Achernar Republic Standing Guard

Achernar Republic Standing Guard
Previous Designation(s) Achernar Protectorate Militia
Achernar Sarna March Militia
Parent Command Republic Armed Forces
Word of Blake Protectorate Militia
Sarna March Militia

Originally known as the Achernar Sarna March Militia. With the formation of The Republic of the Sphere, the planetary defense became a Republic Standing Guard unit.


The unit was already defending Achenar in 3038.

After the 3057 Marik-Liao offensive that claimed much of the Sarna March, the Militia was placed under the control of the Capellan March Militia.[1]

During the FedCom Civil War the Achernar CMM fought for Katherine Steiner-Davion. During the later waves of the Civil War, the Achernar CMM was heavily damaged. Achernar officially became part of the Capellan March Militia in 3067, after the FedCom Civil War ended.[1] The fighting of the Civil War reduced them to approximately half their pre-Civil War strength.[2]


Achernar BattleMechs maintained a factory named the West Fabrication Facility on Achernar, which for a long time was a producer of IndustrialMechs. When the Word of Blake captured Achernar it rebuilt some of the production lines within the West Fabrication Facility to produce either (or both of) the OSP-25 Osprey or OSP-26 Osprey BattleMech.[3][4] The West Fabrication Facility was completely destroyed in June 3077 when the Achernar Protectorate Militia ignored the surrender issued by the planetary governor to the allied coalition forces and instead dug in around the plant, forcing the task force on the Federated Suns front of Operation SCOUR to root out the militia from the factory complexes, leveling its facilities in the process.[5]


Rank Name Command
Commanding Officers of the Achernar Sarna March Militia
Leftenant General Walter Flostet 3054[6]
Commanding Officers of the Achernar Capellan March Militia
Leftenant General Bruce Haas 3062[1]
Major General Terry Neudecker 3067[7]
Commanding Officers of the Achernar Protectorate Militia
Commanding Officers of the Achernar Republic Standing Guard
Legate Rudy Maks [8]
Legate Brion Stempres 3133[9]


After a long history of trying to calm civil unrest, when necessary with force, they are experienced in urban fighting.[1]

Composition History[edit]


Achernar Sarna March Militia (Regiment/Green/Questionable)[10]

Note: At this point in time the command was stationed on Achernar. [10]


Achernar Sarna March Militia (Regiment/Green/Questionable) [11]

  • CO: Leftenant General Waller Flostet [11]
Note: At this point in time the command was stationed on Achernar. [11]


Achernar Sarna March Militia (Regiment/Green/Questionable) [12]

  • CO: Leftenant General Walter Flostet [12]
Note: At this point in time the command was stationed on Achernar. [12]


Achernar Capellan March Militia (2 Battalions/Green/Reliable)[1]

  • CO: Lieutenant General Bruce Haas

Achernar CMM Aerospace Wing (1 Wing/Green/Reliable)[1]

Achernar CMM Armor Brigade (2 Regiments/Green/Reliable)[1]

  • CO: Lieutenant General Marko Luczenko

Achernar CMM Infantry Brigade (5 Regiments/Green/Reliable)[1]

  • CO: Lieutenant General Leah Gennadiy


Achernar Capellan March Militia (Veteran/Questionable)[7]

Achernar CMM Aerospace Wing (Veteran/Questionable)[7]

  • CO: Major James Alomairi

Achernar CMM Armor Brigade (Reliable/Questionable)[7]

  • CO: Leftenant General Barbara Kmon

Achernar CMM Infantry Brigade (Green/Questionable)[7]

  • CO: Leftenant General Guermantes Mena Torres


Achernar Protectorate Militia
Protectorate Militia Divisions were equipped with enough DropShip capacity for transportation, but not JumpShips.[13]


Achernar Republic Standing Guard

  • Second Achernar Militia[14].
  • Fourth Armor[15]
  • Achernar Reserve Training Corps.[16]


Achernar Protectorate Militia[edit]

As long as a Protectorate Militia force is fighting on its homeworld and is acting as the scenario's Defender, the Protectorate Militia force receives the Force the Initiative and Off-Map Movement special abilities. If deployed as the Attacker in a scenario, the Protectorate Militia force loses its Force the Initiative ability, but retains its Off-Map Movement capability.

If deployed on a world other than its homeworld (such as an Epsilon Eridani force being deployed on Genoa), the Protectorate Militia force not only loses all of its special abilities, but also suffers a –2 Initiative modifier.

Although Blakist-based, Protectorate Militia forces may use standard Inner Sphere force arrangements (Lances, Companies, and Battalions) rather than Word of Blake force arrangements.[17]


  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Field Manual: Federated Suns, p. 113, "Militia Profile"
  2. Field Manual: Updates, p. 137, Achernar PDZ
  3. Technical Readout: 3085, p. 82, "Osprey"
  4. Jihad Hot Spots: Terra, p. 37, "Liberated Achernar"
  5. Jihad: Final Reckoning, p. 57, "The Jihad In Review"
  6. Objective Raids, p. 17, "Federated Commonwealth Deployment Table"
  7. 7.0 7.1 7.2 7.3 7.4 Field Manual: Update, p. 136, "Federated Suns Depolyment Table"
  8. A Call to Arms p. 40
  9. A Call to Arms p. 20
  10. 10.0 10.1 Historical: War of 3039, p. 138 >Historical: War of 3039, p. 138
  11. 11.0 11.1 11.2 20 Year Update, p. 24
  12. 12.0 12.1 12.2 Objective Raids, p. 17
  13. Jihad Secrets: The Blake Documents, p. 103
  14. A Call to Arms p. 27
  15. A Call to Arms, Ch.11
  16. A Call to Arms, Prologue
  17. Jihad Secrets: The Blake Documents, p. 103, "Rules Annex"