Dark Age Turning Points: Vega
Dark Age Turning Points: Vega | |
---|---|
Product information | |
Type | Scenario Pack (PDF) |
Development | Ben H. Rome |
Primary writing | Patrick Wynne |
Pages | 31 |
Cover Artwork | Ray Arrastia (Design & Layout) |
Illustrations | Ray Arrastia, Jason Vargas |
Publication information | |
Publisher | Catalyst Game Labs |
Product code | CAT35TP008p |
First published | December 17th, 2011 |
MSRP | $4.95 |
Content | |
Era | Dark Age era |
Timeline | 3133 to 3137 |
Series | Dark Age Turning Points |
Preceded by | Dark Age Turning Points: Liao |
Followed by | Turning Points: Irian (new format) |
Contents
Description[edit]
Dark Age Turning Points: Vega is part of the Dark Age Turning Points series, which is the second release of a PDF web exclusive product produced by Catalyst Game Labs. The product uses the Chaos Campaign rules and provides a campaign setting for players fight for control of Vega. The book allows for players to use small size forces to planetary scale combat.
The campaign is based on the events of Dark Age Novel, Trial By Chaos, by J. Steven York. Providing scenarios initial chaos that ensued after Gray Monday, 3133 to establishment of the Vega Protectorate in 3137.
Product Write-Up[edit]
“ | For the planet Vega, the collapse of the hyperpulse generator network signaled the beginning of four years of chaos. Beset by terrorists, foreign invaders and the shattering of the planetary militia in a devastating civil war, the world descended into a seemingly endless spiral of death and destruction. Ruthless warlords divided the land and fought amongst themselves to claim what little remained of the old Vega. With the Republic suffering its own troubles, there was scant hope of relief from any outside force.
And then the Bears came. Enacting contingency plans created decades earlier, the Rasalhague Dominion sends its forces to stabilize several worlds of the Republic. But their reception is anything but warm and the Clanners will have to face local resistance and malicious outside influences to save Vega from itself. Isis Bekker and her Raging Bears are up for the task, but will they have the strength and the time to see it through? Dark Age Turning Points: Vega uses Chaos Campaign rules and gives players the option of fighting individual battles, following a campaign arc, inserting it into their own campaigns and even creating their own scenarios with optional rules to give their games a “Vega flavor.” The ebook includes a detailed map of the world of Vega, a run down of the forces involved in the conflict, and several tracks that players can use to run simple lance-on-lance battles, or stage up to a world-wide invasion. Only the players' imaginations are the limits. |
” |
Contents[edit]
- Chaos Reigns (short story)
- Map of Vega
- Description of Vega
- The Vega Campaign
- Random Assignment Tables: Vega, 3133-3137
- Combatants
- Amaterasu (Dragon's Fury) (Draconis Combine)
- 3rd New Samarkand Regulars (Draconis Combine)
- 44th Benjamin Regulars (Draconis Combine)
- 5th Sword of Light (Draconis Combine)
- Vega Republic Standing Guard (Republic of the Sphere)
- Vegan Warlords
- 1st Vega Regulars
- 12th Vegan Rangers (Republic of the Sphere)
- Omega Galaxy (Clan Ghost Bear)
- Tracks
- Dragonet
- Control Rod
- Power and Chaos
- Emptiness, Eagles and Snow
- Grudge Match
- Stick the Landing
- Last Ditch Effort
- Enemy of My Enemy
- Visitation Rites
- Record Sheets
- Four-page BattleForce 2 map of Vega
Notes[edit]
Unlike other sourcebooks, Dark Age Turning Points: Vega lacks an explicit table of contents. The list shown here was assembled from page headings.
A BattleCorps exclusive scenario entitled Freaks Come Out at Night was released, with page numbers 22 & 23, placing it at the end of the tracks and before the record sheets. Chronologically it occurs between "Last Ditch Effort" and "Enemy of My Enemy."