike tactics and techniques for Einherjar L.A.M. pilots to enhance combat performance in the air and on the ground, whist engaging primary targets / reconnaissance missions.
Pathfinder College
– Mission – A one-month navigation program to establish and operate a landing zone for all vehicles, conduct logistics offloading operations, and provide air traffic control and navigation assistance within an operational site control zone.

Continuing Field Training Exercises
Usually practice “mini-battles” which provide fairly realistic scenarios and situations based on actual situations and within different environments a unit might face whilst deployed.

Other Military Occupation Specialist Schools
Airborne Campus – Paratrooper / Jumpmaster.
Aviation Campus – Helicopter / Fixed Wing aircraft etc – all aviation requirements.
Chaplain Campus – Spiritual Support Requirements during missions and everyday activities.
Defence Information Campus – Professional organisational communications – radio, audio-visual, editing publications, public affairs, propaganda (culturally specific in any language etc).
Education Campus – Provides all military education requirements.
Medical Campus – Entire range of military medical professions.
Music Campus – Band performances including basic military band marching techniques and movements.
Sapper Campus – A variety of combat engineering duties. E.g. bridge-building, laying or clearing minefields, demolitions, building field defences / buildings / roads / airfield construction and repair.

Military Bundeswehr – Sub-agencies
Adjutant General
Army Department
Navy Department
Aerospace Force Department
Signals Defense
Defense Acquisition
Defense Criminal Investigative Service
Defense Military Intelligence / Psychological Operations
National Security Agency
Defense Information Systems
Defense Investigative-Intelligence Service
Defense Logistics
Defense Mapping and Stellar Cartography
Defense Special Weapons and Services
Defense Research and Development
Engineering
Defense Services Education and University
Defense Health and Welfare
House Forces Liaison Department.
Defense Mercenary Relations (Liaison Branch)

Commonwealth Heer (Army)
The Land based combat arm of the Lyran military encompassing all regular and reserve ground forces.
The Heer is composed of a numerous corps, sub-commands, mercenaries and reserve units: Sub-agencies include …
Combat Arms Branches
• BattleMech – all BattleMech vehicles.
• Armored – all combat vehicles.
• VTOL and Aviation – all VTOL and Aviation combat and non-combat vehicles.
• Infantry – all regular infantries.
• Special Forces – all special forces infantries.
• Air Defense – air defense vehicles and Radar.
• Field Artillery – all artillery.
• Combat Engineers.

BattleMech – Ground units of the LCAF were classified and equipped depending upon their role.
Uhlans
A main assault Regiment – a single assault battalion with the remaining two battalions consists of heavy-to-assault.
Grenadiers
Composed of heavy-to-assault – primary purpose, engages well equipped enemies.
Fusiliers
The core of most Corps – consisting of medium-to-heavy.
Dragoons (Cavalry)
Composed of Medium – primary purpose rapid advance and break through formations.
Hussars
Composed of light-to-medium – primary purpose rapid support (majority – missile support).
Lancers
Composed of light-to-medium – rapid penetration (majority – Laser).
Light Horse
Composed of light – primary reconnaissance.

Armored – Ground units of the LCAF were classified and equipped depending upon their role.

Tank Classifications
JagdCheetah – Reconnaissance Vehicles
JagdLeopard – Cavalry Vehicles
JagdJaguar – Infantry APC Vehicles
JagdPanther ¬– Infantry Support Vehicles
JagdPanzer – Support Combat Vehicles
JagdTiger – Main Combat Vehicles
Specialist – eg. Engineers – Armored recovery vehicles, Armored Vehicle Launched Bridge etc

Artillery – Ground units of the LCAF were classified and equipped depending upon their role.

Artillery Classifications
SRM Artillery
LRM Artillery
Anti-Aircraft Guns
Self-propelled Artillery
Howitzer Artillery
Siege Artillery

VTOL – Ground units of the LCAF were classified and equipped depending upon their role.

VTOL Classifications
Alruna Class – Multi-role Combat – eg Apache
Eir Class – Utility – eg Black Hawk (Combat & MASH)
Geiravor Class – Multi-mission Tiltrotor – eg. Osprey
Gondul Class – Heavy lift –eg Chinook
Herja Class – Combat Conventional Fighter –eg Harrier

Infantry – Ground units of the LCAF were classified and equipped depending upon their role.

Infantry Classifications
Reconnaissance
Commando
Ranger
Infantry
Heavy Infantry
Jump Infantry
Forest Infantry
Desert Infantry
Alpine Infantry
Mechanized Infantry
Motorized Infantry
Multi-purpose canine (MPC)
Mounted Infantry
Military Police (MP)
Urban Security
Marines
Engineers – Demolition etc.

Commonwealth Luftwaffe (Aerospace and Conventional)
The aerospace and conventional combat arm of the Lyran military encompassing …
Combat Arms
• Attack – Close air support and ground attack.
• Bomber – Long range strike missions.
• Special Electronic – Early Warning and Control Information Environment – electronic warfare and jamming, psychological operations and communications, airborne command post, ground targeting radar, range control, communications relay ….
• Fighter – small, fast and manoeuvrable craft used for aerospace-to-aerospace combat (aerospace superiority) + dual-role as fighter-bombers.
• Reconnaissance – planetary reconnaissance – monitoring enemy activity …
• Observation – close reconnaissance – report tactical information concerning composition and disposition of forces.
Combat Support
• Transport – Deliver military equipment and infantry.
• Search and Rescue – in or out of combat operations.
• Multi-mission – special support for ‘global’ special operations – infiltration, exfiltration, resupply ….
• Trainer – used to train pilots, combat systems, aircrew personnel …
• Utility – conventional craft used for what is required at the time …
• VIP Staff Transport – craft used for the transportation of VIPs.
Special Services
• Planetary Defense – systems utilized for planetary defense against an approaching enemy fleet …
Luftwaffe units are assigned to a specific combat team, naval vessel, or act within their own specialist units as required.

Commonwealth Military – Kampfdienste (Combat Services)
The other branches of the Lyran military encompassing …
Combat Support Branches
• Signals – Responsible for reliability of battlefield communication.
• Intelligence – Responsible for all Intelligence.
• Mapping – Topography and Stellar Cartography services.
• Security – Responsible for security, Military Police, Commissars.
Combat Service Support
• Base Establishment – facilities on land, or in space.
• Adjutant General’s – serve at an organizational level to plan, develop, and operate the personnel management support systems – life cycle functions – personnel requisition, reassignment, evaluation, promotion, awards and decorations, reenlistment, casualty reporting, strength accounting, replacement operations, and Mercenary Relations.
• Finance – Responsible for Unit Finance
• Ordinance - munitions.
• Quartermaster - Supply Service / Transport Command – Overseas organization and assignment of supplies
• Transportation Service / Transport Command – oversees the organization and assignment of Jump-Ships and Drop-Ships assigned to ground forces.
Special Services
• Criminal Investigation, Judge Advocate General.
• Medical – Responsible for Battlefield triage – and after battle care – veterinary, dental, nursing, etc …
• Education – Responsible for education requirements.
• Chaplain – All recognized religions.
Get thee to Coventry … Now is the winter of our discontent, made glorious by this daughter of Tharkad … Our army shall march through. Well to New Avalon tonight.
Requiem
02/23/23 06:08 AM
1.158.193.188

Edit Reply Quote Quick Reply
Commonwealth Kriegsmarine (Navy)
The Space based combat arm of the Lyran military encompassing all fleet and merchantman forces.
Prior to the SLDF Amaris Coup d’état Campaign secret construction facilities were maintained throughout the Lyran Commonwealth as repair facilities – the true scope of Kriegsmarine remains a national security issue.
Combat Arms Branches
• Warships – all warships.
• Jump-ships – all merchantman jump-ships.
• Drop-ships – all combat and merchantman drop-ships.
• Space-stations – all military space stations.
• VIP Staff Transport – Dropships used for the transportation of VIPs.
• Aviation – all fighter and reconnaissance aerospace.
• Marines – all regular combat marine infantry.
• Special Forces – all Naval special forces.
• Combat Engineers.

Navy – Squadron / Fleet
Line
Primary offensive formation – Carrier and two battleships protected by multiple cruisers and frigates
Pursuit
Rapid formation – primarily fast jeep-carriers, battlecruisers, and cruisers.
Escort
Achieve space superiority whilst attached to army transport / logistics fleets - primarily frigates and destroyers
Reconnaissance
Intelligence gathering - primarily frigates and destroyers (with the occasional cruiser) equipped with the most advanced sensory equipment and reconnaissance aerospace assets.
Transport
Dedicated to mass transport – logistics and ground forces.
Exploration / Survey
Discovering new ship routes / worlds – large cruiser equipped with multiple dropships, advanced sensory equipment, and reconnaissance aerospace assets - designed to undertake missions lasting months or years if necessary.

Doctrine
The LCAF operational doctrine focuses on achieving high combat performance. It emphasizes adaptability, flexibility and decentralized decision making.
Officers and NCOs were selected based on character and trained towards decisive combat leadership. Positive combat performance and efficiency is desired (A high combat efficiency score).

Tactics
The military strength of the LCAF is managed through mission-based tactics (Fuhren mit Auftrag) (“leading by mission”), and an almost proverbial discipline.
Where the emphasis is on the outcome of a mission rather than the specific means of achieving it
Once an operation begins, whether offensive or defensive, speed in response to changing circumstances is considered more important than careful planning and coordination of new plans.

The LCAF military is seen as a high-tech army since new technologies that were introduced influences its development of tactical doctrine.

Organization
Front-line Regular Forces

Regional Reserve – Assigned to a given defensive zone (or Verteidigungzone) of several worlds, a Regional Reserve is under the direct command of the provincial or theatre commander. Regional Reserves mimic the structure of an Regimental Combat Team. They also, generally, have their own Dropships.

Planetary Reserve – generally garrison forces, are almost conventional armor, VTOL, fighters, infantry and artillery regiments. Though influential and wealthy planets may supplement these with ‘Mech forces.
All reserve forces are required to answer to the LCAF.

Noble families – Are allowed to maintain their own private forces and are subject to strict control by the House Forces Liaison Department.

Military Academy Training Units – Tied to a specific military academy, these units are designed to provide their Corps of Cadets battlefield experience before transferring to a front-line unit. Equipment for these units is procured through the Academy.

Mercenary Forces – Hired to supplement existing forces as and when required. Liaison will be required to assist in integrating the unit into the LCAF and to provide some level of control.

Ranks
The Brandenberg Edicts of 2413 established the rank system for the LCAF, issued by Archon Katherine Steiner, they were adapted from those used within the 20th Century (with a few changes).

Mannschaften (Personnel) Military Ranks – Wehrmacht (defense power) – primary branches are:
• Heer (Army) (H)
• Kriegsmarine (Navy) (K)
• Luftwaffe (Aerospace) (L)

Enlisted Ranks
Recruit – H – Soldaten – K – Matrose – L – Flieger
Private / Seaman Apprentice – Gefreiter
Private / Seaman – Obergefreiter
Private / Seaman – Huptgefreiter
Lance Corporal / Petty Officer – Stabsgefreiter
Corporal / Petty Officer – Oberstabsgefreiter

Non-Commissioned Ranks
Sergeant / Petty Officer – H/L – Unteroffizier – K – Maat
Sergeant / Petty Officer – H/L – Stabsunteroffizier – K – Obermaat
Staff Sergeant / Petty Officer – H/L – Feldwebel – K – Bootsmann
Staff Sergeant / Petty Officer – H/L– Oberfeldwebel – K – Oberbootsmann
Master Sergeant / Chief Petty Officer – H/L – Hauptfeldwebel – K – Hauptbootsmann
Master Sergeant / Senior Chief Petty Officer – H/L – Stabsfeldwebel – K – Stabsbootsman
Senior Master Sergeant / Master Chief Petty Officer – H/L – Oberstabsfeldwebel – K – Oberstabsbootsmann

Officer Aspirant / Cadet Ranks
OC – Sergeant / Petty Officer – H/L – Fahnenjunker – K – Seekadett
OC – Staff Sergeant / Petty Officer – H/L – Fahnrich – K – Fahnrich zur See
OC – Master Sergeant / Senior Chief Petty Officer – H/L – Oberfahnrich – K – Oberfahnrich zur See

Offiziere – Junior Officer Ranks
Second Lieutenant / Ensign – H/L – Leutnant – K – Leutnant zur See
First Lieutenant / Lieutenant JG – H/L – Oberleutnant – K – Oberleutnant zur See
Captain / Lieutenant – H/L – Hauptmann – K – Kapitanleutnant

Stabsoffiziere – Senior Officer Ranks
Major / Lieutenant Commander / Squadron Leader – H/L – Kommandant – K – Korvettenkapitan
Lieutenant Colonel / Commander / Wing Commander – H/L – Oberstleutnant – K – Fragattenkapitan
Colonel / Captain / Group Captain – H/L – Oberst – K – Kapitan zur See

General & Flag Officer Ranks
Brigadier / Commodore / Air Commodore – H – Standarten-Fuhrer – K – Flottillenadmiral
– L – Luftkommodore
Lieutenant General / Rear Admiral / Air Vice Marshal – H – Generalleutnant – K – Konteradmiral
– L – Flugdienstleiter
Major General / Vice Admiral / Air Marshal – H – Gruppenfuhrer – K – Vizeadmiral – L – Fluglotse
General / Admiral / Marshal – H – Obergruppenfuhrer – K – Admiral – L – Marschall
Field Marshall / Fleet Admiral / Marshal Air Force – H – Feldmarschall – K – Flottenadmiral
– L – Marschall Luftwaffe
General of the Armies –Kaiser(in) Reichsmarschall

Military Awards

The Grand Cross (GC) – Valour in combat beyond the call of duty (All Ranks Eligible).

Knight’s Cross (KC) – Order of chivalry, especially courage, honour, loyalty (Officers Eligible).

Distinguished Service Order (DSO) – Meritorious or distinguished service. Specifically for highly successful command and leadership during active operations (All Ranks Eligible).

Order of the Lyran Crusaders (OLC) – Gallantry in combat (Officers Eligible).
Member of the Order of the Lyran Crusaders (MOLC) – Gallantry in combat (Ratings Eligible).
The higher degrees of the Military Orders – can again be recognized in military valour or successful leadership – and are divided into two additional degrees.
Order of the Red Eagle and …
Order of the Black Eagle

Distinguished Service Medal (DSM) – In recognition of a distinguished act or acts of exemplary service during active operations against the enemy (All Ranks Eligible).

Military Cross (MC) – In recognition of an act or acts or of exemplary gallantry during active operations against the enemy (All Ranks Eligible).
Was divided into two classes and is a progressive award, with second class having to be earned before the first class and so on for the higher degrees.
Military Cross 1st Class (abbreviated MC I)
Military Cross 2nd Class (abbreviated MC II)
The higher degrees of the Military Cross – can again be recognized in military valour or successful leadership – and are divided into three additional degrees.
Cross with Oak Leaves.
Cross with Oak Leaves and Swords.
Cross with Oak Leaves, Swords and Diamonds.

Sabre Combat Medal – Awarded to those who engage in combat for the first time – Whilst assigned to a military unit, for performing their duties, while personally present, and under enemy fire (All Ranks Eligible).

Red Heart Medal – Awarded in the name of Kaiser(in) to those wounded or killed whilst serving in a military action (All Ranks Eligible).

Campaign Medal – Awarded to a member of an armed force who served in a designated military operation, in the shape of a knight’s shield (All Ranks Eligible).
Insignia attached to an appropriate campaign medal:
- Oak Leaf - Mentioned in Dispatches;
- Crossed Swords - Commendation for Brave Conduct;
- Metal Bar – Colour denotes additional award
Green - Military Cross (MC)
Orange - Distinguished Service Medal (DSM)
Indigo - Member of the Order of the Lyran Crusaders (MOLC)
Violet - Order of the Lyran Crusaders (MOLC)
Blue - Distinguished Service Order (DSO)
Red - Knight’s Cross (KC)
Black - The Grand Cross (GC)

Military TO&E – basic vehicles available.

Battle-Mechs
Wasp
Stinger
Valkyrie
Phoenix Hawk
Rifleman
Crusader
Archer
Warhammer

LAMs
Wasp LAM
Stinger LAM
Phoenix Hawk LAM

Aerospace Fighters
Stingray
Lucifer
Stuka

Conventional Fighters
Guardian

Vehicles
Support
Swift Wind Scout Car
Packrat LRPV – Reconnaissance – Ambulance
Skulker Wheeled Scout Tank
Mobile Headquarters
Coolant Vehicle
Ordinance Transport
Mobile Battle-Mech Repair Gantry
Mobile Army Surgical Hospital
Etc.

Wheeled
APC

Tracked
APC
Galleon Light Tank
Patton Tank

Drone
Boomerang Spotter Drone

VTOL
Ferret Light Scout
Warrior H-7

Artillery
Marksman
Mobile Long Tom

Warships
Bug-eye – Reconnaissance
Aviso – Dispatch Ship
Others as required per game.
Get thee to Coventry … Now is the winter of our discontent, made glorious by this daughter of Tharkad … Our army shall march through. Well to New Avalon tonight.
Pages: 1 | 2 | 3 | (show all)
Extra information
1 registered and 167 anonymous users are browsing this forum.

Moderator:  Nic Jansma, Cray, Frabby, BobTheZombie 

Print Topic

Forum Permissions
      You cannot start new topics
      You cannot reply to topics
      HTML is enabled
      UBBCode is enabled

Topic views: 18296


Contact Admins Sarna.net