Classic BattleTech Miniatures Rules
This article is about a BattleTech product that either is or contains a rulebook. |
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Classic BattleTech Miniatures Rules | |
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Product information | |
Type | Rulebook |
Development | Randall N. Bills |
Primary writing | Loren L. Coleman Chuck Crane Bryan LiBrandi Bryan Nystul Drew Williams Ral Partha Enterprises Tim DuPertuis Randall N. Bills Rich Cencarik David L. McCulloch Phil Lewis |
Pages | 76 |
Cover Artwork | Klaus Scherwinski Kai Spannuth John Bridgegroom |
Illustrations | Øystein Tvedten |
Publication information | |
Publisher | FanPro |
Product code | 10981 |
First published | 2003 |
ISBN-10 | 3-89064-981-5 |
Content | |
Era | Dark Age era |
Description[edit]
Classic BattleTech Miniatures Rules was the first title to independently detail playing the tabletop BattleTech rules using miniatures and 3-D terrain.
From the back cover[edit]
“ | It is the 31st century - a time of war. Vast star empires struggle for control of thousands of star systems light years apart. The ultimate weapon on these future, alien landscapes is the BattleMech. Thirty feel tall and weighing up to a hundred tons, this humanoid engine of destruction is a walking arsenal with enough firepower to level a city block.
The Classic BattleTech Miniatures Rules set allows players to leave behind their paper maps and cardboard counters and jump into the exciting visual world of BattleTech miniatures and full 3-D terrain. Lavishly illustrated with over a hundred photos, this book is a visual feast that brings the might and majesty of the marching armies - including every unit logo and flapping banner - of the Clans and House lords to the players. This book also features a complete section on the MechWarrior: Dark Age game produced by WizKids Games LLC. This includes an introductory section and a color photo of every new infantry unit, vehicle and BattleMech in the game, quickly bringing BattleTech fans up to date on the MechWarrior: Dark Age universe. A rules section also allows players to use MechWarrior: Dark Age miniatures with Classic BattleTech miniatures rules. With the record sheets that will be published in the Classic BattleTech Record Sheets: MechWarrior Dark Age I, a whole new world of BattleTech play is available! |
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Contents[edit]
- Scars (short story)
- Introduction
- Classic BattleTech Miniatures Rules
- Preparing Miniatures
- Rules Conversions
- Large-sized BattleTech Miniatures Rules
- Movement
- Combat
- Buildings
- Shades (short story)
- MechWarrior: Dark Age
- Introduction
- Factions
- MechWarrior: Dark Age Miniatures Rules
- IndustrialMech Rules
- IndustrialMech Construction
- Combat
- Special case Rules
- Equipment
- Massive Battles Miniatures Rules
- Modified Game Turn
- Speeding Up Play
- Painting Miniatures
- Materials and Tools
- More About Paints and Brushes
- Your Work Area
- Preparing the Miniature
- Painting
- The Snake
- Some Finishing Touches and Final Notes
- Bonus Stuff
- Painting MechWarrior: Dark Age Miniatures
- Painting Armorcast BattleTech Models