Classic BattleTech Miniatures Rules (PDF)
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Classic BattleTech Miniatures Rules | |
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Product information | |
Type | Rulebook (PDF) |
Development | Randall N. Bills |
Primary writing | Ray Arrastia Rick Sardiñas |
Pages | 24 |
Illustrations | Franz Vohwinkel |
Publication information | |
Publisher | FanPro |
Product code | 35101m |
First published | 2006 |
MSRP | Free |
Content | |
Contents
Description[edit]
The Classic BattleTech Miniatures Rules is a free PDF created by FanPro and offered by CGL on both the CGL and BattleCorps websites, detailing how to convert the Classic BattleTech rules for use on 3-D terrain.
From the Website[edit]
“ | Classic BattleTech Miniatures Rules is a 24-page, free PDF that contains a set of conversion rules that allows players to play Classic BattleTech as a table-top miniatures game (on 3-D terrain using rulers, and without the hex grid).
Please keep in mind that this is a set of conversion rules. Total Warfare is still needed to play, as an understanding of that rule set forms the basis for these rules adjustments. |
” |
Contents[edit]
- Introduction
- Components
- Playing the Game
- Ground Movement
- Aerospace Movement
- Combat
- Buildings
- Support Vehicles
- Aerospace Units
- Infantry
- Tables
Notes[edit]
- This should not be confused with the book Classic BattleTech Miniatures Rules, which shares the name.
- The PDF can be downloaded here.