Rim Worlds Army

(Redirected from Amaris Empire Armed Forces)



Formations and Units within the Rim Worlds Army[edit]

Reunification War[edit]

By the end of the Age of War and throughout the Reunification War the Rim Worlds Army was notionally based around three brigades of regular forces, with House Amaris' household forces forming another subcommand within the RWA. The RWA claimed a total strength of some twenty-five combined arms regiments but was heavily dependent on conventional armor and infantry, with a total BattleMech strength of approximately five to six regiments, but the BattleMechs possessed by the Republic were distributed amongst the various regular formations in company and battalion strength. When civil war broke out in the Republic in 2575 the chain of command was effectively shattered, with units either remaining loyal to First Consul Gregory Amaris, declaring their support for the Rim Provisional Government and Rift Republican Army or splitting along partisan lines.[1]

Line Formations[edit]

Amaris Household Guard[edit]

Note: After the Reunification War the Fourth Amaris Dragoons became an unofficial member of the Amaris Household Guard.[1]

Amaris Dragoons[edit]
Insignia of the Amaris Dragoons
Amaris Fusiliers[edit]
Insignia of the Amaris Fusiliers
Urjala[2] (2581)[2] (2583) by elements of the 2nd Marik Auxiliary Corps.[4]
New India[2] (2587) by elements of the 2nd Marik Auxiliary Corps.[4]
Steelton[2] (2581) by the Eleventh Royal Division and Sixteenth Mechanized Infantry Division.[4]
Star's End[2] (2581) by the First Brigade of the Fusiliers of Oriente.[4]
Persistence[2] (2581) by the Seventeenth Royal Division.[5]
Amaris Legionnaires[edit]
Insignia of the Amaris Legionnaires

Naval Forces[edit]

The space naval component of the Rim Worlds Army had a notional strength of seventeen WarShips in 2575. The actual operational naval strength was significantly lower than this, as a number of ships were undergoing refits.[1] By the onset of operations in the Republic by Task Force MAILED FIST as they implemented Operation MAILED FIST - the Star League intervention in the civil war in support of Gregory Amaris - the active Rim Worlds Army fleet had been reduced to nine ships, two of which were destroyers and seven were corvettes. One corvette was destroyed in action at Finmark in 2586; the remaining WarShips remained out of the conflict until Admiral Hakim Wbika launched a successful strike at an SLDF transport fleet in the Newtown Square system in January 2588. Wbika's raid saw nineteen SLDF JumpShips and twenty-four DropShips destroyed before the convoy escort cruiser SLS Rapacious and SLS Alacrity engaged and destroyed or crippled both destroyers and three corvettes, leaving a single RWA corvette the only survivor of the engagement.[6]

Of the other naval vessels that had been in service with the RWA in 2575, five were scuttled as a result of combat between RWA and RRA forces, two having been destroyed in action and the other three rendered effectively useless, while three had been undergoing refits and spent the entire of the civil war in varying states of disrepair.[1]


By 2651, Fiona Amaris was the commander of the Rim Worlds Army. In compliance with the new Council Edict of 2650, the military officially had the strength of twelve BattleMech regiments and eight conventional regiments.[7]

From 2741 to 2752, General Jasmine Amaris was commander of the Rim Worlds Army.[8]

Amaris Coup[edit]

By 2765, the Rim Worlds Army had expanded to twenty-four divisions. These were subdivided into three brigades along SLDF standards. However, these were mostly administrative units and in practice the regiments fought individually.[9] Altogether there were 95 BattleMech regiments and 115 conventional regiments within the RWA.[10] The standard deployment called for four BattleMech regiments and five mechanized infantry regiments per division. Furthermore, the Rim Worlds Republic hired eight divisions of mercenaries, though no single mercenary unit was larger than a regiment.

The Rim Worlds Army was also fielding higher numbers of advanced technologies than any other house military apart from the SLDF itself. Most of these had been acquired through President Stefan Amaris' connection with First Lord Richard Cameron, but also through personal contacts the periphery lord had made with arms suppliers within the Terran Hegemony. The Rim Worlds was subjected to fewer military restrictions than the other Star League Territorial-States, taking full advantage of this to build extensive weapons manufacturing plants and prestigious military academies. The latter contribute to a level of fanaticism within the Rim Worlds Republic that matches any within the militaries of the Member-States.

Line Formations[edit]

Imperial Divisions[edit]

The Imperial Divisions are the elite of the Rim Worlds Army. Uncompromisingly loyal to President Amaris, they boast a higher contingent of BattleMech regiments compared to other units within the RWA. Typical Imperial Divisions field a pair of BattleMech brigades, one infantry brigade and one armored brigade. They are equipped with the finest 'Mechs the Rim Worlds Republic can acquire, including many models typically exclusive to Royal units within the SLDF.[11]

Republican Guards[edit]

The Republican Guard Divisions are relatively new formations, created after the Council Edict of 2650 was overturned in 2752. They formed around the original Amaris Republican Guard which had survived the Reunification War more or less unscathed. That unit, now a part of the First Republican Guards Division, is one of the most prestigious within the RWA. These units typically field four BattleMech and five mechanized infantry regiments, but the First features a high contingent of six BattleMech regiments paired with three of mechanized infantry.[12]

Amaris Regulars[edit]

Amaris Regular Divisions are the standard fighting force of the RWA. Because most of the Amaris Regulars are concentrated in the industrial heartland of the Rim Worlds Republic, the units are kept well equipped at all times. Regiments are typically assigned in pairs (one BattleMech and one infantry) to their garrison worlds, with the division HQ world assigned a second infantry regiment.[13]

Amaris Lancers[edit]

The fast-response force of the RWA, Amaris Lancers don't demonstrate the fanatical loyalty seen elsewhere within the military. Each division has a full battalion of rare LAMs at their disposal, but because the Rim Worlds Republic does not presently have the capacity to manufacture these itself, the battalions are not often at full strength.[14]

Naval Forces[edit]

By April 2765, the Rim Worlds Navy had grown to 273 WarShips according to the Star League Intelligence Command. The Rim Worlds Navy was notably light, focused on Corvettes, Frigates and Destroyers, with only a few cruisers and battleships known to serve in the navy.[18]

The breakdown of Rim Worlds WarShips known to SLIC in mid-2765 consisted of:

While the Rim Worlds navy was known to consist predominantly of older designs, many of them relatively lightweight compared to modern Star League Navy ships,[18] the sheer number of hulls possessed openly by the Rim Worlds Navy was approximately the equivalent of twenty or more SLDF naval squadrons;[19] the SLDF navy was fielding approximately 2,250 WarShips at the same point in time, two-thirds of which were on the front-lines with the remaining third in the garrison fleets, but the Rim Worlds navy still equated to approximately five SLDF Fleets.[20] This was at a time when the other Member-States were fielding less than seventy WarShips in total.[18]

In 2766, the first three Stefan Amaris-class Battleship hulls were completed (with two more in production).[21] As part of an agreement with First Lord Richard Cameron, the Rim Worlds Navy began to operate dozens of vessels from the Star League Reserve Fleet, allowing the Star League Navy to divert more WarShip squadrons to combat the Periphery Uprising. By the time of the Coup, the Rim Worlds Navy now numbered well over 300 WarShips.[10]

Amaris Empire Armed Forces[edit]

In the aftermath of the Amaris Coup and the death of First Lord Richard Cameron, Stefan Amaris established the Amaris Empire, a union of the Rim Worlds Republic and the Terran Hegemony. The rolls of the defunct Hegemony Armed Forces were reopened and became a branch of the new Amaris Empire Armed Forces. The Rim Worlds Army was similarly incorporated into the AEAF. At its inception, the AEAF boasted four armies:

Imperial Liberation Army[edit]

Commander: General Javier Park[22]

The most elite units within the former Rim Worlds Army were formed up into the Imperial Liberation Army. Initially, the twenty-four divisions within the Hegemony (sixteen RWA and eight mercenary) were split evenly between the three new armies, but the Imperial Liberation Army later grew to seventeen divisions by 2772. They were responsible for the defense of the Core Province, Terra and Emperor Stefan Amaris himself. They also trained the first Hegemony Patriot units.

  • Imperial Corps
  • Central Corps Alpha
  • Central Corps Beta
  • Homeguard Corps

First Liberation Army[edit]

Commander: General Sibeliy Amaris[22]

When formed in 2767, the First Liberation Army fielded eight divisions, including some mercenaries. By 2772 it had grown to twelve divisions. The army was commanded by a third cousin of Emperor Stefan Amaris and responsible for the defense of the Lockdale and Lone Star Provinces.

  • Coreward Corps Alpha
  • Coreward Corps Beta
  • Spinward Corps Alpha
  • Spinward Corps Beta

Second Liberation Army[edit]

Commander: General Uribar Minguzzan[22]

As above, the Second Liberation Army was formed from an even split of the twenty-four divisions that took part in the coup. Within five years it had grown to twelve divisions. The unit suffered from inadequate logistical support during the Amaris Civil War and its performance suffered duly.

  • Rimward Corps Alpha
  • Rimward Corps Beta
  • Antispinward Corps Alpha
  • Antispinward Corps Beta

Rim Worlds Army[edit]

Commander: Regent Mohammed Selim

The short-lived Rim Worlds Army was responsible for the defense of the Rim Worlds Republic. Most of these units were second rate, not entrusted with the success of Operation APOTHEOSIS (the Amaris Coup). In total there were fifteen BattleMech, thirty-six conventional and forty-five militia regiments stationed within the Republic. The Rim Worlds Army was destroyed during Kerensky's campaign against the periphery realm (2767-2769).

Other Units[edit]

Line Formations[edit]

Amaris Cavaliers[edit]
Amaris Chasseurs[edit]
Amaris Dragoons[edit]
Amaris Fusiliers[edit]
  • First Amaris Fusiliers
  • Second Amaris Fusiliers
  • Third Amaris Fusiliers
  • Fourth Amaris Fusiliers[24]
  • Fifth Amaris Fusiliers
  • Sixth Amaris Fusiliers
  • Seventh Amaris Fusiliers
  • Eighth Amaris Fusiliers[35]
Amaris Lancers[edit]
Amaris Legionnaires[edit]
Amaris Regulars[edit]
Amaris Republican Guards[edit]

The Amaris Republican Guard responded to the Rift Republican Army's attack on the 8th Amaris Dragoons and helped put down the Efrimal Long prison outbreak.[38] Their colors are olive and red.[39]

Imperial Divisions[edit]
Republican Dragoons[edit]
Republican Lancers[edit]
Republic Light Lancers[edit]
Hegemony Patriots[edit]
Associated Mercenary Units[edit]

Military Ranks[edit]

Prior to the civil war, the Rim Worlds Army used a rank system with Greek titles. During the civil war the RRA Rebel forces kept the original Greek rank structure, while the RWA Loyalist forces adopted the same rank structure as the SLDF. After the Reunification War the Greek rank structure was phased out completely and replaced with the SLDF rank structure.[1]

Ranks and the units they can command
Type of Rank
with Seniority
RRA SLDF Unit type
Enlisted Ranks[43]
E1 * Recruit
E2 Private Private
E3 * Private,
First Class
E4 Corporal *
E5 * Corporal
E6 Sergeant Sergeant
E7 * Over-Sergeant
E8 * Master Sergeant
E9 * *
E10 Sergeant Major Master Sergeant
Officer Ranks[43]
O1 * Ensign
O2 Tetrarch
O3 * Captain
O4 Lokhagos
O5 Tagmatarchis
O6 * *
O7 Syntagmatarchis
O8 Taxiarchos
(Brigadier General)
O9 * Lieutenant General
O10 Polemarchos
(Lieutenant General)
Major General
O11 Strategos
O12 * Commanding General

Unit Insignias[edit]


  1. 1.0 1.1 1.2 1.3 1.4 Historical: Reunification War, p. 43
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 2.23 2.24 2.25 2.26 2.27 2.28 2.29 2.30 2.31 2.32 2.33 2.34 2.35 2.36 2.37 2.38 2.39 2.40 2.41 Historical: Reunification War, p. 154
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 Historical: Reunification War, p. 155
  4. 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 4.14 4.15 4.16 4.17 4.18 4.19 Historical: Reunification War, p. 153
  5. 5.0 5.1 5.2 5.3 5.4 5.5 5.6 Historical: Reunification War, p. 152
  6. Historical: Reunification War, p. 135
  7. The Periphery, p. 53
  8. Era Report: 2750, p. 92
  9. Historical: Liberation of Terra Volume 1, p. 53
  10. 10.0 10.1 Historical: Liberation of Terra Volume 1, p. 50
  11. Field Report 2765: Periphery, p. 18
  12. Field Report 2765: Periphery, p. 19
  13. Field Report 2765: Periphery, p. 20
  14. Field Report 2765: Periphery, p. 21
  15. 15.0 15.1 15.2 15.3 15.4 Historical: Liberation of Terra Volume 1, p. 121
  16. 16.0 16.1 16.2 16.3 16.4 16.5 Field Report 2765: Periphery, p. 21, "Amaris Lancers - Divisional Status"
  17. The Periphery (sourcebook), p. 56
  18. 18.0 18.1 18.2 Field Report 2765: Periphery, p. 4
  19. Historical: Liberation of Terra Volume 1, p. 35
  20. Historical: Liberation of Terra Volume 1, p. 46
  21. Historical: Liberation of Terra Volume 2, p. 150
  22. 22.0 22.1 22.2 Historical: Liberation of Terra Volume 1, p. 55
  23. 23.0 23.1 Historical: Liberation of Terra Volume 2, p. 83
  24. 24.00 24.01 24.02 24.03 24.04 24.05 24.06 24.07 24.08 24.09 24.10 24.11 Historical: Liberation of Terra Volume 1, p. 103
  25. Historical: Liberation of Terra Volume 2, p. 72
  26. Jade Falcon Sourcebook, p. 22
  27. Historical: Liberation of Terra Volume 2, p. 86
  28. The Star League, p. 80
  29. The Star League, p. 83
  30. Northwind Highlanders, p. 17
  31. Historical: Liberation of Terra Volume 1, p. 75
  32. Technical Readout: 3075, p. 292
  33. Technical Readout: 3039, p. 126
  34. Invading Clans, p. 101
  35. 35.0 35.1 35.2 Historical: Liberation of Terra Volume 1, p. 78
  36. The Periphery, p. 56
  37. Historical: Liberation of Terra Volume 1, p. 5
  38. The Star League, p. 45
  39. Star Lord, p. ??[citation needed]
  40. ComStar, p. 24
  41. The Star League, p. 174
  42. 42.0 42.1 42.2 42.3 Historical: Liberation of Terra Volume 2, p. 77
  43. 43.0 43.1 Historical: Reunification War, p. 28