Tag Archives: BattleTech

BattleTech in 2018: Clan Ghost Bear vs Mercenaries

I recently took to the table again, this time with the trusty forces of Clan Ghost Bear. ProbableKoz and I decided that we wanted a bigger Alpha Strike battle, so we each dropped 750 PV on the table. Having just completed my first battle armor project for the Year of Battle Armor, I wanted to […]

Read More →

Year of Battle Armor: Unit 1 – Corona Heavy Battle Armor

Late in 2017, I took a good look through the unassembled and unpainted BattleTech models in my collection, and I came to a decision about something I really wanted to see in 2018. One of my favorite parts of the BattleTech universe and game is Battle Armor, and I have collected a ton of it. […]

Read More →

First BattleTech of 2018: Republic vs Free Worlds League

This year brings with it new gaming goals and challenges. One of the chief goals that I have set for myself is to properly chronicle and record every game of BattleTech and Alpha Strike that I play on the tabletop this year right here on Sarna. On December 31, 2018, I want to look back […]

Read More →

A Short December 2017 BattleTech Gift Guide

At the time of writing, we’re already a couple of days into December, which means time is quickly running out to get some BattleTech related goodies for your gaming buddies, for your significant other, or hey, even for yourself! I’ve taken a bit of a look around, and here are a few good places to […]

Read More →

BattleTech Fall Classic – Republic Gunslinger Tournament

Back on November 4th (just shy of five weeks ago at the time of writing) six Middle Tennessee area MechWarriors descended on one location to fight it out in a series of matches that would determine who was worth of the title “Gunslinger”. With the gracious hosting of The Game Cave in Hermitage, TN, I […]

Read More →

An Interview with Jordan Weisman at GenCon 50

So yeah, this one is coming is pretty late. I do apologize to the readers out there. After GenCon got really hectic for me professionally, and, well, it is what it is.  At this point, the game has progressed a bit past the improvements of the then new patch that Jordan and I discussed, so […]

Read More →

Crossing Generations

Most of the games we play in real life are big for a while on release, and then that’s it.  They die down sooner or later.  There are a lot of reason a game fails to make it long term.  Maybe the people who played the games turn to others.  Perhaps the game never sold […]

Read More →

Are You Heading to Mech_Con?

On December 3rd, over in the Commodore Ballroom in Vancouver, Canada, Piranha Games is hosting a day long BattleTech and Mechwarrior themed convention. A variety of events and fun stuff is planned.  Many guests from various community members and companies are planning on attending, such as Jordan Weisman and Randall Bills or online media personalities […]

Read More →

Pack Hunter vs. Solitaire – Strength in Numbers, Army of One

In my previous “vs.” article, I compared two second line BattleMechs, the Rabid Coyote and the Ursus. You can find that article here if you would like to read my analysis on the match-up. In this installment, we again take a look at a pair of second line Clan BattleMechs, but these two are very different from our previous […]

Read More →

My Favorite Technical Readout

You wouldn’t think it by looking at me.  I love BattleMechs and smashing with the big guys.  I’m not a power armor or tank or anything else enthusiast.  I adore the big heavy sluggers of the battlefield.  That’s why I’m playing BattleTech and not something like Warhammer. So why?  Why is my favorite Technical Readout […]

Read More →

Where Are The Bouncers?

In my copy of the Jade Falcon Sourcebook, it talks about the various battles of the Falcon Corridor of the Clan Invasion.  Many of these vignettes are just quick little paragraphs about the fall of an entire world. On Page 36 it discusses the fall of Alkalurops to the ongoing Clan Assault.  And the results […]

Read More →

Campaign Operations: First Look

Well that was fast! After Interstellar Operations was being written for years before release, the next Operations books came quickly after.  Welcome, to Campaign Operations. I’ve always wondered if other players play Campaigns as much as I tend to.  My playgroups, interests, games, and more are invariably part of an ongoing campaign.  It’s important for […]

Read More →

Your Favorite IS BattleMechs from 3067

The Civil War between siblings is over.  Much of the Inner Sphere rests in a very tentative, damaged, and brutally won peace.  And it stands on the threshold of oblivion.  War-torn and battle-weary. Hey look, we all care about tanks and aircraft, infantry both powered and conventional, and more.  But at the end of the […]

Read More →

A Year of Alpha Strike – 2016 Leader Board, Week 6

My local group is partaking in a year-long Leader Board for 2016. Week 6 of the 2016 season kicked off Quarter 2, as players met on Saturday, April 16 for another round of quick and bloody ‘Mech action. Four players descended on the battlefield that day, including a new player who sported the colors of […]

Read More →

A Year of Alpha Strike – 2016 Leader Board, Week 4

My local group is partaking in a year-long Leader Board for 2016. In cased you missed it, here’s Weeks One, Two, and Three. Real life travel has delayed the Week Four report until now, and as such much of my memory of the Week 4 games has faded. I do, however, have army lists and the […]

Read More →

NASCAR-Inspired Solaris Campaign

I have a serious love/hate relationship with Wikipedia!  When I read an article that intrigues me, and it links to something else I want to check out, I will start reading and I don’t realize that an hour and a half has just passed until I come up for air.  I can start on something […]

Read More →

A Year of Alpha Strike – 2016 Leader Board, Week 3

My local group is partaking in a year-long Leader Board for 2016. In cased you missed it, here’s Weeks One and Two.  Week Three of the 2016 Leader Board Season was playing on Saturday, February 6. Clans Jade Falcon, Ghost Bear, and Snow Raven were represented, along with Wolf’s Dragoons, Draconis Combine, and Mercenaries. The […]

Read More →

MMNet Concludes Campaign and Announces Major Changes

On January 31st, the various electors that are running the current MegaMekNet Campaign announced that it will be concluding soon.  The Free Worlds League has won, and a new cycle will begin on March 1st.  In the wake of the victory, several major announcements were made to increase the value of the campaign in the […]

Read More →

Well….It’s Here! Interstellar Operations

After a long-delayed schedule, and having been announced years ago, Interstellar Operations released January 28, 2016.  The book contains almost 400 pages of rules from various angles, from generating a star system and planets to detailed information on playing in different eras of the BattleTech universe. Many of the rules systems were released some time […]

Read More →

A Year of Alpha Strike – 2016 Leader Board, Week 2

My local group is partaking in a year-long Leader Board for 2016. In cased you missed it, here’s Week One.  Week 2 of the 2016 Leader Board Season was played on the evening of Thursday, January 21. The Jade Falcon, Snow Raven, Wolf’s Dragoons, and Ghost Bear players were able to make it. Additionally, we […]

Read More →

A Year of Alpha Strike – The 2016 Leader Board, Week 1

This year, my local BattleTech group is trying out something new. Instead of just simply getting together for games once in a while, we decided that we wanted to make our games count for something. The collaborative effort that came out of our many emails on the topic birthed the 2016 Leader Board Season. We […]

Read More →

Rabid Coyote vs. Ursus – The Second Line Bodyguards

While not as adaptable or flexible as OmniMechs, the Clans as a whole still see the indelible value of standard BattleMech technology. Even in their limited configuration state, when equipped with their venerable technology, Clan second line BattleMechs provide some of the most solid, dependable, and fun designs in the game. From the well-known Mad […]

Read More →

The Danger of Being Cool

The other day I was playing with a Lightning Attack Hovercraft on my side in a battle in MegaMekNET.  Since that campaign is set in 3025, having a LosTech hovercraft with medium pulse lasers was something I wanted to protect if I could.  Plus you have those two one-shot SRMs.  I was rushing past a […]

Read More →

The First Slate of Changes at MegaMekNet is Complete

As mentioned in a previous post, the online server for playing people online via MegaMek called MegaMekNet had instituted a new set of changes to shake things up.  The longest running server online, MMNet has decided to place the decisions for the latest cycle into the hands of the players.  Each faction elects a person […]

Read More →