Bearhunter Superheavy Support Autocannon
| Bearhunter Superheavy Support Autocannon | |
|---|---|
| Firearm Specifications | |
| Type | Semi-Portable Autocannon |
| Mass | 40kg[1] |
| Magazine capacity | 180 |
| Bearhunter Superheavy Autocannon (Battle Armor) | |
| Production information | |
| Type | Ballistic |
| Tech Base | Clan |
| Year Availability | 3062 (CHH) |
| Technical specifications | |
| Damage | 3 + 3D6 vs. Battle Armor and Infantry[2] |
| Minimum Range | - |
| Short Range | 0[3] |
| Medium Range | 1[3] |
| Long Range | 2[3] |
| Mass | 150[3] kg |
| Critical Slots | 2[3] |
| Mass Per Reload | 1.5 kg[3] |
| Bursts Per Reload | 20 |
| Cost (unloaded) | 11,250[4] |
Description[edit]
The "Bearhunter" Superheavy Autocannon is a variation of the Semi-Portable Autocannon developed by Clan Hell's Horses. As one of the few Clans proficient in deploying conventional infantry, Clan Hell's Horses designed the Bearhunter to improve their offensive capabilities by using three rotating barrels to prevent overheating and achieve a greater rate of fire than the original at the expense of cost and effective range. Also, like the semi-portable autocannon, the Bearhunter cannot incorporate recoil compensators but can be used by a single individual by means of a gyroscopic harness.[5]
While originally a Hell's Horses design, the Bearhunter fell into the hands of Clan Ghost Bear during the Hell's Horses' ill-fated raids into the Ghost Bear Dominion. At the end of the Dominion War, the Ghost Bears turned on the Hell's Horses, seizing all three of their Inner Sphere worlds along with examples of the "Bearhunter" for use by their own infantry forces.[5]
Battle Armor[edit]
The Bearhunter Superheavy Autocannon was adapted for use on battle armor by Clan Ghost Bear. Originally the Bearhunter had been developed by Clan Hell's Horses, one of the few Clans which maintained large frontline infantry forces, to improve their conventional assets' firepower. The weapon was introduced on the eve of the Hell's Horses disastrous intervention in the Combine-Ghost Bear War, where the Ghost Bear Clan turned on their new attackers and captured all of the Hell's Horses' Inner Sphere holdings, along with several examples of the Bearhunter. The weapon was adapted for use on battle armor and debuted with their latest creation the Golem.[5][6]
Notes[edit]
- Game rules for this weapon can be found in Total Warfare.[7][8]
- This weapon is equivalent in tonnage to the Heavy Machine Gun used by Clan Elementals.
- The Bearhunter is one of only three battle armor weapons with a damage bonus against battle armor. The other two are the King David Light Gauss Rifle and the Man-Portable Plasma Rifle.
References[edit]
- ↑ A Time of War, p. 273: "Machine Gune Support Weapons - Table"
- ↑ Tactical Operations: Advanced Rules 6th, p. 107: "Battle Armor vs. Battle Armor Table"
- ↑ a b c d e f TechManual, p. 348: "Clan Battle Armor Equipment Table"
- ↑ TechManual, p. 296: "Additional Battle Armor Weapons and Equipment"
- ↑ a b c Combat Equipment, pp. 14–15: "Bearhunter Superheavy Autocannon"
- ↑ TechManual, p. 258: "Machine Gun"
- ↑ Total Warfare, p. 218: "Battle Armor Attacks"
- ↑ Total Warfare, p. 305: "Additional Clan Weapons and Equipment for Battle Armor"

