Emperor

Emperor
Emperor.jpg
Production Information
ManufacturerMarian Arms Incorporated[1]

McCarron's Trading Company


Quarry Arms


StarCorps Industries[2]
Production Year2612
ModelEMP-6A[2]
ClassAssault
Cost18,713,100 C-bills
Technical specifications
'Mech typeInner Sphere BattleMech
Mass90 tons
ChassisTitan Super TZ-7EA
ArmorArcShield VII Mk 5
EnginePlasmaStar 270 XL
Communications SystemTelestar Model XTD-67A1
Targeting Tracking SystemStarlight Seeker LX-4X
Heat Sinks12 double
Speed54 km/h
Jump JetsPitban LFT-50
Armament
B.V. (1.0)1,636[3]
B.V. (2.0)1,969[2][4]


Description[edit]

The Emperor is one of the earliest assault BattleMechs, dating back to 2502.[5][6][7][8] The Emperor also bears the distinction of being the first 90+ ton BattleMech to mount jump jets[6] (the famed Highlander began production in 2592[9]). In 2612, StarCorps introduced an upgraded Emperor, EMP-6A (pictured)[8], designed for and distributed exclusively to Star League Defense Forces Royal Units.[6][10] The Emperor was produced continuously until Marik forces destroyed StarCorps Industries facility with nuclear arms on Son Hoa during the Second Succession War. Production of the Emperor resumed in 3057 alongside the legendary Highlander.

Weapons and Equipment[edit]

The Emperor has better than average mobility for a ninety ton 'Mech with a top speed of 54 km/h and the ability to jump up to ninety meters. To power the Emperor, the 'Mech has a massive PlasmaStar 270 XL engine. For protection, the Emperor carries an impressive seventeen and a half tons of armor with CASE, protecting the 'Mech from complete destruction if an ammunition bin is hit, although such damage would still result in the Emperor being effectively removed from battle. Finally, to dissipate the 'Mech's heavy heat load, the Emperor carries twelve double heat sinks.

The Emperor gets its primary firepower from a pair of Imperator Code Red LB 10-X ACs that are capable of firing both standard ammunition as well as cluster ammunition, which allows the autocannons to act in a manner similar to 'Mech-sized shotguns. Additionally, the cluster ammunition lets the Emperor serve in an anti-aircraft role. Secondary to the Autocannons are two Magna Mk III Large Lasers that have a similar range profile to the autocannons and can do a great deal of damage in concert with them or on their own. For close combat, the 'Mech has two highly accurate Defiance P5M Medium Pulse Lasers and a Photech 806c medium laser.

The EMP-6A Emperor is the first BattleMech to incorporate the "...newly developed XL engine, LB 10-X autocannon, double heat sinks, and CASE"[6] together for the first time on the same chassis.[11][12][13][14][15][16][17][18]

Variants[edit]

  • EMP-1A 
    The original Emperor produced by Quarry Arms used primitive components. Introduced in 2442 and produced until 2472, this first version of the Emperor could reach a top speed of 53 km/h thanks to its primitive engine. It was protected by twenty-two tons of Primitive Armor. The bulk of these primitive systems and Primitive Cockpit meant that the Emperor could only carry three medium lasers and an Autocannon/5 in each arm. Each autocannon was given two tons of ammunition. Ten single heat sinks were fitted. The later production runs of this version were used in support roles, but were never very popular. Some of these units were upgraded to the EMP-5A standard.[19] BV (2.0) = 1,453[20]
  • EMP-5A 
    This version of the Emperor was a model introduced in the Age of War[8]. It carried an Autocannon/5 in each arm instead of the LB 10-Xs that were used in later versions. It also downgrades the two Medium Pulse Lasers to standard Medium Lasers as well as the double heat sinks. It was replaced by the EMP-6A described above. BV (2.0) = 1,830[21]
  • EMP-6M 
    The variant produced for the Free Worlds League and Word of Blake, the 6M is built on an Endo Steel frame and is powered by a Light Fusion Engine. It uses a pair of arm-mounted Light Gauss Rifles and also upgrades the large lasers to ER models, making it incredibly effective at ranges where most other units cannot even attempt to return fire. It is most effective when another unit with an Improved C3 CPU is close and can provide targeting telemetry for the Emperor. In case other units close, the 6M mounts three Medium Pulse Lasers and an ER medium laser. Since it only carries ten double heat sinks, the 6M also makes use of Triple Strength Myomer. In order to make all of this possible, the 6M carries a half ton less armor. BV (1.0) = 1,701[28], BV (2.0) = 2,090[29]
  • EMP-6S 
    The Lyran model is meant for close range and restrictive terrain. It carries two highly destructive LB 20-X ACs that can create holes in an enemy's armor using slug rounds with ease, then exploit those holes to damage critical systems with the cluster rounds. Three Medium Pulse Lasers and a regular medium laser provide energy backup.[2] BV (1.0) = 1,740[31], BV (2.0) = 2,065[32]
  • EMP-7L 
    Like the other Capellan variant, the 7L uses Stealth Armor and the attendant Guardian ECM, along with Triple Strength Myomers to take advantage of the high heat levels, all powered by a standard engine. Unlike that version, it removes the jump jets to make room for twin Autocannon/10s that can take advantage of special munitions produced by House Davion. All six tons of this ammunition is crowded into the right side of the body, so only one CASE is needed to protect it. Backing them up is an ER Large Laser and two Medium Pulse Lasers.[2] BV (1.0) = 1,730[33], BV (2.0) = 2,232[34]
  • EMP-8L 
    This upgrade of the EMP-7L replaces the basic autocannons with paired LB 10-X ACs reminiscent of the EMP-6A. Two captured Medium Re-Engineered Lasers replace the Medium Pulse Lasers, and the ER Large Laser is swapped for a plasma rifle fed by two tons of ammunition. The four tons of LB-X munitions in the right torso are protected by CASE. Both the Stealth Armor and Triple Strength Myomer are retained from the 7L. BV (2.0) = 2,370[35]

Custom Variants[edit]

  • EMP-6A Emperor Nerran 
    A unique variant of the Emperor which was discovered in a Brian Cache by Clan Goliath Scorpion MechWarrior Nerran. The Clan warrior restored the ancient 'Mech by refitting the right arm's LB 10-X Autocannons with Clan produced Gauss rifle and placed a Star League tech ER PPC in the right torso. BV (1.0) = 2,071[36][37]

Design Quirks[edit]

The Emperor has the following Design Quirks:[40]

The EMP-1A Emperor is subject to the following Design Quirks:[19]

Notable Pilots[edit]

See Category:Notable Emperor Pilots

Notes[edit]

  • In German products, the unit's proper name was translated to Imperator. The model code was accordingly changed to MPR-6A.

Gallery[edit]

References[edit]

  1. Objectives: Periphery, p. 26: "Marian Arms, Incorporated"
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 Technical Readout: Succession Wars, pp. 170–171: "EMP-6A Emperor"
  3. Record Sheets: 3058 Upgrades, p. 316
  4. Record Sheets: 3058 Unabridged (Clan & Star League), p. 260
  5. Technical Readout: 3025, p. 120, "The BNC-3E Banshee was an early 'Mech design, produced in the same era as the MCK Mackie and the EMP Emperor."
  6. 6.0 6.1 6.2 6.3 Technical Readout: 3058, p. 142
  7. Era Digest: Age of War, p. 22, "Random Assignment Table (Age of War)"
  8. 8.0 8.1 8.2 MUL online
  9. Technical Readout: 2750, p. 52
  10. Technical Readout: 3058 Upgrade, p. 224
  11. Technical Readout: 2750, p. 34
  12. Technical Readout: 2750, p. 36
  13. Technical Readout: 2750, p. 42
  14. Technical Readout: 2750, p. 48
  15. TechManual, p. 210
  16. TechManual, p. 207
  17. TechManual, p. 214
  18. TechManual, p. 221
  19. 19.0 19.1 Experimental Technical Readout: Primitives, Volume 4, p. 7, "EMP-1A Emperor"
  20. Experimental Technical Readout: Primitives, Volume 4, p. 24
  21. Record Sheets: 3058 Unabridged (Clan & Star League), p. 261
  22. Technical Readout: Golden Century, p. 62
  23. Technical Readout: Golden Century, p. 118
  24. Record Sheets: 3058 Upgrades, p. 317
  25. Record Sheets: 3058 Unabridged (Clan & Star League), p. 262
  26. Record Sheets: 3058 Upgrades, p. 318
  27. Record Sheets: 3058 Unabridged (Clan & Star League), p. 263
  28. Record Sheets: 3058 Upgrades, p. 319
  29. Record Sheets: 3058 Unabridged (Clan & Star League), p. 264
  30. Field Manual: 3085, p. 77
  31. Record Sheets: 3058 Upgrades, p. 320
  32. Record Sheets: 3058 Unabridged (Clan & Star League), p. 265
  33. Record Sheets: 3058 Upgrades, p. 321
  34. Record Sheets: 3058 Unabridged (Clan & Star League), p. 266
  35. Record Sheets: 3145 New Tech, New Upgrades, p. 174
  36. Record Sheets: Unique 'Mechs p. 15 - Emperor Nerran- Custom Variant published by BattleCorps website.
  37. Spotlight On: Crimson Seeker Star, p. 4
  38. Jihad Turning Points: Atreus, p. 2, 11, 16
  39. Jihad Turning Points: Atreus, p. 16
  40. BattleMech Manual, p. 91, Design Quirk Table

Bibliography[edit]