Arcadia (Clan System)

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Note: X and Y are coordinates (light years on XY plane) relative to Terra at (0, 0)

← 3135
Arcadia nearby systems (3151)
Arcadia nearby systems (3151)
(Map Legend)
System Information
X:Y Coordinates -115.655 : 1608.8[e]
Spectral class G7V "Pan"[1][2]
Recharge time 188 hours[1][2]
Planets 6[1][2]

The Arcadia system is the location of a habitable world, Arcadia I, and as of 3085 is located in the Deep Periphery region known as the Clan Homeworlds.

System Description[edit]

The Arcadia system is located near the Babylon and Circe systems. In relation to the capital of the Clan Homeworlds, Strana Mechty, Arcadia is located at the coordinates -148:-176.[3] The Arcadia system consists of a G7V class primary star named Pan, orbited by six worlds.[1]

System History[edit]

The Arcadia system is one of five systems known as the Pentagon Worlds and was one of the earliest systems to be settled by the Star League-in-Exile.

Political Affiliation[edit]

Arcadia I[edit]

World Map of Arcadia
World Map of Arcadia
System position 1st[1][2]
Jump point
6.57 days[1][2]
Moons 1 (Aeaea [Liny])[1][2]
Surface gravity 1.05[1][2]
Atmospheric pressure High (Breathable)[1][2]
Equatorial temperature 30°C (Temperate)[1][2]
Surface water 50%[1][2]
Highest native life Mammal[1]
Population 1,250,000 (2800)[1]
465,000 (2821)[1]
54,000,000 (3062)[11]

Arcadia I - more commonly known simply as Arcadia - is a temperate and somewhat habitable world that, in common with many other Clan worlds, has been held by - and contested by - several Clans at the same time for the majority of its history as a settled world. Arcadia has a single moon officially named Aeaea but referred to by many of the inhabitants as Liny because of the streaked appearance of the clouds visible in the moon's thin atmosphere.[1][2]

Planetary History[edit]

Early History[edit]

Arcadia was the first world to be scouted out and subsequently colonized by the inhabitants of the Exodus fleet led by General Aleksandr Kerensky. The colonists originally named the world "Alpha", but it became known as Arcadia because of the paradise it appeared to resembled thanks to its abundant water, dense vegetation and fully-developed planetary ecosystem. The planet had life forms capable of providing food for the colonists - the Arcadian Russet being one such life form - and ample resources.[1]

Despite the apparently welcoming appearance of the planet, Arcadia soon proved that it was a far from pleasant planet on which to live. While many Terran species were able to thrive on the planet, many were driven to extinction by the local species, and a viral taint in the atmosphere proved inimical to humans, claiming many of the settlers before agents that could counter the effects of the taint were developed.[1]

Despite the difficulties of dealing with the viral taint and the extreme volcanism and tectonic activity that rendered various areas of the planet uninhabitable, the rich resources and biological wealth Arcadia possessed allowed the colonists to thrive, but also led to the planet being a high-profile target during the Exodus Civil War.[1]

Exodus Civil War[edit]

Many battles were fought over various resources on Arcadia, with the combatants soon resorting to using weapons of mass destruction against the various cities, killing more than half of the planetary population and leaving the planet dotted with ruined cities.[1]

When Nicholas Kerensky led his Clans to recapture the Pentagon Worlds they found numerous factions on Arcadia, all still grimly determined to fight despite the ruin that had been inflicted on the planet. The largest factions were spread across all three continents; East Arcadia was dominated by the Democratic Republic of Rand, Helgren County and the Kingdom of Surev, whilst West Arcadia was home to the Confederation of Arcadia, Ilkasur Shogunate, Nation of Hastur and Ravisham Collective. Reclan was home to three distinct factions, the Dragon's Republic, Garruk and Corban and the Principalities of Breck and Xanadi.[1]

Operation KLONDIKE[edit]

The 4 Clans assigned to liberate Arcadia during Operation Klondike were Clan Ghost Bear, Clan Blood Spirit, Clan Star Adder, and Clan Steel Viper.

Golden Century[edit]

In 3001 the Clan Jade Falcon Star Colonel Zachary Zywot brought a task force centered around the Peregrine-class corvette Green Kestrel to Arcadia as the center of a task force to launch a Trial of Possession against forces from Clan Blood Spirit for five tons of Arcadian Russets. The commander of the Blood Spirit fortress targeted by the Trial bid their fortress and all of its forces in defense, while Zywot declared the Green Kestrel and all the forces aboard in response. After an initial duel between the aerospace fighters each side possessed, the Green Kestrel used orbital bombardment to force the Blood Spirit Trinary on the ground out of their prepared positions in response to the Spirits attempting to engage the Jade Falcon ground troops with artillery. The Jade Falcon ground forces forced the Spirits to concede, and the Spirits conceded the five tons of Russets and their disgraced commander to the Falcons.[12]

Clan Invasion Era[edit]

In 3062 Arcadia was home to three Clans: Clan Ghost Bear, Clan Star Adder, and Clan Steel Viper.[13]

Political Affiliation[edit]


  • Clan Ghost Bear[13]
  • Clan Star Adder[13]
  • Clan Steel Viper[13]




Military Deployment[edit]


  • Confederation of Arcadia: 6 mixed battalions (Regular)[1]
  • Democratic Republic of Rand: 5 mixed battalions (Regular)[1]
  • Dragon's Republic: 4 mixed battalions (Regular)[1]
  • Garrak and Korban: 4 mixed companies 9Regular)
  • Helgren County: 2 mixed battalions (Veteran)[1]
  • Ilkasur Shogunate: 7 mixed battalions (Veteran)[1]
  • Kingdom of Surev: 5 mixed companies (Regular)[1]
  • Nations of Hastur: 9 mixed battalions (Regular)[1]
  • Principalities of Breck and Xanadi: 4 mixed companies (Regular)[1]
  • Ravisham Collective: 3 mixed battalions (Regular)[1]




Arcadia has three continents named East Arcadia, West Arcadia and Reclan.[1]

Planetary Locations[edit]

Industrial Centers[edit]

Local Fauna[edit]

Image gallery[edit]

Map Gallery[edit]

Nearby Systems[edit]

Closest 20 systems (6 within 60 light-years)
Distance in light years, closest systems first:
Circe 9.2 Babylon 11.1 Dagda 17.3 Eden 18.5
Fasa 33.1 Radulov 58.6 EC821-387D 152.7 Shadow 181.2
Brim 183.9 Lum 192.3 Zara 193.8 Gatekeeper 194.3
Albion 194.7 Foster 202.5 York 203.2 Ironhold 211.5
Strana Mechty 217.2 Delios 219.6 Huntress 222.3 Atreus 225.6


  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 1.21 1.22 1.23 1.24 1.25 1.26 1.27 1.28 1.29 1.30 Historical: Operation Klondike, p. 134, "Arcadia Profile"
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 The Wars of Reaving, p. 231, "Arcadia"
  3. The Clans: Warriors of Kerensky, p. 112, Clan-Space Worlds Table
  4. Historical: Operation KLONDIKE, pp. 18-22
  5. Historical: Operation KLONDIKE, pp. 41-42, 49-60
  6. Clan Homeworlds 3052 Poster (Kickstarter)
  7. Field Manual Updates, "Political Balance Table", p. 39
  8. The Wars of Reaving, "Political Balance Table, 3067", p. 228
  9. The Wars of Reaving, "Political Balance Table, 3075", p. 248
  10. The Wars of Reaving, "Political Balance Table, 3085", p. 249
  11. The Clans: Warriors of Kerensky, p. 102, "Clan Space"
  12. Technical Readout: Golden Century, p. 56, "Peregrine"
  13. 13.0 13.1 13.2 13.3 The Clans: Warriors of Kerensky', pp. 103-104, "Planetary data from 3062".
  14. 14.0 14.1 14.2 14.3 The Wars of Reaving, p. 228, "Political balance Table, 3067"
  15. 15.0 15.1 15.2 The Wars of Reaving, p. 248, "Political balance Table, 3075"
  16. The Wars of Reaving, p. 166, "Clan Star Adder"
  17. The Wars of Reaving, p. 249, "Political balance Table, 3085"
  18. 18.0 18.1 18.2 Field Manual: Crusader Clans, p. 156, "Crusader Clans Deployment Table"
  19. 19.0 19.1 Field Manual: Warden Clans, p. 163, "Warden Clans Deployment Table"
  20. 20.0 20.1 Field Manual: Warden Clans, p. 166, "Warden Clans Deployment Table"