Tag Archives: MegaMek

MMNet Concludes Campaign and Announces Major Changes

On January 31st, the various electors that are running the current MegaMekNet Campaign announced that it will be concluding soon.  The Free Worlds League has won, and a new cycle will begin on March 1st.  In the wake of the victory, several major announcements were made to increase the value of the campaign in the […]

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The Danger of Being Cool

The other day I was playing with a Lightning Attack Hovercraft on my side in a battle in MegaMekNET.  Since that campaign is set in 3025, having a LosTech hovercraft with medium pulse lasers was something I wanted to protect if I could.  Plus you have those two one-shot SRMs.  I was rushing past a […]

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The First Slate of Changes at MegaMekNet is Complete

As mentioned in a previous post, the online server for playing people online via MegaMek called MegaMekNet had instituted a new set of changes to shake things up.  The longest running server online, MMNet has decided to place the decisions for the latest cycle into the hands of the players.  Each faction elects a person […]

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MegaMekNet Goes in a New Direction

Earlier on Saturday, August 29, the long-standing MekWars server, MegaMekNet began to initiate plans to reset their server, rebooting to a new player-empowered set of rules moving forward.

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New Releases for MegaMek, MekHQ, and MegaMekLab

On August 4th, new releases for the java-based freeware MegaMek, MekHQ, and MegaMekLab were announced.  In addition to the variety of changes listed, both MegaMek and MekHQ have been given a freeze for new features, in preparation for a new stable release.

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Weisman and Harebrained Schemes to make Battletech Returns?

“TACTICAL ‘MECH COMBAT RETURNS TO THE PC.” I was a backer of MechWarrior Tactics before it fell apart amidst development. MechWarrior Online is alright from the first-person view- vehicle simulation side, but I was hankering for something a little closer to the original source material, and with a much richer immersion in the interstellar politics […]

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New Releases for MegaMek, MekHQ and MegaMekLab

On Sunday, December 14, all three in house products were released for MegaMek, MekHQ and MegaMekLab.  These three development releases are timed together in order that users of the different programs can use them simultaneously. If you are feeling a little bored today, and want to play some BattleTech, then just check out the free […]

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New MegaMek and MegaMekLab Releases

On Saturday, September 27, two new development releases were announced for MegaMek and MegaMekLab. A full list of the changes for MegaMek 0.39.2 can be found here: The list of additions includes strengthening the AI “bot” that you can play against, as well as adding rules such as strafing and a variety of bug fixes.  […]

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MegaMek Announces Map Editor

On Saturday, August 2, developers for MegaMek released a preliminary version of a map editor feature for MegaMek.  This will allow players to edit their maps prior to playing, so that they can play on a map they modified.  This highly anticipated feature is in the earliest, debugging stages. MegaMek is a great way to […]

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New MegaMekLab Release

On July 4, the developers announced a new release of MegaMekLab version 0.1.29.  While the new version does not squash a lot of bugs (just 5) it has been altered to work better with the latest stable version of MegaMek. MegaMekLab is a java-based freeware program that allows you to build various units, such as […]

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MekWars: Dominion Begins New Cycle

On Sunday, June 8, the Dominion server of MekWars launched its 3rd Cycle.  This is essentially a reboot of the campaign which is often accompanied by some rules tweaks to shape the new campaign differently.  Dominion is set during the 2750 time period of the Star League.  Players can play as actual units in that […]

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New MekHQ Release

On Saturday, April 26, a new version of MekHQ was released.  The list of new changes includes more than 180 alterations in the new version, 0.3.4, including the squashing of numerous bugs and the addition of many features.  Some of the new additions include new campaign options, clan options, and Manei Domini options.  MekHQ is […]

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New MegaMek Release 0.37.9

In anticipation of the next stable release of MegaMek, the first candidate was released to the public on March 29, 2014.  Version 37.9 will hopefully pave the way for 38.0, as bugs are quashed while other changes are implemented.  Despite the experimental nature, more than 90 changes have been implemented for this version. MegaMek is […]

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New MegaMekLab Release

On February 10, 2014, the latest version of MegaMekLab was released!  MegaMekLab is a free java-based program that can be used to design units that can then be used in MegaMek, as well as other places.  BattleTech Players love to craft their own home-grown brews.  But if you want to test your designs online against […]

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New Development Release of MegaMek

On Saturday, December 21, the developers of freeware java-based program MegaMek announced a new development release.  This comes on the heels of the latest Stable release two months prior. This new release comes with a large number of changes. The changelog is quite extensive, and can be seen here.  It includes more than 160 changes, […]

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MegaMek Black Friday Grinder

I was cruising Reddit earlier when I came across an announcement by SteveRestless that he would be hosting a MegaMek grinder on Friday as a point of avoiding the real life battles in the stores. He also added that grinders are an excellent way for newcomers to both Megamek and BattleTech to learn how to […]

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New Campaign Begins on MegaMekNET

One of the longest running MekWars campaign servers, MegaMekNET, has begun a new cycle. MekWars is a java-based program that enables players to play ongoing campaigns online against other people as part of a large server-based system.  The latest campaign ended just a few days ago, and the next one has recently begun.

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New Dominion MekWars Server Begins

The Beta testing for a new MekWars server has concluded, and the latest server has announced its open launch for October 8, 2013.  Set in 2780 when war embroils the Inner Sphere as the Star League era comes to a close.    

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MekWars: Legends Launches New Campaign

In late August, MekWars: Legends launched their eighth campaign.  This is a great time to grab the client, and play the game.  Everyone is at the same level of development; that helps to keep things even early on.  Whether you are a new MekWars player or a long time veteran, this is a good opportunity […]

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New MegaMek Release Could Be the Next Stable Version

On September 3, the latest development version of MegaMek was announced and made available for download.  The release came with a lovely surprise.  This release could be the next stable release of the software! As freeware is worked on, it tends so have both stable and development releases.  As a program to play BattleTech against […]

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