Merchant Factor Stephens knew this was not the normal way for a ‘Mech to be produced. In order to ensure the Thresher Mk II (or Thresher II—the Clan had yet to decide on an official moniker) was ready as soon as possible, the scientist caste had been largely bypassed and only the Technician Caste was […]
Read More →Category Archives: Historical
Bad ‘Mechs – Chameleon
“Hey,” greeted Cadet Daphne. Killbourne’s arid climate often meant temperatures soared into the 30s during the height of the summer, with students at Killbourne Academy given time off in the afternoons for a time-honored tradition known as a ‘siesta.’ Only some students could nap as the barrack’s woefully insufficient air conditioning meant that the temperature […]
Read More →Bad ‘Mechs – The Great Turtle
“Alright, we need a slogan for this thing,” Carm said, laying down the marketing shots for Vining Engineering and Salvage Team’s latest product, the Great Turtle. “It’s gotta be something catchy, short, and sexy, but gets the point across.” Dugan picked up the holoshots of the Great Turtle and shook his head. “And what is […]
Read More →Community Outreach – Opening The Pods With Nick ‘PropWash’ Smith Of Virtual World Entertainment
Back when I was but a wee MechWarrior, I remember seeing ads for what seemed like a heavenly place in Chicago where I could hop into a simulator to truly experience what it would be like inside the cockpit of a multi-ton death machine (or at least, the closest approximation to what that could be […]
Read More →Making ‘Mechs with Johannes Heidler, Associate Developer for ‘Mech Design at CGL
BattleTech is a massive universe spanning hundreds of planets with larger-than-life characters, but at the center of it all are the massive walking war machines we know and love. ‘Mechs make the BattleTech world go ’round, and there’s nobody at Catalyst with more passion for ‘Mechs than Johannes Heidler, Associate Developer for ‘Mech Design. They […]
Read More →Bad ‘Mechs – Champion
“Zeke! ZEKE! Bring the camera!” Michelle Baldwyn shouted at her cameraman, but not too loud lest she spook crowd members who understood they were about to be filmed. “The duel’s starting!” Although technically illegal under the laws of Ashio III, the underground ‘Mech dueling ring nonetheless drew a crowd, and with it, commerce. Normally the […]
Read More →Bad ‘Mechs – Rook
ROM was wrong. The covert attempt to eliminate New Hessen’s AeroSpace assets had clearly failed as the 33rd Division attempted a combat drop near the capital city of Buchvaal. Worse, ROM had failed to correctly estimate the planet’s force composition. Not only had the remnants of all three Ceti Hussars chosen New Hessen to reconstitute, […]
Read More →BattleTech’s World Ambassador and 40 Years Of Stompy Robots – An Interview with Randall Bills
Earlier this year, Sarna reached out to Catalyst Game Labs to see if we could interview Creative Director Randall N. Bills. Then Randall decided to jet-set around the globe on a BattleTech world tour, and it’s been really hard to get our schedules aligned. Thankfully, Randall was able to spare an hour just before heading […]
Read More →Bad ‘Mechs – Corvis
“How… how is she so… old?” Star Captain Jimigan sighed. This question had consistently led down a circular path that began with him signing a request for a new recruit to be assigned to the 93rd BattleMech Cluster’s Third Trinary. MechWarrior Sinyan was the fourth, and he desperately wanted to avoid another unnecessary fatality. “Star […]
Read More →Bad ‘Mechs – Dasher II
“Welcome to Throttle Stop, I’m Haremy Darkson. For centuries, the fastest thing on two legs was this,” the camera pans up to the Locust he was standing beside. “You can have some variety with a Spider or a Cicada, but then you’d be paying twice as much for a ‘Mech that only has a quarter […]
Read More →Bad ‘Mechs – Blackjack
“Why the hell do they have us stripping these relics anyhow?” Helen asked. It had only been a day since news came down from the college that NAIS would receive several Blackjacks for evaluation, but when Hanse Davion made a proclamation, people tended to move fast. BattleMech engineering lead Jameson looked honestly surprised. “You mean […]
Read More →Bad ‘Mechs – Sentinel
“Shit,” Private Enzo cursed at the red blinking light on his Sentinel’s command console. “The missile launcher is jammed again.” “Again?” Enzo’s lancemate, Corporal Fritz-McCarrol, maneuvered his Crab close to where Enzo’s Sentinel stood on the firing range and brought its cockpit to within a few meters of the Defiance Streak SRM-2’s exhaust port. “Doesn’t […]
Read More →Bad ‘Mechs – Yeoman
Sergeant Bixonnen had fallen and couldn’t get up. It wasn’t entirely her fault. Being struck by counter-battery fire isn’t expected to be a walk in the park for anyone, let alone a 60-ton walking death machine. What complicated the issue for her was that her Yeoman didn’t have arms–not really. Although labeled arms on her […]
Read More →Keeping BattleTech Consistent – An Interview Eric Salzman, Fact-Check Director At CGL
The year of BattleTech‘s 40th anniversary continues with yet another interview with brand stewards Catalyst Game Labs. This time we managed to snag Eric Salzman, a longtime fan who broke into writing and then ascended to become BattleTech‘s Fact-Check Director. This guy knows more about the universe than I ever will, which is why he’s […]
Read More →Bad ‘Mechs – Thunder Fox
“All I’m saying is, if the WOBbies are gone and the good times are here, why are we retooling a ‘Mech factory in the ass-end of Moscow?” Undago sighed, once again reminding his comrade that peace was never sustained without force of arms. “And besides, you still want a paycheck, right?” “Hah, you got that […]
Read More →Bad ‘Mechs – Hellfire
Another explosion rocked MechWarrior Creden’s Hellfire as his star continued a fighting retreat. The Blood Spirits had launched their assault on York soon after the bulk of the Star Adder touman had left to attack the Snow Ravens, leaving a contingent of solahma and second-line clusters to defend the planet. Both Creden and his ‘Mech […]
Read More →Art, AI, And MechWarrior Underwear – An Interview With Catalyst’s Brent Evans
As a bit of a treat for year’s end, we sat down with BattleTech Art Director Brent Evans to have a chat on a variety of subjects. We talk about redesigning classic ‘Mechs, where AI fits into your next BattleTech campaign, and why we haven’t seen more AeroSpace fighters get the redesign treatment (and why […]
Read More →From Covers To Cards: Classic BattleTech Art And The Collectors Who Hunt Them
I recently saw Eye of the Beholder, a documentary on Amazon that looks at the art of Dungeons & Dragons. While it was fascinating looking at how D&D’s art has evolved over the years, one of the more interesting facets of the documentary was the existence of a massive market for D&D art collectors. Original […]
Read More →Bad ‘Mechs – Phantom
“MechWarrior Donovan! Report to ‘Mech bay 12 for your new assignment.” Donovan immediately excused himself from his Starmates and left the mess hall heading down the corridor that would lead him to the ‘Mech bays. They’d only just been discussing his mysterious assignment, a new ‘Mech design that would replace his aging Mist Lynx. Donovan […]
Read More →Community Outreach – Exploring BattleTech Lore And History With Sven Van Der Plank
A few weeks ago, I mentioned Sven van der Plank and his eight-hour Star League Civil War video, which struck me as bizarrely long for YouTube content that didn’t involve repeating a single song over and over. And then I actually watched it front to back and realized there was some excellent content being presented […]
Read More →Bad ‘Mechs – Stinger
“But these ‘Mechs have targeting computers!” Cadet Sebastien griped in the solitude of his ‘Mech’s cockpit to nobody in particular. “I joined the AFFS to become a MechWarrior, not to be some glorified infantryman.” Raising his Stinger‘s right arm, he brought the rifle-like medium laser up to its cockpit and attempted to line the iron […]
Read More →Bad ‘Mechs – Vulcan
“You’re gonna be fine! I’m tellin’ ya, Dex has got you covered with a real Star League ‘Mech. You’ll eat this Drac dropout for breakfast.” Tychon’s words didn’t do much to assuage Vic’s growing unease. He needed this fight to go well–Dex had promised to have his arena license reinstated if he could beat Matsumoto’s […]
Read More →Bad ‘Mechs – Kintaro
“Alright, Striker Lance, we’re two clicks out from the city of Harmony, but the Marshal has called for the city’s fall by the 21st,” Corporal Benson’s radio crackled as Captain Mohaney repeated exposition already discussed during this morning’s briefing. “That’s why we’re sending you in with your new Kintaros. The hope is that you’ll be […]
Read More →Bad ‘Mechs – Ostscout
Private Eastman wasn’t sure why he was even here, in the middle of Lee’s massive forests waving his Ostscout‘s arms around in an attempt to find a Capellan invasion force. The Fifth Davion Guards already had complete air superiority after the Davion aerospace forces had ambushed the Liao fighters in orbit, so there really was […]
Read More →It’s The Economy, Stupid! Understanding And Comparing MechWarrior 5 In Its Historical And Economic Context
When I asked for community opinions surrounding MechWarrior 5, Emil of The Art of BattleTech gave me everything you see below. Even quoting liberally, Emil had way more insightful things to say about how MechWarrior 5 fits into the MechWarrior franchise than I could fit into a single article. So rather than keep this treatise […]
Read More →