Hey guys. It’s June. That means several wonderful things. First, it was my birthday. Second, the Mercenaries Kickstarter is being shipped, which is a wonderful birthday gift. And third, it’s Pride month, which means the 2024 BattleTech Pride Anthology is here. It’s the month that keeps on giving. And it’s giving way more than just […]
Read More →Category Archives: Community
Your BattleTech News Round-Up For May, 2024
April showers? More like May showers. And they’ll also certainly bring hordes of angry mosquitoes even this close to the urban centers of Southern Ontario. But you know what makes inclement weather and ravenous insects bearable? Spirit Cat Irregulars reinforcements! I love all these little guys, from the Crimson Hawk‘s goofy sculpt to the Avalanche […]
Read More →Community Outreach – Honoring The Purple Bird With Big Red-40Tech
Welcome back to Community Outreach, the Sarna series where we reach out to BattleTech creators and creatives to learn more about their work. This month we sat down with Big Red-40Tech, a YouTuber with a curious name who dives deep into the lore behind some of the most popular and not-so-popular ‘Mechs. I start us […]
Read More →Your BattleTech News Round-Up For April, 2024
Did you know the Locust IIC is over 40 points in Alpha Strike? The Fire Moth Prime is close to 30, and there’s even a Kit Fox that’s 40 points. My point is, it’s hard to find a cheap Clan ‘Mech to round out a 200-point Star. Even Elementals are around the same point value […]
Read More →Community Outreach – Preserving With Emil Of The Art Of BattleTech
Late last year, I spoke with Michael Todd about his efforts to preserve some of BattleTech‘s long-forgotten art. These classic pieces were produced before the digital age and, in some cases, had been forgotten in a basement for decades. But with BattleTech‘s ongoing renaissance, renewed interest brought these pieces out of the dark for fans […]
Read More →HEXTECH Review – Wave 3 Brings More Urban Options To Your Battlefield
Gale Force 9 and Thunderhead Studios, makers of HEXTECH, have once again expanded their offerings with a third wave of products. This wave is yet more Trinity City buildings, including the Trinity City Megablock, the Trinity City Tri-Towers, and the Trinity City Binary Towers. For those who missed my last review, HEXTECH is a series […]
Read More →Your BattleTech News Round-Up For March, 2024
It was a busy month! We’ve had AdeptiCon and KerenskyCon happen this month, which means we have a lot of stuff to cover. And since I don’t really have anything else to complain about this month, we’ll just jump straight to the news! Catalyst Announces New BattleTech Products At AdeptiCon Before we get into the […]
Read More →Getting The Word Out With Rem Alternis, Catalyst Community & Marketing Director
I’ve been writing for Sarna long enough to know that there’s a lot of stuff happening in the BattleTech world pretty much all the time. There’s also a lot of opinionated people that love to share their thoughts–sometimes more crassly than others. Trying to get the word out while also making sure everyone plays nice […]
Read More →Your BattleTech News Round-Up For February, 2024
Normally this is when Southern Ontario enters its deep freeze, with heaps of snow up to my shoulders where the removal services can’t get to fast enough. But this year, it’s been relatively snow-free. In fact, we’ve had more above-freezing days this month than any other February on record. Yesterday it was 16 degrees C […]
Read More →Keeping BattleTech Consistent – An Interview Eric Salzman, Fact-Check Director At CGL
The year of BattleTech‘s 40th anniversary continues with yet another interview with brand stewards Catalyst Game Labs. This time we managed to snag Eric Salzman, a longtime fan who broke into writing and then ascended to become BattleTech‘s Fact-Check Director. This guy knows more about the universe than I ever will, which is why he’s […]
Read More →Your BattleTech News Round-Up For January, 2024
Ugh. I’m sick again. The very first party I go to after recovering from COVID I come down with… something. I tested negative for COVID-19, but my friend tested positive the very next day, so maybe mine was a false negative and I actually caught COVID for the second time in less than a month. […]
Read More →BattleTech In 2024 – An Interview With Line Developer Ray Arrastia & Assistant Line Developer Aaron Cahall
We’re starting the year off with a bang here at Sarna. We’re asking the tough questions, getting the unexpected answers, and determining where BattleTech will go over the course of 2024. I recently sat down with BattleTech Line Developer Ray Arrastia and Assistant Line Developer Aaron Cahall for the lowdown on what’s coming to BattleTech […]
Read More →Sarna’s 50,000 Article Celebration!
Sarna is ringing in the new year with a bang. We’ve been working hard all year long to bring you this extravaganza celebrating 50,000 articles. That’s 50,000 articles on the finer points of Clan mating behavior all the way to demonic possession of Marauders, and everything in between. According to our own milestone tracker, Sarna […]
Read More →Your BattleTech News Round-Up For December, 2023
I’d managed to avoid COVID for nearly three years, but my luck finally ran out just a few days before Christmas. I can now say from firsthand experience this disease sucks. Holiday plans dashed, gatherings with friends and family delayed, and my throat and sinuses are a mangled mess. Also, mint flavors are now… different. […]
Read More →Art, AI, And MechWarrior Underwear – An Interview With Catalyst’s Brent Evans
As a bit of a treat for year’s end, we sat down with BattleTech Art Director Brent Evans to have a chat on a variety of subjects. We talk about redesigning classic ‘Mechs, where AI fits into your next BattleTech campaign, and why we haven’t seen more AeroSpace fighters get the redesign treatment (and why […]
Read More →From Covers To Cards: Classic BattleTech Art And The Collectors Who Hunt Them
I recently saw Eye of the Beholder, a documentary on Amazon that looks at the art of Dungeons & Dragons. While it was fascinating looking at how D&D’s art has evolved over the years, one of the more interesting facets of the documentary was the existence of a massive market for D&D art collectors. Original […]
Read More →Your BattleTech News Round-Up For November, 2023
I’m pretty sure I’d like November more if Canada celebrated Thanksgiving this month instead of last. Halloween already sucks most of the air out of October so there’s not a lot left for a turkey to breathe. Worse yet, November brings the grey months to Ontario. I probably won’t see the sun again until sometime […]
Read More →Cross Electric Designs Terrain Review – For A More Militarized Battlefield
A few weeks back, I spoke with Matthew “Stinger” Cross of Cross Electric Designs. While it was fun debating the merits of the Thor and Thor II, Matt was also looking to showcase his line of ready-to-paint BattleTech terrain pieces. We got to see a few of those in the interview, but Matt was kind […]
Read More →Community Outreach – Exploring BattleTech Lore And History With Sven Van Der Plank
A few weeks ago, I mentioned Sven van der Plank and his eight-hour Star League Civil War video, which struck me as bizarrely long for YouTube content that didn’t involve repeating a single song over and over. And then I actually watched it front to back and realized there was some excellent content being presented […]
Read More →Your BattleTech News Round-Up For October, 2023
It’s the spooo00OO0oooo00oOOOooky month! I don’t really have anything scary to offer other than my ability to mix capital Os and zeroes together to create a ghostly sound, but that doesn’t mean we can’t all appreciate the terrors that October brings. And also some BattleTech news. As always, we’ve got a lot of ground to […]
Read More →Community Outreach – Matthew “Stinger” Cross’s Contributions To BattleTech
Welcome to another episode of Community Outreach! This time we’ve got someone who’s made truly significant contributions to BattleTech, whether it be model-making, technical writing, or fiction. Matthew “Stinger” Cross has truly done it all, and he’s recently embarked on terrain and accessories for your next tabletop BattleTech game. Together, we go over his prodigious […]
Read More →Your BattleTech News Round-Up For September, 2023
It’s been an eventful September. We had the hottest summer in human history, Hollywood writers secured a historic contract that prevents them from losing their jobs to AI, and best of all, we’ve got a DropShip-load of BattleTech news to cover. So let’s skip all this historic garbage and get straight to the news that […]
Read More →Community Outreach – BattleTech Corps Ukraine’s Gaming During Wartime
A little while ago, Tex suggested that I reach out to a group of BattleTech players in a faraway place doing some pretty amazing things under pretty difficult circumstances. Despite having no local distributor, Ukraine has a small but thriving BattleTech community, and they won’t let a little thing like an invading foreign power keep […]
Read More →Your BattleTech News Round-Up For August, 2023
August has been a trip. I received my first communicable disease since the pandemic this month. It was just a cold, but after having evaded pretty much all infections for over two years, it still felt like I’d been run over by a mucus-filled buffalo. Worse, it came just as I was about to head […]
Read More →Community Outreach – Locust Labs And Creating The Hunchback For Tex Talks BattleTech
Welcome back to Community Outreach, where we sit down to chat with the movers and shakers in the BattleTech universe. With the release of Tex Talks BattleTech: The Hunchback, we thought it’d be a good idea to speak to one of the artists featured in the documentary. Locust Labs created many of the 3D models […]
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