Accelerate Conflict (CCG - Counterstrike)
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|Command - Operation|
| Put three operation counters on Accelerate Conflict when it is activated.
Remove an operation counter from this card at the beginning of your turn. When the last operation counter has been removed, scrap Accelerate Conflict and double all damage dealt to each player's Stockpile until the end of the game.
During your Repair/Reload phase, pay (3+3L). If you cannot pay this cost, scrap Accelerate Conflict.
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