Cyclone UAV

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cowboy
05/09/04 09:37 AM
198.81.26.77

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BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: Cyclone UAV Prime
Tech: Clan / 3062
Config: Wheeled Vehicle
Rules: Level 3, Custom design

Mass: 80 tons
Power Plant: 220 Fusion
Cruise Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type: Ferro-Fibrous
Armament:
1 Large Pulse Laser
2 Streak SRM 4s
2 Streak SRM 2s
2 Medium Pulse Lasers
2 Small Pulse Lasers
1 Active Probe
1 SRM 4
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

------------------------------------------------------------------------------
==Overview:==
This is the clans attempt for an UAV.The Cyclone is 10 tons heavier than the
Inner sphere's version but is just as fast.It is also more heavily armed as
well.

==Capabilities:==
The Cyclone was built low to the ground and is best suited for urban
warfare.The main weapon is a Large Pulse Laser.The vehicle also boasts two
turret mounted SRM-4 Steaks.It also carries 2 Medium Pulse lasers and one
SRM-4 launcher. In the front it also has two SRM-2 Streaks.The rear of the
vehicle sports two Small Pulse Lasers.
The front also has a bulldozer scoop to help it bust through debris.
Finally,a Active Probe enables the Cyclone crew to detect enemy units before
they detect them.

==Deployment==
Deployed in big cities.

--------------------------------------------------------
Type/Model: Cyclone UAV Prime
Mass: 80 tons

Equipment: Items Mass
Int. Struct.: 40 pts Standard 0 8.00
Engine: 220 Fusion 0 10.00
Shielding & Transmission Equipment: 0 5.00
Cruise MP: 3
Flank MP: 5
Heat Sinks: 22 Single 0 12.00
Cockpit & Controls: 0 4.00
Crew: 6 Members 0 .00
Turret Equipment: 0 1.50
Armor Factor: 213 pts Ferro-Fibrous 1 11.50

Internal Armor
Structure Value
Front: 8 57
Left / Right Sides: 8 41/41
Rear: 8 32
Turret: 8 42

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Large Pulse Laser Turret 10 1 6.00
2 Streak SRM 4s Turret 0 50 3 6.00
2 Streak SRM 2s Front 0 100 3 4.00
2 Medium Pulse Lasers Turret 8 2 4.00
2 Small Pulse Lasers Rear 4 2 2.00
1 Active Probe Front 0 1 1.00
1 SRM 4 Turret 0 50 2 3.00
1 C.A.S.E. Equipment Body 0 .00
1 Bulldozer Front 1 2.00
--------------------------------------------------------
TOTALS: 22 16 80.00
Items & Tons Left: 5 .00

Calculated Factors:
Total Cost: 3,810,567 C-Bills
Battle Value: 1,068
Cost per BV: 3,567.95
Weapon Value: 2,069 / 1,870 (Ratio = 1.94 / 1.75)
Damage Factors: SRDmg = 52; MRDmg = 26; LRDmg = 6
BattleForce2: MP: 3W, Armor/Structure: 0 / 8
Damage PB/M/L: 6/6/1, Overheat: 0
Class: GA; Point Value: 11
Specials: prb, eng
CrayModerator
05/09/04 10:30 AM
24.27.227.56

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Interesting vehicle. I think I'd aim to keep urban vehicles lighter (50t or less), to avoid damaging the roads, collapsing bridges, etc. but 80t does let you stack in a lot of firepower. This is a potent vehicle.

Question, Cowboy: why so many different types of weapons doing the same job? The small pulse lasers in the rear could be replaced by another medium pulse laser. (With the important benefit of 2x the range of the small pulse laser. While small lasers and MGs might seem ideal for sweeping infantry-type threats, weapons with longer ranges give you the opportunity to kill infantry before they can even fire back. I much prefer to kill people who want to kill me before they get the chance.) The Streak 2s could also be replaced by another Streak 4, especially since Streak 2s are not able to fire inferno missiles and that the Streak 2s have the same firing arc.

But my aesthetics aside, that's a potent vehicle.
Mike Miller, Materials Engineer

Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.
wartang
05/10/04 02:13 PM
209.201.75.88

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UAV unmaned arial vechical?
i love this game
SSFSX17
05/10/04 04:02 PM
128.195.93.199

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Um... Nice! I noticed that it's a highly "technical" design, meaning that it relies on being able to hit most of the time without wasting anything. In that case, there's no need for the normal SRM-4. I'd drop it in favor of improved longevity, but besides that, this thing is just EVIL in close quarters. Well-done.

I still have one question though: Why would the Clans even think about UAVs?
Lousy good-for-nothing mortals. Can't live with 'em, can't live without 'em.
Gangrene
05/10/04 10:54 PM
24.6.228.14

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I guess it depends what circles you travel in. I was expecting an unmanned aerial vehicle too, but in this case its an urban assault vehicle.
Gangrene
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