- Your BattleTech News Roundup For August 2020
- MechWarrior 5 DLC, Heroes Of The Inner Sphere, Previewed In Podcasts And Streams
- MechCommander Returns As a MechWarrior 5 Mod
- Your BattleTech News Roundup For July, 2020
- The Evolution Of Long-Range Missiles In BattleTech, or Why You Should Shut Up And Love The LRM-5
- Read more →
|Unit Profile (as of 2765)|
Formerly a premiere combat unit of the Chesterton Trade League, the Arcadian Cuirassiers were incorporated into the Federated Suns military as a combat brigade after their homeworld of Demeter was conquered, and served loyally throughout the Age of War and Star League eras.
The homeworld of the Arcadian Cuirassiers, Demeter, was one of the founding worlds of the interstellar states that became known as the Chesterton Trade League - and also as the Chesterton Trade Federation - one of the earliest states to form as the Terran Alliance began to weaken. The Cuirassiers were Demeter's premiere combat formation and served until the Federated Suns captured Demeter from the Tikonov Grand Union, of which the Chesterton Trade League was a part.
Demeter proved loyal to the Federated Suns, as did the Arcadian Cuirassiers, who were incorporated into the Federated Peacekeeping Forces and the FPF's successor organization, the Armed Forces of the Federated Suns. Demeter's loyalty was rewarded with heavy investments in planetary infrastructure by the Federated Suns government, and the Cuirassiers also benefited from this investment; the Cuirassiers commonly received much of their equipment from the massive Lycomb-Davion IntroTech production facilities on Demeter throughout the existence of the brigade.
Star League Era
When the Star League Council issued the Council Edict of 2650, the Federated Suns was required to draw down its military, as were the other Great Houses, and many units were deactivated. The Arcadian Cuirassiers were reduced to a single active regiment, the First Arcadian Cuirassiers, and would remain at that size until the Edict was repealed by the Star League Council in 2752.
The Second Arcadian Cuirassiers were reactivated in 2755 and drew on the Demeter Planetary Uniformed Guard for manpower. The incorporation of trained soldiers into the newly-reactivated regiment allowed the Second to declare itself combat-ready relatively quickly, equipping itself almost entirely with equipment manufactured by Lycomb-Davion IntroTech. However, while the Cuirassiers were motivated, reliable units during the late Star League era, they lacked the ability to act as mobile formations and would prove ineffective if used outside the Chesterton Combat Region. The First Arcadian Cuirassiers suffered heavy casualties in the mid-2760s at the hands of pirates based out of an uninhabited system somewhere near Almach and New Hessen, and the poor performance of the First against the pirates led to an intensive training regime being launched for the First, but the Cuirassiers were still understrength in 2765 as they recovered from their combat losses.
|Commanding Officers of the Arcadian Cuirassiers|
Different per Unit.
Units of the Arcadian Cuirassiers
Colors and Unit Insignia
Units in service with the Cuirassiers used a simple color scheme of deep green and brown, touched with a small amount of cerulean blue trim. The brigade insignia of the Cuirassiers was the silhouette of an olive tree in green against a black-bordered tan shield.
- Field Report: Federated Suns 2765, p. 11, "Arcadian Cuirassiers"
- Field Report: Federated Suns 2765, p. 3, "Strategic Update"
- Field Report 2765: AFFS, p. 11, "Arcadian Cuirassiers - Regimental Status"