Tag Archives: HBS

Interview with Jordan Weisman about the BATTLETECH game at GenCon 2016

At GenCon 2016 last weekend, we were treated to an awesome surprise: a playable Super-Pre-Alpha demo of BATTLETECH.

This game is going to be awesome.

The Super-Pre-Alpha demo was playable by anyone attending the convention, and featured a single mission where your lance attempts to capture a salvage base.  I had the opportunity to play it for a while and left feeling giddy and wanting more.  It’s exciting to see the game in such a playable state just 9 months after the Kickstarter wrapped up.

Afterward I stopped drooling over the game, I had a chance to chat with Jordan Weisman, creator of BattleTech (the table top game) and co-founder of Harebrained Schemes to talk about BATTLETECH.

BATTLETECH game

Nic Jansma (sarna.net): I spoke with Mitch Gitelman and Mike McCain of HBS last year here at GenCon 2015.  Since then, Harebrained Studios raised $2.7m in an extremely successful Kickstarter.  And only 9 months later, and you brought a playable demo to GenCon.  That’s awesome!  Your team has accomplished a lot.

Jordan Weisman: We have!  It’s exciting the way this development process has gone.

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Interview with Harebrained Schemes about the upcoming BATTLETECH Kickstarter

A few weeks ago at GenCon, I sat down with Mitch Gitelman and Mike McCain of Harebrained Schemes.  That week, HBS had announced an upcoming kickstarter for BATTLETECH – tactical ‘Mech combat for the PC.

Needless to say the community was pretty excited, and I was lucky enough to get some time with the two of them to ask what BATTLETECH will look like.

BATTLETECH_01_HBS-600x125

Nic Jansma: Can you both give me a little intro into who you are, and what your day-to-day role at Harebrained Schemes is?

Mike McCain: I’m Mike McCain. I’m one of the creative directors here at HBS, on BattleTech, and just finishing up Shadowrun Hong Kong with Mitch here.  I’m co-directing BATTLETECH with Jordan.

Mitch Gitelman: My name is Mitch Gitelman.  I’m the cofounder and studio manager of HBS, and I also make games.

Nic: I obviously saw your announcement earlier this week. Took me by surprise!  I’ll be honest, I’m really excited for it.  I know you guys have done a great job with Shadowrun, and have Jordan behind you.  And judging by the comments on Sarna and on Facebook, it sounds like the community as well is just as excited to see what this could be.  So we’re really getting behind you guys.

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