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Dark Age Turning Points: Vega

Dark Age Turning Points Vega.jpg
Dark Age Turning Points: Vega
Product information
Type Scenario Pack (PDF)
Development Ben H. Rome
Primary writing Patrick Wynne
Pages 31
Cover Artwork Ray Arrastia (Design & Layout)
Illustrations Ray Arrastia, Jason Vargas
Publication information
Publisher Catalyst Game Labs
Product code CAT35TP008p
First published December 17th, 2011
MSRP $4.95
Content
Era Dark Age era
Timeline 3133 to 3137
Series Dark Age Turning Points
Preceded by Dark Age Turning Points: Liao
Followed by Turning Points: Irian (new format)

Description[edit]

Dark Age Turning Points: Vega is part of the Dark Age Turning Points series, which is the second release of a PDF web exclusive product produced by Catalyst Game Labs. The product uses the Chaos Campaign rules and provides a campaign setting for players fight for control of Vega. The book allows for players to use small size forces to planetary scale combat.

The campaign is based on the events of Dark Age Novel, Trial By Chaos, by J. Steven York. Providing scenarios initial chaos that ensued after Gray Monday, 3133 to establishment of the Vega Protectorate in 3137.

Product Write-Up[edit]

For the planet Vega, the collapse of the hyperpulse generator network signaled the beginning of four years of chaos. Beset by terrorists, foreign invaders and the shattering of the planetary militia in a devastating civil war, the world descended into a seemingly endless spiral of death and destruction. Ruthless warlords divided the land and fought amongst themselves to claim what little remained of the old Vega. With the Republic suffering its own troubles, there was scant hope of relief from any outside force.

And then the Bears came.

Enacting contingency plans created decades earlier, the Rasalhague Dominion sends its forces to stabilize several worlds of the Republic. But their reception is anything but warm and the Clanners will have to face local resistance and malicious outside influences to save Vega from itself. Isis Bekker and her Raging Bears are up for the task, but will they have the strength and the time to see it through?

Dark Age Turning Points: Vega uses Chaos Campaign rules and gives players the option of fighting individual battles, following a campaign arc, inserting it into their own campaigns and even creating their own scenarios with optional rules to give their games a “Vega flavor.” The ebook includes a detailed map of the world of Vega, a run down of the forces involved in the conflict, and several tracks that players can use to run simple lance-on-lance battles, or stage up to a world-wide invasion. Only the players' imaginations are the limits.

Contents[edit]

  • Chaos Reigns (short story)
  • Map of Vega
  • Description of Vega
  • The Vega Campaign
  • Random Assignment Tables: Vega, 3133-3137
  • Combatants
Amaterasu (Dragon's Fury) (Draconis Combine)
3rd New Samarkand Regulars (Draconis Combine)
44th Benjamin Regulars (Draconis Combine)
5th Sword of Light (Draconis Combine)
Vega Republic Standing Guard (Republic of the Sphere)
Vegan Warlords
1st Vega Regulars
12th Vegan Rangers (Republic of the Sphere)
Omega Galaxy (Clan Ghost Bear)
  • Tracks
Dragonet
Control Rod
Power and Chaos
Emptiness, Eagles and Snow
Grudge Match
Stick the Landing
Last Ditch Effort
Enemy of My Enemy
Visitation Rites
  • Record Sheets
Pack Hunter II Isis
AS7-K2 Atlas Jedra
PM6 Peacemaker
RCL-4 Dig Lord
RCL-4M Dig Lord
  • Four-page BattleForce 2 map of Vega

Notes[edit]

Unlike other sourcebooks, Dark Age Turning Points: Vega lacks an explicit table of contents. The list shown here was assembled from page headings.

A BattleCorps exclusive scenario entitled Freaks Come Out at Night was released, with page numbers 22 & 23, placing it at the end of the tracks and before the record sheets. Chronologically it occurs between "Last Ditch Effort" and "Enemy of My Enemy."