Alpha Fighter

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cowboy
05/13/04 02:08 PM
198.81.26.77

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Type/Model: Alpha Fighter
Tech: Mixed Tech / 3058
Config: Biped BattleMech
Rules: Level 3, Custom design

Mass: 80 tons
Chassis: Endo Steel (C)
Power Plant: 400 XL Fusion (C)
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: 5 Standard Jump Jets
Jump Capacity: 150 meters
Armor Type: Ferro-Fibrous
Armament:
12 RL 10 (OS)s (IS)
1 Large Pulse Laser(C)
4 Medium Pulse Lasers(C)
1 Watchdog ECM (THB)(C)
Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)
Enhanced Imaging Display

------------------------------------------------------------------------------
==Overview:==
This is basically a remodeled Phoenixhawk IIC

==Capabilities:==
Thw Alpha Fighter is armed with one Large Pulse Laser,four Medium Pulse Lasers
and twelve RL 10 (OS) plus it is equipped with an Watchdog ECM.This mech can
do great amount of damage at close range.It can stay in a firefight for a
short time and get out quickly if need be.

==Battle History:==
Hasnt seen battle as of yet

==Deployment==
Not yet deployed.

--------------------------------------------------------
Type/Model: Alpha Fighter
Mass: 80 tons
Construction Options: Fractional Accounting

Equipment: Crits Mass
Int. Struct.: 122 pts Endo Steel (C) 7 4.00
(Endo Steel Loc: 1 LA, 2 RA, 2 LT, 2 RT)
Engine: 400 XL Fusion 10 26.25
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks: 15 Double (C) [30] 0 5.00
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Enhanced Imaging Display: 0 .00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00
Armor Factor: 211 (C) 7 10.99
(Armor Crit Loc: 1 HD, 1 LA, 1 RA, 1 LT, 1 RT, 1 LL, 1 RL)

Internal Armor
Structure Value
Head: 3 9
Center Torso: 25 27
Center Torso (Rear): 15
L/R Side Torso: 17 20/20
L/R Side Torso (Rear): 10/10
L/R Arm: 13 20/20
L/R Leg: 17 30/30

Weapons and Equipment Loc Heat Ammo Crits Mass
--------------------------------------------------------
2 RL 10 (OS)s (IS) RA 6 2 1.00
1 Large Pulse Laser (C) LA 10 2 6.00
2 RL 10 (OS)s (IS) LA 6 2 1.00
2 Medium Pulse Lasers (C)RT 8 2 4.00
3 RL 10 (OS)s (IS) RT 9 3 1.50
2 Medium Pulse Lasers (C)LT 8 2 4.00
3 RL 10 (OS)s (IS) LT 9 3 1.50
1 Watchdog ECM (THB) (C) CT 0 1 1.00
1 RL 10 (OS)(IS) LL 3 1 .50
1 RL 10 (OS)(IS) RL 3 1 .50
5 Standard Jump Jets: 5 5.00
(Jump Jet Loc: 2 LT, 2 RT, 1 CT)
--------------------------------------------------------
TOTALS: 26 73 79.24
Crits & Tons Left: 5 .76

Calculated Factors:
Total Cost: 22,552,079 C-Bills
Battle Value: 2,958
Cost per BV: 7,624.1
Weapon Value: 4,814 / 4,814 (Ratio = 1.63 / 1.63)
Damage Factors: SRDmg = 67; MRDmg = 40; LRDmg = 17
BattleForce2: MP: 5J, Armor/Structure: 5/5
Damage PB/M/L: 6/4/1, Overheat: 0
Class: MA; Point Value: 30
Specials: ecm, prb
SSFSX17
05/13/04 09:19 PM
128.195.93.199

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It's a very nice and powerful close-range suicide fighter, except that it costs 22 million C-bills. The cost is probably coming from making an 80-tonner move 5/8 with an XL engine. I reccomend that you try cutting the Alpha Fighter in half. Basically, you should see what kind a Rocket Launcher boat you can make in 40 tons that moves 5/8 and jumps 5.

If I fought against an opponent who had enough C-bills to waste on an army of these things, though, I'd probably die.
Lousy good-for-nothing mortals. Can't live with 'em, can't live without 'em.
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