cowboy
03/25/04 10:39 AM
198.81.26.77
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Type/Model: Hawkeye Prime Tech: Mixed Tech / 3062 Config: Biped BattleMech Rules: Level 3, Custom design
Mass: 55 tons Chassis: Composite (C) Power Plant: 330 XL Fusion (C) Walking Speed: 64.8 km/h Maximum Speed: 97.2 km/h Jump Jets: 6 Standard Jump Jets Jump Capacity: 180 meters Armor Type: Ferro-Fibrous Armament: 2 ER Medium Lasers(C) 1 Medium Pulse Laser(C) 1 Active Probe(C) 4 ER Small Lasers(C) 4 RL 10 (OS)s (IS) 2 Grenade Launchers(C) 1 TAG(C) 1 Narc Missile Beacon(C) 1 Wolf Watchdog ECM*(C) Manufacturer: (Unknown) Location: (Unknown) Communications System: (Unknown) Targeting & Tracking System: (Unknown) Enhanced Imaging Display
------------------------------------------------------------------------------ ==Overview:== The Hawkeye is the newest Recon mech to date.Its fast and can get away in a hurry if spotted.
==Capabilities:== Armed with a Medium Pulse Laser and two ER Medium lasers it can do quick damage to mechs its size and smaller.It is also equipped with a NARC Missile Beacon and 4 RL-10(OS) to lay down fire while it escapes.To deal with infantry it has 4 ER Small Lasers. It is also equipped with TAG,Active Probe and the newest Wolf Watchdog ECM and 2 grenade launchers that shoots a special smoke to disquise the Hawkeyes heat signature while it leaves the area.
==Battle History:== As of now it hasnt seen action yet.
==Variants:== None at the moment
==Deployment== Still in the experimental stages.
-------------------------------------------------------- Type/Model: Hawkeye Prime Mass: 55 tons Construction Options: Fractional Accounting
Equipment: Crits Mass Int. Struct.: 91 pts Composite (C) 0 2.75 Engine: 330 XL Fusion 10 12.25 Walking MP: 6 Running MP: 9 Jumping MP: 6 Heat Sinks: 15 Laser (C) [30] 4 5.00 (Heat Sink Loc: 2 LA, 2 RA) Gyro: 4 4.00 Cockpit, Life Supt., Sensors: 5 3.00 Enhanced Imaging Display: 0 .00 Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00 Armor Factor: 182 (C) 7 9.48 (Armor Crit Loc: 3 LA, 2 RA, 2 LT)
Internal Armor Structure Value Head: 3 9 Center Torso: 18 30 Center Torso (Rear): 5 L/R Side Torso: 13 20/20 L/R Side Torso (Rear): 5/5 L/R Arm: 9 18/18 L/R Leg: 13 26/26
Weapons and Equipment Loc Heat Ammo Crits Mass -------------------------------------------------------- 2 ER Medium Lasers (C) RA 10 2 2.00 1 Medium Pulse Laser (C) LA 4 1 2.00 1 Active Probe (C) RT 0 1 1.00 2 ER Small Lasers (C) RT 4 2 1.00 4 RL 10 (OS)s (IS) RT 12 4 2.00 1 Grenade Launcher (C) RT 1 1 .50 1 TAG (C) LT 0 1 1.00 2 ER Small Lasers (C) LT 4 2 1.00 1 Narc Missile Beacon (CLT 0 6 2 3.00 (Ammo Locations: 1 LT) 1 Grenade Launcher (C) LT 1 1 .50 1 Wolf Watchdog ECM* (C) HD 0 1 1.00 6 Standard Jump Jets: 6 3.00 (Jump Jet Loc: 1 LT, 1 RT, 2 LL, 2 RL) -------------------------------------------------------- TOTALS: 24 70 54.48 Crits & Tons Left: 8 .52
Calculated Factors: Total Cost: 14,009,520 C-Bills Battle Value: 2,129 Cost per BV: 6,580.33 Weapon Value: 2,203 / 2,203 (Ratio = 1.03 / 1.03) Damage Factors: SRDmg = 56; MRDmg = 30; LRDmg = 7 BattleForce2: MP: 6J, Armor/Structure: 5/3 Damage PB/M/L: 5/4/-, Overheat: 0 Class: MM; Point Value: 21 Specials: tag, prb
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